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	<title>Evening Star &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>New Ape Escape Game is Being Developed by Sonic Mania Studio &#8211; Rumor</title>
		<link>https://gamingbolt.com/new-ape-escape-game-is-being-developed-by-sonic-mania-studio-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 07 Oct 2026 12:10:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Ape Escape]]></category>
		<category><![CDATA[Evening Star]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=654307</guid>

					<description><![CDATA[While the title is still far from release, multiple reports have indicated that it has been under development at Evening Star for a year.]]></description>
										<content:encoded><![CDATA[<p><em>Ape Escape</em> – a franchise known to and beloved by many fans of the original PlayStation – seemingly has a revival in the works. According to Jeff Gerstmann and <a href="https://www.videogameschronicle.com/news/sources-ape-escape-revival-in-the-works-from-sonic-mania-team/" target="_blank" rel="noopener">VideoGamesChronicle</a>, the new project is being developed by the studio behind <em>Sonic Mania</em> – Evening Star.</p>
<p>In a recent episode of his podcast, Gerstmann spoke about having heard of a new <em>Ape Escape</em> game. While noting that it isn’t yet close to release, he has reported that the title has been under development for almost a year.</p>
<p>“So yeah, some other folks have kind of said that they also heard that <em>Ape Escape</em> is being made. I don’t think this game is close to being out or anything like that, but I guess it’s been almost a year since we started talking about <em>Ape Escape</em>.</p>
<p>“Who is making it? That’s a good question. My understanding is that it’s an external studio. You know, because people were immediately like, ‘Oh, Team Asobi is making it.’ My understanding is that an external team has been working on that. What do they make… <em>Penny’s Big Breakaway</em>. Evening Star. I heard that they were working on it.”</p>
<p>Further in his podcast, Gerstmann revealed that he had been hearing about the <em>Ape Escape</em> game being developed by Evening Star since at least February earlier this year.</p>
<p>“You know, not necessarily the most corroborated, multiple-source thing, but that is what I heard about an <em>Ape Escape</em> game. And I heard that, well, gosh… I mean, I was asking people questions at DICE this year about this <em>Ape Escape</em> game. So that was February. So, there you go.”</p>
<p>VGC has reported that this seems to be part of a larger push at Sony to bring some of its older franchises to a new audience. The company recently did something similar with its <em>Everybody’s Golf</em> series, which got a new entry last year by Bandai Namco, dubbed <em>Everybody’s Golf: Hot Shots</em>.</p>
<p>Sony’s plans might revolve around experimenting with bringing back some of its smaller-scale franchises by licensing them out to external studios. The company has previously also attempted to bring back the <em>MediEvil</em> franchise <a href="https://gamingbolt.com/medieval-review-he-is-risen">with a remake in 2019</a>.</p>
<p>It is worth noting that <em>Ape Escape</em> has a larger fan following, since it was also one of the first titles that would make full use of the twin analog sticks on the at-the-time new DualShock controller. The original was released in 1999 and was the first PlayStation game to explicitly need a DualShock controller.</p>
<p>In gameplay terms, players were tasked with catching monkeys across a variety of stages with a net along with other tools. The net itself was the star of the gameplay, since players needed to flick the right analog stick with precise timing to successfully capture the monkeys.</p>
<p>The moment-to-moment gameplay of the original <em>Ape Escape</em> offered a blend of 3D platforming and puzzle-solving challenges, with players often needing to figure out unique ways to sneak up on particularly intelligent monkeys before being able to grab them with a net.</p>
<p>The last mainline entry in the franchise was 2005’s <em>Ape Escape 3</em> on PS2. The level “Apes on the Loose” in 2024’s <em>Astro Bot</em> is also based on the franchise.</p>
<p><iframe title="The Jeff Gerstmann Show 226: Sonic Mpreg Discord Servers" width="500" height="281" src="https://www.youtube.com/embed/TmIh030Ybrw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Penny&#8217;s Big Breakaway is Out Today for PS5, Xbox Series X/S, Switch, and PC</title>
		<link>https://gamingbolt.com/pennys-big-breakaway-is-out-today-for-ps5-xbox-series-x-s-switch-and-pc</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 21 Feb 2024 14:25:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Evening Star]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[penny's big breakaway]]></category>
		<category><![CDATA[Private Division]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=579562</guid>

					<description><![CDATA[Evening Star and Private Division's 3D platformer was shadow-dropped at Nintendo's recent Partner Direct presentation. ]]></description>
										<content:encoded><![CDATA[<p>When it was first announced last June, <em>Penny&#8217;s Big Breakaway </em>instantly caught attention. Coming from the team that developed <em>Sonic Mania </em>and promising kinetic 3D platforming, the game has been on quite a few radars since its reveal, and at the recent Nintendo Direct Partner Showcase, not only did it show up with another look, it even got a surprise release.</p>
<p>That&#8217;s right, developer Evening Star and publisher Private Division have shadow-dropped <em>Penny&#8217;s Big Breakaway</em>. Along with the announcement, a new gameplay trailer was also showcased at the aforementioned Direct, offering more glimpses of the game&#8217;s power ups and the temporary transformations you&#8217;ll make use of, the unique and colourful worlds you&#8217;ll be exploring, its Story Mode and Time Attack Mode, and more. You can check out the trailer below.</p>
<p><em>Penny&#8217;s Big Breakaway </em>is available now on PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC. The game is being sold at a price of $29.99.</p>
<p><iframe title="Penny&#039;s Big Breakaway - Official Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/-0NBFkCQamU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Private Division Announces Publishing Partnerships with Four Indie Studios</title>
		<link>https://gamingbolt.com/private-division-announces-publishing-partnerships-with-four-indie-studios</link>
					<comments>https://gamingbolt.com/private-division-announces-publishing-partnerships-with-four-indie-studios#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 16 Mar 2022 15:15:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Die Gute Fabrik]]></category>
		<category><![CDATA[Evening Star]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[piccolo studio]]></category>
		<category><![CDATA[Private Division]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Xbox One]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Yellow Brick Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=511762</guid>

					<description><![CDATA[The next games by indie studios Die Gute Fabrik, Evening Star, Piccolo Studio, and Yellow Brick Games will be published by Private Division. ]]></description>
										<content:encoded><![CDATA[<p>Private Division has built up a solid track record of working with indie studios and publishing indie titles, having most recently launched Roll7&#8217;s <em><a href="https://gamingbolt.com/olliolli-world-review-one-with-the-board">OlliOlli World</a> </em>(shortly after having <a href="https://gamingbolt.com/private-division-acquires-olliolli-developer-roll7">acquired the studio</a>), and has now <a href="https://www.privatedivision.com/2022/03/16/private-division-announces-four-new-publishing-partnerships/" target="_blank" rel="noopener">announced</a> publishing partnerships with four more indie studios- Die Gute Fabrik, Evening Star, Piccolo Studio, and Yellow Brick Games.</p>
<p>Die Gute Fabrik, based in Cologne, is working on a new story-driven game and wants to &#8220;push the boundaries of what games can be&#8221;. Meanwhile, Evening Star in Los Angeles, which last worked with Sega on <em>Sonic Mania Plus</em>, is working on its own unannounced 3D action platformer utilizing their proprietary Star Engine.</p>
<p>Then there&#8217;s Piccolo Studio, known for <a href="https://gamingbolt.com/arise-a-simple-story-review-simply-beautiful"><em>Arise: A Simple Story</em></a>, and is currently developing &#8220;a unique new IP&#8221;. Finally, <a href="https://gamingbolt.com/dragon-age-creator-sets-up-new-studio-yellow-brick-games-with-former-ubisoft-veterans">Quebec City-based Yellow Brick Games</a>, comprised of industry vets who&#8217;ve worked on <em>Dragon Age, Assassin&#8217;s Creed, Rainbow Six, </em>and more, is working on an &#8220;ambitious&#8221; new action RPG, and wants to create &#8220;rich, interactive worlds&#8221; with &#8220;emergent systems&#8221;.</p>
<p>As you may have gathered given how little we know about all of these projects, they&#8217;re all confirmed to be in early development right now. At the earliest, they will begin launching in Private Division parent company Take-Two Interactive&#8217;s fiscal year 2024.</p>
<p>Private Division also has a publishing agreement in place <a href="https://gamingbolt.com/ori-developer-moon-studios-signs-publishing-agreement-with-private-division">for the next game developed by Moon Studios</a>, the developers of <em>Ori and the Blind Forest </em>and <em>Ori and the Will of the Wisps</em>, while <a href="https://gamingbolt.com/kerbal-space-program-2-development-moves-in-house-to-newly-opened-private-division-studio">internal studio Intercept Games</a> is currently working on <a href="https://gamingbolt.com/kerbal-space-program-2-video-shows-features-to-help-new-players"><em>Kerbal Space Program 2</em></a>.</p>
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