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	<title>007 First Light &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>007 First Light Limited Edition DualSense Announced, Pre-Orders Open April 17</title>
		<link>https://gamingbolt.com/007-first-light-limited-edition-dualsense-announced-pre-orders-open-april-17</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 09 Apr 2026 15:07:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=641238</guid>

					<description><![CDATA[If you're looking to jump into IOI's origin story in style on May 27th, this new DualSense is surely the best way to do it.]]></description>
										<content:encoded><![CDATA[<p><em>007 First Light</em> wouldn&#8217;t be a James Bond game if you weren&#8217;t being as stylish about your spying as you could manage, right?</p>
<p>Sony has had the same idea, and the results of that train of thought have led to the <a href="https://blog.playstation.com/2026/04/08/first-look-at-the-007-first-light-limited-edition-dualsense-wireless-controller/" target="_blank" rel="noopener">announcement</a> of a very stylish limited edition of the DualSense controller. It&#8217;s a lovely shade of gold, a not-so-subtle homage to <em>Goldfinger</em>, with the game&#8217;s logo emblazoned on the touchpad. We&#8217;re quite excited to see one out in the wild, as it&#8217;s a design that&#8217;s quite catchy (and hopefully not as susceptible to drifting).</p>
<p>It&#8217;s definitely something Bond would use if he were to break the fourth wall and play the <a href="https://gamingbolt.com/007-first-light-wont-resolve-bonds-character-its-as-much-about-how-he-changes-mi6">beginning of his tryst</a> with MI6 himself. Of course, he&#8217;d probably appreciate precision, especially when having to <a href="https://gamingbolt.com/007-first-light-gameplay-director-details-every-way-the-team-pushes-the-player-forward">use every tool</a> at his disposal in a title intent on making the player <a href="https://gamingbolt.com/007-first-light-team-needs-you-to-feel-like-bond-and-improvise-without-breaking-character">feel as much like Bond as possible</a>.</p>
<p>Pre-orders for the controller begin on April 16th, and it launches alongside the game on May 27th (although you&#8217;re going to have to <a href="https://gamingbolt.com/007-first-light-team-needs-you-to-feel-like-bond-and-improvise-without-breaking-character">wait a little longer</a> to play it on the Nintendo Switch 2). There&#8217;s even a very cool trailer for the controller, which you can check out below.</p>
<p><iframe title="007 First Light Limited Edition DualSense Controller | PS5 &amp; PC" width="500" height="281" src="https://www.youtube.com/embed/UShkCOZXMqI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">641238</post-id>	</item>
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		<title>007 First Light Implements Many &#8220;Learnings From Hitman,&#8221; But Bond&#8217;s Approach is Less &#8220;Premediated&#8221;</title>
		<link>https://gamingbolt.com/007-first-light-implements-many-learnings-from-hitman-but-bonds-approach-is-less-premediated</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 01 Feb 2026 17:35:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636037</guid>

					<description><![CDATA["We knew we had a new game here, with a new protagonist that we knew we had to do some of the areas we weren't good at in Hitman."]]></description>
										<content:encoded><![CDATA[
<p>The world of <em>James Bond</em> offers <em>Hitman</em> developer IO Interactive to do some interesting new things, even if it&#8217;s working from a blueprint that&#8217;s served them well in the past. While the narrative and wider degree of approaches, especially the combat, tap into a fantasy more befitting 007, the sandbox environments, identifying opportunities and leveraging them to complete objectives, are all very<em> Hitman</em>-esque.</p>



<p>&#8220;Whenever we can, we try to open it up; in the gameplay trailer, you have to infiltrate this chateau,” said Hakan Abrak, IO Interactive CEO and game director, to <a href="https://gameinformer.com/2026/01/29/how-007-first-light-learns-from-and-moves-beyond-hitman" target="_blank" rel="noreferrer noopener">Game Informer</a>. Narrative and cinematic director Martin Emborg added, &#8220;This is where we try to bring that IOI DNA that we have from <em>Hitman,</em> where you represent it as a way where there are different paths into this chateau, and then you have to go from here.</p>



<p>“And then, we have the Kensington level, where we have several segments, especially going through the trespassing segments where combat is involved, where you have a much wider range of choice: You can go stealthy, or you can go combat, or anything in between. It&#8217;s actually up to you, and all these routes or play-style choices should all be viable and fun to use.&#8221;</p>



<p>But while <em>007 First Light</em> cribs some notes, don&#8217;t expect them to play the same. As gameplay director Andreas Krogh notes, &#8220;Obviously, we&#8217;ve had a lot of learnings from our <em>Hitman</em> titles, especially because we knew we also wanted to have some kind of stealth in this game. It was very obvious for us to just say, &#8216;Okay, we have a stealth loop in <em>Hitman</em>, and a way of approaching that with environment interactions and the moment-to-moment, second-to-second gameplay that we like and saw users like.&#8217;</p>



<p>“It was obvious for us to bring that to the table. But on the other hand, we knew we had a new game here, with a new protagonist that we knew we had to do some of the areas we weren&#8217;t good at in <em>Hitman</em>.&#8221;</p>



<p>Of course, since the studio hasn&#8217;t implemented driving in its video games, it had to tap into some new talent. &#8220;There&#8217;s obviously experience from [<em>Kane and Lynch</em> and <em>Freedom Fighters</em>], but there are certain things where, you know, new blood, new talent to IO from the outside. There are things that we&#8217;re really, really good at, and there are things where we had to get new expertise that helped develop our engine, our technology, and our game features to deliver above the benchmark for an action game, because <em>Hitman</em> does give you the freedom to go guns blazing,” said Abrak.</p>



<p>The difference is that it&#8217;s less reactionary and on-the-fly compared to how Bond would typically act. “However, even though we give you that freedom, […] the full experience in<em> Hitman</em> is premeditated; you&#8217;re planning, you&#8217;re observing, it&#8217;s not impulsive, necessarily. It&#8217;s very thoughtful with pre-planning that goes into that, understanding the wants and motivations, the patrolling patterns, and where the different opportunities are, before you make your move for a perfect execution and getaway. Bond is different.&#8221;</p>



<p>Aside from gameplay, IO Interactive has <a href="https://gamingbolt.com/007-first-light-studio-ceo-says-there-are-learnings-about-episodic-releases-from-hitman">also learned a lot from <em>Hitman&#8217;s </em>structure</a>, specifically the episodic approach. <em>007 First Light</em> is a singular experience, but there were still “learnings” from the same, especially when it comes to the overall length of games.</p>



<p>Launching on May 27th,<em> 007 First Light</em> is coming to Xbox Series X/S, PS5, PC, and Nintendo Switch. Originally slated for late March, it was delayed for the sake of additional polish, but still falls well within the Spring window that Abrak said <a href="https://gamingbolt.com/007-first-light-studio-ceo-says-spring-looks-really-good-after-gta-6-delay">looked good after <em>Grand Theft Auto 6&#8217;s </em>delay</a>. While it <a href="https://gamingbolt.com/007-first-light-needs-80-gb-space-on-pc-as-minimum-and-recommended-requirements-revealed">initially revealed some hefty recommended requirements on PC</a> (32 GB of RAM? In this economy?), the developer <a href="https://gamingbolt.com/007-first-light-now-recommends-lower-ram-on-pc-as-ioi-blames-internal-miscommunication">updated the same to a more reasonable amount</a>.</p>



<p>Granted, we don&#8217;t know what the requirements will be for 4K or how the console versions will run, so stay tuned for more news on that front.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">636037</post-id>	</item>
		<item>
		<title>007 First Light Now Recommends Lower RAM on PC as IOI Blames &#8220;Internal Miscommunication&#8221;</title>
		<link>https://gamingbolt.com/007-first-light-now-recommends-lower-ram-on-pc-as-ioi-blames-internal-miscommunication</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 15 Jan 2026 14:47:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634922</guid>

					<description><![CDATA[The Recommended RAM has dropped from 32 to 16 GB, while VRAM is now 8 GB. Minimum VRAM and CPU requirements are also lowered.]]></description>
										<content:encoded><![CDATA[
<p>After horrifying many fans, potential and otherwise, by <a href="https://gamingbolt.com/007-first-light-needs-80-gb-space-on-pc-as-minimum-and-recommended-requirements-revealed">recommending 32 GB RAM</a> to play <em>007 First Light</em> in 1080p/60 FPS on PC, IO Interactive has released an updated spec sheet. It&#8217;s now 16 GB, with the amount of VRAM also dropping from 12 to 8 GB.</p>



<p>There&#8217;s good news on the Minimum Requirements side as well &#8211; you&#8217;ll now only need 6 GB VRAM to play in 1080p/30 FPS. The amount of RAM remains unchanged, but now only an Intel Core i5-9500 is necessary instead of a Core i5-9500K.</p>



<p>Regarding the sudden change, IO Interactive revealed that an &#8220;internal miscommunication&#8221; caused an &#8220;older version&#8221; of the specifications to be released. Following the community &#8220;flagging&#8221; some &#8220;inconsistencies&#8221; &#8211; a nice way of saying that it freaked out at the requirements &#8211; the team performed a &#8220;thorough re-examination and additional testing.&#8221; The updates are now live across all storefronts.</p>



<p>Fans can also look forward to &#8220;additional performance targets&#8221; near launch, which probably means we&#8217;ll learn more about the graphics options. IOI could also reveal details on 4K, Ultra and ray tracing requirements (especially if <a href="https://gamingbolt.com/phantom-blade-zero-007-first-light-to-launch-with-support-for-nvidias-rtx-and-dlss-4">DLSS 4 is enabled</a>), among other things.</p>



<p><em>007 First Light </em>launches on May 27th for Xbox Series X/S, PS5, PC, and Nintendo Switch 2, having been <a href="https://gamingbolt.com/007-first-light-delayed-to-may-27th-2026">delayed from its earlier March date</a>. The other major announcement for the action-adventure title was at The Game Awards 2025, <a href="https://gamingbolt.com/007-first-light-trailer-showcases-lenny-kravitz-as-the-villainous-bawma">showcasing Lenny Kravitz as a new villain, Bawma</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">We are providing today an update to the PC system requirements for 007 First Light after the community flagged some inconsistencies in an earlier version of the listing.<br><br>The earlier mistake was due to an internal miscommunication leading to an older version of the specs to be… <a href="https://t.co/2M8BBoCjWX">pic.twitter.com/2M8BBoCjWX</a></p>&mdash; 007 First Light (@007GameIOI) <a href="https://twitter.com/007GameIOI/status/2011735420631982151?ref_src=twsrc%5Etfw">January 15, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">634922</post-id>	</item>
		<item>
		<title>30 Graphically Impressive Games You Can’t Miss in 2026</title>
		<link>https://gamingbolt.com/30-graphically-impressive-games-you-cant-miss-in-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 09 Jan 2026 14:40:03 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[Arknights: Endfield]]></category>
		<category><![CDATA[Beast of Reincarnation]]></category>
		<category><![CDATA[Control Resonant]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[Directive 8020]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Fatekeeper]]></category>
		<category><![CDATA[forza horizon 6]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Marvel 1943: Rise of Hydra]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[Ontos]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Replaced]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[RIDE 6]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[squadron 42]]></category>
		<category><![CDATA[The Blood of Dawnwalker]]></category>
		<category><![CDATA[The Duskbloods]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Valor Mortis]]></category>
		<category><![CDATA[Yakuza Kiwami 3 and Dark Ties]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634581</guid>

					<description><![CDATA[2026 marks another year for outstanding graphical fidelity in video games. Check out 30 of our most notable upcoming picks.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>etween the PC gaming market being well and truly devastated by price increases, you can probably take solace in the fact that this year&#8217;s best-looking titles won&#8217;t require the heftiest hardware. While 2025 was a standout in terms of visual fidelity, 2026 is already proving more than a worthy contender, even this early. Check out 30 of the most graphically advanced games coming this year.</p>
<p><strong>The Blood of Dawnwalker</strong></p>
<p><iframe title="30 BEST LOOKING Games of 2026 To Look Forward To [Amazing Graphics]" width="500" height="281" src="https://www.youtube.com/embed/eSljpWRHTN4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>You&#8217;re not the only one pointing at the screen, DiCaprio-style, thinking, “That&#8217;s very <em>Witcher</em>-esque” (and for good reason, given Rebel Wolves&#8217; experience on <em>The Witcher 3</em>). Nevertheless, the dark medieval tidings of Vale Sangora provide a starker contrast in terms of day and night, as Coen walks between the two to save his family. So while the lighting and shadows look technically robust, the contrast and how it weaves into your playstyle and decisions further sweetens the deal.</p>
<p><strong>Control Resonant</strong></p>
<p>You would think Remedy has nothing to prove with its visual work, and yet, here&#8217;s the development team taking its brutalist architecture, surreal, spooky lighting and stellar art direction into the wider world. Beyond looking like a sleek hack-and-slash title with even more mind-boggling enemy designs, <em>Control Resonant</em> feels leagues trippier than the original, and we can&#8217;t wait to see more.</p>
<p><strong>Resident Evil Requiem</strong></p>
<p>Everything showcased thus far has led to this moment. The sheer attention to detail, from the hair physics and skin textures to realistic sweat – not to mention the dynamic lighting and shadows – make for one heck of a survival horror showcase. And yet, there&#8217;s still so much more to see, including Leon&#8217;s sections, which have been rumored to offer larger environments compared to Grace&#8217;s more confined, claustrophobic, and harrowing sections. Thankfully, with less than two months before release and a showcase coming up, it&#8217;s only a matter of time.</p>
<p><strong>Marvel&#8217;s Wolverine</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3.webp"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-628752" src="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3.webp" alt="marvel's wolverine" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3.webp 2560w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-3-2048x1152.webp 2048w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>As with <em>Ratchet and Clank</em> and <em>Marvel&#8217;s Spider-Man</em>, it isn&#8217;t about Insomniac&#8217;s tech so much as how it&#8217;s used. Thus, we get hyper-detailed arm hair (a vital component of Logan&#8217;s character, as any fan will tell you), immaculate reflections off those adamantium claws, and only the finest blood spatters in <em>Marvel&#8217;s Wolverine</em>. That&#8217;s not even mentioning the environmental destruction and interactivity, whether it&#8217;s breaking through market stalls or launching enemies into lava.</p>
<p><strong>Beast of Reincarnation</strong></p>
<p>Seeing this after experiencing nothing but <em>Pokémon</em> from Game Freak may be somewhat of an eye-opener for fans, even more so because it looks incredibly sleek. Weathered rusting textures on robots, stylish executions, a relatively calm yet foreboding post-apocalyptic setting with impressive shrubbery – it&#8217;s almost surreal, especially with how rapidly environments can change. Suffice it to say, this is probably the studio&#8217;s best-looking effort to date, and we&#8217;re intrigued to see more.</p>
<p><strong>Ontos</strong></p>
<p>What would a Frictional Games title be without masterful usage of lighting and shadows? Look no further than Stellan Skarsgård&#8217;s character illuminated against a chandelier, the warm ambience prevalent throughout the reception area. Of course, being a spiritual successor to <em>Soma</em> also means plenty of not-so-warm and fuzzy sights. Realistic skin tearing. Reality fractures. You get the drill. It all works in unison to deliver a terrifyingly surreal experience.</p>
<p><strong>Tomb Raider: Legacy of Atlantis</strong></p>
<p>You wouldn&#8217;t ordinarily geek out over an Unreal Engine 5 remake, but Crystal Dynamics and Flying Wild Hog have pulled off something incredible with <em>Legacy of Atlantis</em> (that too based solely on pre-alpha footage). Returning to where it all began for gaming&#8217;s most illustrious heroine, the remake offers gorgeously detailed shrubbery and architecture along with an incredible sense of scale. Plus, there are all the little details, from realistic dirt markings to Lara&#8217;s signature animations, which look better than ever.</p>
<p><strong>Saros</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/Saros.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-628597" src="https://gamingbolt.com/wp-content/uploads/2025/09/Saros.jpg" alt="Saros" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/Saros.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/Saros-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>“Spiritual successor to <em>Returnal</em>” may as well sound more like “the same bullet hell action you loved before, but with more fleshed out rogue-lite mechanics.” And honestly, I&#8217;m fine with that, given the original&#8217;s addictiveness. In the graphics department, however, <em>Saros</em> is going beyond the usual “tentacle technology” and offering rigid-body simulation for its many, many bullets alongside reactive lighting and layered dynamic particles. Even the narrative side benefits from improved cinematography, more cutscenes with additional motion capture, and better facial animations.</p>
<p><strong>Gears of War: E-Day</strong></p>
<p>The Coalition has yet to share any more footage beyond that trailer in 2024, but it&#8217;s certainly hyping up the prequel to a ridiculous degree. Remember <em>Gears 5,</em> considered one of the best-looking games of the last generation? <em>E-Day</em> will feature “over 100 times more environmental and character details” by comparison, and, oh, ray-traced lighting, shadows and reflections as well. That&#8217;s not even including the revamped destruction or new animation tech, with everything “completely rebuilt in Unreal Engine 5.” Say what you will about how other studios have handled the engine, but with The Coalition in charge, this could very well be an “unrivalled visual experience.”</p>
<p><strong>Grand Theft Auto 6</strong></p>
<p>The sheer number of NPCs in some shots, each with their own detailed animations and skin textures; the rendering distance, especially on those stunning aerial shots; the facial animations, which deliver as much on the subtlety – I could go on and on about <em>Grand Theft Auto 6&#8217;s</em> visual brilliance. And that&#8217;s based on just two trailers. Even if we get a more detailed gameplay walkthrough in the months ahead, it will only scratch the surface of what could be one of the best-looking games of all time.</p>
<p><strong>007 First Light</strong></p>
<p>Ignore the copious amounts of motion blur during its PS5 gameplay – IO Interactive&#8217;s next is a stunner, and that&#8217;s saying something given its experience with the <em>Hitman</em> franchise. The young pre-007 Bond&#8217;s global traipse isn&#8217;t just about gorgeous, guest-packed locales or high-speed chases across scenic landscapes. It&#8217;s about sneaking past guards, leveraging the environment to your advantage (thus highlighting the impressive particles and alpha effects). It&#8217;s also very much about those explosive set pieces, where intuition pays off as much as aggression. Whether you&#8217;re in it for the sights or action, <em>007 First Light</em> certainly doesn&#8217;t disappoint.</p>
<p><strong>Phantom Blade Zero</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-626193" src="https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-scaled.jpg" alt="Phantom Blade Zero" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/Phantom-Blade-Zero-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>There&#8217;s something about the atmosphere that feels distinctly Souls-like. Perhaps it&#8217;s the desolate buildings of Pang Town, the desaturated colors in certain places or the fantastical yet realistically rendered enemies. Regardless, <em>Phantom Blade Zero&#8217;s</em> sleek animations and lightning-fast combat quickly showcase its action RPG chops, and it&#8217;s certainly shaping up to be a peak “kung fu-punk” experience.</p>
<p><strong>Yakuza Kiwami 3 and Dark Ties</strong></p>
<p>You have to hand it to RGG Studio – beyond simply remaking a classic<em> Yakuza</em>, it&#8217;s also delivering a brand new experience focused on one of the more popular villains in the series. And as usual, it&#8217;s not skimping in the visual department, revamping the character models and environments in the Dragon Engine, which still holds up to this day. Perfect for losing a tidy hundred hours or so while admiring the sights.</p>
<p><strong>Crimson Desert</strong></p>
<p>Speaking of getting lost in a world for a hundred hours, perhaps even more, this long-awaited open-world fantasy action RPG. Pywel has drawn us in so deeply, brimming as it is with expansive mountain ranges, dense forests with extensive foliage and seemingly endless plains (not to mention the mysterious floating islands). And if that&#8217;s not enough, maybe that giant mecha dragon fight will win you over.</p>
<p><strong>Onimusha: Way of the Sword</strong></p>
<p>An <em>Onimusha</em> revival has been way overdue, and thankfully, <em>Way of the Sword</em> isn&#8217;t just coasting on its looks. Which is a way of saying that it looks fantastic, capturing the dark fantasy atmosphere of previous titles while reinventing just how disturbingly detailed the Genma can be. Otherwise, everything you could want from an <em>Onimusha</em> title – from a charismatic protagonist to sleek-looking sword combat – is here, and backed by phenomenal-looking effects and animations.</p>
<p><strong>Replaced</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-482889" src="https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk.jpg" alt="replaced announce" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/06/UGsbRXNWK61r12sEXHSqQVRggJAIIIvl-eGuf7pZJIk-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>I could regale you with Sad Cat Studios&#8217; long journey and developmental challenges, especially being based in Ukraine. Or even how <em>Replaced</em> is operating on a completely different level when it comes to pushing the boundaries of 2.5D pixel art, but a single comment on its release date trailer says it best: “Every scene is wallpaper worthy.” With how long it&#8217;s been in development, we&#8217;re keen to admire every hand-crafted animation, every harrowing chase sequence, and every single downer aspect of this alternate history USA.</p>
<p><strong>Fable</strong></p>
<p>As much renown as Playground Games has received for <em>Forza Horizon</em>, there&#8217;s been a healthy amount of skepticism for <em>Fable</em>, due to the long development cycle and delays. On the bright side, the graphics, as showcased last year in new pre-alpha footage, are shaping up well enough, capturing that fairytale aesthetic while looking technically sound. 2026 could finally be its year – all we need now is solid confirmation (and some more gameplay as a treat).</p>
<p><strong>Fatekeeper</strong></p>
<p>Paraglacial&#8217;s debut first-person action RPG skipped straight from having our interest to commanding our attention after its initial trailer. This level of environmental fidelity from a team of 12, with outdoors that shine with realistic foliage and indoors brimming with mood lighting and crazily detailed beasts, is something to behold.</p>
<p><strong>Valor Mortis</strong></p>
<p>In the same vein is One More Level&#8217;s next first-person title, which is a Souls-like and can hurt you. Instead of the cyberpunk tidings of <em>Ghostrunner, Valor Mortis</em> opts for an alternative 19th-century Europe where the plague runs rampant. However, there is a distinct beauty on display, almost like the alpha effects, environmental textures and desiccated trees combine into a painterly aesthetic. Don&#8217;t even get us started on the bosses and enemies, which can vary from sleek to downright disturbing in their makeup.</p>
<p><strong>Pragmata</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-633460" src="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg" alt="Pragmata" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>With how long it took to nail the unorthodox gameplay loop, which boils down to “hack-and-shoot”, hilariously enough, <em>Pragmata</em> didn&#8217;t have to look this good. Yet, here we are, with Diana&#8217;s hair animating so realistically that the tech made it into<em> Requiem</em>. Of course, there&#8217;s plenty else to love in terms of the sci-fi leanings of this hostile lunar base and the sheer detail of enemies, right down to their exposed machinery with each successful hack. If <em>Onimusha</em> showcases the past and <em>Requiem</em> the present, then <em>Pragmata</em> is an incredible showcase for the future.</p>
<p><strong>Directive 8020</strong></p>
<p>While it isn&#8217;t the developer&#8217;s first foray with Unreal Engine 5, <em>Directive 8020</em> feels like Supermassive has become more comfortable with the engine. Consolidating the tense journey of survival on the Cassiopeia with the studio&#8217;s signature narrative approach, it showcased some stunning alien flora, meticulously detailed body horror, and, of course, incredible use of lighting and shadows. That&#8217;s alongside the fantastic facial animations.</p>
<p><strong>Nioh 3</strong></p>
<p>With everything that Team Ninja has done in the past several years – the larger environments of <em>Wo Long</em>, the open world of <em>Rise of the Ronin</em>, the dark fantasy feudal setting of<em> Nioh</em> – it was only a matter of time before it combined them. Thus, we have <em>Nioh 3,</em> with its open field (not open world) levels that impress as much with their draw distance and foliage as they do with the Yokai roaming about. Maybe you won&#8217;t notice all this much in the heat of combat, but they&#8217;re stunning all the same.</p>
<p><strong>Ride 6</strong></p>
<p>Despite lacking the budget of a Polyphony Digital or Playground Games, Milestone&#8217;s <em>Ride</em> series has quietly carved its own niche in terms of realistic racing visuals. Launching this February,<em> Ride 6</em> ups the ante even further with Unreal Engine 5, delivering more true-to-life tracks and motorbikes (even if the character models could use some more life).</p>
<p><strong>The Duskbloods</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-616256" src="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04.jpg" alt="The Duskbloods_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods_04-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>I&#8217;m not sure if it&#8217;s FromSoftware&#8217;s art direction doing the heavy lifting, but<em> The Duskbloods</em> is sporting some impressive details. Between the monstrous bosses and dilapidated environments is some truly impressive architecture, even more so on the Nintendo Switch 2. It may not boast an <em>Elden Ring</em>-style scale, but for its PvEvP needs, this is shaping up into another visual masterpiece for the studio.</p>
<p><strong>Marvel 1943: Rise of Hydra</strong></p>
<p>Despite a delay past early 2026, Skydance New Media&#8217;s debut title hasn&#8217;t been ruled out for this year, which is good news. We&#8217;ve yet to see much beyond the gorgeous cinematics, which set the stage for Captain America and Black Panther to team up in WW2 Occupied Paris. However, if anyone can deliver a blockbuster action-adventure experience, it&#8217;s Amy Hennig and her crew.</p>
<p><strong>Squadron 42</strong></p>
<p>Give it up for over $1 billion in funding for <em>Star Citizen</em>, with a full release still years away. But <em>Squadron 42</em>, the single-player-focused title, is seemingly out this year (multiple delays notwithstanding). For all the controversy, it still looks good, and the thought of an epic space opera with over 70 missions and an all-star cast is too good to pass up. Now let&#8217;s see if it actually sticks to its deadline this time.</p>
<p><strong>Ace Combat 8: Wings of Theve</strong></p>
<p>Credit where it&#8217;s due for Unreal Engine 5 – the planes in <em>Ace Combat 8: Wings of Theve</em> have truly never looked better. Then you have the prospect of multi-layered cloudscapes for some of the most dynamic sky battles yet. Even the character models and cutscenes are a massive step up, adding so much more to the realism &#8211; a far cry from the days of JPEG dog.</p>
<p><strong>Halo: Campaign Evolved</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-630496" src="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg" alt="Halo Campaign Evolved" width="720" height="409" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-300x170.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-1024x582.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-768x436.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved-1-1536x873.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Beyond the micro-stutters in its first gameplay, Halo Studios&#8217; second remake of the FPS classic isn&#8217;t looking too shabby. The revamped cinematics look stunning; the Covenant animate so well while staying true to the original; the texture work is sleek; and the weapon models look great. There are still plenty of doubts to be had, but at least on a visual level, <em>Halo: Campaign Evolved</em> is looking the part.</p>
<p><strong>Arknights: Endfield</strong></p>
<p>Gorgeous games aren&#8217;t exactly uncommon in this day and age, especially with stand-out efforts like<em> Where Winds Meet</em> and <em>Wuthering Waves</em>. <em>Arknights: Endfield</em> joins those ranks, and despite offering multiple zones instead of a true open world, the clean sci-fi aesthetic meshes so well with the extensive greenery on Talos 2. And as much praise as the character designs have received, the otherworldly Aggeloi aren&#8217;t far behind.</p>
<p><strong>Forza Horizon 6</strong></p>
<p>Like <em>Gears of War: E-Day</em>, once again, is there really any doubt that this will be a visual experience unlike any other? It&#8217;s not just because of Playground Games&#8217; fantastic run of quality with the series, but also how it&#8217;s approaching the depiction of Japan. Tokyo City will, naturally, be one of the studio&#8217;s “most detailed and layered environments to date,” but it&#8217;s the subtleties, be it the wind bells signaling the arrival of Summer, or the calm energy permeating the atmosphere, that really have us excited. Couple that with this being the studio&#8217;s “biggest” and “most full” map yet, and <em>Forza Horizon 6</em> could very well set a new benchmark for the genre.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>35 Single-Player Games of 2026</title>
		<link>https://gamingbolt.com/35-single-player-games-of-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 08 Jan 2026 11:46:13 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[Beast of Reincarnation]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[Code Vein 2]]></category>
		<category><![CDATA[Control Resonant]]></category>
		<category><![CDATA[Decrepit]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly Remake]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Gothic 1 Remake]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[IKUMA: The Frozen Compass]]></category>
		<category><![CDATA[LEGO Batman: Legacy of the Dark Knight]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Monster Hunter Stories 3: Twisted Reflection]]></category>
		<category><![CDATA[Mouse: PI for Hire]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[No Law]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[Ontos]]></category>
		<category><![CDATA[Order of the Sinking Star]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[Planet of Lana 2: Children of the Leaf]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[Styx: Blades of Greed]]></category>
		<category><![CDATA[The Blood of the Dawnwalker]]></category>
		<category><![CDATA[The Sinking City 2]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Valor Mortis]]></category>
		<category><![CDATA[Yakuza Kiwami 3 and Dark Ties]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633930</guid>

					<description><![CDATA[The year is simply bursting with new titles and ideas. Here are some of the biggest single-player offerings you should keep an eye on.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s much as the industry tries to take a crack at live-service and free-to-play titles, it&#8217;s always going to be about the single-player games. Those focused on storytelling above all else while pushing the boundaries of presentation and gameplay innovation. Fortunately, 2026 offers an array of such titles to get excited about, so let&#8217;s delve into 35 &#8211; yes, 35 &#8211; of them here.</p>
<p><strong>Mouse: PI for Hire</strong></p>
<p><iframe loading="lazy" title="35 BIGGEST Single Player Games Coming Out In 2026" width="500" height="281" src="https://www.youtube.com/embed/D6alYga9ifY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If you ever played Cuphead and ever wanted a rubberhose animation-style first-person shooter, <em>Mouse: PI for Hire</em> may very well be it. Set in Mouseburg (naturally), you control PI Jack Pepper as he exposes a deep-rooted conspiracy. With a wide variety of weapons, including chainsaws and freeze, it&#8217;s looking to be a real swell time when it launches on March 19th for PS5, Xbox Series X/S, PS4, Xbox One, Switch, and PC.</p>
<p><strong>007 First Light</strong></p>
<p>Few 007 titles and media have ever explored the origins of the superspy, but IO Interactive is going about it the right way. With a mix of classic gadgets, gorgeous sandboxes that encourage creative solutions, and a more impulsive James Bond, <em>007 First Light</em> has all the tools to provide a fantastic action-adventure. It&#8217;s out on March 27th for current-gen consoles and PC.</p>
<p><strong>No Law</strong></p>
<p>From isometric cyberpunk twin-stick shooting to, well, first-person cyberpunk shooting, Neon Giant&#8217;s next game is certainly unexpected. Set in Port Desire, a more condensed open world, it&#8217;s a non-linear story about Grey Harker and his past mistakes returning to haunt him. How you solve those dilemmas is completely up to you, which is music to my <em>Dishonored</em>-loving ears. Here&#8217;s hoping the execution in <em>No Law</em> is as brilliant.</p>
<p><strong>Phantom Blade Zero</strong></p>
<p>Of course, you can&#8217;t have just one <em>John Wick</em>-esque journey. Cue S-Game&#8217;s <em>Phantom Blade Zero</em>, whose protagonist faces off against numerous assassins while clinging to life. While focusing more on fast-paced combat with multiple weapon types and brutal enemies, the world is littered with secrets, to the extent that you might not see everything on the first playthrough. Style and substance should be a winning formula indeed when it launches on September 9th for PS5 and PC.</p>
<p><strong>Control Resonant</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-633546" src="https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3.jpg" alt="Control Resonant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/control-resonant-image3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Remedy kind of spoiled us on the sequel, venturing beyond the confines of The Oldest House into something much bigger, but none of us expected a sequel like this. Battling through the streets and skies of Manhattan as Dylan, Jesse&#8217;s brother, wielding dual blades and heavy weapons alongside telekinesis and other powers – it feels almost like a dark fantasy, albeit through a paranatural lens. <em>Control Resonant</em> will hopefully channel that into something more, and we can&#8217;t wait to see the studio&#8217;s creativity truly unleashed.</p>
<p><strong>The Sinking City 2</strong></p>
<p>Frogwares&#8217; return to the flooded city of Arkham, tackling eldritch horrors and attempting to survive with our sanity intact, is one that we&#8217;ve been waiting a long time for. The original showed promise, but <em>The Sinking City 2</em> looks to expand on that, both graphically and in terms of far-reaching consequences. And let&#8217;s be honest – with Cthulhu, who doesn&#8217;t want to see how badly things can go? With a release sometime in the first half of 2026, it&#8217;s not long now.</p>
<p><strong>Nioh 3</strong></p>
<p>Be Tokugawa Takechiyo. Be next in line to become shogun, until your power-hungry sibling can&#8217;t take it, embroiling Japan in a massive Crucible. Venture back in time to various eras, even the Bakumatsu, for the first time in the series, and attempt to set things right. All in a day&#8217;s work for those who stand against the Yokai and with a massive scale, new weapons, revamped exploration, and more, <em>Nioh 3</em> could be Team Ninja&#8217;s best yet (at least it seems to think so). Launching on February 6th for PS5 and PC, we&#8217;ll find out for ourselves soon enough.</p>
<p><strong>Order of the Sinking Star</strong></p>
<p><em>Braid Anniversary Edition</em> may have underwhelmed commercially, but Jonathan Blow is back at it again, this time venturing back to the puzzling well. Much like <em>The Witness</em>, you&#8217;ll solve numerous puzzles, but spread across four worlds with various characters that intertwine in intriguing ways. With over 1000 in total, the <em>Order of the Sinking Star</em> is beyond ambitious and could serve as another instant classic.</p>
<p><strong>Gears of War: E-Day</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-589918" src="https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image.jpg" alt="gears of war e-day" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/gears-of-war-e-day-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>After what feels like years of being left on the hook, <em>Gears of War</em> returns with a familiar duo – Marcus Fenix and Dominic Santiago. No, we haven&#8217;t fallen into an alternative universe – instead, it&#8217;s a prequel, set during the Emergence War right as it began. If you&#8217;ve ever sought a return to a more linear campaign, then <em>E-Day</em> may very well fuel that desire and even cater to those who enjoyed the first game&#8217;s horror. We&#8217;re certainly ready to learn more.</p>
<p><strong>Halo: Campaign Evolved</strong></p>
<p>Master Chief is back in yet another revisitation of the first-person shooter that started it all. Skepticism aside, there&#8217;s plenty of reason to be excited, from the inclusion of later-game weapons to the addition of four-player co-op. And if sprint isn&#8217;t your cup of tea, just switch it off. Combine all this with the new prologue missions and cross-play, and<em> Campaign Evolved</em> could be the clean slate that the series needs.</p>
<p><strong>Planet of Lana 2: Children of the Leaf</strong></p>
<p>After everything that happened in the first game, you would think that Lana and Mui are due for a break. For better or worse, the sequel sees the duo delving deeper into Novo, unearthing new abilities and secrets while contending with a mysterious new threat. As an evolution of the original&#8217;s environmental storytelling and platforming,<em> Planet of Lana 2</em> feels like a significant leap in every way.</p>
<p><strong>The Blood of Dawnwalker</strong></p>
<p>When vampires take over Vale Sangora, enslaving the local population, Coen is left with 30 days to save his family. As a half-vampire, however, he&#8217;s afforded some unique advantages, harnessing magic as a human by day and incredible strength as a vampire by night. Which affords more advantages, depending on the situation? What route will you take to dismantle the vampire&#8217;s hierarchy? The choice is yours, though care is necessary when deciding when to advance time. <em>The Blood of Dawnwalker</em> still doesn&#8217;t have a release date, but it&#8217;s out in 2026 for Xbox Series X/S, PS5, and PC.</p>
<p><strong>Fatal Frame 2: Crimson Butterfly Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-631600" src="https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake.jpg" alt="fatal frame 2 remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/fatal-frame-2-remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>At long last, Koei Tecmo is remaking perhaps the best game in the<em> Fatal Frame</em> series –<em> Fatal Frame 2: Crimson Butterfly</em>. Releasing on March 12th, it offers more than just revamped visuals. There are new areas, side stories, Camera Obscura features, and even the “Holding Hands with Mayu” mechanic, which surely won&#8217;t be required for a brand new ending. Surely.</p>
<p><strong>Pragmata</strong></p>
<p>Fighting killer robots is tough enough when your bullets won&#8217;t even penetrate their armor – try doing it while simultaneously hacking their defenses. As unwieldy as that sounds, <em>Pragmata</em> just feels right, as Hugh teams with the android Diana to navigate a hostile Lunar base. The developer has remained tight-lipped on many things, but thus far, its gameplay loop has proven compelling in its own right. With a launch finally set for April 30th, we&#8217;ll see if it can carry the entire gorgeous experience.</p>
<p><strong>Resident Evil Requiem</strong></p>
<p>A requiem for the dead. An examination of the truth behind the Racoon City Incident. Old faces and new, working together to survive a new nightmare. If previous <em>Resident Evil</em> games felt like a big deal, then<em> Requiem</em> seems like the end of an era. That said, with a choice between first and third perspectives, the intertwining of survival and action horror, and more, it&#8217;s going to be one that fans never forget upon launching on February 27th.</p>
<p><strong>Onimusha: Way of the Sword</strong></p>
<p>Meanwhile, another long-running IP gets a new lease on life. <em>Onimusha: Way of the Sword</em> is straightforward enough &#8211; traverse Kyoto, cut down the Genma, and don&#8217;t die. But it&#8217;s from the perspective of the legendary Miyamoto Musashi, who&#8217;s armed with an Oni Gauntlet and must contend with his rival Sasaki Ganryu. Based on gameplay thus far, it&#8217;s shaping up into an incredible action-adventure &#8211; now all we need is a release date.</p>
<p><strong>Saros</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/12/Saros.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-633754" src="https://gamingbolt.com/wp-content/uploads/2025/12/Saros.jpg" alt="Saros" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Saros.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Saros-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Minor delays aside, Housemarque&#8217;s next title is shaping up to be a dark horse just like <em>Returnal</em>. I&#8217;ve always sought a deeper challenge in this third-person shooter/bullet hell framework, and by leaning more into rogue-lite mechanics and progression, <em>Saros</em> looks even more enticing. Not to discount the bosses and other challenges, of course – if the story ends with fighting an actual eclipse, then it&#8217;s worth the price of admission.</p>
<p><strong>Ace Combat 8: Wings of Theve</strong></p>
<p>The Wings of Theve will fly once more, as players return to the world of Strangereal to liberate the Federation of Usea. Promising the same epic campaign as its predecessors, <em>Ace Combat 8</em> features stunning visuals and high-octane aerial combat when it releases later this year.</p>
<p><strong>Styx Blades of Greed</strong></p>
<p>The Green Plague returns, this time to pull off the heist &#8211; or heists &#8211; to end all heists. Working with the Black Hand in his own zeppelin, Styx utilizes the power of Quartz to manipulate space and time to his benefit. There are three massive environments to explore, each unlocking new areas as you gain more tools, and overall, it looks like a major step up from <em>Shards of Darkness</em>.</p>
<p><strong>Tomb Raider: Legacy of Atlantis</strong></p>
<p>Speaking of returns, the legendary Lara Croft once again enters the action-adventure spotlight with <em>Legacy of Atlantis</em>, a Unreal Engine 5 reimagining of the original. Between all the familiar areas (and dinos), it also offers modernized gameplay and revamped controls, but Crystal Dynamics is keen on respecting the original&#8217;s legacy, which should be good news for purists.</p>
<p><strong>Ontos</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-633383" src="https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-1024x576.jpg" alt="Ontos" width="1024" height="576" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/12/Ontos-1.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<p>Count on Frictional Games to deliver a horror experience that&#8217;s completely unlike anything else out there. As a spiritual successor to the similarly mind-bending <em>Soma</em>, <em>Ontos</em> takes place in a moon hotel, where you partake in experiments as Aditi to find her father. Reality, for all intents and purposes, isn&#8217;t what it seems and who knows what secrets this labyrinth holds (which only makes it all the more enticing).</p>
<p><strong>Fable</strong></p>
<p>With the next Xbox Developer_Direct due in January, there&#8217;s no time like the fast-approaching present for Playground Games to showcase <em>Fable</em>. And not just a cute trailer with celebrities or a modern interpretation of a classic story &#8211; we&#8217;re talking raw gameplay. Considering the pedigree of those involved,<em> Fable</em> could live up to its lofty aspirations, but for now, we need to see more, especially when it&#8217;s out in 2026.</p>
<p><strong>LEGO Batman: Legacy of the Dark Knight</strong></p>
<p>Say what you will about Gotham City, but the legend of Batman, as he fights crime and struggles with his morality, remains as timeless as ever. Of course, TT Games is going for a more lighthearted touch with its sequel, packing in humor galore while still paying homage to the Batman&#8217;s legacy. With multiple playable characters and a massive playground, <em>Legacy of the Dark Knight</em> is shaping up to be an incredible tribute when it launches on May 29th.</p>
<p><strong>Monster Hunter Stories 3: Twisted Reflection</strong></p>
<p>A catastrophe in a fantastical world that somehow involves a Rathalos &#8211; where have we heard this before? Beyond the promise of an epic adventure, <em>Monster Hunter Stories 3: Twisted Reflection</em> is also venturing into new directions with raising monsties. You can now fight off invasive monsters, retrieve endangered eggs, hatch them and reintroduce them into the wild to restore a habitat. Which is a nice ecological message, but it also nets a sick fire-wielding Zinogre, among other mutations, and that&#8217;s what really matters.</p>
<p><strong>Beast of Reincarnation</strong></p>
<p>A triple-A game from Game Freak, known for the <em>Pokémon</em> series, sounds&#8230;odd, if nothing else. It involves a human named Emma and her dog Koo working together to save humanity in a post-apocalyptic future. Between majestic creatures, bizarre enemies, a beautiful depiction of Japan&#8217;s wilderness and extensive violence, you have to wonder whether this is the same developer. Regardless, it should be worth the wait.</p>
<p><strong>Marvel&#8217;s Wolverine</strong></p>
<p>When talking about violence – and lots of it – Insomniac speaks to us on a primal level with <em>Marvel&#8217;s Wolverine</em>. Every aspect of that berserker fantasy is preserved in this original story, as Logan seeks the key to his past, even if he might not like the answers. There&#8217;s more to learn, but really, we&#8217;re way past sold based on the dismemberment alone.</p>
<p><strong>Grand Theft Auto 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-619072" src="https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-scaled.jpg" alt="grand theft auto 6 image" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/05/grand-theft-auto-6-image-38-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>By now, we&#8217;ve covered the sheer agony of delays that Rockstar&#8217;s sequel has inspired, not to mention everything we&#8217;d like to see. The crazy thing is that despite the hype and every detail in its last trailer, it still feels we haven&#8217;t truly seen the core of <em>Grand Theft Auto 6</em>, much less its gameplay. With a release date of November 19th, which hopefully won&#8217;t change any time soon, there&#8217;s plenty of time to learn more. Let&#8217;s hope it&#8217;s sooner rather than later.</p>
<p><strong>Ikuma &#8211; The Frozen Compass</strong></p>
<p>From <em>Lost Ember</em> developer Mooneye Studios comes a new adventure about survival in the Arctic. As Sam and his dog Ellie, you&#8217;ll traverse the harsh environment, climbing and foraging for resources to survive while seeking a way back home, even as something strange lurks beyond the ice and snow. Beyond the gorgeous aesthetic, <em>Ikuma – The Frozen Compass</em> could be a uniquely emotional journey.</p>
<p><strong>Cairn</strong></p>
<p>If you&#8217;re looking for a different but still harrowing survival narrative experience, look no further than<em> Cairn</em>. The Game Bakers&#8217; latest focuses on Aava, who seeks to scale Mount Kami, perhaps becoming the first to ever do it. While the path is littered with good intentions, it&#8217;s also fraught with danger (and that&#8217;s before you decide to try and climb at night). Still, with the ability to climb anywhere and find your own path, Cairn isn&#8217;t messing around and could end up as the premier climbing title.</p>
<p><strong>Yakuza Kiwami 3 and Dark Ties</strong></p>
<p>The<em> Yakuza</em> series is no stranger to deep side activities that will occupy you for hours. So how about managing an orphanage, participating in unique bonding events, and even raising your Daddy Rank (seriously)? If that sounds a little too cutesy, don&#8217;t worry – Yoshitaka Mine&#8217;s story, as told through <em>Dark Ties</em>, offers Kanda Damage Control, where you fulfil requests, complete challenges (including combat), and ascend past the ranks of trash. Between all this and their deeply involving narratives, there&#8217;s little reason not to delve into <em>Yakuza Kiwami 3 and Dark Ties</em> when it launches on February 12th.</p>
<p><strong>Code Vein 2</strong></p>
<p>What&#8217;s the end of the world between blood-sucking, dungeon-crawling, and friends? Unlike the first game, <em>Code Vein 2</em> is about hopping through time, meeting various important figures, and hopefully stopping the apocalypse. The lack of online co-op is a bummer, but at least the robust character creator is back, while build variety is freer than ever. With bigger foes, bosses, and stakes, <em>Code Vein 2</em> should offer a more impactful experience when it launches on January 30th.</p>
<p><strong>Gothic 1 Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-625261" src="https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-scaled.jpg" alt="Gothic 1 Remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/Gothic-1-Remake-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The original “Explore a Eurojank world without any hand-holding and try to survive”, but this time with improved visuals. Everything about the original remains unchanged; however, as you navigate the Colony in whatever manner you wish. Choose a faction, become a hero, interact with NPCs – whatever you desire across a 50-hour journey when <em>Gothic 1 Remake</em> launches in Q1 2026.</p>
<p><strong>Valor Mortis</strong></p>
<p>“All men must die”, says Valar Morghulis, but not you. Instead,<em> Ghostrunner</em> developer One More Level wants you to show courage in the face of death, especially after you&#8217;ve been brought back to life and must battle against plague-ridden foes. As a first-person Souls-like with responsive melee combat, <em>Valor Mortis</em> is shaping up pretty well, and we can&#8217;t wait to see how far the horror-filled rabbit hole goes.</p>
<p><strong>Decrepit</strong></p>
<p>Of course, if you want something even darker, there&#8217;s <em>Decrepit,</em> which offers an even simpler goal: Escape a castle teeming with danger. There&#8217;s a rogue-lite loop where getting caught means starting over, but beyond the Souls-like combat, the emphasis is on learning more about the world, uncovering secrets like permanent upgrades, harnessing equipment to suit your playstyle, and so on. It&#8217;s intriguing, and complements <em>Valor Mortis</em> in several ways.</p>
<p><strong>Forza Horizon 6</strong></p>
<p>If the millions and millions of players throughout the years didn&#8217;t clue you in, this franchise is unstoppable, and <em>Forza Horizon 6</em> could be the best yet. New cars and a bigger map, spreading from Tokyo to the area around Mt Fuji, is a given, but Playground cramming it with activities to make it the “most full” yet is intriguing. With rumors claiming a release in the first half of 2026, Xbox Series X/S and PC won&#8217;t have to wait long to go hands-on.</p>
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		<title>007 First Light Needs 80 GB Space on PC as Minimum and Recommended Requirements Revealed</title>
		<link>https://gamingbolt.com/007-first-light-needs-80-gb-space-on-pc-as-minimum-and-recommended-requirements-revealed</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 06 Jan 2026 17:04:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634330</guid>

					<description><![CDATA[However, IO Interactive hasn't revealed the graphical settings for each configuration or the hardware required for 4K gameplay.]]></description>
										<content:encoded><![CDATA[
<p>Among many other titles, IO Interactive&#8217;s <em>007 First Light </em>will launch with <a href="https://gamingbolt.com/phantom-blade-zero-007-first-light-to-launch-with-support-for-nvidias-rtx-and-dlss-4">support for Nvidia DLSS 4 Multi Frame Generation</a>, allowing for higher frame rates. While ray tracing appears to be a no-go (at least right now), the developer has <a href="https://ioi.dk/hitman/news?panel=https%3A%2F%2Fioi.dk%2F007firstlightgame%2Fnews%2F2026%2F007-first-light-unveils-pc-specs-and-nvidia-collaboration" target="_blank" rel="noreferrer noopener">finally revealed</a> the minimum and recommended requirements for PC players.</p>



<p>The former includes an Intel Core i5-9500K or AMD Ryzen 5 3500, an Nvidia GTX 1660, AMD Radeon RX 5700, or a discrete Intel equivalent with 8 GB VRAM, and 16 GB of RAM for 1080p/30 FPS gameplay. The recommended requirements include a Core i5-13500 or Ryzen 5 7600, an RTX 3060 Ti, Radeon RX 6700 XT or an Intel equivalent with 12 GB VRAM, and 32 GB of RAM.</p>



<p>This will be enough to deliver 1080p/60 FPS gameplay, though unfortunately, IO Interactive didn&#8217;t specify the graphical quality settings for each configuration. It is worth noting, however, that you&#8217;ll need a minimum of 80 GB of installation space in both cases. Not the biggest install size for a modern PC title, but it&#8217;s no lightweight either. At least Windows 10 and 11 64-bit are supported, unlike <em><a href="https://gamingbolt.com/resident-evil-requiem-path-tracing-trailer-highlights-gorgeous-rainy-cityscape" data-type="post" data-id="634300">Resident Evil Requiem</a></em> and <em><a href="https://gamingbolt.com/pragmatas-path-tracing-enables-cinematic-visuals-akin-to-high-end-sci-fi-films-per-capcom" data-type="post" data-id="634308">Pragmata</a></em> on PC.</p>



<p><em>007 First Light</em> <a href="https://gamingbolt.com/007-first-light-delayed-to-may-27th-2026">arrives on May 27th</a> for PC, Xbox Series X/S, PS5, and PC, facing a delay from its original March date.</p>


<p><a href="https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-634332" src="https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications.jpg" alt="007 First Light PC Specifications" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/007-First-Light-PC-Specifications-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>]]></content:encoded>
					
		
		
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		<title>007 First Light, Screamer Among Games to Launch With Nvidia&#8217;s RTX and DLSS 4 Support</title>
		<link>https://gamingbolt.com/phantom-blade-zero-007-first-light-to-launch-with-support-for-nvidias-rtx-and-dlss-4</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 06 Jan 2026 13:43:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Active Matter]]></category>
		<category><![CDATA[DEFECT]]></category>
		<category><![CDATA[emptyvessel]]></category>
		<category><![CDATA[Gaijin Entertainment]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[Milestone S.r.l.]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Phantom Blade Zero]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[s-game]]></category>
		<category><![CDATA[Screamer]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634309</guid>

					<description><![CDATA[S-Game's "Soulframe" Liang, as well as developers from IO Interactive have spoken about working with Nvidia to bring in these features.]]></description>
										<content:encoded><![CDATA[<p>Among a <a href="https://gamingbolt.com/rtx-remix-is-getting-new-logic-tool-that-allows-dynamic-graphics-effects-based-on-game-events">slate of</a> <a href="https://gamingbolt.com/nvidia-dlss-4-5-wtih-new-super-resolution-out-now-dynamic-multi-frame-generation-set-for-spring-2026">announcements</a> Nvidia made at CES 2026, the company has also <a href="https://www.nvidia.com/en-us/geforce/news/dlss-4-rtx-path-tracing-game-announcements-ces-2026/" target="_blank" rel="noopener">confirmed</a> that a number of major upcoming games will be launching with support for DLSS 4 and RTX features. This line-up includes Capcom’s <em>Resident Evil Requiem</em>, S-Game’s <em>Phantom Blade Zero</em>, Gaijin Entertainment&#8217;s <em>Active Matter</em>, Emptyvessel&#8217;s <em>DEFECT</em>, Milestone&#8217;s <em>Screamer</em>, and IO Interactive’s <em>007: First Light</em>. These titles join the line-up of over 250 games that already support DLSS 4 and Multi Frame Generation.</p>
<p>All three of these games got trailers showing off how they would make use of Nvidia’s RTX and DLSS 4 features. <a href="https://gamingbolt.com/resident-evil-requiem-path-tracing-trailer-highlights-gorgeous-rainy-cityscape"><em>Resident Evil Requiem</em>, for instance</a>, will be capable of running at over 200 frames per second with path tracing enabled thanks to Multi Frame Generation. <em>Phantom Blade Zero</em> will similarly launch with all of these features available on day one of its September 9 release, and <em>007: First Light</em> will be able to make use of these features to get improved visual details while still maintaining high and steady frame rates.</p>
<p>Similar videos have also been released for<em> Active Matter, DEFECT,</em> and<em> Screamer</em>, which you can check out below. These videos showcase gameplay making use of features like path tracing and ray-traced global illumination with high frame rates thanks to the use of DLSS 4 and technology like Multi Frame Generation. All of these showcases were recorded with the games in question running at 4K.</p>
<p>A number of developers from IO Interactive, including franchise art director Rasmus Poulsen, principal engineer and development manager Henrik Schlichter, and the studio&#8217;s CTO Ulas Karademir spoke about how <em>007: First Light</em> will make use of these features.</p>
<p>&#8220;The primary tech that we are developing together with Nvidia is all the DLSS features, especially of DLSS4,&#8221; said Schlichter. &#8220;Everything from Multi Frame Generation to Super Resolution is incredibly useful and something that we have integrated very very closely into the game. We&#8217;ve made a new volumetric smoke system that really tries to push the limits of how we can represent smoke and fog and explosions in the game. And this is something that&#8217;s not been done anywhere before.&#8221;</p>
<p>&#8220;Having software and hardware working together and getting the best out of it while using these techniques really helps us to push the limits,&#8221; said Karademir. &#8220;To give us the freedom that our designers can really go beyond the limitations of the hardware.&#8221;</p>
<p><em>Phantom Blade Zero</em> creator &#8220;Soulframe&#8221; Liang also spoke about some of the PC-exclusive features that will be available in the action title, thanks to the collaboration between developer S-Game and Nvidia.</p>
<p>&#8220;The very good thing for PC gamers is they have different ways to experience the game,&#8221; said Liang. &#8220;I think RTX and DLSS 4 are the main features that enhance our game a lot. The rain is one of our core environmental features, so having a convincing presentation of anything in the rain is important, and we count on ray tracing systems for this. It&#8217;s difficult to maintain the frame rate while you have the frame rate while you have top notch graphics. So DLSS 4 and other Nvidia technologies support us to get stable frame rates while getting the best graphics.&#8221;</p>
<p><em>007: First Light</em> was originally slated for release in February. Last month, however, IO Interactive announced that it is <a href="https://gamingbolt.com/007-first-light-delayed-to-may-27th-2026">pushing back the title&#8217;s release to May 27 instead</a>. The earliest of these releases is going to be <em>Resident Evil Requiem</em>, which is coming to PC, PS5 and Xbox Series X/S on February 27. <em>DEFECT</em> and <em>Active Matter</em> will be coming out later this year, while <em>Screamer</em> is coming out relatively earlier; on March 26.</p>
<p><iframe loading="lazy" title="Screamer | 4K NVIDIA DLSS 4 Gameplay Reveal" width="500" height="281" src="https://www.youtube.com/embed/52aakISv2KU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="DEFECT | 4K NVIDIA DLSS 4 Gameplay Reveal" width="500" height="281" src="https://www.youtube.com/embed/hK8GLuPyhws?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="Active Matter | 4K NVIDIA DLSS 4 Gameplay Reveal" width="500" height="281" src="https://www.youtube.com/embed/qWXPcU56ewA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="RTX: Inside the Game | 007 First Light with DLSS 4" width="500" height="281" src="https://www.youtube.com/embed/0Y4D6D9mdHM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="RTX: Inside the Game | Phantom Blade Zero with Ray Tracing and DLSS 4" width="500" height="281" src="https://www.youtube.com/embed/BiRFIUL2OKY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">634309</post-id>	</item>
		<item>
		<title>25 Games We Can’t Wait to Play in 2026</title>
		<link>https://gamingbolt.com/25-games-we-cant-wait-to-play-in-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 02 Jan 2026 20:18:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[Control Resonant]]></category>
		<category><![CDATA[Crimson Desert]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[forza horizon 6]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Invincible VS]]></category>
		<category><![CDATA[LEGO Batman: Legacy of the Dark Knight]]></category>
		<category><![CDATA[Lords of the Fallen 2]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Nioh 3]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[pragmata]]></category>
		<category><![CDATA[Replaced]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Resonance: A Plague Tale Legacy]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[The Duskbloods]]></category>
		<category><![CDATA[Tomb Raider: Legacy of Atlantis]]></category>
		<category><![CDATA[Trails in the Sky 2nd Chapter]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633906</guid>

					<description><![CDATA[A new year brings new possibilities, fresh hype and many, many games. Here are our picks for the most anticipated new releases.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s good as it&#8217;s been in 2025 with the sheer range of games across numerous genres, 2026 is a clean slate. New IPs and long-awaited sequels, some truly out of left field as they push the limits of graphical fidelity, storytelling and gameplay. Endings and beginnings abound, whether it&#8217;s returning to the scene of a great disaster for one final requiem or exploring new horizons by air, land and sea. Too much hype can be dangerous, but we&#8217;re looking forward to these 25 titles with the utmost anticipation. Let&#8217;s dive right into it, starting with&#8230;</p>
<p><strong>Control Resonant</strong></p>
<p><iframe loading="lazy" title="25 Most Anticipated Video Games of 2026" width="500" height="281" src="https://www.youtube.com/embed/fmwBpa52Ogc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Remedy&#8217;s long-awaited sequel offers a complementary inverse of everything we knew about the original <em>Control</em>. Instead of a singular paranatural building, it&#8217;s the city of Manhattan with all its open zones and branching pathways. Rather than the Service Weapon, players use the Aberrant, a melee tool for up close combat. And rather than Jesse Faden, it&#8217;s her brother Dylan, who seeks redemption. Whether it can live up to the original&#8217;s weird ambitions remains to be seen, but for now,<em> Control Resonant</em> has our attention.</p>
<p><strong>Nioh 3</strong></p>
<p>Speaking of going beyond the confines of its predecessors, we have Team Ninja&#8217;s next entry in its challenging action RPG series. Beyond traveling through various eras of Feudal Japan and battling Yokai, switching seamlessly between Samurai and Ninja styles, and exploring gigantic open field (not open world) levels, there&#8217;s a lot to unpack. Nevertheless, in terms of fast-paced Souls-like combat, it could be the game to beat in 2026 (and then grind away endlessly for those perfect rolls).</p>
<p><strong>Tomb Raider: Legacy of Atlantis</strong></p>
<p>Lara Croft finally returns, and while a proper<em> Tomb Raider</em> sequel is set for 2027, 2026 is going back to the beginning (yes, again). More of a reimagining of the first title in Unreal Engine 5 rather than a remake, it sees the intrepid archaeologist venturing to familiar locations to hunt for artifacts of power. Of course, the usual hallmarks of such titles are promised from re-envisioned locales to modern gameplay elements, and we can&#8217;t wait to dive in.</p>
<p><strong>Yakuza Kiwami 3 and Dark Ties</strong></p>
<p>The remakes keep coming, and they don&#8217;t stop coming, especially for RGG Studio&#8217;s acclaimed<em> Yakuza/Like a Dragon</em> series. <em>Kiwami 3</em> is one of the bigger earlier games, and fans can look forward to new side stories, additional scenes, and perhaps the most expansive version of the Dragon Style yet. On the flipside, there&#8217;s Dark Ties, the tale of Yoshitaka Mine as he goes from a company man to the underworld. Equipped with his own unique boxing style, players venture through Kamurocho and witness Mine&#8217;s transformation first-hand.</p>
<p><strong>Reanimal</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/11/reanimal.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-632135" src="https://gamingbolt.com/wp-content/uploads/2025/11/reanimal.jpg" alt="reanimal" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/reanimal.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/reanimal-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If the world suffered a terrible cataclysm, would you venture forth to save your friends, despite all the horrors that await? Tarsier Studios asks this in its next co-op platforming, which offers both online and local multiplayer support. <em>Reanimal</em> is perfectly playable solo, as you control two siblings, navigating a handful of islands, completing puzzles and sneaking around to evade a terrible fate. Its atmosphere is very reminiscent of <em>Little Nightmares</em> (which makes sense since Tarsier developed the first two games), but there&#8217;s something distinctly more disturbing, seemingly beneath the surface.</p>
<p><strong>Resident Evil Requiem</strong></p>
<p>Which is a perfect segue into the biggest <em>Resident Evil</em> yet. Between Leon&#8217;s reveal, the Porsche, confirmation that he has an equal number of gameplay sections, and so on, there&#8217;s a lot to digest. But hey, between the <em>Resident Evil 2</em>-style of survival horror with Grace and Leon taking a chainsaw to enemies&#8217; faces, <em>Requiem</em> is shaping up to be something truly special. It feels like we&#8217;re yet to really scratch the surface of its gameplay loop, never mind deciphering all the mysteries, but there&#8217;s plenty of time before launch to find out more.</p>
<p><strong>Replaced</strong></p>
<p>After years in development, Sad Cat Studios&#8217; cyberpunk side-scrolling action title is seemingly on track to release. Seeing <em>Replaced</em> evolve from a great-looking 2D title to a stunning work of art has been something, and that&#8217;s before witnessing its take on free-flow combat, its version of an alternate 1980s United States, and much more. And while there&#8217;s something distinctly sad about the world, the mystery of R.E.A.C.H., as he fights to expose the Phoenix Corporation, proves awfully compelling. Mark your calendars, as <em>Replaced</em> launches on March 12th.</p>
<p><strong>Saros</strong></p>
<p>A 40-day delay to April 30th hasn&#8217;t dulled our enthusiasm for Housemarque&#8217;s new rogue-lite bullet-hell, especially after the latest trailer. Between the stunning twisted environments of Carcosa and the tension that new characters bring, the action looks as sleek as ever. Even the new monstrosities that Arjun and crew face look as otherworldly as they do terrifying. Of course, as a fan of <em>Returnal</em>, I&#8217;m looking forward to more customization, more modifiers, more environmental variety and above all else, more challenging bosses.</p>
<p><strong>Marvel&#8217;s Wolverine</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1.webp"><img loading="lazy" decoding="async" class="aligncenter wp-image-628751" src="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1.webp" alt="marvel's wolverine" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1.webp 2560w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/marvels-wolverine-new-screenshot-1-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The best there is at what he does, but if the first trailer for Insomniac&#8217;s next game is any indication, Logan is the best at some very not nice things. Dismemberment, claws through faces – it&#8217;s practically a smorgasbord of violence, and we love it. The studio is coy on the narrative, but you&#8217;ll deal with some familiar foes like Mystique and Omega Red while battling the Reavers across Canada, Tokyo and Madripoor in an original story. It&#8217;s launching in Fall 2026, exclusively for PS5.</p>
<p><strong>Forza Horizon 6</strong></p>
<p>If there&#8217;s any title that&#8217;s more of a guaranteed hit for Microsoft than a new <em>Forza Horizon</em> set in Japan, well, it has its work cut out. Between promising the “most detailed and layered environment” yet in Tokyo City, its biggest map yet and seasons having a “dramatic impact” on the world, this could be Playground Games&#8217; finest work yet. And that&#8217;s without knowing anything about the vehicles – whose selection seemingly follows in <em>Forza Horizon 5&#8217;s</em> footsteps – or the activities. Even without its long-awaited setting, <em>Forza Horizon 6</em> should be an experience to remember.</p>
<p><strong>Fable</strong></p>
<p>On the other hand, there&#8217;s the other big open-world project from Playground Games. Announced in 2020, received a 2025 release window, delayed to 2026 – it&#8217;s been a long journey for this revival of Lionhead&#8217;s beloved RPG franchise. Nevertheless, the latest trailer looked quite incredible while offering a tease of the combat and mechanics we can expect. If Playground can pull it off, then Fable could signal a new era for the franchise. No pressure, of course.</p>
<p><strong>Gears of War: E-Day</strong></p>
<p>Of course, there&#8217;s nothing wrong with humble beginnings, especially when it&#8217;s the start of the Human-Locust Wars. Set in the aftermath of Emergence Day across multiple days, this prequel promises a return to the horror roots of <em>Gears</em>. It&#8217;s also focusing on a linear campaign, seemingly departing from the more open levels in <em>Gears 5</em>, and even promises to explain the Lancer&#8217;s origins. Whichever way you slice it, however, this is a new <em>Gears of War</em> during one of the most exciting periods in the series&#8217; history with Marcus and Dominic at the helm. What&#8217;s not to like?</p>
<p><strong>Crimson Desert</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-629689" src="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg" alt="Crimson Desert_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Crimson-Desert_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>“Scale” is often important for open-world games, but the developer isn&#8217;t simply looking at it from a content perspective. It wants to immerse you in the world of Pywel, whether it&#8217;s herding sheep in the countryside, assaulting keeps or venturing to hidden islands in the sky to solve puzzles. It wants you to fight metal dragons and possessed soldiers, lay waste to massive creatures, and even pilot your own steambot mech to slay foes. That&#8217;s not even getting into the combat and its intricacies, from the magic and combos to the throws and weapons. Simply put, <em>Crimson Desert</em> is looking to deliver an unforgettable experience, and after years of waiting, we can&#8217;t wait to dive in this March.</p>
<p><strong>007 First Light</strong></p>
<p>A Bond before he earned the numbers, in a globe-trotting adventure where charm and panache clash with brashness and inexperience. If that sounds like a good time – and IO Interactive is certainly winning us over –<em> 007 First Light</em> should be yet another success for the studio. The<em> Hitman</em>-like sandbox nature of environments isn&#8217;t confined to stealth, however, as you&#8217;ll be running, gunning, punching, bluffing, driving, and gadget-wielding to complete objectives. So much more than the sum of its parts, but each enticing in its own right – that sounds like the Bond franchise we know and love.</p>
<p><strong>Grand Theft Auto 6</strong></p>
<p>With every passing year, this feels ever so closer and yet, so far away. Maybe it&#8217;s the cycle of hype that&#8217;s threatening to engulf us. Perhaps it&#8217;s the fact that this is the first new <em>Grand Theft Auto</em> in a decade. Regardless, after two major delays, we don&#8217;t simply want <em>GTA 6</em> – we need it. We need to dive into the gorgeous open world of Leonida, from its gorgeous archipelago to its mosquito-filled swamps. We need to become embroiled in the drama between Lucia and Jason, and see whether this is another Bonnie and Clyde scenario waiting to happen. More than anything, we need to walk the streets and take in the environments, the NPCs, everything and just get lost. Hopefully, 2026 is finally the year.</p>
<p><strong>The Duskbloods</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615857" src="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-1024x576.jpg" alt="The Duskbloods" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/The-Duskbloods-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A FromSoftware PvEvP title exclusive to Nintendo Switch 2 wasn&#8217;t on anyone&#8217;s list, but it is FromSoft, after all, and it&#8217;s nothing if not adventurous. As Bloodsworn, players battle each other as humanity dies. Or, they team up – really, it depends on your character&#8217;s defined destiny. With more than a dozen to choose from, each with unique tales and abilities, <em>The Duskbloods</em> feels like an evolution of <em>Nightreign</em>, but it&#8217;s its own unique thing, and that should prove more than enough when it eventually launches in 2026.</p>
<p><strong>Marvel Tōkon: Fighting Souls</strong></p>
<p>Captain America, Spider-Man, Iron Man, Ghost Rider, and many more are battling it out in a new Marvel tag fighter – admit it, you never thought we&#8217;d see the day. Of course, with ARC System Works at the helm, Marvel Tōkon isn&#8217;t just trying to capture the glorious days of <em>Marvel Super Heroes</em>. It features 4v4 combat, wall breaks, stage transitions, a single health bar for the entire team and a uniquely anime-esque art style. Baffling? Sure, but thus far, it&#8217;s been looking better and better – now all we need is a release date.</p>
<p><strong>Invincible VS</strong></p>
<p>In the meantime, there&#8217;s another comic book fighter that we&#8217;re keen to dive into – one that embraces all the blood and guts that define the IP. <em>Invincible VS</em> includes all popular heroes and villains, from Robot, Atom Eve, and Battle Beast to Omni-Man, Invincible and even an original addition in Ella Mental. With rollback netcode, 3v3 fights and a dedicated Story Mode, it&#8217;s slotting into a more traditional tag fighter role, and that&#8217;s perfectly fine. For $49.99, it should prove a fun alternative to <em>Marvel Tōkon</em>.</p>
<p><strong>Lego Batman: Legacy of the Dark Knight</strong></p>
<p>With Rocksteady&#8217;s next <em>Batman</em> coming who-knows-when, it&#8217;s on Traveler&#8217;s Tales to step up and become the hero that Gotham needs. That said, it seemingly blew away expectations with <em>LEGO Batman: Legacy of the Dark Knight</em>. A massive open world version of the city, complete with gliding, an assortment of Bat vehicles, free flow combat and multiple playable characters (that too, better written than <em>Gotham Knights</em>)? The homage to the Dark Knight&#8217;s history while telling an original story is also incredibly exciting.</p>
<p><strong>Lords of the Fallen 2</strong></p>
<p>After its surprisingly compelling sequel/reboot offered up some solid Souls-like gameplay, CI Games&#8217; sequel aims to go even further. Bigger stakes with the Umbral on the verge of consuming the human world; more build variety across numerous playstyles; bigger bosses with some admittedly cool-looking designs; and, of course, more death. We&#8217;re certainly keen to see how it evolves on the original, but for now, <em>Lords of the Fallen 2</em> could be yet another dark horse for the company.</p>
<p><strong>Pragmata</strong></p>
<p>If you&#8217;re noticing a theme with 2026, it&#8217;s that it marks the arrival of several games that have been in development for years. Among all of them, <em>Pragmata</em> is perhaps the most intriguing, announced in 2020 and suffering several delays for the sake of nailing its gameplay loop. While the third-person shooting and real-time puzzle solving are excellent (as showcased in the new demo), the entire premise is still full of mystery. At the very least, it looks downright gorgeous, and we&#8217;re intrigued enough by the rapport between Hugh and Diana to see how things pan out (and what&#8217;s really going on with the Moon).</p>
<p><strong>Onimusha: Way of the Sword</strong></p>
<p>Miyamoto Musashi fears no opponent, but hordes of Genma? That&#8217;s a different matter entirely. The fate of Kyoto in the Edo era is still in his hands, however, especially when he&#8217;s to bear the Oni Gauntlet. Thus far, the combat with its precise parries and counter-hits has looked incredible, and with an expected playtime of about 20 hours, Way of the Sword should be a meaty yet tightly paced hack-and-slash adventure.</p>
<p><strong>Resonance: A Plague Tale Legacy</strong></p>
<p>It&#8217;s kind of surprising that Team Asobo could just drop a trailer for the next <em>Plague Tale</em> and then dip for the next six months without any more details, but here we are. Nevertheless,<em> Resonance</em> is scheduled for this year and promises an altogether different kind of narrative – a prequel following Sophia from <em>Requiem</em> as she seemingly navigates the Minotaur Island&#8217;s maze. And while navigating gorgeous environments is par for the course, she&#8217;s more equipped for up-close combat.</p>
<p><strong>Halo: Campaign Evolved</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-630593" src="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-1024x576.jpg" alt="Halo Campaign Evolved_06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/10/Halo-Campaign-Evolved_06.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>343 – er, Halo Studios is back with a new – er, remake of the first <em>Halo</em>. Ignoring the fact that we&#8217;ve seen this song and dance before, because <em>Halo: Campaign Evolved</em> is genuinely pushing the graphical envelope. From character models and revamped cutscenes to awesome-looking environments, it&#8217;s not as bad as the first Unreal Engine 5 title. Of course, much remains up in the air – like those prequel episodes with Chief and Sgt. Johnson – but with a solid campaign, four-player co-op and the series&#8217; debut on PlayStation, there&#8217;s a lot to look forward to.</p>
<p><strong>Trails in the Sky 2nd Chapter</strong></p>
<p>What&#8217;s better than a remake of one of the best role-playing games ever made? In Kiseki&#8217;s case, unironically, it&#8217;s the sequel as <em>Trails in the Sky 2nd Chapter</em> launches before September 2026. After all the changes in Part 1, there&#8217;s no telling how Falcom is going to spice up the combat and exploration further, but in terms of scope, scale and stakes, it should blow its predecessor out of the water.</p>
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		<title>007 First Light Delayed to May 27th, 2026</title>
		<link>https://gamingbolt.com/007-first-light-delayed-to-may-27th-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 23 Dec 2025 18:11:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634002</guid>

					<description><![CDATA[While the title is "fully playable from beginning to end," IOI is taking more time to "further polish and refine the experience."]]></description>
										<content:encoded><![CDATA[
<p><em>Grand Theft Auto 6</em> has some company in <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-again-now-launching-on-november-14th-2026" data-type="post" data-id="631354">the delay department</a> as IO Interactive has announced it&#8217;s pushing back the release of <em>007 First Light</em>. Don&#8217;t worry, though &#8211; the action-adventure title will now be releasing two months later on May 27th, 2026.</p>



<p>In a Bluesky post, studio CEO Hakan Abrak revealed that the project is &#8220;fully playable from beginning to end,&#8221; and that the additional time &#8220;will allow us to further polish and refine the experience, ensuring we deliver the strongest possible version at launch.&#8221; As the company&#8217;s &#8220;most ambitious project to date&#8221; with <a href="https://gamingbolt.com/007-first-light-details-q-gadgets-melee-combat-bluffing-and-more">far more systems than its <em>Hitman </em>franchise</a>, Abrak also feels that the decision &#8220;allows us to ensure the experience meets the level of quality you players deserve on day one.&#8221;</p>



<p>Of course, there will be more updates on the title early next year, so stay tuned for that. Besides, with <em>Crimson Desert, Replaced, Monster Hunter Stories 3: Twisted Reflection</em> and more launching in the same month, shifting to a less busy month could pan out better. Unless other big games are announced for the same time, that is.</p>



<p><em>007 First Light</em> is coming to Nintendo Switch 2, Xbox Series X/S, PS5, and PC. Check out <a href="https://gamingbolt.com/007-first-light-trailer-showcases-lenny-kravitz-as-the-villainous-bawma">the latest trailer</a>, which showcases Lenny Kravitz as Bawma, one of the antagonists.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:lrjgagnmuiitghpprrw6rzj3/app.bsky.feed.post/3mao7ytthlk2t" data-bluesky-cid="bafyreiac42vdctekxf2usehw6ymmttdlv2gcenw6q35xsujh2ssg4oebqu"><p>An important update regarding the release date of 007 First Light.</p>&mdash; <a href="https://bsky.app/profile/did:plc:lrjgagnmuiitghpprrw6rzj3?ref_src=embed">007 First Light (@007game.ioi.dk)</a> <a href="https://bsky.app/profile/did:plc:lrjgagnmuiitghpprrw6rzj3/post/3mao7ytthlk2t?ref_src=embed">2025-12-23T17:01:11.195Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
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		<post-id xmlns="com-wordpress:feed-additions:1">634002</post-id>	</item>
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		<title>007 First Light Trailer Showcases Lenny Kravitz as the Villainous Bawma</title>
		<link>https://gamingbolt.com/007-first-light-trailer-showcases-lenny-kravitz-as-the-villainous-bawma</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 12 Dec 2025 03:04:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[the game awards]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633257</guid>

					<description><![CDATA[The iconic musician plays a black-market dealer who's charismatic, unpredictable and keeps more than a few crocodiles as pets.]]></description>
										<content:encoded><![CDATA[
<p>After the <a href="https://gamingbolt.com/007-first-light-villain-played-by-an-unexpected-icon-leaked-ahead-of-the-game-awards">official social media for 007 leaked it early</a>, IO Interactive officially announced that legendary musician Lenny Kravitz will have a role in<em> 007 First Light</em>. Check out Bawma, the most prolific black-market dealer in the Western Hemisphere, below.</p>



<p>He certainly knows how to make an impression, dangling James Bond and his ally over hungry crocodiles. As unexpected as Kravitz&#8217;s role seems, he&#8217;s a natural fit for the calm, collected and wildly unpredictable Bawma.</p>



<p>As noted before, however, it&#8217;s likely he&#8217;s not the only villain in the upcoming spy thriller. We haven&#8217;t seen anything yet on 009, aside from his daring escape via airplane from Bond. Perhaps Bawma can provide some clues on how the would-be 007 can find 009? Time will tell.</p>



<p><em>007 First Light</em> launches on March 27th, 2026 for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. No word yet on <a href="https://gamingbolt.com/007-first-light-theme-song-might-be-performed-by-lana-del-rey">whether Lana Del Rey is singing the main theme</a>, but there&#8217;s still time to launch.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="007 First Light World Premiere Trailer from The Game Awards 2025" width="500" height="281" src="https://www.youtube.com/embed/4fJdd8jItlE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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