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	<title>electronic arts &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>XBOX Cancelled Game Pass Family Plan Due to Objection From EA &#8211; Rumor</title>
		<link>https://gamingbolt.com/microsoft-cancelled-game-pass-family-plan-due-to-objection-from-ea-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 21 May 2026 15:46:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Game Pass Family Plan]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=644310</guid>

					<description><![CDATA[A report has noted that it wasn't actually Microsoft's fault, and that EA "hated" the idea of bringing family plan options to Game Pass.]]></description>
										<content:encoded><![CDATA[<p>While there have been plenty of reports of Microsoft looking into ways to further expand on its Game Pass offerings, it looks like the company might have completely cancelled its plans to offer a family plan for the subscription service. According to <a href="https://www.windowscentral.com/gaming/xbox/the-top-20-xbox-player-voice-trending-feedback-items-you-voted-for" target="_blank" rel="noopener">Windows Central&#8217;s Jez Corden</a>, the Game Pass family plan, which was being tested in a few regions <a href="https://gamingbolt.com/xbox-game-pass-family-plan-available-for-insiders-in-colombia-and-ireland">like Ireland and Colombia</a>, will not be seeing any expansion to more regions, or even a return to where it was initially tested.</p>
<p>Unfortunately, the decision may have ultimately been cancelled due to objections from XBOX&#8217;s partners. According to Corden, Electronic Arts was the main culprit here, and that it &#8220;hated&#8221; the idea of a family plan for Game Pass. The plan itself would have given up to four users the ability to share a Game Pass subscription.</p>
<p>Corden has noted that the decision to cancel the family plan &#8220;wasn&#8217;t actually Microsoft&#8217;s fault.&#8221; He went on to say that, since EA&#8217;s presence on Game Pass has been the &#8220;bare minimum&#8221; on PC, and since it doesn&#8217;t release many games these days anyway, he wouldn&#8217;t mind seeing the company removed from the subscription service if it means getting things like a family plan.</p>
<p>&#8220;I was told EA, who is a long-term contractee within the Xbox Game Pass ecosystem, fully hated the idea,&#8221; wrote Corden. &#8220;It sucks because EA does the absolute bare minimum with its Game Pass involvement, refusing to put Xbox PC native versions with Play Anywhere or Xbox achievements out.&#8221;</p>
<p>&#8220;If the above is indeed true, I would like to see EA get kicked out of the Xbox Game Pass ecosystem in exchange for a revival of the Xbox Game Pass Family Plan, personally. EA barely releases games anymore anyway. EA shouldn&#8217;t be allowed to hold back Xbox customers, given how anemic its contributions have been.&#8221;</p>
<p>Interestingly, a family plan for Game Pass is among the top-5 most requested features that <a href="https://feedbackportal.microsoft.com/feedback/forum/fcafaf3d-8949-f111-bec7-0022482aa91b" target="_blank" rel="noopener">XBOX players have been asking for</a> since the launch of the company&#8217;s new <a href="https://gamingbolt.com/xbox-bats-for-transparency-with-new-player-voice-feedback-system">Player Voice feedback system</a>. Other player requests include exclusive games, a renewed focus on backwards compatibility, fully free online multiplayer, and a separation of Achievements for base games and their DLCs.</p>
<p>A report from last month had indicated that the company is still <a href="https://gamingbolt.com/microsoft-gaming-ceo-plans-to-introduce-game-pass-tier-with-only-first-party-games-rumor">trying some new things with the service</a>, and is even toying with the idea of <a href="https://gamingbolt.com/game-pass-might-get-pick-your-own-plan-options-rumor">introducing a &#8220;pick your own plan&#8221; system</a> that would give subscribers more options for the games and services they would actually want.</p>
<p>“A sort of ‘pick your own plan’ formula for Xbox Game Pass is on the cards, essentially, where users can effectively decide what packages of content they want to see as part of their plan,” wrote Corden last month. “Microsoft has leaked ‘Duet’ and ‘Triton’ codenames for Xbox Game Pass via its back-end APIs recently, suggesting that packages of services are in the plan’s future. Don’t want Xbox Cloud Gaming? Remove it and lower the price. No need for <em>Fortnite</em> Crew? Ditch it and add day one Xbox games. Perhaps you can roll in <em>World of Warcraft</em> or <em>Minecraft</em> Realms subscriptions instead, or even other benefits like Netflix, per rumors, or the long-awaited Xbox Game Pass Family Plan.”</p>
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		<title>Battlefield 6 Kicks Off Season 3 With Warlords: Supremacy Update</title>
		<link>https://gamingbolt.com/battlefield-6-kicks-off-season-3-with-warlords-supremacy-update</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 13 May 2026 05:11:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Battlefield: RedSec]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=643633</guid>

					<description><![CDATA[Golmud and the three new weapons might be the biggest attractions, but there's a lot more to know about Season 3's first phase.]]></description>
										<content:encoded><![CDATA[<p>After much anticipation, Season 3 for <em>Battlefield 6</em> is now available, or at least the first phase is. Alongside the arrival of a fan-favorite map from <em>Battlefield 4</em>, it brings three new weapons &#8211; the M16A4, the L115, and the RPK-74M. Check out the intro cinematic below.</p>
<p>But that&#8217;s not all to expect in <a href="https://gamingbolt.com/battlefield-6-redsec-season-3-content-detailed-in-new-community-update"><em>Warlords: Supremacy</em></a>, which marks the beginning of the <a href="https://gamingbolt.com/battlefield-6-season-3-roadmap-revealed-including-obliteration-and-casual-battle-royale-modes">season&#8217;s roadmap</a>. The Railway to Golmud is a giant addition, and is an open battlefield in which you&#8217;re going to want to watch out for attacks from above as well as around you, as you battle for control of the titular railway against PAX Armata opponents.</p>
<p>There&#8217;s also Ranked Battle Royale in <em>RedSec</em> if you&#8217;re looking to indulge your competitive streak, and know that you&#8217;re helping to refine this one as a part of BF Live Labs. You&#8217;re going to be quite busy staying alive and taking the fight to the other teams with this one. Of course, there&#8217;s also the Season 3 battle pass with over 100 tiers of unlocks. Those who join Battlefield Pro can benefit from 25 Tier Skips, an XP Booster, Special Assignments, and much more.</p>
<p>Check all of it out <a href="https://store.steampowered.com/news/app/2807960/view/664987110632064977" target="_blank" rel="noopener">here</a>. <em>Battlefield 6</em> is available for Xbox Series X/S, PS5, and PC, and beyond the current season, there&#8217;s even more to look forward to this year, including <a href="https://gamingbolt.com/battlefield-6-adds-naval-warfare-wake-island-a-server-browser-and-map-reworks-in-2026">naval combat and the return of Wake Island</a>.</p>


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<iframe title="Battlefield 6 Season 3 Intro Cinematic" width="500" height="281" src="https://www.youtube.com/embed/5sI93i3om5g?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<title>Former Dead Space Producer Says The &#8220;Numbers Just Aren&#8217;t There&#8221; For a New Game in the Series</title>
		<link>https://gamingbolt.com/former-dead-space-producer-says-the-numbers-just-arent-there-for-a-new-game-in-the-series</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 12 May 2026 13:10:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[dead space 3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643581</guid>

					<description><![CDATA[The last entry in the Dead Space franchise, aside from the 2023 remake of the original, was 2013's Dead Space 3 on PS3, Xbox 360 and PC.]]></description>
										<content:encoded><![CDATA[<p>While Motive Studios had worked quite hard on its remake of <em>Dead Space</em>, it looks like a brand new entry in the sci-fi horror franchise is unlikely to happen. According to series writer and producer Chuck Beaver, in an <a href="https://frvr.com/blog/dead-space-4-likely-wont-happen/" target="_blank" rel="noopener">interview with FRVR</a>, this comes down to the fact that the franchise&#8217;s sales haven&#8217;t quite impressed EA. Beaver has said that the &#8220;numbers just aren&#8217;t there&#8221; for EA to greenlight a <em>Dead Space 4</em>.</p>
<p>He did note, however, that he didn&#8217;t feel like it was &#8220;unfair at all&#8221; for the series to essentially end after the release of <em>Dead Space 3</em>. He put this down to his career as a producer, which has given him insight into how things like sales numbers tend to work.</p>
<p>“It wasn’t like it didn’t get a run out of it,” he said. “I mean, it’s disappointing that we can’t make a beloved franchise to its logical end, but I guess I’m too much of a producer, [I’ve] been producing for too long. I understand the numbers, and I understand what’s happening, and why even Motive wasn’t really greenlit for anything after the remake.”</p>
<p>He went on to point out that, despite all of the success of horror games in general, there is still a ceiling on how many copies a certain game in the genre will sell. During the development of the <em>Dead Space</em> franchise, Beaver has noted that former EA vice president Frank Gibeau wanted 5 million units sold to justify more games.</p>
<p>“Horror games have a bit of a ceiling, you know, and I think the number back in [former EA VP] Frank Gibeau’s day was 5 million units to keep going on <em>Dead Space</em>,” Beaver said. “I think the number is like 15 million units now, given the cost of things.”</p>
<p>With the industry in its current state, Beaver believes that EA will want a game to sell around 7 million copies to consider it viable. The number doesn&#8217;t come from anywhere, however, since it is in direct comparison with Capcom&#8217;s recent <em>Resident Evil</em> outings. The company had recently confirmed that it had sold <a href="https://gamingbolt.com/resident-evil-requiem-has-sold-7-million-units">7 million copies of <em>Resident Evil Requiem</em></a>, for instance.</p>
<p>“Any of the Resident Evils are selling around seven million [units], that’s a pretty good number,” Beaver explained. “Like you can make that hunt for some amount of stuff. But, you know, companies now are looking for the next <em>Fortnite</em>. They need something that is a perennial moneymaker… something like a single-player package game with no live-service offering that’s like it’s just a dinosaur fossil of a business model.”</p>
<p>Aside from the <a href="https://gamingbolt.com/dead-space-review-back-from-the-dead">2023 remake of the original <em>Dead Space</em></a>, the last mainline entry in the franchise was <a href="https://gamingbolt.com/dead-space-3-review">2013&#8217;s <em>Dead Space 3</em></a> on PS3, Xbox 360, and PC. A report from December 2025 has indicated that the <em>Dead Space</em> series is essentially &#8220;on ice&#8221;. While there are apparently developers at EA that would hope for the IP to be sold and picked up by another company, EA itself <a href="https://gamingbolt.com/dead-space-franchise-is-on-ice-ea-has-zero-plans-for-a-revival-rumor">seems to have &#8220;zero plans&#8221; for it</a>, at least for now.</p>
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		<title>Battlefield 6 Season 3 Roadmap Revealed, Including Obliteration and Casual Battle Royale Modes</title>
		<link>https://gamingbolt.com/battlefield-6-season-3-roadmap-revealed-including-obliteration-and-casual-battle-royale-modes</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 08 May 2026 21:06:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Battlefield: RedSec]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643397</guid>

					<description><![CDATA[Those pesky PAX Warlords are at it again, and every one of NATO's operatives must bring their best to the fight and secure victory.]]></description>
										<content:encoded><![CDATA[<p>With Season 3 of <em>Battlefield 6</em> inching ever closer to its release, now is probably the best time for the team to <a href="https://store.steampowered.com/news/app/2807960/view/664987110632064162" target="_blank" rel="noopener">tell us more</a> about what to expect over the next few months.</p>
<p>Things kick off on May 12th when Warlords: Supremacy adds the new Railway to Gormud map alongside some brilliant and devastating weapons like the M164A assault rifle, RPK-74M light-machine gun, and L115 sniper rifle. There&#8217;s also Ranked Battle Royale to look forward to, and hints of special rewards for those of you who manage to dominate your leaderboards.</p>
<p>Next up is Brace for Blastpoint on July 9th, taking us to Cairo Bazaar, where an elite PAX unit lies waiting in ambush in cramped streets, alleyways, and around corners. Obliteration is being added to the game, bringing a desperate cooperative effort to plant explosives on enemy territory while living to tell the tale.</p>
<p>Finally, Tactical Obliteration caps off the season on June 30th, bringing Casual Battle Royal to REDSEC, alongside a new contract-based activity, Wet Work, that we&#8217;re pretty excited about.</p>
<p>That&#8217;s a lot of cool-looking stuff coming to EA&#8217;s <a href="https://gamingbolt.com/battlefield-6-is-the-series-best-performing-game-in-a-fiscal-year-setting-says-ea">best-seller of the fiscal year</a>, and it works well with that <a href="https://gamingbolt.com/battlefield-6-season-3-gameplay-trailer-shows-off-new-weapons-and-maps-ahead-of-may-12th-launch">gameplay trailer</a> from a few days ago to make us very glad it&#8217;s only three days away. As always, stay tuned for further updates when it drops.</p>
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		<title>Battlefield 6 Season 3 Gameplay Trailer Shows Off New Weapons and Maps Ahead of May 12th Launch</title>
		<link>https://gamingbolt.com/battlefield-6-season-3-gameplay-trailer-shows-off-new-weapons-and-maps-ahead-of-may-12th-launch</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 06 May 2026 07:12:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DICE]]></category>
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		<category><![CDATA[Motive Studios]]></category>
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		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=643088</guid>

					<description><![CDATA[The chaos is real, and the creativity you’re able to display in the new maps could make things interesting when Season 3 launches.]]></description>
										<content:encoded><![CDATA[<p>Right after pre-orders opened on its <a href="https://gamingbolt.com/battlefield-6s-season-3-battle-pass-is-now-available-for-pre-orders">Battle Pass</a>, a new gameplay trailer has now dropped on <em>Battlefield 6</em>&#8216;s Season 3, and it&#8217;s a doozy.</p>
<p>It shows off some pretty potent new weapons, including a fancy sniper rifle alongside an LMG that looks absolutely devastating, standing out as highlights. Of course, the two new maps are at the center of it all, and we&#8217;re blown away by how they stand poised to give us new ways to engage in outright chaos. We saw a tank assaulting enemy forces from up above a railway track, only for a clever sapper to bring it down with a well-placed explosive. His teammates could have positioned themselves better, though. That was the Railway to Golmud, where open spaces can still hide a lot of ways for you to meet an abrupt death.</p>
<p>In Cairo Bazaar, that potential for a sudden end becomes more pronounced courtesy of its cramped paths and potential threats lurking around every corner. It&#8217;s the perfect place to set up an ambush or two, but also one where you could be the prey even as you feel like a hunter.</p>
<p>RedSec players also have plenty to look forward to with the Ranked Battle Royale mode for Quads. Head <a href="https://gamingbolt.com/battlefield-6-redsec-season-3-content-detailed-in-new-community-update">here</a> for more details ahead of Season 3&#8217;s launch on May 12th.</p>
<p><iframe title="Battlefield 6 Season 3 Official Gameplay Trailer" width="500" height="281" src="https://www.youtube.com/embed/XCMr55EjFew?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">643088</post-id>	</item>
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		<title>Battlefield 6&#8217;s Season 3 Battle Pass is Now Available for Pre-Order</title>
		<link>https://gamingbolt.com/battlefield-6s-season-3-battle-pass-is-now-available-for-pre-orders</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 04 May 2026 10:53:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Motive Studios]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=642903</guid>

					<description><![CDATA[Two versions of the battle pass can be pre-ordered a standard one for $9.99, and a Battlefield Pro package that includes extra goodies.]]></description>
										<content:encoded><![CDATA[<p>With <em>Battlefield 6</em> and <em>REDSEC</em> getting close to the May 12th release date of their third season, players have discovered that EA has kicked off pre-orders for the new battle pass. As caught by a <a href="https://www.reddit.com/r/Battlefield/comments/1sz2706/you_can_prepurchase_season_3_rn/" target="_blank" rel="noopener">Reddit user</a>, two distinct versions of the <em>Battlefield 6</em> Season 3 battle pass are available for pre-order—a standard version, and the <em>Battlefield</em> Pro package, which includes a few extras like tier skips and exclusive cosmetics.</p>
<p>The standard battle pass is available for roughly $9.99, while pre-ordering <em>Battlefield</em> Pro will cost $24.99. The decision to make the battle pass available for pre-order so far ahead of the season launch has divided players, with many in the Reddit thread noting that this opens the door for unlocking new weapons and gear much earlier than for those who just wait for the season to kick off.</p>
<p>While some players seem to be fine with it, noting that many players were likely going to buy the new battle pass anyway, others have noted that this is <a href="https://www.reddit.com/r/Battlefield/comments/1sz2706/you_can_prepurchase_season_3_rn/oj3cozg/" target="_blank" rel="noopener">essentially &#8220;blind buying&#8221;</a>, since the contents of the battle pass haven&#8217;t yet been revealed. Reddit users have also brought up competing shooters like <em>Call of Duty</em> that, despite heavy monetization, don&#8217;t yet offer battle pass pre-orders. In contrast, <em>Apex Legends</em> allows players to pre-order new seasonal battle passes regularly.</p>
<p>Season 3 of <em>Battlefield 6 and REDSEC</em> will bring in a host of new content to both the regular multiplayer and the free-to-play battle royale. Fans of multiplayer can look forward to the Railway to Golmud map—a remake of <em>Battlefield 4</em>&#8216;s classic Golmud Railway, which Battlefield Studios has described as the biggest map in the game so far, measuring at around four times the size of Mirak Valley.</p>
<p>The developers revealed a few of their <a href="https://gamingbolt.com/battlefield-6-developers-explain-design-processes-for-the-upcoming-railway-to-golmud-map">design decisions for the remade map</a> in a recent community post, where they also confirmed that the moving train on the map has been equipped with another engine that would also allow it to go the other way.</p>
<p>“We have better technology than we did 13 years ago,” level designer Luka Grepl-Malmgren said. “Two of the original level artists of Golmud Railway are still here at DICE, so we all worked together to not only recreate their work, but also understand what was not possible in <em>Battlefield 4</em> and bring those ideas to life in <em>Battlefield 6</em>.”</p>
<p>In a more <a href="https://gamingbolt.com/battlefield-6-redsec-season-3-content-detailed-in-new-community-update">recent community update</a>, Battlefield Studios has also confirmed that it is continuing to evaluate weapon behavior and time-to-kill to improve the consistency and gameplay depth offered by each weapon. Recoil will also receive adjustments over time, making the performance differences between weapons easier to understand.</p>
<p><em>Battlefield 6 and REDSEC</em> are available on PC, PS5, and Xbox Series X/S. For more details about what kind of content Battlefield Studios has planned for the shooter throughout the year, <a href="https://gamingbolt.com/battlefield-6-adds-naval-warfare-wake-island-a-server-browser-and-map-reworks-in-2026">check out its roadmap</a>, which has revealed that <em>Battlefield 3</em>&#8216;s Grand Bazaar map is also being remade as Cairo Bazaar.</p>
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		<title>Battlefield 6, REDSEC Season 3 Content Detailed in New Community Update</title>
		<link>https://gamingbolt.com/battlefield-6-redsec-season-3-content-detailed-in-new-community-update</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 30 Apr 2026 20:38:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Battlefield: RedSec]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Motive Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642801</guid>

					<description><![CDATA[Headlining the update for the multiplayer shooter will be the Railway to Golmud map, while REDSEC players can look forward to ranked mode.]]></description>
										<content:encoded><![CDATA[<p>As Battlefield Studios gets ready for <em>Battlefield 6</em> Season 3, the developers have explained all of the new content that will be coming to the shooter and its free-to-play battle royale mode, <em>REDSEC</em>, through a <a href="https://store.steampowered.com/news/app/2807960/view/535507353628312947" target="_blank" rel="noopener">community update</a>. Season 3 content will be arriving to <em>Battlefield 6</em> and <em>REDSEC</em> on May 12th.</p>
<p>Headlining the update will be a remake of classic <em>Battlefield 4</em> map Golmud Railway. Dubbed Railway to Golmud, the map will feature <a href="https://gamingbolt.com/battlefield-6-developers-explain-design-processes-for-the-upcoming-railway-to-golmud-map">extensive refinements over its original iteration</a>, including an additional engine for the train. Railway to Golmud will be the biggest <em>Battlefield 6</em> map so far, coming in at four times the size of Mirak Valley.</p>
<p>When it comes to gameplay improvements, Battlefield Studios is continuing to evaluate weapon behavior and time-to-kill, with a focus on improving consistency and depth. Recoil behavior will be seeing adjustments as part of this for players of all control scheme, in turn making weapon performance easier to understand.</p>
<p>Testing for improvements to netcode and hit registration are also continuing through Battlefield Labs. Soldier visibility is also a major concern for the development teams, and updates will be coming out to bring in improvements on that front over the course of Season 3.</p>
<p>The role of mortar has also been a major source of discussion, and Battlefield Studios wants to reinforce the fact that it is meant to be used as a teamplay-focused tool. This means that squad members should constantly communicate with each other when using mortars to ensure that appropriate targets are set. Season 3 onwards, mortars will no longer regenerate ammo when deployed, and longer ranges will lead to reduced accuracy.</p>
<p>More updates are in the works for later during Season 3, which will, among other things, improve how land vehicles function based on community feedback, and how the ping system works, with an emphasis on consistency and responsiveness. Matchmaking is also seeing continuous adjustments in the backend.</p>
<p>When it comes to the playlist UI, players will start noticing a few changes in how content is organized. The Featured row, for instance, is being completely replaced with a new Quickplay row. The Multiplayer row is seeing a similar reorganization to reduce the need for horizontal scrolling. Things like Custom Search and single-mode playlists will be separated from mixed-mode experiences.</p>
<p><em>REDSEC</em> players also have plenty to look forward to thanks to the introduction of the Ranked Battle Royale mode for Quads players.</p>
<p><em>Battlefield 6</em> and <em>REDSEC</em> are available on PC, PS5, and Xbox Series X/S.</p>
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		<title>Battlefield Film From Michael B. Jordan and Mission Impossible Director is in Early Stages &#8211; Rumor</title>
		<link>https://gamingbolt.com/battlefield-film-from-michael-b-jordan-and-mission-impossible-director-is-in-early-stages-rumor</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 25 Apr 2026 01:36:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[electronic arts]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642390</guid>

					<description><![CDATA[The film was reportedly pitched to Apple and Sony and sees Christopher McQuarrie potentially writing, producing and directing.]]></description>
										<content:encoded><![CDATA[<p>The <em>Battlefield</em> franchise might be gearing up to conquer an entirely new frontier after nearly two and a half decades of being a prominent presence in the shooter genre. <a href="https://www.hollywoodreporter.com/movies/movie-news/battlefield-movie-michael-b-jordan-chris-mcquarrie-1236574195/" target="_blank" rel="noopener"><em>The Hollywood Reporter</em></a> has brought this one to light, and it&#8217;s apparently coming with some heavy hitters in front of the camera and behind it.</p>
<p>Christopher McQuarrie, who has been instrumental in setting up all those iconic <em>Mission Impossible</em> moments you&#8217;ve been privy to over the years, and Michael B. Jordan, who needs no introduction, are reportedly meeting with some of Hollywood&#8217;s biggest studios (including Apple and Sony) to make it happen. The former is set to write, produce, and direct the film, while Jordan may also produce and star in it. Electronic Arts is also apparently attached as a producer.</p>
<p>There&#8217;s no information on the potential plot or whether the upcoming film could tie in with one of the franchise&#8217;s long list of titles at this time. However, it&#8217;s reportedly targeting a theatrical release, which is the best way to watch a film adapting the chaos and adrenaline that a <em>Battlefield</em> adaptation is sure to bring.</p>
<p>The project is likely a result of <em>Battlefield 6&#8217;s</em> <a href="https://gamingbolt.com/battlefield-6-is-the-best-selling-game-of-2025-and-the-series-to-date-in-the-us">phenomenal sales</a> last year, and is one that we&#8217;re getting front row seats to if things go according to plan.</p>
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		<title>Mass Effect 5 Studio Silent Lately Because It Hasn&#8217;t Had &#8220;A Lot of Time&#8221; For Teases</title>
		<link>https://gamingbolt.com/mass-effect-5-studio-has-been-silent-because-there-has-been-not-a-lot-of-time-for-teases</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 24 Apr 2026 10:54:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[mass effect 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642327</guid>

					<description><![CDATA[In a social media post, Mass Effect franchise lead Michael Gamble has noted that BioWare has simply been "busy working" on the new game.]]></description>
										<content:encoded><![CDATA[<p>While BioWare had <a href="https://gamingbolt.com/next-mass-effect-teased-with-new-artwork">confirmed</a> that development on a new <em>Mass Effect</em> game had begun <a href="https://gamingbolt.com/next-mass-effect-teased-in-new-trailer">quite some time ago</a>, the studio has maintained silence aside from a few vague hints here and there. Taking to social media, franchise head Michael Gamble decided to clear the air on the studio&#8217;s silence on the subject, noting that it had decided to focus on making the game and that it didn&#8217;t have much time to tease anything.</p>
<p>Responding to another social media user asking why the studio had been so quiet, Gamble responded by saying that the studio was &#8220;Just busy working.&#8221; He went on to note that there was &#8220;Not a lot of time for tease.&#8221;</p>
<p>The last time we got any official teases about the game was during last year&#8217;s <a href="https://gamingbolt.com/mass-effect-fans-discover-hidden-art-work-of-krogan-civil-war-in-n7-day-celebration-post">N7 Day celebrations</a>, where BioWare posted some hidden artwork depicting a Krogan civil war. While not too many details could be gleaned from the discovery, Gamble <a href="https://gamingbolt.com/mass-effect-5-executive-producer-teases-that-all-n7-day-reveals-will-connect">said at the time</a> that, “Everything you’ve seen – from all N7 days – will connect.”</p>
<p>Back in January, we saw another indication that BioWare was continuing to work on <em>Mass Effect 5</em> in silence <a href="https://gamingbolt.com/mass-effect-5-studio-hiring-for-production-director-to-act-as-a-high-impact-leader">thanks to a job listing</a> looking for a &#8220;very important senior leadership role.&#8221; On Twitter, Gamble said that the person hired for the role would &#8220;report to me, and it&#8217;s gonna be awesome.&#8221; The official title for the role was production director, and among the required qualifications was a &#8220;passion for the <em>Mass Effect</em> universe.&#8221; The role also required experience with &#8220;large-scale&#8221; AAA games and &#8220;deep expertise in ARPG and RPG development.&#8221;</p>
<p>“You will partner closely with creative leadership, studio teams, and internal and external partners to champion the game’s vision and ensure its execution at the highest quality bar.” Said position also involves bringing a “strong player-first mindset, deep knowledge of the competitive gaming landscape, and a commitment to building inspired teams through mentorship, collaboration, and best-in-class production practices.”</p>
<p>Not too many details about what kind of story will be told in the next <em>Mass Effect</em> game have been revealed. In fact, even Jennifer Hale, who was the voice actor for the female version of Commander Shepard in the original <em>Mass Effect</em> trilogy, <a href="https://gamingbolt.com/mass-effect-5-female-shepards-voice-actor-doesnt-know-if-the-character-will-return">doesn&#8217;t know whether the character will be returning</a>.</p>
<p>“I have no idea. I have no idea,” said Hale. “This is what I say to fans: look, if you want Shepard in the next game, please, email [BioWare] and tell them, because maybe they’ll respond to that. I literally don’t know. I would love it.”</p>
<p>In the meantime, former executive producer on <em>Anthem</em>, Mike Darrah, had said that it would likely <a href="https://gamingbolt.com/mass-effect-5-may-release-a-long-time-after-dragon-age-the-veilguard-says-former-anthem-producer">take a &#8220;long time&#8221;</a> for the sci-fi RPG to come out, thanks to BioWare having moved to becoming a &#8220;one-project studio&#8221;.</p>
<p>“<em>Mass Effect 5</em> team did what we should have done when we moved the <em>Dragon Age</em> people on to <em>Anthem</em>, which is…everyone wins,” he said. Darrah went on to note that, while the new setup has its &#8220;own problems&#8221;, it is a &#8220;different set of problems&#8221; than what the studio had been facing in the past, since &#8220;several projects fighting for attention and resources, and like bumping into each other and elbowing each other and causing unintended effects on each other. That’s not the studio that it is now. As near as I can tell, 100 percent of what they’re working on right now is <em>Mass Effect</em>. That’s probably for the best.”</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">just busy workin. not a lot of time for tease.</p>&mdash; Michael Gamble (@GambleMike) <a href="https://twitter.com/GambleMike/status/2047064475707306453?ref_src=twsrc%5Etfw">April 22, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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		<title>Battlefield 6 Adds Naval Warfare, Wake Island, a Server Browser, and Map Reworks in 2026</title>
		<link>https://gamingbolt.com/battlefield-6-adds-naval-warfare-wake-island-a-server-browser-and-map-reworks-in-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 Apr 2026 16:57:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[motive studio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ripple Effect]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=641753</guid>

					<description><![CDATA[Ranked Play, Solos for RedSec, more returning maps, Spectator Mode, Platoons, proximity chat, and more are also coming this year.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">While its appeal has dulled since launch for many reasons, <em>Battlefield 6</em> has a fully packed schedule for this year. In a new video, the development team outlined the roadmap, starting with Season 3 in May, which finally brings <a href="https://gamingbolt.com/battlefield-6-season-2-is-bringing-back-fan-favourite-battlefield-4-map-golmud-railway" data-type="post" data-id="635308">Railway to Golmud</a>, a remake of the classic <em>Battlefield 4</em> map.</p>



<p class="wp-block-paragraph">Touted as the biggest map yet (four times larger than Mirak Valley), it includes larger aerial spaces, new cover instances, and even more long-range opportunities. But that&#8217;s not all, as the Grand Bazaar from <em>Battlefield 3</em> returns as Cairo Bazaar. It drops later in the same season and offers tight alleyways and CQC combat.</p>



<p class="wp-block-paragraph">RedSec also sees the debut of Solos and Ranked Play, the latter available only for Quads. However, it will eventually roll out to multiplayer. Season 4 goes live in July and brings another heavily requested feature: Naval Warfare. Players will battle it out on a new map, Tsuru Reefs, which focuses entirely on naval combat and is even bigger than Golmud.</p>



<p class="wp-block-paragraph">This also signals the return of Wake Island, a long-running favorite among fans. This time, you can look forward to dynamic waves, aircraft carriers with operational flight decks, and even naval base challenges with exclusive rewards. Both maps will begin testing in <em>Battlefield</em> Labs.</p>



<p class="wp-block-paragraph">Another map debuts this Fall in Season 5, though Battlefield Studios isn&#8217;t saying anything about it yet. In the meantime, it has other features to deliver, including a proper Server Browser with persistent servers and custom pregame lobbies, Spectator Mode, the return of Platoons, leaderboards, and proximity chat. And if all this wasn&#8217;t enough, the reviled Blackwell Fields (alongside New Sobek City) are receiving rework based on fan feedback.</p>



<p class="wp-block-paragraph"><em>Battlefield 6</em> is available for Xbox Series X/S, PC, and PS5. Stay tuned for more updates on everything and check out the latest stage of Season 2, Hunter/Prey, <a href="https://gamingbolt.com/battlefield-6-gets-new-vehicle-melee-weapon-and-limited-time-mode-with-hunter-prey-update">here</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="The Year Ahead for Battlefield 6 | 2026 Roadmap" width="500" height="281" src="https://www.youtube.com/embed/f30YjQg4rn0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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