"You don’t get things like, ‘Oh, 1% damage,’ and things like that. What you get is bigger swings," says creative director Will Kennedy.
The hands-on demo from Gamescom showcases protagonist Blake investigating wreckage and quickly running into a Xenomorph.
The protagonist and their twin get more than they bargained for when a monster starts running roughshod through a Protogen base.
Executive producer Jon Bloch says the team has to approach the system differently "every time" because "it needs to serve the story."
"It's a beautiful game," said Asha Sharma when asked if it was a "priority" to make Bethesda's open-world RPG exclusive to Xbox.
"Who's sitting where, what they're drinking, the marks that are left on the table" are only a few things Rockstar considered for each room.
"We’re going to have a box that’s going to have some feelies in it. Something you’re going to be wanting to open up and enjoy."
However, the "majority of the team" only began working on it after shipping 2018's Red Dead Redemption 2, says Rob Nelson.
Rockstar North co-studio head Rob Nelson will reportedly need to consult with the technical team to see if it's possible.
"See when you're ready," Motive Studio said after a trailer for its upcoming action-adventure title, announced in 2022, leaked.
As if Rockstar's sequel isn't already the media event of the year, the Extended Look offered a startling look at its fidelity and systems.
It's nearly time to unleash your rage in Insomniac's next superhero title. Check out everything there is to know before it launches.
The long-awaited story patch is finally here, alongside other new features and improvements for Pearl Abyss's epic action RPG.
The range of animations showcased during the recent Extended Look is only scratching the surface in Rockstar's upcoming epic.
Rockstar also wouldn't confirm any details about the next GTA Online to Kinda Funny Games, keeping the focus on single-player.
Actor Liam McIntyre, who voices Logan, goes over everything that fans should expect before the game's launch on September 15th.
Vice City and Leonida completely dwarf Rockstar's 2018 title in terms of playable area and should offer far more complexity.
That total included “optional goals with narrative ramifications" in Rockstar North co-studio head Rob Nelson's playthrough.
"It’s a hard thing. As much pressure as we feel externally, I don’t think it can compare to the pressure we put on ourselves as a team."
Whether it's comfortably cruising in a convertible or engaging in a high-speed chase and shootout with the cops, this is vintage GTA.
