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	<title>Castlevania: Rondo of Blood &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Castlevania Requiem: Symphony of the Night And Rondo of Blood Review – A Tale of Missed Opportunities</title>
		<link>https://gamingbolt.com/castlevania-requiem-symphony-of-the-night-and-rondo-of-blood-review-a-tale-of-missed-opportunities</link>
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		<dc:creator><![CDATA[Martin Patiño]]></dc:creator>
		<pubDate>Mon, 29 Oct 2018 10:11:34 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Castlevania Requiem]]></category>
		<category><![CDATA[Castlevania: Rondo of Blood]]></category>
		<category><![CDATA[castlevania: symphony of the night]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=369872</guid>

					<description><![CDATA[This collection isn't worth your money and time if you already own both games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">R</span>e-releases and remasters of classic titles have been one of the biggest trends in the video game industry over the past few years and it looks like Konami is getting in on the trend as well with the release of <em>Castlevania Requiem</em> for the PlayStation 4. The new collection combines two of the best games in the franchise, <em>Rondo of Blood</em> and <em>Symphony of the Night</em>, and its release is all but perfectly and intentionally timed with the release of the second season of the <em>Castlevania</em> animated series on Netflix, which may have proved to be both a benefit and detriment for this collection of ports.</p>
<p>While <em>Rondo of Blood</em> and <em>Symphony of the Night</em> were originally released in 1993 and 1997, respectively, although the former was a Japan-only release, the versions of the two games in <em>Requiem</em> are based on <em>The Dracula x Chronicles</em> compilation for the PSP. This means that fans of the original <em>Symphony of the Night</em> may find themselves disappointed as the original script and voice acting were replaced for <em>The Dracula x Chronicles</em>, which took away some of the iconic lines from the 1997 release. Another caveat is that while <em>The Dracula X Chronicles </em>featured two versions of <em>Rondo of Blood</em>, the original and a 2.5D remake of the game, <em>Requiem</em> only features the former, albeit with new scripts and voice acting as well.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-10.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-364005" src="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-10.jpg" alt="Castlevania Requiem (10)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-10.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-10-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<em>Castlevania Requiem </em>does bring some improvements and new features to both games including expected trophy support, customizable controls, a weird quick save feature, and the ability to switch between Japanese or English audio."</p>
<p>As previously mentioned, <em>Rondo of Blood</em> wasn’t initially released outside of Japan, making it the less popular of the two titles. Regardless, it’s still definitely worth playing for those who have already finished <em>Symphony of the Night</em> and those who are just getting into the two games or even the franchise itself. It’s about an hour long and is one of the last of the “classic” <em>Castlevania</em> games, which features a traditional linear format. Players take on the role of Richter Belmont or Maria Renard (once unlocked) and go through Castlevania on a quest to defeat Dracula and his horde of demons. It must be noted though that those unfamiliar with <em>Rondo of Blood</em> might find it difficult as the game relentlessly throws challenges at you.</p>
<p>In spite being a sequel to <em>Rondo of Blood</em>, <em>Symphony of the Night</em> was the game that ultimately became the franchise’s most popular and one of the reasons why the term <em>Metroidvania</em> exists. It took the core gameplay of <em>Rondo of Blood</em> and infused it with non-linear level design, exploration, and role-playing game elements, something that wasn’t really common at the time. Playing as Dracula’s son, Alucard, players get to level him up to improve his stats as well as equip him with  weapons and items, giving the game a satisfying character progression outside of the story. In spite the loss of the original script and voice acting, <em>Symphony of the Night</em> is still as enjoyable as it was when it was initially released.</p>
<p><em>Castlevania Requiem </em>does bring some improvements and new features to both games including expected trophy support, customizable controls, a weird quick save feature, and the ability to switch between Japanese or English audio. The video resolution has also been bumped up to support up to 4K and players will be able to choose between “normal” aspect ratio and fullscreen modes, with the former having an accompanying assortment of backgrounds to fill up the would-be black vertical spaces. There’s also options to simulate scanlines, activate a smoothing filter, and an interlaced mode.</p>
<p>In spite of the graphical improvements that the new features introduce, both games have really begun to show their age, most especially <em>Rondo of Blood</em>, which reveals  just how much Konami could have done to make this release much more than it is. A visual overhaul, the choice to switch between the classic and revamped script and voice acting, and more quality of life improvements would have put this release on par with some of the recent notable classic collections of the past couple of years.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-9.jpg"><img decoding="async" class="aligncenter size-full wp-image-364004" src="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-9.jpg" alt="Castlevania Requiem (9)" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-9.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-9-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Castlevania<em> Requiem</em> really feels like a missed opportunity by Konami to create a PS4 release of both games that would not only introduce them to newcomers but also give long-time fans something significantly new to experience."</p>
<p>While both games are still undeniably enjoyable, the package just feels like a basic port or re-release for the sole purpose of tying in with the aforementioned <em>Castlevania</em> animated series, especially when considering that the last <em>Castlevania</em> game was released four years ago.</p>
<p>In conclusion, Castlevania<em> Requiem</em> really feels like a missed opportunity by Konami to create a PS4 release of both games that would not only introduce them to newcomers but also give long-time fans something significantly new to experience. And while both games are still as enjoyable as they were when they were first released, there’s just so much more they could have done with these ports. Nonetheless, those who’ve never played either or both titles should definitely consider picking this up while those who have already finished both may find themselves disappointed to find that not many things have changed with this release, unless they really just want to play either or both games on the PS4.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on the PlayStation 4.</em></strong></span></p>
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		<title>Castlevania Requiem Confirmed for PS4, 4K/1080p Upscaling Included</title>
		<link>https://gamingbolt.com/castlevania-requiem-confirmed-for-ps4-4k-1080p-upscaling-included</link>
					<comments>https://gamingbolt.com/castlevania-requiem-confirmed-for-ps4-4k-1080p-upscaling-included#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 27 Sep 2018 15:37:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Castlevania Requiem]]></category>
		<category><![CDATA[Castlevania: Rondo of Blood]]></category>
		<category><![CDATA[castlevania: symphony of the night]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=363981</guid>

					<description><![CDATA[Castlevania: Symphony of the Night and Rondo of Blood are coming to PS4 in October.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-7.jpg"><img decoding="async" class="aligncenter wp-image-364002" src="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-7.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-7.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/Castlevania-Requiem-7-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>After a few recent reports, Konami has confirmed <em>Castlevania Requiem</em>, a bundle containing <em>Castlevania: Symphony of the Night</em> and <em>Rondo of Blood</em> for €19.99 (Europe). It will be out on October 26th exclusively for PS4. Yes, exclusively.</p>
<p>Speaking to <a href="https://www.gamespot.com/articles/castlevania-symphony-of-the-night-rondo-of-blood-c/1100-6462051/" target="_blank" rel="noopener">GameSpot</a>, a representative for Konami stated, &#8220;There are no plans to bring <em>Requiem</em> to other platforms &#8211; [<em>Requiem</em>] is a PS4 exclusive.&#8221; So if you were counting on having two of the greatest <em>Castlevania</em> titles ever on the go with Switch or on PC, it&#8217;s not currently happening.</p>
<p>The good news is that <a href="https://blog.eu.playstation.com/2018/09/26/castlevania-requiem-brings-two-classics-exclusively-to-playstation-4-next-month/#sf198421842" target="_blank" rel="noopener">both titles will support</a> 4K/1080p upscaling on the PS4. Multiple high resolution backgrounds and various rendering options for smoothing out the visuals will also be included. Trophy support has also been confirmed, along with DualShock 4 analog stick support for movement. Interestingly, the release date also marks the day that <a href="https://gamingbolt.com/netflixs-castlevania-series-season-2-arrives-this-summer">the second season</a> of Netflix&#8217;s <em>Castlevania</em> animated series will debut.</p>
<p>If that weren&#8217;t enough, check out the screenshots and trailer below to get a proper idea of how well the games run. We&#8217;re fairly impressed, to say the least.</p>
<p><iframe loading="lazy" title="Castlevania Requiem: Symphony of the Night &amp; Rondo of Blood | Announcement Trailer | PS4" width="500" height="281" src="https://www.youtube.com/embed/eFGNSrdLIr0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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