Spider-Man On Original PS4 is Running Great, Actual Rendering Resolution on PS4 Pro To Be Revealed Later

Insomniac discusses Spider-Man's performance on PS4 and PS4 Pro.

Posted By | On 20th, Jun. 2017

Insomniac Games’ Spider-Man is apparently out in the first half of 2018 and looked great at E3 2017. That being said, how does the game currently run on the console when there’s still a ways to go till release? The developer answered a query on Twitter about the game running smoothly on PS4 by stating that, “Yup, it runs great on regular PS4, many of us at the office play on them.”

Though Insomniac noted that the game would be running at 4K via temporal injection on PS4 Pro, which is basically non-native 4K, it noted that the actual resolution it was building off of would be provided later. “We’re continuing to optimize towards release but we’ll provide that when it’s locked.”

It also made sure to note, “That said, our implementation on Ratchet & Clank is best-in-class, and DF  (Digital Foundry) agrees.” Finally, as for combat and whether it would be varied and challenging, the developer said, “Providing combat that let’s you use all of Spider-Man’s improvisational acrobatics, webs, and his tech is key!”

What are your thoughts on the current PS4 Pro resolution for Spider-Man? Let us know in the comments.


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