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	<title>fade to silence &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Worst Games of 2019 You Need To Avoid</title>
		<link>https://gamingbolt.com/15-worst-games-of-2019-you-need-to-avoid</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 08 Jul 2019 07:27:23 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Anthem]]></category>
		<category><![CDATA[fade to silence]]></category>
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		<category><![CDATA[fimbul]]></category>
		<category><![CDATA[jump force]]></category>
		<category><![CDATA[Layers of Fear 2]]></category>
		<category><![CDATA[Left Alive]]></category>
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		<category><![CDATA[our world is ended.]]></category>
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		<category><![CDATA[Sniper Elite V2 Remastered]]></category>
		<category><![CDATA[The Grand Tour Game]]></category>
		<category><![CDATA[warparty]]></category>
		<category><![CDATA[xenon racer]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=406243</guid>

					<description><![CDATA[In half a year of some memorable highlights, there have also been some notable dips.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">L</span>ike any other year, 2019 has seen its fair share of both, good and bad releases. The good, thankfully enough, have been very, very good, but then again, there have been some real stinkers as well. In this feature, having crossed the halfway mark for the year, we&#8217;ll be taking a look at what we feel are the fifteen worst games of 2019 so far. Some of these are clearly much, much worse than the others mentioned on this list, but in our estimation, no other games from the first six months of 2019 deserve these dubious honours as much as these fifteen do.</p>
<p>Without further ado, let&#8217;s get started.</p>
<p><strong>SNIPER ELITE V2 REMASTERED</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/sniper-elite-v2-remastered.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-397346" src="https://gamingbolt.com/wp-content/uploads/2019/05/sniper-elite-v2-remastered.jpg" alt="sniper elite v2 remastered" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/sniper-elite-v2-remastered.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/sniper-elite-v2-remastered-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/sniper-elite-v2-remastered-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/sniper-elite-v2-remastered-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Sniper Elite V2 </em>was a solid entry in the stealth franchise back when it first launched, but with its subsequent instalments, it made plenty of improvements to better the quality of the experience. The remaster, released quite recently, had the opportunity to elevate the original title by introducing some of these changes, but sadly, it ends up showing how poorly <em>Sniper Elite 2 </em>has aged. It looks decent enough, sure, but if you&#8217;re looking for the definitive <em>Sniper Elite </em>experience, there are much better options out there.</p>
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		<title>Fade to Silence Review – With a Whimper</title>
		<link>https://gamingbolt.com/fade-to-silence-review-with-a-whimper</link>
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		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Wed, 15 May 2019 12:17:59 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[fade to silence]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[THQ Nordic]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=399245</guid>

					<description><![CDATA[Sent out to die.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n the entirety of my time in <em>Fade to Silence</em>, I heard two types of sound. The first was during the game’s first cutscene, when the game’s sound finally decided to click on and provide voice over, and the second was the constant popping during the rest of the game as <em>Fade to Silence</em> tried repeatedly to load the game’s sound effects, voice acting, etc. The rest of the time was spent in utter silence, as I trudged soundlessly through the game’s world, fighting its mute enemies, watching the voiceless characters open and close their speechless mouths. The irony of a game called <em>Fade to Silence</em> having significant sound errors is not lost on me, but the lack of sound wasn’t for lack of trying. I exchanged emails with the customer support team, re-installed old plug-ins, cleaned my registry, uninstalled and re-installed the game, and removed the drivers for things like my headset, mouse, and keyboard, hoping that one of these arcane and arbitrary fixes would give me a game that would make noise. Aside from that single cutscene (none of the other cutscenes I experienced had working sound), none of it worked, and after about six hours of troubleshooting, during which the game also frequently crashed, I gave up.</p>
<p>I wasn’t the only one experiencing technical difficulties, either. A quick search of the forums revealed several other issues. Since release, Black Forest Games has released one patch and at least 5 hotfixes, and openly considered re-tooling the game’s combat on the forums to placate a dissatisfied playerbase. <em>Fade to Silence</em> is the latest game to adopt a “release now, finish later” mindset that seems to have infected the industry (see also: <em>Anthem</em>, <em>Fallout 76</em>), and the game’s forums reflect that. Patch, hotfix, hotfix, hotfix, hotfix, hotfix, “Hey guys, we’re thinking of retooling the combat and would like your input because the team can’t decide what to do.” It’s microcosm of the entire product, really: a buggy, derivative, mediocre-at-best (and it’s rarely ever at its best) title that has no idea what it wants to be and was released far before it was ready.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg"><img decoding="async" class="aligncenter wp-image-315178" src="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-1024x576.jpg" alt="Fade to Silence" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg 1200w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Combat is suspiciously like the combat that buoyed a very famous series of Japanese action RPGs that shall not be named. You have light and heavy attacks, as well as a dodge roll, and performing any of these actions drains the stamina meter located just below your health bar in the top left corner of the screen."</p>
<p>That’s what <em>Fade to Silence</em> is. But here is also what it is: a survival game. Your character is bought back to life by some sort of dark spirit, wakes in a ruined, man-made cave. After acquiring a torch, you’re run through a very short tutorial that explains the combat, which is suspiciously like the combat that buoyed a very famous series of Japanese action RPGs that shall not be named. You have light and heavy attacks, as well as a dodge roll, and performing any of these actions drains the stamina meter located just below your health bar in the top left corner of the screen.</p>
<p>You can also block and parry enemy attacks, though the game doesn’t tell you how to do that, burying it, and every other tutorial aside from the barebones basics, inside a menu that it doesn’t tell you how to access. There’s also a lock on system and locking on to the enemy displays its health bar at the bottom of the screen, in case the wholesale lifting of the combat from the Japanese action RPG series that shall not be named wasn’t already blindingly obvious to you. The problem is that the combat never lives up to its obvious inspiration, lacking the nuance of the series it so desperately wants to be compared to. That series knew what it was doing, offering many places for depth, mastery, and understanding; <em>Fade to Silence</em> does not. It is merely a rote imitation going through the motions. The fact that Black Forest Games is already openly considering changing this combat system is all you need to know about how well it works.</p>
<p>After you beat down some weird dark fantasy creatures whose presence, much like the spirit who possesses you, the game makes no effort to explain, you’re introduced to your daughter (who you are given absolutely no reason to care about), a safe zone you’re tasked with rebuilding, and given an quest to go build a fire by scavenging firewood. Once you do, the game essentially abandons you to do whatever you want, offering no direction other than to recruit other characters to your cause, “explore, and survive.” There is little narrative to drive you (and what it there is poor), no direction, and no tutorial on how to do anything that isn’t buried in a menu. It just dumps you into a world and hopes you will discover how to survive.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence.jpg"><img decoding="async" class="aligncenter wp-image-395420" src="https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-1024x576.jpg" alt="Fade to Silence" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence.jpg 1920w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"As you freeze, so does your health bar, reducing your maximum health over time, which makes it harder to survive. The colder you are, the more firewood you’ll need to acquire and the longer you’ll need to rest, which does things like increase how hungry your character is."</p>
<p>Survival means managing meters, which correlate to the state of your body. You can hunt deer with a bow and arrow to acquire food, for instance, and craft health potions from plants and other items scattered about to maintain your health. By far the most interesting mechanic to manage is temperature. It’s brutally cold in <em>Fade to Silence</em>, so firewood is a must. It can be scavenged or, should you acquire enough materials, acquired by chopping down a tree with a crafted axe. The interesting thing is how being cold affects your health. As you freeze, so does your health bar, reducing your maximum health over time, which makes it harder to survive. The colder you are, the more firewood you’ll need to acquire and the longer you’ll need to rest, which does things like increase how hungry your character is. It’s an interesting system that forces you out into the world when supplies are at their lowest, adding an element of tension to the game.</p>
<p>Unfortunately, the game squanders that tension almost immediately by adhering to rote open world design. Items are designated by spots on the map and going to each one to clear them out and acquire the supplies you need becomes very tiresome very quickly. Go here, get firewood. Go here, get deer. Go here… you get the idea. The game tries to add some spice by offering enemy strongholds to clear, which you do by interacting with a specific object and mashing left click, usually taking damage to your health and warmth, but there’s really no reason to do any of this other than to survive. Stories are not a cornerstone of survival games, but <em>Fade to Silence</em> hints at a larger plot by providing other characters, like your daughter, and the intrigue of being possessed by a dark spirit in an environment full of them. How did this happen? What are the consequences of your possession? What are the rules of the world? The game seems very reluctant to tell you, and when it does, the narrative is fairly poor, leaving you little incentive to do anything.</p>
<p>While there are enemies to fight and strongholds to destroy, the real enemy is the environment itself, and the weather that occurs in it. Weather is easily the most dynamic part of <em>Fade to Silence</em>, and also the game’s most unpredictable – and best element – it’s hard enough to survive in this world during a “normal” day – wood is initially scarce, and you need a lot of it to keep a fire going for any length of time. But during a blizzard? You can forget about it. If you go out into one unprepared, your odds drop by the second, which can turn a standard trip into the wilderness into a harrowing story, and a desperate attempt to stock up on dwindling resources into a fight to find shelter. It’s easy the best part of the game, and something it sells well as your character shields his face from the freezing gusts and your health bar – and the screen itself – begins to freeze.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/F2S_Ingame_007.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-399252" src="https://gamingbolt.com/wp-content/uploads/2019/05/F2S_Ingame_007.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/F2S_Ingame_007.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/05/F2S_Ingame_007-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Clunky controls, an inconsistent traversal system, and frequent technical issues bring down an experience that already feels unfinished and often poorly designed."</p>
<p>As you venture deeper into the environment, you’ll come across other survivors, who you can recruit to your base as followers and send out to hunt for supplies. They’ll also help your rebuild your base. Keeping them around costs food and firewood, but its more than worth it as it allows you to offload the game’s more mundane tasks so you can explore the world and craft better stuff. Even that, however, comes at a cost. Most survival games measure your progress on what you can craft, and as mentioned before, <em>Fade to Silence</em> does have a crafting system. The issue is that there just isn’t much to it. You have your standard issue healing potions, some food, torches, axes, mining picks, swords, and a few clothes and… that’s it.</p>
<p>For a game about survival, the list of things you can make to help you survive feels remarkably lacking and unfinished, which unfortunately applies to much of the game. Clunky controls, an inconsistent traversal system (why, post-<em>Breath of the Wild</em>, are there arbitrary restrictions on what I can and can’t climb over?), and frequent technical issues bring down an experience that already feels unfinished and often poorly designed. If you absolutely love survival games, you might find something worthwhile here, but as I navigated my character through the soundless environments, looking for the next area to clear and thing to find, scrounging to survive, going through the motions, I realized that we were similar: we both found ourselves in this world, but both of us would rather have been somewhere, anywhere, else.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">399245</post-id>	</item>
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		<title>Fade to Silence Asks “Where is My Mind?” in New Trailer</title>
		<link>https://gamingbolt.com/fade-to-silence-asks-where-is-my-mind-in-new-trailer</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 18 Apr 2019 23:30:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[black forest games]]></category>
		<category><![CDATA[fade to silence]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[THQ Nordic]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=395419</guid>

					<description><![CDATA[The trailer features a cover of the famous song.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence.jpg"><img loading="lazy" decoding="async" class="alignnone wp-image-395420" src="https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Fade-to-Silence-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Fade to Silence</em> is currently in <a href="https://store.steampowered.com/app/706020/Fade_to_Silence/">Steam Early Access</a> with a full release due by the end of the month. In anticipation for that release, developer Black Forest Games and controversial publisher THQ Nordic have revealed a trailer to show a bit of the game’s story and environment. Along with it is a cover of the song, “Where is my Mind?” by the famed and influential rock band, The Pixies.</p>
<p>The game takes place in a post-apocalyptic world that has largely been frozen over due to the efforts of a mysterious force. The game promises exploration, puzzles, and a story mode that you can enjoy at your own pace and time, where you must gather resources in your battle against the harsh nature around you, and battle the mysterious forces that plague the world.</p>
<p><em>Fade to Silence</em> will be available for PlayStation 4, Xbox One, and PC April 30<sup>th</sup>, and you can see the trailer below.</p>
<p>https://youtu.be/s2sSXhLmnOc</p>
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		<title>10 Games to Look Forward to in April 2019</title>
		<link>https://gamingbolt.com/10-games-to-look-forward-to-in-april-2019</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 29 Mar 2019 10:22:32 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Anno 1800]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[Earth Defense Force: Iron Rain]]></category>
		<category><![CDATA[fade to silence]]></category>
		<category><![CDATA[Imperator: Rome]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[netherrealm studios]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[paradox development studio]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Shovel Knight Showdown]]></category>
		<category><![CDATA[SIE Bend Studio]]></category>
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		<category><![CDATA[Super Meat Boy Forever]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=391770</guid>

					<description><![CDATA[Top games and underrated releases collide next month.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n many ways, April feels like a bit of a lull for the gaming industry, especially with May kicking off the journey to E3. Thankfully, it still has plenty of good-looking games to enjoy from zombie fests to city and empire builders. Here are 10 games to keep an eye on when April rolls around.</p>
<p><strong>Shovel Knight: Showdown</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Shovel-Knight-Showdown.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-357748" src="https://gamingbolt.com/wp-content/uploads/2018/08/Shovel-Knight-Showdown.jpg" alt="Shovel Knight Showdown" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Shovel-Knight-Showdown.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/08/Shovel-Knight-Showdown-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Shovel-Knight-Showdown-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Shovel-Knight-Showdown-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Fancy a <em>Smash Bros</em>. style showdown? <em>Shovel Knight: Showdown</em> is a competitive multiplayer fighting game which features beloved characters like Shovel Knight, Shield Knight, Specter Knight and even the Enchantress battling it out across different game modes. Up to four players will clash to either collect gems or eliminate each other in melee combat. Story Mode is also included with different rivals, minigames and encounters for each character. <em>Shovel Knight: Showdown</em> will release on April 10th for all supported platforms (except Nintendo 3DS and PS Vita) and will be free for those who own Treasure Trove.</p>
<p><strong>Mortal Kombat 11</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/mortal-kombat-11-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-391031" src="https://gamingbolt.com/wp-content/uploads/2019/03/mortal-kombat-11-3.jpg" alt="mortal kombat 11" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/mortal-kombat-11-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/mortal-kombat-11-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/mortal-kombat-11-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/mortal-kombat-11-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Don&#8217;t call it a comeback. NetherRealm Studios&#8217; <em>Mortal Kombat 11</em> boasts a more methodical yet bloodier fighting system where the past and future collide. Take control of series&#8217; favourites like Raiden, Scorpion, Noob Saibot and many more while making use of devastating Fatal Blows and gory Fatalities. With a gear system, a brand-new story and stunning visuals, <em>Mortal Kombat 11</em> is looking to dominate the competition when it releases on April 23rd for Xbox One, PS4, PC and Nintendo Switch.</p>
<p><strong>Days Gone</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Days-Gone.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-390568" src="https://gamingbolt.com/wp-content/uploads/2019/03/Days-Gone.jpg" alt="Days Gone" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Days-Gone.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Days-Gone-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Days-Gone-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Days-Gone-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>SIE Bend Studio makes no bones about the gameplay for <em>Days Gone</em>. As an open world action adventure in a land full of zombies, players control Deacon St. John as he fights to survive. Keep that motorcycle fueled, upgrade your favourite weapons and battle hordes of zombies across a perilous map full of open roads and dense forests. Deacon will have clear out infected nests and deal with mutated forms of wildlife when he&#8217;s not fending off attacks from human adversaries. Even if it does nothing new, <em>Days Gone</em> still promises a gripping post-apocalyptic adventure with a gorgeous world to explore. It&#8217;s out on April 26th for PS4.</p>
<p><strong>Super Meat Boy Forever</strong></p>
<p><iframe loading="lazy" title="Top Games of April 2019 To Look Forward To [PS4, Xbox One, Switch, PC]" width="500" height="281" src="https://www.youtube.com/embed/fvJZpEzQSCY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Team Meat&#8217;s beloved platformer is back and features heaps of changes to the traditional formula. More of an auto-runner, <em>Super Meat Boy Forever</em> features plenty of jumping, punching, sliding and dying like its predecessor. Using random generation for its levels and allowing players to control both Meat Boy and Bandage Girl, <em>Super Meat Boy Forever</em> promises a challenging experience for fans. It releases next month for Nintendo Switch, PS4, Xbox One, PC, iOS and Android.</p>
<p><strong>World War Z</strong></p>
<p>A co-operative zombie shooter with multiple classes, each with their own abilities and play-styles, that takes place in locations across the world. Sounds fairly typical but in keeping with its connection to the film, <em>World War Z</em> will see players swarmed by hundreds of zombies at once. No two scenarios will play out the same and there are PvP modes where the zombies can suddenly invade as well. It all looks mildly intriguing but we&#8217;re still curious how <em>World War Z</em> will play when it releases on April 16th for Xbox One, PS4 and PC.</p>
<p><strong>Anno 1800</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Anno-1800_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-389369" src="https://gamingbolt.com/wp-content/uploads/2019/03/Anno-1800_02.jpg" alt="Anno 1800_02" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Anno-1800_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Anno-1800_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Anno-1800_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Anno-1800_02-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>A return to the olden days of colonization and city-building, <em>Anno 1800</em> takes place at the dawn of the Industrial Revolution. Players will construct elaborate cities with beautiful ornaments, introduce electricity to their citizens, maintain happiness (or suffer riots as a result) and manipulate the press when things aren&#8217;t going. Along with the sheer range of new and returning features like Blueprint Mode and Trade Routes, <em>Anno 1800</em> will also feature a brand new session called The New World which players can explore and colonize. With several years worth of sequels to draw on, <em>Anno 1800</em> should be the series&#8217; best yet when it launches on April 16th for PC.</p>
<p><strong>Earth Defense Force: Iron Rain</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Earth-Defense-Force-Iron-Rain.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-392094" src="https://gamingbolt.com/wp-content/uploads/2019/03/Earth-Defense-Force-Iron-Rain.jpg" alt="Earth Defense Force - Iron Rain" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Earth-Defense-Force-Iron-Rain.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Earth-Defense-Force-Iron-Rain-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Earth-Defense-Force-Iron-Rain-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Earth-Defense-Force-Iron-Rain-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If you&#8217;ve played any of the <em>Earth Defense Force</em> titles, you know what to expect with <em>Iron Rain</em>. There are aliens. They must be shot over a number of missions. Rinse and repeat. <em>Iron Rain</em> includes four classes – the Trooper, Jet Lifter, Heavy Striker and Prowl Rider – each with their own unique abilities and playstyles. With a more serious tone, 50 campaign missions and co-op support for up to five players, <em>Earth Defense Force: Iron Rain</em> could be a good time-waster with its pick and play mechanics. It releases on April 11th for the PS4.</p>
<p><strong>Imperator: Rome</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Imperator-Rome_1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-397661" src="https://gamingbolt.com/wp-content/uploads/2019/05/Imperator-Rome_1-1024x576.jpg" alt="Imperator Rome" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Imperator-Rome_1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/05/Imperator-Rome_1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Imperator-Rome_1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Imperator-Rome_1.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>&nbsp;</p>
<p>Paradox Development Studio is at it again with another grand strategy title, this time focused on the Roman Empire&#8217;s creation. Much like its <em>Europa Universalis</em> series,<em> Imperator: Rome</em> is about nation-building and expanding one&#8217;s empire, incorporating different military tactics and trade practices while dealing with rebels and rival nations in the process. Even if it isn&#8217;t easy to get into, the era of treachery and war could be one that grand strategy fans will sink their teeth into for years to come. <em>Imperator: Rome</em> releases on April 25th for PC.</p>
<p><strong>Fade to Silence</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-315178" src="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg" alt="Fade to Silence" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Developed by Black Forest Games, <em>Fade to Silence</em> is a survival title in a world overrun by ice. If that weren&#8217;t enough, you have various monstrosities roaming about, making life even tougher. Along with surviving and gathering resources, upgrading gear and battling against these monsters, players will have to deal with the frigid temperatures. Bringing on followers and building up one&#8217;s base to access better resources and gear is also a must. Though it&#8217;s currently in early access, <em>Fade to Silence</em> will release on April 30th for Xbox One, PS4 and PC.</p>
<p><strong>Cuphead (Switch)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/11/Cuphead.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-312245" src="https://gamingbolt.com/wp-content/uploads/2017/11/Cuphead.jpg" alt="Cuphead" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/Cuphead.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2017/11/Cuphead-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/Cuphead-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/Cuphead-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It seemed impossible but Studio MDHR&#8217;s tough-as-nails side-scrolling platformer <em>Cuphead</em> is coming to the Nintendo Switch. Releasing on April 18th, the lovingly animated title sees Cuphead and Mugman on a journey to reclaim their souls from The Devil. To do this, they&#8217;ll have to battle a range of difficult bosses with numerous phases and wacky attacks along with clearing some run and gun stages across Fleischer Studios-inspired worlds. Though it&#8217;s tough, <em>Cuphead</em> is still an excellent experience and a great addition to the Switch&#8217;s library.</p>
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		<title>Gamescom 2018: Surprise Announcements To Come From THQ Nordic</title>
		<link>https://gamingbolt.com/gamescom-2018-surprise-announcements-to-come-from-thq-nordic</link>
					<comments>https://gamingbolt.com/gamescom-2018-surprise-announcements-to-come-from-thq-nordic#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Fri, 20 Jul 2018 07:07:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[biomutant]]></category>
		<category><![CDATA[Darksiders 3]]></category>
		<category><![CDATA[fade to silence]]></category>
		<category><![CDATA[Gamescom 2018]]></category>
		<category><![CDATA[Generation Zero]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[THQ Nordic]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=348732</guid>

					<description><![CDATA[Surprises to come from THQ Nordic during the event in Germany.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/02/Darksiders-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-324558" src="https://gamingbolt.com/wp-content/uploads/2018/02/Darksiders-3-1024x575.jpg" alt="Darksiders 3" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2018/02/Darksiders-3-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/02/Darksiders-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/02/Darksiders-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/02/Darksiders-3.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>While wearing the name of a long dead publisher, THQ Nordic has been anything but inactive over the past year, putting out brand new games and retrieving intellectual properties to bring to life once again in vibrant looking games. While absent from E3, it seems the publisher has all of its cards lined up for Gamescom 2018- even a few they still have up their sleeve.</p>
<p>Announcing through a trailer (which you can view below), the lineup they’ll bring to the big Cologne, Germany show contains plenty of big names. We can look forward to new information for <em>Generation Zero</em> from Avalanche Studios, <em>Biomutant</em>, <em>Fade to Silence</em> and <em>Darksiders 3</em>. On top of this, new announcements have also been teased, one of which is set for the opening ceremony taking place on August 21.</p>
<p>While we’re excited to learn more about all of the different games they have to show at Gamescom, we’ve just recently seen <a href="https://gamingbolt.com/darksiders-3-new-trailer-showcases-wrath-boss-battle-combat-footage">a brand new boss fight from <em>Darksiders 3</em></a> that’s worth checking out as well. Which game makes you most excited for the upcoming event? Let us know in the comments below.</p>
<p><iframe loading="lazy" title="THQ Nordic gamescom 2018 trailer" width="500" height="281" src="https://www.youtube.com/embed/j3B-idlSVLU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Darksiders 3, Biomutant, This is the Police 2 Will Release DRM-Free on GOG</title>
		<link>https://gamingbolt.com/darksiders-3-biomutant-this-is-the-police-2-will-release-drm-free-on-gog</link>
					<comments>https://gamingbolt.com/darksiders-3-biomutant-this-is-the-police-2-will-release-drm-free-on-gog#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Feb 2018 13:42:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[biomutant]]></category>
		<category><![CDATA[Darksiders 3]]></category>
		<category><![CDATA[fade to silence]]></category>
		<category><![CDATA[gog]]></category>
		<category><![CDATA[This is the Police 2]]></category>
		<category><![CDATA[THQ Nordic]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=324594</guid>

					<description><![CDATA[THQ Nordic reveals an important deal with GOG for its upcoming releases in 2018.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/08/BioMutant-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-304369" src="https://gamingbolt.com/wp-content/uploads/2017/08/BioMutant-3.jpg" alt="BioMutant (3)" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2017/08/BioMutant-3.jpg 800w, https://gamingbolt.com/wp-content/uploads/2017/08/BioMutant-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/08/BioMutant-3-768x431.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>After it <a href="https://gamingbolt.com/darksiders-3-publisher-acquires-koch-media-announces-upcoming-aaa-releases">announced the acquisition</a> of 100 percent share capital in Koch Media, THQ Nordic has revealed an important deal with GOG to bring DRM-free versions of its future games to the service at launch. Such games include <em>Darksiders 3, Biomutant, Fade to Silence</em> and <em>This is the Police 2</em> which will release on the same day and date as for Steam and other platforms.</p>
<p>While DRM-free titles releasing on GOG on the same day as other services isn&#8217;t new, the announcement being made this far out from the games&#8217; releases is fairly new. Given the relative annoyance that some gamers have with DRM of any kind, it&#8217;s certainly refreshing to see a publisher provide options for its future titles.</p>
<p>No release dates were announced (<em>Fade to Silence</em> is currently on <a href="http://store.steampowered.com/app/706020/Fade_to_Silence/">Steam Early Access</a>) but the above mention games are all due to release in 2018. If Denuvo and other DRM methods have got you down, then maybe GOG is your ticket. Head <a href="https://www.gog.com/news/coming_soon_four_thq_nordic_heavy_hitters?pp=72a63f72e856d8ded49ee65077238a4ec8b5b453">here</a> to learn more about the deal.</p>
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		<title>Fade to Silence Officially Announced By THQ Nordic</title>
		<link>https://gamingbolt.com/fade-to-silence-officially-announced-by-thq-nordic</link>
					<comments>https://gamingbolt.com/fade-to-silence-officially-announced-by-thq-nordic#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 08 Dec 2017 03:32:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fade to silence]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[THQ Nordic]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=315172</guid>

					<description><![CDATA[Endless winter revealed, at last.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-315178" src="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-1024x576.jpg" alt="Fade to Silence" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/12/Fade-to-Silence.jpg 1200w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>A brand new survival game, one that looks interesting &#8211; and this one will be a pure survival game, from what we saw of it &#8211; has been announced by THQ Nordic at The Game Awards tonight. It&#8217;s called <em>Fade to Silence</em>, and it&#8217;s actually a follow-up to the #EndlessWinter teasing that they&#8217;ve been doing for a while now.</p>
<p>Now, here&#8217;s the good news- the game is out, in Early Access on Steam, and PC players can play it as early as next week. Which is excellent news- but that&#8217;s not all, either. You will be able to play the game on consoles soon, too. THQ confirmed it is coming to &#8216;all next gen consoles&#8217; once it is out of early access, though when that might be was not confirmed.</p>
<p>You can check out the trailer for the game for yourself below- it seems like it will be a game perfect for the winter, don&#8217;t you?</p>
<p>https://www.youtube.com/watch?v=XKEXZVG0g00</p>
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