Despite claiming it wouldn't return to the original, Warhorse Studios may have a current-gen update releasing for the same.
Boxing title Undisputed and trippy side-scroller ULTROS will also be available for subscribers from February 3rd to March 2nd.
The ’22 Porsche 911 GT3 R (992), ’24 Hyundai Elantra N TC, and a new GT Café Extra Menu also arrive today at 10 AM PST for free.
Creative director Mikael Kasurinen said it's "not a question" of entering the action RPG genre but discovering Remedy's interpretation.
Remedy's Mikael Kasurinen also believes that "our way of handling traversal is going to be something that will stand out."
A strong back catalogue helped drive the publisher to record game sales over nine months, with Resident Evil showing up big.
Another insider, Giant Bomb's Jeff Grubb, corroborates recent rumors of a new State of Play happening sometime in February.
Game director Koshi Nakanishi says it took "a lot of time to optimize," but is now unsure if he can even go back to regular 60 FPS.
A new LAS-16 variant, three destructive Stratagems, a powerful shield, and two armor sets with stamina regeneration await players.
Despite garnering strong player numbers on Steam, only a small percentage recommend Wildlight's free-to-play PvP shooter.
The Viltrumites are out in force, with Anissa serving as a hard-hitting Striker and Lucan dishing out devastating throws as a Grappler.
A total of seven Episodes, divided into two parts each, encompass the free-to-play PvP raid shooter's post-launch plans.
After its controversial announcement at The Game Awards, the free-to-play PvP raid shooter is out on Xbox Series X/S, PS5, and PC.
A leaker claims the physical version could arrive about three to four weeks after the worldwide release or get pushed to early 2027.
Years of concerns and skepticism melted away when Playground Games finally unveiled its glorious take on the classic RPG series.
Capcom's Koshi Nakanishi also reassures that Leon's gameplay has "exploration scenes, horrific scenes, and backtracking."
"The portrayal of characters, environments, things like that," says director Koshi Nakanishi, evolves from the past two mainline entries.
"These aren’t updates in isolation. They’re part of where Blizzard is heading—together with the players who’ve been here all along."
Game director Cho Yonghee wants players to experience both systems as "part of a unified gameplay loop rather than separate tasks."
Xbox's Craig Duncan says it will be an "incredible" and "massively shareable" RPG when it launches this Fall for consoles and PC.
