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	<title>danger close games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>What Went Wrong With The Mercenaries Series?</title>
		<link>https://gamingbolt.com/what-went-wrong-with-the-mercenaries-series</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Thu, 14 Oct 2021 15:44:55 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[danger close games]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Pandemic Studios]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=495309</guid>

					<description><![CDATA[What happened to the once fan favorite action series?]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">T</span>he games industry is an ever-changing place, with a litany of franchises skyrocketing to massive popularity only to disappear in a few years’ time. </span><span style="font-weight: 400;">The fact that the medium is relatively young compared to other mediums,  </span><span style="font-weight: 400;">and the industry is at the cutting-edge of technology are two big reasons why fan interest shifts rapidly, and developers have to continuously adapt accordingly in order to survive this ever-changing landscape.</span></p>
<p><span style="font-weight: 400;">The PS2 and Xbox era saw an abundance of games in the ‘AA’ space, as big-name publishers were willing to give middling budgets for developing games that were experimental. Many franchises that fans love today were born out of this market, while some enjoyed decent successes and others failed to remain relevant for a long time. Pandemic Studios’ <em>Mercenaries</em> largely fits into the latter category, and remains a title that’s rarely brought up in discussions today – which ultimately begs the question, what the hell actually happened to <em>Mercenaries</em>?</span></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-347405" src="https://gamingbolt.com/wp-content/uploads/2018/07/Mercenaries.jpg" alt="Mercenaries" width="720" height="413" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/Mercenaries.jpg 750w, https://gamingbolt.com/wp-content/uploads/2018/07/Mercenaries-300x172.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Over a relatively short time span of six years, Pandemic Studios</span> <span style="font-weight: 400;">had crafted a reputation for itself with its<em> Star Wars</em> games – the original <em>Battlefront</em> and<em> The Clone Wars</em>. Coming right off the heels of the massively successful <em>Star Wars Battlefront</em>, the studio sought to create a game that combined open-world elements popularized by Rockstar’s <em>Grand Theft Auto</em> series along with the action-packed combat that fans of franchises like <em>Star Wars</em> would resonate with.</span></p>
<p><span style="font-weight: 400;"><em>Mercenaries: Playground of Destruction</em> was a third-person action game set in the near future. Set against a nation on the brink of war, <em>Mercenaries: Playground of Destruction</em> featured an open-world environment that players were free to explore at their own will. You can hop into the game’s variety of vehicles, and wreak havoc to the game’s environments thanks to its destruction mechanics. </span>There were also, of course, loads of side missions that players could partake in.<span style="font-weight: 400;"> There’s also a morality system that judges a player’s action and shifts the relationship of the player with different factions accordingly. The game also featured light-stealth elements, which while primitive adds some variety to the game’s combat.</span></p>
<p><span style="font-weight: 400;"><em>Mercenaries: Playground of Destruction</em> released in 2005 to great critical reception. The game’s PS2 version stands at an 84 rating on Metacritic, which is certainly not shallow by any means. Critics lauded the game’s sandbox, which allowed for unique scenarios and opportunities for gameplay.<em> Mercenaries: Playground of Destruction</em> is by no means a perfect game, there are obvious flaws to it. While the game tries to cram so many different genres together, it lacks polish on almost every front. The shooting isn’t as satisfying as a well, military shooter and the driving wasn’t very refined. No sales figures for the game have been known, but it seems safe to assume that it would have performed well enough to warrant a sequel either way.</span></p>
<p><img decoding="async" class="aligncenter wp-image-489079" src="https://gamingbolt.com/wp-content/uploads/2021/08/mercenaries-2.jpg" alt="mercenaries 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/mercenaries-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/08/mercenaries-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/mercenaries-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/mercenaries-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/mercenaries-2-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Mercenaries 2: World of Flames</em> was conceived shortly after the release of the first, but took almost 3 years to develop. The game’s protracted development cycle became the hot topic back in the day, with developer Pandemic Studios constantly shifting release dates. The game would finally release in August of 2008 for PS2, PS3, PC, and Xbox 360 and was dubbed as mostly mediocre by critics on release.</span></p>
<p><span style="font-weight: 400;"><em>Mercenaries 2: World of Flames</em> takes place in Venezuela, and largely follows the same themes of war and violence that worked so well in the original. Of course, there were some general improvements across the board – visuals are better, destruction mechanics were more refined, and the like. However, the game lacked polish – and largely fell prey to the same issues</span><span style="font-weight: 400;"> that </span><span style="font-weight: 400;">were the subject of criticism with the first game.</span> <span style="font-weight: 400;"><em>Mercenaries 2: World of Flames</em> currently stands at a rating of 72 on Metacritic, which while respectable in its own right isn’t anything extraordinary.</span></p>
<p><span style="font-weight: 400;">Again, sales figures for the game aren’t made public, but given the fact that <em>Mercenaries</em> was a credible IP at the time, it seems safe to assume that the game might have performed well enough on a commercial front. The sentiment is further backed by the fact that Pandemic already had plans for another entry in the franchise, titled at the time <em>Mercenaries 3: No Limits</em>.</span></p>
<p><img decoding="async" class="aligncenter wp-image-496180" src="https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay.jpg" alt="mercenaries gameplay" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/10/mercenaries-gameplay-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Of course, none of this actually meant much since Pandemic Studios was purchased by EA alongside Bioware in 2008. Pandemic shipped <em>The Lord of the Rings: Conquest in 2009</em>, which was another mediocre title from the developer. EA already had an increasing number of studios under its belt, and it isn’t uncommon for big-name publishers to either strip underperforming studios down to support roles or outright shut them down due to financial concerns. Pandemic Studios was already working on two new projects, Project X and Project Y – the latter of which was the aforementioned third entry in the<em> Mercenaries</em> franchise when it was revealed that the studio would be closing its doors.</span></p>
<p><span style="font-weight: 400;">Most employees were laid off, and 35 reportedly joined forces with Danger Close Games. Pandemic’s members in Danger Close Games would be given an opportunity to complete the game, which ultimately morphed into<em> Mercs Inc</em>. Unlike previous entries in the franchise, <em>Mercs Inc.</em> was a multiplayer shooter set in the <em>Mercenaries</em> universe. Not a lot is known about the game since it was promptly cancelled after Danger Close Games closed its doors following the disastrous release of<em> Medal of Honor: Warfighter</em> in 2012.</span></p>
<p><iframe loading="lazy" title="What The Hell Happened To Mercenaries?" width="500" height="281" src="https://www.youtube.com/embed/yWVEw5dJBPc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">While <em>Mercenaries</em> did have some unique ideas up its sleeve, most would agree that it failed to find a strong footing in the industry. There were open-world games and there were games with destruction mechanics – and while <em>Mercenaries</em> tried to incorporate many things under one umbrella, it failed to reach a satisfactory level of polish in either of these fronts.</span></p>
<p><span style="font-weight: 400;">Of course, there’s also the fact that the industry was experiencing a larger shift towards games with more mature themes and multiplayer elements. Back in 2008, fast-paced action shooters were all the rage. EA’s own competitor, <em>Medal of Honor</em> was struggling to find its niche in a rapidly changing landscape – and repeated failures from Danger Close Games would ultimately result in the closure of the studio.</span></p>
<p><span style="font-weight: 400;">The future of the <em>Mercenaries</em> franchise is looking extremely bleak at this time. There’s been little to no rumours suggesting a revival of the franchise or even a remastered release for that matter. The only ray of hope that fans can cling to is the fact that EA renewed the ownership of the <em>Mercenaries</em> website earlier this year, which again doesn’t mean much. The legacy of <em>Mercenaries</em> was a short-lived one, and it was fun while it lasted.</span></p>
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		<title>Medal of Honor Warfighter: Warfighter and Zero Dark Thirty images</title>
		<link>https://gamingbolt.com/medal-of-honor-warfighter-warfighter-and-zero-dark-thirty-images</link>
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		<dc:creator><![CDATA[Zahida Sayed]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 04:44:47 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[danger close games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Medal of Honor: Warfighter]]></category>
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					<description><![CDATA[Check out these screenshots from Medal of Honor Warfighter.]]></description>
										<content:encoded><![CDATA[<p>Check out these screenshots from Medal of Honor Warfighter.</p>
<p>About Medal of Honor Warfighter :</p>
<blockquote><p><em>Game Overview :<br />
Medal of Honor Warfighter delivers this year’s most authentic military shooter experience. The game was written by U.S. Tier 1 Operators while deployed overseas and is inspired by real world events. From rescuing hostages in Abu Sayyaf’s stronghold in the Philippines to assaulting Al-Shabaab’s “Pirate Town” on the Somali Coast, Medal of Honor Warfighter puts players in the boots of today’s most highly trained and skilled warriors to experience missions that have a dotted line to real world terrorist threats. This is Tier 1 on a global scale, featuring real world hotspots in the single-player campaign and introducing international Tier 1 Operators in multiplayer.</em></p>
<p>Publisher : EA</p>
<p>Developer : Danger Close Games</p>
<p>Platforms : PC, PS3 and X360</p>
<p>Release Date : Already Released</p></blockquote>

<a href='https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_chitral_wm.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_chitral_wm.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_chitral_wm.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_chitral_wm-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_chitral_wm-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_darragunmarket_wm.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_darragunmarket_wm.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_darragunmarket_wm.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_darragunmarket_wm-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/09/mohw_zdt_darragunmarket_wm-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/09/mohwzdt_crosspromo_art.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2012/09/mohwzdt_crosspromo_art.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/mohwzdt_crosspromo_art.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/09/mohwzdt_crosspromo_art-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/09/mohwzdt_crosspromo_art-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>

<p>Stay tuned to Gamingbolt.com for more news and updates.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">109943</post-id>	</item>
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		<title>Medal of Honor: Warfighter Wallpapers in HD</title>
		<link>https://gamingbolt.com/medal-of-honor-warfighter-wallpapers-in-hd</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 21 May 2012 10:48:20 +0000</pubDate>
				<category><![CDATA[Wallpapers]]></category>
		<category><![CDATA[danger close games]]></category>
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					<description><![CDATA[heck out these Medal of Honor: Warfighter wallpapers in HD. You can use these wallpapers for your PlayStation 3, iPad, Computer desktop and other similar devices. Operating directly under the National Command Authority, a relatively unknown entity of handpicked warfighters are called on when the mission must not fail. They are the Tier 1 Operators. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">C</span>heck out these Medal of Honor: Warfighter wallpapers in HD. You can use these wallpapers for your PlayStation 3, iPad, Computer desktop and other similar devices.<br />
<em>Operating directly under the National Command Authority, a relatively unknown entity of handpicked warfighters are called on when the mission must not fail. They are the Tier 1 Operators. They are real, living, breathing, precision instruments of war. They are experts in the application of violence. And they exist on an international level for various nations around the globe. In the U.S., their exact numbers, while classified, hover in the low hundreds.</em><br />
Medal of Honor: Warfighter releases on October 26 for the Xbox 360, PS3 and PC.</p>
<p><strong>1</strong></p>
<p><a href="https://gamingbolt.com/wp-content/gallery/medal-of-honor-warfighter-wallpapers-in-hd/1.jpg" title=""><br />
	<img decoding="async" alt="1" src="https://gamingbolt.com/wp-content/gallery/medal-of-honor-warfighter-wallpapers-in-hd/1.jpg"/><br />
</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">89624</post-id>	</item>
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		<title>RUMOUR: Medal of Honor 2 and new Need for Speed game due for 2012</title>
		<link>https://gamingbolt.com/rumour-medal-of-honor-2-and-new-need-for-speed-game-due-for-2012</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 13 Jan 2012 08:59:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[UK retailer GAME has apparently outed a new Medal of Honor and Need for Speed game, both due for release later this year, and both mentioned in a meeting with EA that was supposed to remain under wraps. &#8220;EA presentation was great. Had mentions of a new Medal of Honor and Need for Speed 13! [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor-20101.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-12256" title="medal-of-honor-2010" src="https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor-20101.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor-20101.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor-20101-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">UK retailer GAME has apparently outed a new Medal of Honor and Need for Speed game, both due for release later this year, and both mentioned in a meeting with EA that was supposed to remain under wraps.</p>
<p style="text-align: justify;">&#8220;EA presentation was great. Had mentions of a new Medal of Honor and Need for Speed 13! EA have an exciting year ahead,&#8221; said a tweet from the retailer that has now been taken down (obviously).</p>
<p style="text-align: justify;">This doesn&#8217;t come as much of a surprise. Not only was a sequel to Medal of Honor warranted because of the incredible sales that the 2010 reboot garnered, selling as much as over 5 million units, but MoH (2010)&#8217;s producer <a href="https://gamingbolt.com/medal-of-honor-2-confirmed" target="_blank">confirmed</a> earlier last year that Danger Close was indeed working on the game.</p>
<p style="text-align: justify;">Even a new Need for Speed game doesn&#8217;t come as much of a surprise, since it is an annual franchise, with as much as two NFS games being released in 2011 (Shift 2 and The Run).</p>
<p style="text-align: justify;">Stay tuned for more updates.</p>
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		<title>Medal of Honor 2 confirmed</title>
		<link>https://gamingbolt.com/medal-of-honor-2-confirmed</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 19 Feb 2011 15:13:44 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=22378</guid>

					<description><![CDATA[Some time ago, Danger Close Games, developers of Medal of Honor, posted a job listing on their web page, saying they needed a lead game engineer and a weapons an vehicles artist for and &#8220;unannounced AAA first person shooter title.&#8221; We, along with almost everyone else, suspected it&#8217;s Medal of Honor 2. Medal of Honor [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-12408" title="medal-of-honor" src="https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor.jpg" alt="" width="655" height="385" srcset="https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor.jpg 655w, https://gamingbolt.com/wp-content/uploads/2010/10/medal-of-honor-300x176.jpg 300w" sizes="auto, (max-width: 655px) 100vw, 655px" /></a></p>
<p style="text-align: justify;">Some time ago, Danger Close Games, developers of <a href="https://gamingbolt.com/medal-of-honor-reviewed" target="_blank">Medal of Honor</a>, posted a job listing on their web page, <a href="https://gamingbolt.com/medal-of-honor-sequel-in-the-works" target="_blank">saying</a> they needed a lead game engineer and a weapons an vehicles artist for and &#8220;unannounced AAA first person shooter title.&#8221; We, along with almost everyone else, suspected it&#8217;s Medal of Honor 2.</p>
<p style="text-align: justify;">Medal of Honor executive producer Greg Goodrich confirmed that the studio is working on Medal of Honor 2 following successful sales (5 million copies sold) of the first game. He posted an update on the <a href="http://www.medalofhonor.com/blog/2011/02/case-you-were-wondering%E2%80%A6" target="_blank">Medal of Honor Blog.</a></p>
<p style="text-align: justify;">Here&#8217;s the update:</p>
<p style="text-align: justify;">&#8220;Y<em>es, Danger Close is currently working on the next Medal of Honor.</p>
<p>Just recently, EA announced that the reboot of Medal of Honor was a big success with over 5 million copies sold. We wanted to take a moment to thank each of you for supporting us, our new studio and our storied franchise. We would especially like to thank all of the long time Medal of Honor fans out there who have stuck with us over the years.</p>
<p>Since our launch last October, we&#8217;ve studied, listened and absorbed much of your feedback and are very excited to be marching forward on the next title. We can&#8217;t wait to tell you more about it, so check back often to the website and the fan page on Facebook.</p>
<p>As you all know, our goal was to tell the story of today&#8217;s soldier and to do so with the utmost respect and reverence. We&#8217;ve received many letters, emails and messages from active servicemen and women from around the world, along with veterans and their families, with appreciation for our recent depiction of their community. I can&#8217;t tell you how important this is to everyone here at Danger Close Games. You are the heartbeat of this team and this franchise and we are privileged and honored to tell your story. Medal of Honor has always been fueled by the passion of our fans and the commitment and sacrifice shown by the men and women of our armed services.</p>
<p>It&#8217;s going to be a fun ride for the Medal of Honor franchise. We are happy to have you aboard.&#8221;</em></p>
<p style="text-align: justify;">Woot! Stay tuned for more info.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">22378</post-id>	</item>
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		<title>Medal of Honor sequel in the works?</title>
		<link>https://gamingbolt.com/medal-of-honor-sequel-in-the-works</link>
					<comments>https://gamingbolt.com/medal-of-honor-sequel-in-the-works#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 07 Jan 2011 07:04:05 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[danger close games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[medal of honor]]></category>
		<category><![CDATA[sequel]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=18111</guid>

					<description><![CDATA[Medal of Honor developers Danger Close Games have posted a job listing on their site that looks very much like they&#8217;re working on a Medal of Honor sequel. Starting this month, the studio is searching for lead game engineer and a weapons and vehicles artist. All of this to work on an &#8220;unannounced AAA first [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/10/MedalofHonor-5120-18.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-12071" title="MedalofHonor-5120-18" src="https://gamingbolt.com/wp-content/uploads/2010/10/MedalofHonor-5120-18.jpg" alt="" width="505" height="304" /></a></p>
<p style="text-align: justify;">Medal of Honor developers Danger Close Games have posted a job listing on their site that looks very much like they&#8217;re working on a Medal of Honor sequel.</p>
<p style="text-align: justify;">Starting this month, the studio is searching for lead game engineer and a weapons and vehicles artist. All of this to work on an &#8220;unannounced AAA first person shooter title&#8221; in their job posting on <a href="http://jobs.gamasutra.com/JobSeekerX/ViewAccountProfile.asp?AccountNo=178&amp;CPID=4628&amp;#Profile4628" target="_blank">Gamasutra</a>.</p>
<p style="text-align: justify;">EA have hinted at the possibility of a Medal of Honor sequel many a time. Maybe they might just make this into a full fledged franchise like before.</p>
<p style="text-align: justify;">We though Medal of Honor was a decent game, and gave it a score of 7.5, giving the verdict that it was a good game but released on a bad time with its main competitor, Black Ops, heading our way. Read our review <a href="https://gamingbolt.com/medal-of-honor-reviewed" target="_blank">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">18111</post-id>	</item>
		<item>
		<title>Medal of Honor Devs Form New Studio</title>
		<link>https://gamingbolt.com/medal-of-honor-devs-form-new-studio</link>
					<comments>https://gamingbolt.com/medal-of-honor-devs-form-new-studio#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 23 Jul 2010 10:24:52 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[danger close games]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[eala]]></category>
		<category><![CDATA[medal of honor]]></category>
		<category><![CDATA[moh]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/07/23/medal-of-honor-devs-form-new-studio/</guid>

					<description><![CDATA[EA&#8217;s LA Studio, which is currently developing Medal of Honor, has re-branded itself, and shall now be known as Danger Close Games, a brand that will represent how the studio will be &#8220;pushing the boundaries and taking chances.&#8221; Danger Close Games will only be consisting of the team behind Medal of Honor. The rest of the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>EA&#8217;s LA Studio, which is currently developing Medal of Honor, has re-branded itself, and shall now be known as Danger Close Games, a brand that will represent how the studio will be &#8220;pushing the boundaries and taking chances.&#8221;</p>
<p>Danger Close Games will only be consisting of the team behind Medal of Honor. The rest of the guys at EALA, those behind strategy projects and music games, will remain as EALA.</p>
<p>The devs say the name signifies and symbolizes what will now be their main franchise, Medal of Honor. &#8220;When an individual is calling in for danger close fire, it&#8217;s the decision to take a chance, rather than sit back and call in from afar,&#8221; Goodrich said.</p>
<p>On Medal of Honor&#8217;s Afghanistan war backdrop, Goodrich said: &#8220;It may be controversial, but we felt it needed to be told, and we&#8217;re telling it with respect and authenticity, to shine a light on these guys.&#8221;</p>
<p>After several delays, the <a href="https://gamingbolt.com/?s=medal+of+honor&amp;x=0&amp;y=0" target="_blank">Medal of Honor XBox 360 beta went online recently</a>.</p>
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