<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>3dclouds &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/3dclouds/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 06 Aug 2025 10:28:03 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Formula Legends is Coming to PC, PlayStation, Xbox and Nintendo Switch on September 18</title>
		<link>https://gamingbolt.com/formula-legends-is-coming-to-pc-playstation-xbox-and-nintendo-switch-on-september-18</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 05 Aug 2025 14:46:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dclouds]]></category>
		<category><![CDATA[Formula Legends]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=625366</guid>

					<description><![CDATA[At launch, the arcade-style racer will feature 16 unique vehicles across various eras of motorsport racing and 14 different tracks.]]></description>
										<content:encoded><![CDATA[<p>Developer 3DClouds has announced that its arcade-styled F1 racing game – <em>Formula Legends</em> – will be coming to PC (via Steam, Epic Games Store and GOG), PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch on September 18 for $19.99. A demo for the racing game is available on PC and all consoles except for the Switch. Check out the trailer announcing the release date below.</p>
<p>Coming in at a little over a minute long, it offers a glimpse at how <em>Formula Legends</em> hopes to revisit the history of motorsport racing, albeit with an arcade-style spin. Other features, including weather effects, various tracks, and fast-paced racing gameplay, are also showcased.</p>
<p><em>Formula Legends</em> was <a href="https://gamingbolt.com/formula-legends-is-a-new-motorsport-racing-game-demo-out-now-on-pc">officially unveiled</a> back in June, and back then, the studio had revealed that quite a bit of the inspiration behind the game comes from 1960s-era motorsport racing. At launch, it will feature 16 unique models of vehicles spanning various eras of motorsport racing, from the 1960s to the modern day. Players will be able to hop into these vehicles and race them across 14 different circuit tracks, all of which were inspired by real-world courses from across the world.</p>
<p>While there will be plenty of focus on the on-track gameplay in <em>Formula Legends</em>, players will also have to deal with a fair number of complications, including weather effects like rain or dust clouds. Players will also have to make strategic use of their pit stops to manage various aspects of their vehicles, from deteriorating tyres down to their ever-dwindling fuel reserves.</p>
<p>The second-to-second racing will also have players managing various aspects of their vehicles while they’re on the move, including battery systems and other electronics. Players will also be able to catch up with their opponents by making use of techniques like slipstream, which will give them a speed boost by following their opponent’s racing line closely before then overtaking them.</p>
<p>The title will also include a Story Mode, which will put players in the cockpit of legendary cars as they relive what the studio refers to as “the defining moments of Formula racing”. Throughout the story mode, players will compete in championships based on the different eras.</p>
<p>It is worth noting that <em>Formula Legends</em> has been envisioned as a strictly single-player game. Instead of multiplayer, there are global leaderboards, as players take on the various courses in Time Attack modes. Players can also customise their car, and there will be full support for mods, like vehicle liveries, new helmets, custom graphics and trackside sponsors.</p>
<p><iframe title="Formula Legends - Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/vyc7hAiLurw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">625366</post-id>	</item>
		<item>
		<title>Formula Legends is a New Motorsport Racing Game, Demo Out Now on PC</title>
		<link>https://gamingbolt.com/formula-legends-is-a-new-motorsport-racing-game-demo-out-now-on-pc</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Sat, 07 Jun 2025 20:51:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dclouds]]></category>
		<category><![CDATA[Formula Legends]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621461</guid>

					<description><![CDATA[Formula Legends will feature vehicles inspired from motorsport from all the way back in the 1960s, to even the modern day.]]></description>
										<content:encoded><![CDATA[<p>Developer 3DClouds has unveiled its new racing game. Announced during Future Game Show Summer Showcase 2025 with a trailer, the game is titled <em>Formula Legends</em>. The trailer, which you can check out below, gives us a look at quite a bit of gameplay.</p>
<p><em>Formula Legends</em> takes its inspiration from motorsport racing from the 1960s. The game features 16 unique models of vehicles that span all the way from the 1960s to even the modern day. When it comes to actually racing, the title features 14 circuits that were inspired by real-world courses from all over the world.</p>
<p>While the fast-paced racing game has plenty of intense gameplay, there are also complications brought about thanks to things like rains making the courses slicker, and making use of strategic pit stops to maximise your racing time. Players will also have plenty of options during races, from battery management all the way to slipstreaming during a race.</p>
<p><em>Formula Legends</em> has a demo available on <a href="https://store.steampowered.com/app/3194360/Formula_Legends/" target="_blank" rel="noopener">Steam</a> right now.</p>
<p><iframe title="Formula Legends Gameplay Trailer - Future Games Show Summer Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/zL92OaUCEWA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">621461</post-id>	</item>
		<item>
		<title>Xenon Racer to Get New Tracks, Upgrades, and Cars in the Coming Months</title>
		<link>https://gamingbolt.com/xenon-racer-to-get-new-tracks-upgrades-and-cars-in-the-coming-months</link>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Tue, 09 Apr 2019 21:48:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dclouds]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[SOEDESCO]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[xenon racer]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=393729</guid>

					<description><![CDATA[The developers have detailed a brief roadmap of the content they plan on adding to the game.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/Xenon-Racer.jpg"><img fetchpriority="high" decoding="async" class="alignnone wp-image-385516" src="https://gamingbolt.com/wp-content/uploads/2019/02/Xenon-Racer.jpg" alt="Xenon Racer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/Xenon-Racer.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/Xenon-Racer-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/Xenon-Racer-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/Xenon-Racer-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The high speed racing game, <em>Xenon Racer</em>, released last month, but developer 3DClouds.it and publisher Soedesco are already at work on post-launch content not long after release. The <a href="https://steamcommunity.com/games/899390/announcements/detail/1772637976603978509" target="_blank" rel="noopener noreferrer">updates</a> in question will feature new tracks, cars and upgrades for your already souped up hybrid car.</p>
<p>There will be three rounds of updates to the game, with May, June, and July each seeing one being rolled out. May will see the developers adding three new tracks and one new car to the game, June will bring the addition of new car upgrades, while July will bring an additional four new tracks, and one more new car.</p>
<p><em>Xenon Racer</em> is available now for PlayStation 4, Xbox One, Switch and PC, with the first of the free updates scheduled to hit in May. You can look at the full contents of the update below. Meanwhile, to get more information on the game, make sure to read our recent interview with the game&#8217;s developers <a href="https://gamingbolt.com/xenon-racer-interview-bringing-back-arcade-racers">through here</a>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/xenon-racer-post-release-plan.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-393786" src="https://gamingbolt.com/wp-content/uploads/2019/04/xenon-racer-post-release-plan.jpg" alt="xenon racer post-release plan" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/xenon-racer-post-release-plan.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/04/xenon-racer-post-release-plan-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>


<p></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">393729</post-id>	</item>
		<item>
		<title>Xenon Racer Looks &#8216;Superb&#8217; on Xbox One X, Minimal Differences Between PS4 Pro and XBX, Says Dev</title>
		<link>https://gamingbolt.com/xenon-racer-looks-superb-on-xbox-one-x-minimal-differences-between-ps4-pro-and-xbx-says-dev</link>
					<comments>https://gamingbolt.com/xenon-racer-looks-superb-on-xbox-one-x-minimal-differences-between-ps4-pro-and-xbx-says-dev#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 29 Jan 2019 15:17:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dclouds]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps4 pro]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[xbox one x]]></category>
		<category><![CDATA[xenon racer]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=384138</guid>

					<description><![CDATA[No word on how it runs on the Switch for now, though.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-383908" src="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2.jpg" alt="xenon racer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>We&#8217;ve been starved for good arcade racers that care about nothing as much as they do about just being fun. Fortunately, it&#8217;s looking like 3DClouds&#8217; upcoming futuristic looking <em>Xenon Racer </em>might fill that void- so colour me intrigued by the project. What&#8217;s also intriguing is how good it&#8217;s looking so far, from a visuals standpoint- naturally, then, questions about how the game will look and run on higher end hardware are pertinent.</p>
<p>According to 3DClouds&#8217; Francesco Bruschi, the answer to that question is- it&#8217;s looking &#8220;superb&#8221;. Recently, we set across a few questions about the game to the development team, and when we asked about how the game is running on the Xbox One X, and whether it will feature 4K resolutions and 60 FPS frame rates, Bruschi said, &#8220;Yes, it’s all there, the game is simply superb on the Xbox One X.&#8221;</p>
<p>As for the PS4 Pro version, Bruschi says the game looks and plays at about the same level on the system as well, with the differences between it and the Xbox One X version being &#8220;minimal&#8221;. &#8220;The game looks and plays superbly on the PS4 Pro,&#8221; he told us, &#8220;up there with the Xbox One X.&#8221;</p>
<p>&#8220;We are lucky enough to have great programmers that can handle anything,&#8221; Bruschi added when we asked about 3DClouds&#8217; experience with the two enhanced consoles from the perspective of developers. &#8220;Both are amazing devices and the difference is minimal.&#8221;</p>
<p>And how does the game run on the base PS4 and Xbox One? According to Bruschi, performance on both base models is good as well, but these specific versions &#8220;did involve a massive amount of work to get it to where we wanted it to be.&#8221;</p>
<p>&#8220;The game is running well, but this did involve a massive amount of work to get it to where we wanted it to be,&#8221; he said. &#8220;We really worked hard to get this right and our QA team did a great job in not accepting anything that wasn’t perfect. The trick was to be as efficient with resources as possible, so our artists and programmers had to be as disciplined as possible. It became a great learning process and something that we will reap the benefits of with our future titles.&#8221;</p>
<p>As for the Nintendo Switch version, Bruschi told us that the specifics for the game&#8217;s frame rate and resolution while playing docked and undocked on the system are something that they will &#8220;provide information on in future press releases&#8221;.</p>
<p><em>Xenon Racer </em>launches on March 26 for the PS4, Xbox One, Nintendo Switch, and PC. Read our full interview with Bruschi <a href="https://gamingbolt.com/xenon-racer-interview-bringing-back-arcade-racers">through here</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/xenon-racer-looks-superb-on-xbox-one-x-minimal-differences-between-ps4-pro-and-xbx-says-dev/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">384138</post-id>	</item>
		<item>
		<title>Xenon Racer Interview &#8211; Bringing Back Arcade Racers</title>
		<link>https://gamingbolt.com/xenon-racer-interview-bringing-back-arcade-racers</link>
					<comments>https://gamingbolt.com/xenon-racer-interview-bringing-back-arcade-racers#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 29 Jan 2019 08:14:05 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[3dclouds]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[SOEDESCO]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[xenon racer]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=383906</guid>

					<description><![CDATA[3DClouds' Francesco Bruschi speaks with GamingBolt about their upcoming futuristic arcade racer.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile the racing sim genre continues to move from strength to strength, over the last decade or so, arcade racers have sadly tapered off. Developers 3DClouds, though, are staunchly committed to bringing it back with their upcoming <em>Xenon Racer</em>. Set in a futuristic setting and focusing on fun and adrenaline more than simulation, the game is promising to be a rare arcade racing experience in today&#8217;s day and age. Recently, we sent across a few questions about <em>Xenon Racer</em>, from its inspirations and multiplayer options, to the career mode and vehicle modifications, and a lot else. The following questions were answered by 3DClouds&#8217; Francesco Bruschi.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-383911" src="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-5.jpg" alt="xenon racer" width="620" height="349" /></a></p>
<p><p class="review-highlite" >"We looked at many titles for inspiration, however our true inspiration came from classic arcade racers such as <em>Ridge Racer</em> or <em>Outrun</em>. "</p></p>
<p><strong>Will <em>Xenon Racer</em> have any specific gameplay mechanics in place that take advantage of its futuristic setting?</strong></p>
<p>Yes, we have the ERS, energy recovery system. Drifting along the track you can gain extra energy and charge the boost batteries, once fully charged you can unleash the full boost reaching incredible speeds of up to 450 km/h!</p>
<p><strong>Given the game&#8217;s futuristic setting, there are bound to be comparisons with the likes of <em>Wipeout</em> and <em>F-Zero</em>. Have you looked at those games for any sort of inspiration?</strong></p>
<p>We looked at many titles for inspiration, including these, however our true inspiration came from classic arcade racers such as <em>Ridge Racer</em> or <em>Outrun</em>. As our game is set in the near future it features futuristic wheel-based cars not yet flying cars and so the look and feel of the game is not so far away from today’s reality.</p>
<p><strong>Will there be multiplayer or online options in <em>Xenon Racer</em>?</strong></p>
<p>Yes, split-screen multiplayer and online racing is a must. A lot of recent titles for whatever reason have forgotten about split screen, this is something in particular that we wanted to set right. Online and multiplayer will be available for all platforms (Nintendo Switch, PlayStation 4, Xbox One &amp; Steam). We have further developed our online model for which we are very happy with the results, our latest version includes several improvements such as matchmaking, ranking etc.</p>
<p><strong>You&#8217;ve revealed that players will be racing across futuristic versions of cities like Tokyo and Dubai. Can you tell us how many locations the game will have in total? </strong></p>
<p>There are seven locations in total, with over 40 tracks to race. The locations are Tokyo, Dubai, the Côte d&#8217;Azur in France, Lake Louise in Canada, Boston, Miami, and Shanghai.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-383908" src="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2.jpg" alt="xenon racer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"For us arcade means just that; arcade, easy to play and lots of fun."</p></p>
<p><strong>Will there be any customization options for the cars in <em>Xenon Racer</em>? If yes, can you speak to the nature of these options?</strong></p>
<p>In <em>Xenon Racer</em> the modifications are at an advanced level. You can customise everything from colour to models to materials and performance. You can spend hours upon hours experimenting which set up or car best suits each track. The layout of every track has been deliberately designed to be as diverse as possible, and as each car has different characteristics, you will have to race with different cars and set ups if you want to achieve the best lap times.</p>
<p><strong>Sound design and music are often considered to be very important parts of futuristic racers. How does <em>Xenon Racer</em> handle these?</strong></p>
<p>A lot of research was done here as obviously futuristic sounds are anyone’s guess. The fact that our cars are electric made it even more difficult. We watched several films and played various games in order to get this right. Regarding the sound track, we’ve invested a lot of time and resources for this and a press release will be winging its way very soon on this very subject.</p>
<p><strong>Can players expect to see different kinds of races and events? The likes of time trials and one on ones, maybe, but perhaps some stuff that leverages the game&#8217;s futuristic setting?</strong></p>
<p>The game has a very articulated and intense career mode, but you can also play classic arcade modes such as checkpoint attack, time attack, etc.</p>
<p><strong>Have you decided yet how many vehicles there will be in <em>Xenon Racer&#8217;s</em> roster?</strong></p>
<p>Yes, but again this is something that we will share later on. Inventing futuristic cars was more difficult than we thought and that’s why we decided to engage such an important vehicle designer as Marcello Raeli.</p>
<p><strong>The arcade racing genre has sadly seen a significant decrease in popularity in recent years, in spite of the fact that over the years it&#8217;s provided us with some of the best racing games ever made. Is this a space that you&#8217;re looking to fill, and do you have anything to say about the current state and the future of arcade racers?</strong></p>
<p>For us arcade means just that; arcade, easy to play and lots of fun. Sticking to the true nature of arcade and not trying to do too much is fundamental, otherwise you end up with something that is not arcade &#8211; you must be true to the genre. Speed and technique without too many set up issues is the key. With <em>Xenon Racer</em>, at first it seems difficult, but very quickly you improve and once you learn the tracks you can reach amazing speeds and have superb fun. Arcade means fun, it can’t be too serious.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-383909" src="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-3.jpg" alt="xenon racer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"When Switch first launched it gave some superb opportunities to indie developers as the platform needed titles, indeed Nintendo itself for the first time encouraged indie development."</p></p>
<p><strong>As an indie developer, what&#8217;s your view on the Nintendo Switch, which seems to have become a haven for smaller indie titles since its launch?</strong></p>
<p>When Switch first launched it gave some superb opportunities to indie developers as the platform needed titles, indeed Nintendo itself for the first time encouraged indie development. For <em>Xenon Racer</em> we thought it could potentially be a perfect fit for the Nintendo audience as there are not many arcade racers available. 3DClouds was also one of the first studios in the world to develop and offer online gameplay for Switch with our first title <em>All-Star Fruit Racing</em>.</p>
<p><strong>Will the game will feature Xbox One X specific enhancements? What can players expect if they are playing the game on Xbox One X? Is 4K/60fps on the cards?</strong></p>
<p>Yes, it’s all there, the game is simply superb on the Xbox One X!</p>
<p><strong>And how will the PS4 Pro version turn out in terms of resolution and frame rate?</strong></p>
<p>Again, the game looks and plays superbly on the PS4 Pro up there with the Xbox One X.</p>
<p><strong>From a development perspective, how do you find the Xbox One X to be and how do you compare it with the PS4 Pro?</strong></p>
<p>We are lucky enough to have great programmers that can handle anything, both are amazing devices and the difference is minimal.</p>
<p><strong>How is the game running on the original Xbox One and PS4, frame rate and resolution wise?</strong></p>
<p>The game is running well, but this did involve a massive amount of work to get it to where we wanted it to be. We really worked hard to get this right and our QA team did a great job in not accepting anything that wasn’t perfect.  The trick was to be as efficient with resources as possible, so our artists and programmers had to be as disciplined as possible. It became a great learning process and something that we will reap the benefits of with our future titles.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-383910" src="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-4.jpg" alt="xenon racer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/xenon-racer-image-4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"The game is simply superb on the Xbox One X!"</p></p>
<p><strong>And the frame rate and resolution while the game is running in docked and undocked modes on Switch?</strong></p>
<p>This is something that we will provide information on in future press releases.</p>
<p><strong>Next gen is coming sooner or later. From a development perspective, what is your biggest expectation from PS5 and Xbox Scarlett?</strong></p>
<p>To be perfectly honest the most important thing for us as a software studio is the quality of our games. Of course we must be aligned but a new gen platform should only be seen as an opportunity.</p>
<p>What would we like to see improved? Games are getting bigger and bigger so obviously loading times – anything that can be done to reduce these is always welcome both for studios and the end user.</p>
<p><strong>What is your take on the ongoing drama of loot boxes and microtransactions?</strong></p>
<p>As a player I don’t like them and agree with a lot of the feedback. One strange thing is however that only certain titles have been caught up or singled out in this drama, other titles just as big have the same monetization strategies but have been overlooked. As a studio we don’t have any intentions to use loot boxes.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/xenon-racer-interview-bringing-back-arcade-racers/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">383906</post-id>	</item>
	</channel>
</rss>
