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	<title>factor 5 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Nintendo Switch Performance Is Between Wii U and Xbox One, Even Easier To Develop For Than PS4- Factor 5 Dev</title>
		<link>https://gamingbolt.com/nintendo-switch-performance-is-between-wii-u-and-xbox-one-even-easier-to-develop-for-than-ps4-factor-5-dev</link>
					<comments>https://gamingbolt.com/nintendo-switch-performance-is-between-wii-u-and-xbox-one-even-easier-to-develop-for-than-ps4-factor-5-dev#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 15 Mar 2017 16:49:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[factor 5]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292231</guid>

					<description><![CDATA[It sounds like Nintendo may be on to something here.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-280658" src="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg" alt="" width="620" height="350" srcset="https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-300x170.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-768x434.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/10/NintendoSwitch_hardware.0.0-1024x579.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Nintendo&#8217;s stated aim with the Switch was to create a platform that was easy to develop for, so that more developers would be compelled to put their titles on it. Nintendo also wanted to put a cap on rising development costs. And after all, this was the reason that they sought Nvidia&#8217;s help with their development tools for the Switch- to ensure they&#8217;d be able to meet both their goals.</p>
<p>Well, it sounds like those goals were met. Speaking with German website <a href="http://www.spieleveteranen.de/">Spieleveteranen</a>, industry veteran Julian Eggebrecht, who co-founded of Factor 5 (whom you may remember as the folks who did <em>Star Wars Rogue Squadron</em> and <em>Lair</em>), discussed Nintendo&#8217;s newest machine, noting that the Switch is more powerful than a Wii U, but less powerful than the Xbox One. He also said that it is even easier to develop for than the PS4 (which until now has been a gold standard for ease of development), with all modern GPU standards and features, meaning porting to it shouldn&#8217;t be difficult at all.</p>
<p>If this is true, it should explain why <a href="https://gamingbolt.com/third-party-developers-seem-excited-about-nintendo-switch">third parties are so big on the Switch</a>, in spite of <a href="https://gamingbolt.com/nintendo-switch-spec-analysis-cpu-gpu-power-and-the-cost-factor">its purported weakness</a>. Whether this pans out well for Nintendo, is something that we will have to see for ourselves over the coming months.</p>
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		<title>White Knight Chronicles Coming to the PSP</title>
		<link>https://gamingbolt.com/white-knight-chronicles-coming-to-the-psp</link>
					<comments>https://gamingbolt.com/white-knight-chronicles-coming-to-the-psp#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 30 Jun 2010 11:18:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[factor 5]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[White Knight Chronicles]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/06/30/white-knight-chronicles-coming-to-the-psp/</guid>

					<description><![CDATA[Hey, were you sick of the PSP getting nothing but downsized PS2 ports and spin offs? Don&#8217;t worry! You can now get downsized PS3 ports and spin offs on the handheld, which clearly spells progress! After LittleBigPlanet and ModNation Racers, it is now the tepidly received Factor 5 developed PS3 exclusive RPG White Knight Chronicles [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Hey, were you sick of the PSP getting nothing but downsized PS2 ports and spin offs? Don&#8217;t worry! You can now get downsized <em>PS3</em> ports and spin offs on the handheld, which clearly spells progress!</p>
<p>After LittleBigPlanet and ModNation Racers, it is now the tepidly received Factor 5 developed PS3 exclusive RPG White Knight Chronicles that is due on the little handheld that could, but never did. However, this time, Sony will be handling development duties.</p>
<p>The new project has been imaginatively titled White Knight Chronicles: New Project, and from what we know so far, it is set to feature an all new story and new characters.</p>
<p>The original White Knight Chronicles was released in Japan in 2008, and released in the rest of the world earlier this year. The sequel is due in Japan next month. No word on the release date for the PSP game so far, though.</p>
<p><a href="http://kotaku.com/5576133/white-knight-chronicles-ready-to-slay-psps" target="_blank">Thanks Kotaku!</a></p>
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