<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Spider-Man On Original PS4 is Running Great, Actual Rendering Resolution on PS4 Pro To Be Revealed Later	</title>
	<atom:link href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 14 Jul 2017 14:50:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
	<item>
		<title>
		By: justerthought		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-334649</link>

		<dc:creator><![CDATA[justerthought]]></dc:creator>
		<pubDate>Fri, 14 Jul 2017 14:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-334649</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331385&quot;&gt;DA-ROOSTER&lt;/a&gt;.

If both tunnel racers look great, what&#039;s the issue. Trust your eyes not the paper stats. Linear tunnel racers can easily reach a high performance because they stream a predictable preset graphic output. But don&#039;t expect native 4K or 60fps on complex open world games where the player can go anywhere.

AC Origins is checkerboard upscale to 4K at 30fps on the XB1X. The same as the PS4 Pro. You need to realise the two consoles are very close. A 40% difference will not achieve a night and day difference. Computing needs a bigger difference to make a major change in output.

The PS4 was 40% more powerful than the XB1 but that wasn&#039;t huge was it. It was important at the time, because both console released at the same time at the same price and consumers made their choice.

To put things into perspective, the PS4 Pro is 100% more powerful than the base PS4 and the difference is not mind blowing, so 40% isn&#039;t going to change your life on the XB1X.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331385">DA-ROOSTER</a>.</p>
<p>If both tunnel racers look great, what&#8217;s the issue. Trust your eyes not the paper stats. Linear tunnel racers can easily reach a high performance because they stream a predictable preset graphic output. But don&#8217;t expect native 4K or 60fps on complex open world games where the player can go anywhere.</p>
<p>AC Origins is checkerboard upscale to 4K at 30fps on the XB1X. The same as the PS4 Pro. You need to realise the two consoles are very close. A 40% difference will not achieve a night and day difference. Computing needs a bigger difference to make a major change in output.</p>
<p>The PS4 was 40% more powerful than the XB1 but that wasn&#8217;t huge was it. It was important at the time, because both console released at the same time at the same price and consumers made their choice.</p>
<p>To put things into perspective, the PS4 Pro is 100% more powerful than the base PS4 and the difference is not mind blowing, so 40% isn&#8217;t going to change your life on the XB1X.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331593</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Thu, 22 Jun 2017 05:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331593</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331385&quot;&gt;DA-ROOSTER&lt;/a&gt;.

Forza 7 looks like a 360 game, Kirk.

Nuff said.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331385">DA-ROOSTER</a>.</p>
<p>Forza 7 looks like a 360 game, Kirk.</p>
<p>Nuff said.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DA-ROOSTER		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331385</link>

		<dc:creator><![CDATA[DA-ROOSTER]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 10:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331385</guid>

					<description><![CDATA[Forza 7 native 4K locked 60fps dynamic weather day night cycles 

PS4 PRO GT Sport  checkerboard rendering 1600p unsteady 60fps no dynamic weather no day night cycles

Nuff said]]></description>
			<content:encoded><![CDATA[<p>Forza 7 native 4K locked 60fps dynamic weather day night cycles </p>
<p>PS4 PRO GT Sport  checkerboard rendering 1600p unsteady 60fps no dynamic weather no day night cycles</p>
<p>Nuff said</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Elie Barreto		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331370</link>

		<dc:creator><![CDATA[Elie Barreto]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 07:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331370</guid>

					<description><![CDATA[I expect that some of you play ratchet and clank on pro before taking, I have seen native 4k games on pc and some other on PS4 pro, that technique is really impressive, you can&#039;t tell the difference between native an temporal injection. just like the chreckborard rendering. I have wipeout and has two modes native 4k and 4k chreckboard rendering with motion blur, I can&#039;t see the difference.]]></description>
			<content:encoded><![CDATA[<p>I expect that some of you play ratchet and clank on pro before taking, I have seen native 4k games on pc and some other on PS4 pro, that technique is really impressive, you can&#8217;t tell the difference between native an temporal injection. just like the chreckborard rendering. I have wipeout and has two modes native 4k and 4k chreckboard rendering with motion blur, I can&#8217;t see the difference.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Elie Barreto		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331369</link>

		<dc:creator><![CDATA[Elie Barreto]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 07:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331369</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331253&quot;&gt;Poseidon team&lt;/a&gt;.

Lol same situation about Xbox x the true 4k machine that use checkborard rendering bajajajajajjajajjaj]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331253">Poseidon team</a>.</p>
<p>Lol same situation about Xbox x the true 4k machine that use checkborard rendering bajajajajajjajajjaj</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: stopbeingafanboy		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331355</link>

		<dc:creator><![CDATA[stopbeingafanboy]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 05:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331355</guid>

					<description><![CDATA[Damn I thought it was running on the pro.]]></description>
			<content:encoded><![CDATA[<p>Damn I thought it was running on the pro.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dougdec92		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331332</link>

		<dc:creator><![CDATA[Dougdec92]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 00:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331332</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331272&quot;&gt;crazy_black_man- ✓ᵛᵉʳᶦᶠᶦᵉᵈ&lt;/a&gt;.

Ikr]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331272">crazy_black_man- ✓ᵛᵉʳᶦᶠᶦᵉᵈ</a>.</p>
<p>Ikr</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dougdec92		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331331</link>

		<dc:creator><![CDATA[Dougdec92]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 00:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331331</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331315&quot;&gt;Ucouldntbemorewrong&lt;/a&gt;.

Lol,  now that comeback was fire.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331315">Ucouldntbemorewrong</a>.</p>
<p>Lol,  now that comeback was fire.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ucouldntbemorewrong		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331315</link>

		<dc:creator><![CDATA[Ucouldntbemorewrong]]></dc:creator>
		<pubDate>Wed, 21 Jun 2017 00:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331315</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331253&quot;&gt;Poseidon team&lt;/a&gt;.

Ya I also feel bad for the Xboxers who upgrade expecting every game to run Native 4K on the XboxX but will see checkerboard rendering also in some games

clown.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331253">Poseidon team</a>.</p>
<p>Ya I also feel bad for the Xboxers who upgrade expecting every game to run Native 4K on the XboxX but will see checkerboard rendering also in some games</p>
<p>clown.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pace		</title>
		<link>https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331281</link>

		<dc:creator><![CDATA[Pace]]></dc:creator>
		<pubDate>Tue, 20 Jun 2017 20:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299201#comment-331281</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331253&quot;&gt;Poseidon team&lt;/a&gt;.

I doubt you would be able to tell the difference between real 4k and checkerboard when your playing. The experts even have a hard time spotting it with the naked eye standing 1 inch from the screen. 

I was also kind of confused about why more developers are choosing 4k graphics over 1080p 60fps but I realized its for future proofing. Its easier to bump the fps with more power than redo thousands of assets in a lower resolution.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spider-man-on-original-ps4-is-running-great-actual-rendering-resolution-on-ps4-pro-to-be-revealed-later#comment-331253">Poseidon team</a>.</p>
<p>I doubt you would be able to tell the difference between real 4k and checkerboard when your playing. The experts even have a hard time spotting it with the naked eye standing 1 inch from the screen. </p>
<p>I was also kind of confused about why more developers are choosing 4k graphics over 1080p 60fps but I realized its for future proofing. Its easier to bump the fps with more power than redo thousands of assets in a lower resolution.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
