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	<title>final fantasy 16 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>ARC Raiders, Clair Obscur: Expedition 33, Borderlands 4 Among 2025&#8217;s Best-Performing Games on Xbox</title>
		<link>https://gamingbolt.com/arc-raiders-clair-obscur-expedition-33-borderlands-4-among-2025s-best-performing-games-on-xbox</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 12 Feb 2026 15:02:21 +0000</pubDate>
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					<description><![CDATA[It is worth noting that these diverse list of games have been listed alphabetically, and Microsoft has not provided any sales figures.]]></description>
										<content:encoded><![CDATA[<p>In a <a href="https://news.xbox.com/en-us/2026/02/11/xbox-excellence-awards-2025/" target="_blank" rel="noopener">new post on Xbox Wire</a>, Microsoft has revealed the 20 best-performing games of 2025 on Xbox platforms. While the company hasn&#8217;t provided exact sales figures, it has instead laid out the data in the form of a table with four distinct categories: Store Rating, Player Engagement, Daily Active Users, and Units Sold. It is worth noting that while it looks like the last two of these categories were topped by Embark Studios&#8217; <em>ARC Raiders</em>, Microsoft has simply listed all games in alphabetical order, and the lists below in no way indicates a ranking of any kind.</p>
<p>The post is a the latest iteration of the Xbox Excellence Awards, which was created last year to celebrate how players engaged with various releases on Xbox. The Store Rating category lists 2025 games with the best ratings on the Microsoft Store, with an added requirement of the title having at least 500 ratings. Player Engagements is about the average number of hours spent on a game by each player within the first six weeks of a game&#8217;s release. Daily Active Users celebrates titles, expansions or updates with the highest single-day active users throughout the year. And finally Units Sold is fairly self-explanatory.</p>
<p>Going down the lists, you&#8217;ll find many of the biggest releases of the year, from <em>ARC Raiders</em> and<em> Battlefield 6</em>, as well as <a href="https://gamingbolt.com/clair-obscur-expedition-33-beats-elden-ring-for-the-most-game-of-the-year-awards">award-winning RPG</a> <em>Clair Obscur: Expedition 33</em>. Indie titles have also been well-represented, with games like <em>Crime Scene Cleaner</em> and <em>Satisfactory</em> making it into the lists. There also doesn&#8217;t seem to have been a singular genre to dominate the lists, since everything from sports games like <em>EA Sports Madden NFL 26</em>, to fantasy adventure life sims like <em>Fantasy Life i: The Girl Who Steals Time</em>, and even fighting games like <em>Marvel vs. Capcom Fighting Collection: Arcade Classics</em> are well represented.</p>
<p>Curiously, none of the games was present in all four of the categories. At most, we got to see titles like <em>Borderlands 4</em> being able to make it on to three of them: Player Engagement, Daily Active Users and Units Sold. Even <em>ARC Raiders</em>, which has seen <a href="https://gamingbolt.com/arc-raiders-has-sold-14-million-units-significantly-exceeded-expectations-says-nexon">quite a bit of success</a>, is only on the Units Sold and Daily Active Users lists.</p>
<p>Microsoft has also emphasized that the lists represent a diverse collection of games developed by studios of varying sizes. All in all, it represents 48 unique developers based out of 13 countries, with 24 publishers having had a hand in their release. 19 of the games were self-published. &#8220;Taken as a whole, it’s an encapsulation of development on Xbox – we want gaming to reach you wherever you are, and for the teams making those games to find you from wherever they are,&#8221; wrote the company.</p>
<p><strong>Full list of games:</strong></p>
<p><strong>Store Rating:</strong></p>
<ul>
<li><em>Call of Duty: Black Ops 7</em></li>
<li><em>Clair Obscur: Expedition 33</em></li>
<li><em>Crime Scene Cleaner</em></li>
<li><em>Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2</em></li>
<li><em>Digimon Story: Time Stranger</em></li>
<li><em>Dreamcore</em></li>
<li><em>Dynasty Warriors: Origins</em></li>
<li><em>Fantasy Life i: The Girl Who Steals Time</em></li>
<li><em>Final Fantasy XVI</em></li>
<li><em>Lies of P: Overture</em></li>
<li><em>Like a Dragon: Pirate Yakuza in Hawaii</em></li>
<li><em>Little Nightmares III</em></li>
<li><em>Marvel vs. Capcom Fighting Collection: Arcade Classics</em></li>
<li><em>Minami Lane</em></li>
<li><em>Mullet MadJack</em></li>
<li><em>Poppy Playtime Chapter 4</em></li>
<li><em>Satisfactory</em></li>
<li><em>Silent Hill 2</em></li>
<li><em>Sonic Racing: CrossWorlds</em></li>
<li><em>The First Berserker: Khazan</em></li>
</ul>
<p><strong>Player Engagement:</strong></p>
<ul>
<li><em>Borderlands 4</em></li>
<li><em>Digimon Story: Time Stranger</em></li>
<li><em>Dynasty Warriors: Origins</em></li>
<li><em>EA Sports College Football 26</em></li>
<li><em>EA Sports FC 26</em></li>
<li><em>Elden Ring Nightreign</em></li>
<li><em>Fantasy Life i: The Girl Who Steals Time</em></li>
<li><em>Farm Together 2</em></li>
<li><em>Final Fantasy Tactics – The Ivalice Chronicles</em></li>
<li><em>Helldivers 2</em></li>
<li><em>Inazuma Eleven: Victory Road</em></li>
<li><em>Kingdom Come: Deliverance II</em></li>
<li><em>Like a Dragon: Pirate Yakuza in Hawaii</em></li>
<li><em>MLB The Show 25</em></li>
<li><em>Monster Hunter Wilds</em></li>
<li><em>NBA 2K26</em></li>
<li><em>NHL 26</em></li>
<li><em>Rust</em></li>
<li><em>Satisfactory</em></li>
<li><em>The First Berserker: Khazan</em></li>
</ul>
<p><strong>Daily Active Users:</strong></p>
<ul>
<li><em>Arc Raiders</em></li>
<li><em>Avowed</em></li>
<li><em>Battlefield 6</em></li>
<li><em>Borderlands 4</em></li>
<li><em>Call of Duty: Black Ops 7</em></li>
<li><em>DOOM: The Dark Ages</em></li>
<li><em>Elden Ring Nightreign</em></li>
<li><em>Fortnite</em></li>
<li><em>Forza Horizon 5</em></li>
<li><em>Grand Theft Auto V</em></li>
<li><em>Grounded 2</em></li>
<li><em>Helldivers 2</em></li>
<li><em>Marvel Rivals</em></li>
<li><em>Minecraft</em></li>
<li><em>NBA 2K26</em></li>
<li><em>Rematch</em></li>
<li><em>Roblox</em></li>
<li><em>Rocket League</em></li>
<li><em>The Elder Scrolls IV: Oblivion Remastered</em></li>
<li><em>Tom Clancy’s Rainbow Six Siege</em></li>
</ul>
<p><strong>Units Sold:</strong></p>
<ul>
<li><em>Arc Raiders</em></li>
<li><em>Assassin’s Creed Shadows</em></li>
<li><em>Battlefield 6</em></li>
<li><em>Borderlands 4</em></li>
<li><em>Call of Duty: Black Ops 7</em></li>
<li><em>EA Sports Madden NFL 26</em></li>
<li><em>EA Sports College Football 26</em></li>
<li><em>EA Sports FC 26</em></li>
<li><em>Elden Ring Nightreign</em></li>
<li><em>Grand Theft Auto V</em></li>
<li><em>Helldivers 2</em></li>
<li><em>Hollow Knight: Silksong</em></li>
<li><em>Kingdom Come: Deliverance II</em></li>
<li><em>MLB The Show 25</em></li>
<li><em>Monster Hunter Wilds</em></li>
<li><em>NBA 2K26</em></li>
<li><em>PGA Tour 2K25</em></li>
<li><em>Ready or Not</em></li>
<li><em>The Elder Scrolls IV: Oblivion Remastered</em></li>
<li><em>WWE 2K25</em></li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">636980</post-id>	</item>
		<item>
		<title>15 Games Where the Prologue Told You: &#8220;This One’s Special&#8221;</title>
		<link>https://gamingbolt.com/15-games-where-the-prologue-told-you-this-ones-special</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Mon, 01 Dec 2025 18:07:47 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=631862</guid>

					<description><![CDATA[These games excel at hooking players right in the opening hours. No slow burn, no frills, just pure awesome from the start.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ome games don’t need hours to prove they’re something special; they grab you from the very first moment. A great prologue can be an effective tone-setter, establish its world, teach gameplay mechanics, or just drop your jaw with pure spectacle. Here are 15 games that somehow manage to do all of the above in a single unforgettable prologue.</p>
<h2 style="text-align: center;">15. Warhammer 40K: Space Marine 2</h2>
<p><iframe title="15 Games That Made You Say “Oh! This Is Something Special” In The Prologue" width="500" height="281" src="https://www.youtube.com/embed/r3HbR_pLAJc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Sure, the opening title crawl may be pretty standard and expected, but dang does it execute on the cinematic front. The bone-chilling music and slow letterbox transition to Tyranid hordes landing on the planet Kataku is just perfect and that classic green font just oozes grimdark from a mile away. After the cinematic sequence, you’re immediately met with waves of Tyranids and a handy Chainsword to mow them down with. The prologue isn’t a one-off either. The entire game continues that cinematic action fusion all the way to the end.</p>
<h2 style="text-align: center;">14. Forza Horizon 5</h2>
<p>The <em>Forza Horizon</em> series has always been consistent about jumping right into the good stuff, and in <em>Horizon 5</em>’s case that includes supercars falling out of the sky, apparently. New and familiar players alike get something nice out of the prologue, whether it’s an early taste of hypercar speed or just a quick sampling of the controls and Mexican terrain you’ll be encountering. There’s no gritty plot being used as an excuse for the festive racing either. The Horizon series focuses solely on celebrating cars, and this opener succeeds brilliantly at that.</p>
<h2 style="text-align: center;">13. Star Wars: Jedi Survivor</h2>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-539967" src="https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3-1024x576.jpg" alt="star wars jedi survivor" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-3.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>The opening of <em>Jedi Survivor</em> immediately captures <em>Star Wars</em> fans’ attention because it takes place within the capital of the galaxy: the seedy underbelly of Coruscant itself. Not only is there oodles of environmental worldbuilding and ambience, but the level design is supurb from the get-go. Cal is a more experienced Jedi at this point, so wall running, force pushing billboards, and chopping up baddies comes quick and often in the opening hours. The thrilling escape from Coruscant highlights some of the best cinematography I’ve seen from any <em>Star Wars</em> media in a while too.</p>
<h2 style="text-align: center;">12. Batman: Arkham Knight</h2>
<p>What better way to begin an <em>Arkham</em> game than with Scarecrow and his fear toxin? Your first moments are spent casually ordering food in a Gotham diner. You’re given an ordinary glimpse into Gotham when villains aren’t wrecking the place; well, until Scarecrow’s fear toxin twists everything into a horror show. What follows is the Bat-Signal transitioning to you gliding around the Gotham skyline in search of Scarecrow, touring the best-realized version of Gotham we’ve ever seen in a game.</p>
<h2 style="text-align: center;">11. Resident Evil Village</h2>
<p>Here’s another game with a subversive opener. Your first foray into <em>Resident Evil Village</em> is met with a Tim Burton-esque fairy tale animation, a very well-done one at that. You’re then placed in the perspective of a mother finishing telling the tale to her child, which dovetails beautifully into a first-person exploration segment around the family home. It’s a necessary little sequence that motivates the main characters and sets the stakes. Besides introducing exploration and controls, this clever opening sets the twisted fairy tale horror tone that <em>Resident Evil Village</em> executes so frighteningly well.</p>
<h2 style="text-align: center;">10. Metal Gear Solid Delta: Snake Eater</h2>
<p><img decoding="async" class="aligncenter wp-image-590633" src="https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4-1024x576.jpg" alt="metal gear solid delta 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/metal-gear-solid-delta-4.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>It may be a full-on remake, but <em>MGS Delta: Snake Eater</em> follows the original to a tee, and what a beauty it is. That cinematic shot of the USAF aircraft flying over Soviet territory, followed by the rising sun shimmering off Snake’s goggles as he parachutes down is simply stunning in its remade form. And the Virtuous Mission itself is so well paced and filled with character-driven tutorials that it gets us excited to play through the classic with a new lens. It’s a tone-setting prologue that does its job perfectly, and it&#8217;s never looked better.</p>
<h2 style="text-align: center;">9. Uncharted 4: A Thief&#8217;s End</h2>
<p>There are few games that establish a character’s friendship and revenge as well as <em>Uncharted 4</em>. You play through a series of high-octane flashback sequences—one with Drake and Sam drifting through bullets on a motorboat, and another with young Drake and Sam on an adventure through town. The flash-forward to an older Drake with a Sam-sized chip on his shoulder sets the impetus for the rest of the game. And the high-action moments and twists that follow match that rollercoaster of an opener.</p>
<h2 style="text-align: center;">8. Final Fantasy 16</h2>
<p>Like <em>Uncharted 4</em>, <em>Final Fantasy 16</em> opens with a flashback; one of the most intense and electric flashbacks we’ve seen in a game. Two God-like Eikons battle it out in an almost <em>Lord of the Rings</em>-esque sequence, with you controlling the fire-breathing Phoenix. This battle transitions forward in time to when the main characters are much older, yet Eikons still shake the foundations of the world. This is perhaps the most mature and gritty <em>Final Fantasy</em> yet and the prologue quickly demonstrates that. It’s also in the prologue where you go through Clive’s childhood and see the formation of the tale to come. Even though you don’t get full access to your  <em>DMC</em>-like combat repertoire until much later in the game, the prologue does a good job giving a taste of power with that initial Eikon battle.</p>
<h2 style="text-align: center;">7. Ghost of Yotei</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-599891" src="https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6-1024x576.jpg" alt="ghost of yotei" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/09/ghost-of-yotei-image-6.jpg 1921w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>I may be getting fatigued by Sony&#8217;s obsession with revenge stories, but <em>Ghost of Yotei</em> introduces its particular revenge story in such a simple and gameplay-centric way that I can overlook it this time. The mercenary protagonist, Atzu, gets left for dead by a gang called the Yotei Six. A flashforward to an older Atzu sees her finally exacting revenge on one of the six as she rides to him for a one-on-one duel. I love the video gamey concept of outlining all the bad guys right from the get-go and <em>Ghost of Yotei</em> establishes as clear as a katani slice right in the intro. You can’t help but want to go for immediately to each one, when you’re not distracted by the wealth of side content and beautiful vistas, that is.</p>
<h2 style="text-align: center;">6. Final Fantasy VII Rebirth</h2>
<p>Purists and progressives alike get the royal treatment with <em>Rebirth</em>’s top-notch prologue. <em>Rebirth</em> tries (and largely succeeds) to follow the main plot faithfully while also reimagining elements of it. This is immediately made clear with Zack Fair’s placement in the narrative at the start. But OG fans also get the most faithful and thorough portrayal of Cloud’s Nibelheim flashback right after. These two distinct sequences feature plenty of the freshly iterated hybrid ATB combat to top things off. It’s here in the opening where we finally get to control Sephiroth at the height of his SOLDIER career. Pulling off his synergy skills (new to <em>Rebirth</em>) with Cloud is an awesome treat.</p>
<h2 style="text-align: center;">5. Silent Hill f</h2>
<p>Mystery and suspense? Check.<strong><b> </b></strong>Eerie and haunted atmosphere? Check. Bizarre mutated monsters? Double check. <em>Silent Hill f</em>’s opener establishes everything a <em>Silent Hill</em> game should. You explore a quiet, fog-laden village for answers and only get deeper into the haunted nightmare rabbit hole the further you go. The village is suddenly populated by spider lilies and mask-wearing monstrosities despite hanging out with friends and arguing with family mere moments ago. It may not be set in the traditional location we’re used to, and it may not be numbered, but <em>Silent Hill f</em> still captures all the tension and uneasiness the series has been known for.</p>
<h2 style="text-align: center;">4. Hogwarts Legacy</h2>
<p>Anyone wishing to virtually attend Hogwarts owes it to themselves to play <em>Hogwarts Legacy</em> at some point. The opener has all the staples from the films—magical flying coaches, Portkey teleportation, the Sorting Hat ceremony, and more. You can even choose which of the four houses to join, each with distinct characters and arcs that reflect your decision. The opener doesn’t start slow either, rushing you off to the Scottish Hylands in an encounter with some nasty cave goblins and a dragon before getting enrolled at Hogwarts proper. It’s the perfect prologue for the aspiring wizard.</p>
<h2 style="text-align: center;">3. Marvel’s Spider-Man 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-601901" src="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3-1024x576.jpg" alt="marvels spider-man 2 p" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-3.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This sequel does what surprisingly few entries on this list do: recap the previous game. I can’t fault it for doing a straightforward recap of <em>Marvel’s Spider-Man</em> and <em>Miles Morales</em> though because it’s so well voiced and captured. This recap immediately cuts to a Venom foreshadow, and who wouldn’t be excited about that? Peter and Miles’ relationship also gets some good screen time here as they go after the notorious Sandman for an awesome boss fight.</p>
<h2 style="text-align: center;">2. Dead Space (Remake)</h2>
<p>There’s still hardly any game better at capturing classic <em>Aliens</em>-style horror than <em>Dead Space</em>. You’re just one man with a plasma cutter exploring a derelict ship out in space. With quarantine broken, the monstrous Necromorphs stalk the many hallways of the dark ship. But it’s the diagetic HUD displays that particularly stand out when you first walk around. The dark and brooding atmosphere is amplified tenfold since every display and menu is shown via holo projection on Isaac’s own suit and arm.  The creaking Ishimura ship and its Necromorph monstrosities need to be experienced by every horror fan at least once, and the remake is the best way to do that today.</p>
<h2 style="text-align: center;">1. The Legend of Zelda: Breath of the Wild</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-269334" src="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-1024x576.jpg" alt="legend of zelda breath of the wild" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/06/legend-of-zelda-breath-of-the-wild-1-1.jpg 1280w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Breath of the Wild</em> starts off with an anime cliche. Link awakes with amnesia with no idea of where he is or what he was doing. But it’s okay because the rest of the prologue, and game by extension, was as revolutionary as it comes. You’re left to explore the huge starting zone at your leisure, playing around with all of the systems and objects in front of you. What’s remarkable is that The Great Plateau is just the tutorial of the game. Considering how much content and freedom you have at your disposal in the first handful of hours, it’s probably the greatest tutorial ever conceived for a video game.</p>
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		<title>Final Fantasy 7 Rebirth Director Says Combat System Isn&#8217;t &#8220;Pre-Determined&#8221; For Each New Entry</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-trilogy-director-says-games-being-turn-based-or-not-depends-on-each-director</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 20 Oct 2025 13:29:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=630076</guid>

					<description><![CDATA["Essentially, for the Final Fantasy numbered series, the game design is based on the director's decision himself," says Naoki Hamaguchi.]]></description>
										<content:encoded><![CDATA[<p>While <a href="https://gamingbolt.com/clair-obscur-expedition-33-review-tomorrowland"><em>Clair Obscur: Expedition 33</em></a> has proven that there is still interest in turn-based RPGs in the wider gaming world, <em>Final Fantasy 7 Remake</em> trilogy director Naoki Hamaguchi doesn’t think it will have a larger impact on Square Enix’s strategies when it comes to the <em>Final Fantasy</em> franchise. In an interview with <a href="https://www.thegamer.com/naoki-hamaguchi-bgs-2025-interview-final-fantasy-7-vii-remake-intergrade-series-future/?taid=68f3eabfdcf64200012d15a9" target="_blank" rel="noopener">The Gamer</a>, Hamaguchi was asked about <a href="https://gamingbolt.com/clair-obscur-expedition-33-has-sold-5-million-copies">the success of <em>Clair Obscur: Expedition 33</em></a>, and whether it might lead to Square Enix bringing <em>Final Fantasy</em> back to its turn-based roots.</p>
<p>“That&#8217;s an interesting question,” he said. “As you mentioned, <em>Final Fantasy 7 Remake</em> and<em> Final Fantasy 16</em> are both action-based RPG designs. Essentially, for the <em>Final Fantasy</em> numbered series, the game design is based on the director&#8217;s decision himself. For the new title, whether it&#8217;s action or turn-based, that’s not pre-determined yet.”</p>
<p>“If you would ask me, is [my next game] going to be an RPG, yes, there is definitely a possibility. But is it going to be a turn-based RPG? We&#8217;re taking this aside from the fact that <em>Expedition 33</em> was received well, we received a lot of &#8216;JRPGs are back&#8217; comments. For me, I’m thinking about what game experience fans will enjoy. That’s the most important point.”</p>
<p>Hamaguchi had previously <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-will-be-loved-by-everyone-will-have-satisfying-ending-director">spoken about the third part of the <em>Final Fantasy 7 Remake</em> trilogy</a>, including the fact that the 1997 original was split into three games for the remake because the developers didn’t want to cut anything out of the game.</p>
<p>“<em>Final Fantasy 7</em> is a game with a truly huge fanbase,” said Hamaguchi on stage. “We could have cut some parts and turned it into one game, but the fans of the original would never have forgiven us. If we want to tell this story using new technology, it’s not possible to do so in a single title. That’s why we made the difficult decision to split it into three parts.”</p>
<p>He also said that the ending to the trilogy will be satisfactory for new fans who only started with the <em>Remake</em> trilogy, as well as long-time fans of the original <em>Final Fantasy 7</em>. Ultimately, Hamaguchi believes that the completion of the trilogy “will be loved by everyone.”</p>
<p>“Of course, I already have a clear idea of ​​the ending for <em>Final Fantasy 7 Remake Part 3</em>,” he said. “I think this conclusion will appeal to both those who loved the original and those who became fans of <em>Final Fantasy 7</em> thanks to the <em>Remake</em> series. I’m confident this new game will be loved by everyone.”</p>
<p>In the meantime, <em>Final Fantasy 7 Remake Intergrade</em> is making its way to Xbox Series X/S and Nintendo Switch 2 on January 22, 2026, Along with this, Square Enix has also said that it will <a href="https://gamingbolt.com/final-fantasy-7-remake-trilogy-will-come-to-all-platforms-square-enix">bring all <em>Final Fantasy 7 Rebirth</em> and <em>Part 3</em> of the trilogy to all platforms</a>.</p>
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		<title>Ninja Gaiden 4, Cronos: The New Dawn, Borderlands 4, and More Will Have Playable Demos at Gamescom</title>
		<link>https://gamingbolt.com/ninja-gaiden-4-cronos-the-new-dawn-borderlands-4-and-more-will-have-playable-demos-at-gamescom</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 28 Jul 2025 13:49:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aniimo]]></category>
		<category><![CDATA[borderlands 4]]></category>
		<category><![CDATA[Cronos: The New Dawn]]></category>
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		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[Final Fantasy 7 Remake Intergrade]]></category>
		<category><![CDATA[Gamescom 2025]]></category>
		<category><![CDATA[Grounded 2]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[indiana jones and the great circle: the order of giants]]></category>
		<category><![CDATA[Invincible VS]]></category>
		<category><![CDATA[Metal Gear Solid Delta: Snake Eater]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Microsoft Flight Simulator 2024]]></category>
		<category><![CDATA[Mistfall Hunter]]></category>
		<category><![CDATA[Ninja Gaiden 4]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
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		<category><![CDATA[PowerWash Simulator 2]]></category>
		<category><![CDATA[Super Meat Boy 3D]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=624853</guid>

					<description><![CDATA[Attendees can also play Metal Gear Solid Delta: Snake Eater, Final Fantasy 7 Remake Intergrade, Invincible VS, and more at the Xbox booth.]]></description>
										<content:encoded><![CDATA[
<p>The excitement of players, at least those attending Gamescom 2025, going hands-on with Team Cherry&#8217;s <em><a href="https://gamingbolt.com/hollow-knight-silksong-demo-confirmed-for-gamescom-2025">Hollow Knight: Silksong</a></em> is palpable. However, it&#8217;s only one of 20 titles that Xbox is bringing to the trade show. According to <a href="https://news.xbox.com/en-us/2025/07/28/xbox-gamescom-2025/" target="_blank" rel="noreferrer noopener">Xbox Wire</a>, playable demos for Team Ninja&#8217;s <em>Ninja Gaiden 4</em> and Obsidian&#8217;s <em>Grounded 2</em> (which <a href="https://gamingbolt.com/grounded-2-announced-enters-early-access-on-july-29th" data-type="post" data-id="621547">enters early access tomorrow</a>) will also be available.</p>



<p>The third-party line-up is even more jam-packed with <em>Borderlands 4, EA Sports FC 26, Onimusha: Way of the Sword, Cronos: The New Dawn, Metal Gear Solid Delta: Snake Eater, Aniimo, There Are No Ghosts at the Grand, PowerWash Simulator 2, Final Fantasy 7 Remake Intergrade, Invincible VS, Super Meat Boy 3D, Cronos: The New Dawn</em> and <em>Mistfall Hunter </em>also playable. You can even go hands-on with <em>Final Fantasy 16</em>, which has been out for months on Xbox Series X/S.</p>



<p><em>Indiana Jones and the Great Circle&#8217;s The Order of Giants</em> DLC will also receive new details, though only the base game is seemingly playable on the show floor. <em>Microsoft Flight Simulator 2024 </em>is also due to debut a new city update and aircraft. Other existing titles that attendees can experience include<em> Age of Mythology: Retold </em>and <em>Age of Empires</em>.</p>



<p>For those who can&#8217;t attend, Xbox is hosting its Gamescom 2025 broadcast on August 20th and 21st at 6 AM PT. The former includes the ROG Xbox Ally and Xbox Ally X, <em>Grounded 2, Keeper, Call of Duty: Black Ops 7 </em>(which will have a reveal <a href="https://gamingbolt.com/call-of-duty-black-ops-7-reveal-confirmed-for-gamescom-opening-night-live" data-type="post" data-id="624087">at Opening Night Live</a>), and more. The latter will feature <em>Ninja Gaiden 4, Overwatch 2, </em>and <em>The Outer Worlds 2</em>, among other titles.</p>
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		<title>Final Fantasy 16 Producer Says &#8220;No Clear-Cut Answer&#8221; On Combat System in Future Games</title>
		<link>https://gamingbolt.com/final-fantasy-16-producer-says-no-clear-cut-answer-on-combat-system-in-future-games</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 11 Jul 2025 14:18:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final fantasy 16]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=623866</guid>

					<description><![CDATA[Naoki Yoshida has said that whether or not a Final Fantasy game has turn-based combat depends on the people making the game.]]></description>
										<content:encoded><![CDATA[<p>Naoki Yoshida &#8211; producer of <a href="https://gamingbolt.com/final-fantasy-16-pc-review-the-flames-burn-hot"><em>Final Fantasy 16</em></a> and <em>Final Fantasy 14</em> &#8211; has revealed in an interview that the future of the <em>Final Fantasy</em> franchise doesn’t necessarily involve going back to the series’ traditional turn-based combat. In an interview with <a href="https://www.animenewsnetwork.com/interview/2025-07-08/final-fantasy-xvi-producer-on-the-series-future/.226405" target="_blank" rel="noopener">Anime News Network</a>, Yoshida spoke about how the direction of the next Final Fantasy game will ultimately come down to what its developer wants to make.</p>
<p>In the interview, Yoshida said that the decision to make <em>Final Fantasy 16</em> to feature real-time action combat didn’t come about because of some attempt at trend-chasing by Square Enix’s leadership. Rather, the decision was made by the people actually working on the game. He also spoke about how the gameplay for any game tends to be more than just its combat system.</p>
<p>“With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system,” Yoshida said. “That doesn’t take into account what kind of game the creators want to deliver to players.”</p>
<p>He explained that new <em>Final Fantasy</em> games are typically made to hit a new level of graphical quality. In the interview, he said that they are “based on a certain graphical quality we want to present to our players, or the narrative we want to deliver to our players”. Gameplay elements themselves are often left up to the game’s developers.</p>
<p>“It’s not a clear-cut answer, whether it will become all turn-based, or if it’s going to become more action-based,” he explained.</p>
<p>As for what we can expect from <em>Final Fantasy 17</em> or <em>18</em>, Yoshida also mentioned that he wouldn’t be helming the titles this time around. When it comes to gameplay, the company also doesn’t want to put any limits or hard requirements about what kind of combat will be featured in the next games.</p>
<p>“We also don’t want to obstruct or limit our future director or whoever will be producing the games like 17 or even 18. We don’t want to put them on a rail,” said Yoshida.</p>
<p><em>Final Fantasy 15 </em>and<em> 16</em> were considered big departures for the mainline series thanks to their real-time combat systems. Traditionally, the <em>Final Fantasy</em> franchise has either featured turn-based combat, or a twist on the turn-based formula which adds in a hint of real-time combat to it, dubbed the Active Time Battle system.</p>
<p>The success of Sandfall Interactive’s own turn-based RPG, <em>Clair Obscur: Expedition 33</em>, had also recently prompted Square Enix shareholders to question the company’s leadership about the direction of the <em>Final Fantasy</em> series. When asked about this, president Takashi Kiryu spoke about how <a href="https://gamingbolt.com/clair-obscur-expedition-33s-success-prompted-square-enix-to-acknowledge-turn-based-rpgs">Square Enix still acknowledges the popularity of turn-based RPGs</a>, and has plans to make and release more of them down the line.</p>
<p>Currently, when it comes to the <em>Final Fantasy</em> series, Square Enix has the third game of the <em>Final Fantasy 7 Remake</em> trilogy under development. It is worth noting that this trilogy also features real-time combat, albeit with some elements of the classic Active-Time Battle system.</p>
<p><em>Final Fantasy Tactics &#8211; The Ivalice Chronicles</em> is also <a href="https://gamingbolt.com/final-fantasy-tactics-the-ivalice-chronicles-announced-launches-on-september-30th">coming out at the end of September</a> on PC, PS4, PS5, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2.</p>
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		<title>Clair Obscur: Expedition 33&#8217;s Success Prompted Square Enix to Acknowledge Turn-Based RPGs</title>
		<link>https://gamingbolt.com/clair-obscur-expedition-33s-success-prompted-square-enix-to-acknowledge-turn-based-rpgs</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 25 Jun 2025 14:45:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=622906</guid>

					<description><![CDATA[Square Enix president Takashi Kiryu reportedly spoke about how turn-based gameplay is at the root of the Final Fantasy series.]]></description>
										<content:encoded><![CDATA[<p>The success of Sandfall Interactive’s RPG <em>Clair Obscur: Expedition 33</em> has prompted Square Enix to acknowledge that there is still a market for turn-based RPGs, especially with its <em>Final Fantasy</em> franchise. As spotted by X user Genki_JPN, Square Enix president Takashi Kiryu responded to questions about the future of the <em>Final Fantasy</em> franchise, especially with regards to the most recent mainline entry leaving behind turn-based combat to instead adopt action-styled gameplay.</p>
<p>Kiryu reportedly acknowledged the popularity of turn-based RPGs, and seemingly plans to have Square Enix develop and release more of them down the line. However, it is worth noting that no announcements or confirmations were made about whether we would see <em>Final Fantasy</em> return to its turn-based roots with <em>Final Fantasy 17</em>. In fact, the company is likely busy with the franchise in terms of several upcoming games, including the third part of the <em>Final Fantasy 7 Remake</em> trilogy, as well as the upcoming <em>Final Fantasy Tactics – The Ivalice Chronicles</em>.</p>
<p>The latter – a remaster of the seminal <em>Final Fantasy Tactics</em> released for the original PlayStation – was <a href="https://gamingbolt.com/final-fantasy-tactics-the-ivalice-chronicles-announced-launches-on-september-30th">announced earlier this month</a>. The game is slated for release on September 30, and will be coming to PC, PS4, PS5, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2.</p>
<p>When it comes to the deeper aspects of the remaster, <em>The Ivalice Chronicles</em> will include Enhanced and Classic versions of the game. It will make use of the translation from the <em>War of the Lions</em> version that was originally released on PlayStation Portable. The Ivalice Chronicles will also include more modern visuals as well as some quality-of-life features.</p>
<p>As for the <em>Final Fantasy 7 Remake</em> trilogy, <em>Final Fantasy 7 Remake Intergrade</em> recently <a href="https://gamingbolt.com/final-fantasy-7-remake-intergrade-coming-to-xbox-series-x-s-final-fantasy-16-out-now">got announced for release on Xbox Series X/S</a>. While no release date has been given, the title will be coming to Xbox in Winter 2025. This likely also means that the second title in the trilogy – <em>Final Fantasy 7 Rebirth</em> – might end up coming to the platform some time next year.</p>
<p><em>Final Fantasy 16</em>, on the other hand, recently made its way on to Xbox Series X/S. You can check out more details about the game in <a href="https://gamingbolt.com/final-fantasy-16-xbox-series-x-review-eikonic">our review</a>.</p>
<p>Back in March, <em>Clair Obscur: Expedition 33</em> game producer and Sandfall Interactive co-founder François Meurisse spoke about how the RPG <a href="https://gamingbolt.com/clair-obscur-expedition-33s-gameplay-was-inspired-by-classic-final-fantasy-games-and-sekiro">was inspired by classic <em>Final Fantasy</em> games</a> as well as more modern action games like <em>Sekiro: Shadows Die Twice</em>.</p>
<p>“Those are big childhood games for Guillaume [Broche], our game director,” Meurisse said, talking about <em>Final Fantasy</em> <em>7</em>, <em>8</em>, <em>9</em>, and <em>10</em>. “He wanted to have like kind of feeling that he imagined would have remained in modern <em>Final Fantasy</em>-like games, if they had kept doing turn-based stuff. But he mixed also lots of different inspirations. Definitely <em>Final Fantasy</em> and JRPGs are the preeminent gameplay heritage we have. The defense system is more inspired by<em> Sekiro</em> and From Software games. It has this kind of rhythm element and a more real-time component in it. More skill-based.”</p>
<p>Meurisse also spoke about other inspirations, including card games like <em>Slay the Spire</em> that allow players to make use of unique mechanics through different combinations of cards.</p>
<p>“There are also lots of different smaller inspirations,” said Meurisse. “For example, the idea of having action points for skills in the battles is more inspired by deckbuilding games than having the usual like magic points scores or mana in RPGs.”</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Square Enix reportedly say they are aware of Expedition 33 and that they value turn-based RPGs!<br><br>At the Square Enix shareholders meeting one investor said they would like the new Dragon Quest and Final Fantasy games to be turn-based and highlighted Expedition 33&#39;s success as an… <a href="https://t.co/VZW6wNwEJJ">https://t.co/VZW6wNwEJJ</a> <a href="https://t.co/7w9OVYx2r4">pic.twitter.com/7w9OVYx2r4</a></p>&mdash; Genki✨ (@Genki_JPN) <a href="https://twitter.com/Genki_JPN/status/1937810761008730422?ref_src=twsrc%5Etfw">June 25, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">622906</post-id>	</item>
		<item>
		<title>Final Fantasy 16 Xbox Series X Review &#8211; Eikonic</title>
		<link>https://gamingbolt.com/final-fantasy-16-xbox-series-x-review-eikonic</link>
		
		<dc:creator><![CDATA[Matt Bianucci]]></dc:creator>
		<pubDate>Thu, 19 Jun 2025 16:13:56 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=622501</guid>

					<description><![CDATA[One of the generation’s best games finally comes to more players.]]></description>
										<content:encoded><![CDATA[
<p><span class="bigchar">I</span>t’s no secret that <em>Final Fantasy XVI </em>had a challenging start. Despite being the next mainline entry in one of gaming’s most storied genres, its sharp pivot to the character action genre dampened its impact with some of the franchise’s biggest fans, and its exclusivity to PS5 limited the potential reach to new ones. With that said, when you strip out the real-world context, the game itself showed a clear vision and strong focus from the developer, as the game embraced its real-time combat. </p>



<p>It proved to have a deep, rich setting powered by cinematic visuals and standout performances across the main cast, complemented by a masterful character action gameplay system that encourages experimentation, rewards precision, and provides spectacular feedback. Now, two years on from launch, <em>Final Fantasy XVI </em>finally makes the transition to Xbox after a shadow drop at the Xbox Games Showcase, and while the game itself is largely unchanged in its transition, coming to a new platform just means that more people can now play a genre-defining character action game.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Final Fantasy 16 Xbox Review: A GOTY Contender (If Only It Hadn’t Launched Two Years Late)" width="500" height="281" src="https://www.youtube.com/embed/X-x7ATM7x28?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>


<p class="review-highlite" >"Two years on from launch, Final Fantasy XVI finally makes the transition to Xbox after a shadow drop at the Xbox Games Showcase."</p>



<p>In keeping with the genre’s tradition, <em>Final Fantasy XVI</em>’s main campaign is a grand fantasy epic with many thematic parallels to real-world issues. Here, in the kingdom of Valisthea, magic is supplied by towering mothercrystals and harnessed by so-called Bearers, who have largely been enslaved across the kingdom to use their magic for political purposes. </p>



<p>As the mothercrystals’ power dwindles, causing Blight to grow across Valisthea, a kingdom-wide battle for power, magic, and freedom ensues. Valisthea and its regions, shine thanks to its different leaders, and conflicts. Rulers make brash and questionable decisions rooted in their own flaws, and you are exposed to countless of this world’s most powerful people and get to experience why they make their decisions and how they reckon with them as they watch the consequences unfold.</p>



<p>Complicating the setting further is the existence of Eikons, massive magical beings that harness standard elemental powers, including Eikons of Fire, Wind, Lightning, and so on. These Eikons live inside of individual people, known as Dominants, who can summon these Eikons and harness their power for their own sake. </p>



<p>Many political or royal leaders in this world are Dominants, and the game begins on the night of the death of the Phoenix, the Eikon of Fire whose dominant, Joshua Rosfield, is the son of royalty in the country of Rosaria and the brother of the playable character, Clive Rosfield, as played by Ben Starr. Clive, who is originally only a Bearer, is enslaved after this incident until finding freedom 13 years later, where he discovers another Eikon of Fire and his ability to harness the power of multiple Eikons.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-1024x576.jpg" alt="Final Fantasy 16_003" class="wp-image-549765" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/04/Final-Fantasy-16_003-2048x1152.jpg 2048w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"Rarely does Final Fantasy XVI feel like it’s dragging out its runtime."</p>



<p>Thematically, the game covers issues like systemic oppression, racism, and power imbalances, and while it isn’t always the most subversive or tactful on the more difficult topics, the sheer ambition of its scale and the consistency in its performances make it one of the most impressive video game settings in recent memory. It constantly hits you with gut punches of revelations or major new events, and it somehow makes everything feel approachable and understandable. </p>



<p>Rarely does <em>Final Fantasy XVI </em>feel like it’s dragging out its runtime, because even when you are on smaller, lower-stakes main missions, you’re finding new opportunities to meet interesting characters, like Cid or Jill, or explore beautiful and often-decrepit landscapes. And when things do start to ramp up, the game finds ways to consistently raise the stakes visually, which culminates in an incredibly memorable third act that contains some of the most stunning gaming moments in recent memory.  </p>



<p>Even if a bit long-winded, the setting is well-paced and well-told, and it gives you ample resources to understand the lore and plot in this world. Its main innovation is Active Time Lore, which allows you to pause the game at almost any point in the world or in cutscenes to learn about the main characters or settings in the scene. </p>



<p>Additionally, when you go back to the Hideaway that acts as your home base, you can see fully-detailed descriptions of past events before and during the game to either fill in your understanding of the lore or get back up to speed if you missed something. It’s a small but revelatory addition that games have already started to mirror in the years since and still should serve as the model for how games can recount their lore. If you do want more than the main campaign, too, you can also explore around Valisthea and take on side quests or bounties in ways similar to other games, though with less freedom than in, say, <em>Final Fantasy VII Rebirth</em>. While these give you a chance to continue exploring or battling, these often come across as relatively run-of-the-mill, with content that usually doesn’t amount to more than fetch quests or bounties that feel like they were relegated away from the main campaign.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide-1024x576.jpg" alt="Final Fantasy 16 - The Rising Tide" class="wp-image-573381" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/12/Final-Fantasy-16-The-Rising-Tide.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"The most effective part of Final Fantasy XVI’s battle system is how it rewards you for finding new ways to string together attacks or other moves to ensure there’s never a dull moment."</p>



<p>Where <em>Final Fantasy XVI </em>foundationally differs from its counterparts is in its combat, basically its impressive real-time character action system. As Clive, you have traditional sword attacks and ranged magic attacks, but your ability to harness multiple Eikons allows you to equip special abilities from up to three Eikons at a time, giving you an arsenal of powerful attacks that can focus on one enemy or take down groups of them at a time. </p>



<p>The most effective part of <em>Final Fantasy XVI</em>’s battle system is how it rewards you for finding new ways to string together attacks or other moves to ensure there’s never a dull moment. More so than many other games with class- or job-based gameplay systems, I found myself looking actively for ways to make my Eikon abilities better interact with each other, finding the most optimal combinations of abilities to make sure I’m maximizing damage and not having to wait for too many abilities to cool down at once. You can also power up your standard attacks, dodge, or use one of a handful of movement abilities that allow you to keep moving and acting even while your attacks are cooling down or you’re waiting for the best moment to strike.</p>



<p>Empowering this is the stagger mechanic, which <em>XVI </em>brings over from past games in the genre. Staggered enemies are susceptible to all-out attacks from you and your allies, and a multiplier builds to increase the damage of any attacks on enemies until they get back up. Getting enemies into this state is inevitable and vital, so it naturally encourages you to master your arsenal and know the correct sequencing of attacks to maximize damage. Over the course of 40 hours, not only does it never get old to learn new attacks and figure out your favorites, but it becomes an almost musical experience when you execute everything perfectly.</p>



<p>While <em>Final Fantasy XVI’s</em> combat may lack the depth seen in some other games, it makes up for it with stunning visuals and satisfying feedback that set it apart from similar titles. Every attack, from the swing of a sword to the most powerful Eikon attack, feels incredibly satisfying to hit, with beautiful visual flair and surprisingly effective controller feedback. </p>



<p>When you reach the latter half of the game and the stakes truly ramp up, the visuals only further amplify how fun and effective the combat feels, especially as you reach some of the major boss battles that are the stars of the show. Without spoiling anything, boss battles are often brilliant and epic at massive physical scale, and the game does a phenomenal job at keeping you aware of what’s going on and engaged in the conflict. It doesn’t step in for scripted moments too frequently, and even when it does, I can usually forgive the QTEs for how slick and stylish they look.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06-1024x576.jpg" alt="Final Fantasy 16 - The Rising Tide_06" class="wp-image-583959" srcset="https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/04/Final-Fantasy-16-The-Rising-Tide_06.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"The best part about Final Fantasy XVI being on Xbox is that more people can now play a genre-defining character action game."</p>



<p>The only real drawback of the transition to a character action system is that combat can sometimes be too easy on standard difficulty. Once you get the hang of it, it’s not overly difficult to perform precision dodges, which negate all damage, and there are a few moments where the game takes over to emphasize the spectacle. Additionally, the fact that your potions and consumables fully replenish at each respawn means that death often feels like a reward, and it meant that I rarely had to fight a boss more than twice. Of course, higher difficulties and New Game + are available for those who want it, though, and they offer new reasons to come back and play through the game again.                </p>



<p>The best part about <em>Final Fantasy XVI </em>being on Xbox is that more people can now play a genre-defining character action game. While it differs from its counterparts in its gameplay, it brings a masterful character action system to the table that creates remarkably enjoyable and satisfying gameplay that encourages you to keep trying new things and ensure there’s never a dull moment. </p>



<p>Its setting, too, is an ambitious, thoughtful tale about human rights and systemic societal issues that gives players a huge slate of dark fantasy lore and world-building and sprinkles in some <em>of the genre’s </em>idiosyncrasies on top. It’s all pulled together by an incredible visual spectacle that constantly engages you and continues to one-up itself at every turn and amplifies every moment. Whether you’re a fan of the genre or of action games in general, <em>Final Fantasy XVI </em>embodies the best of its influences and remains a strong recommendation as one of the best action games of the generation.</p>


<p><em><strong><span style="color: #ff6600;">This game was reviewed on Xbox Series X.</span></strong></em></p>]]></content:encoded>
					
		
		
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		<title>Final Fantasy 7 Remake Intergrade Coming to Xbox Series X/S, Final Fantasy 16 Out Now</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-intergrade-coming-to-xbox-series-x-s-final-fantasy-16-out-now</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 08 Jun 2025 18:12:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[Final Fantasy 7 Remake Intergrade]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621570</guid>

					<description><![CDATA[Square Enix's action RPG is finally available on Xbox Series X/S while the first part in the Final Fantasy 7 Remake saga arrives this Winter.]]></description>
										<content:encoded><![CDATA[<p>When the more recent <em>Final Fantasy</em> titles will finally shed their PlayStation console exclusivity to make their way over to Xbox is a question we&#8217;ve been asking for a while now, and after weeks and months of rumours, we finally have a concrete answer.</p>
<p>At the recent Xbox Games Showcase, Square Enix announced that <em>Final Fantasy 7 Remake </em>is finally coming to Xbox, with <em>Final Fantasy 7 Remake Intergrade </em>officially due out for Xbox Series X/S sometime this Winter. A specific release date has yet to be announced.</p>
<p>At the same time, Square Enix has also announced that 2023&#8217;s <em>Final Fantasy 16 </em>is now available on Xbox Series X/S. The action title is purchasable on Microsoft&#8217;s console today, with both of its expansions also available. Check out both of their Xbox announcement trailers below.</p>
<p>What does that mean for <em>Final Fantasy 7 Rebirth&#8217;s</em> Xbox release? Leaks have claimed that the action RPG will release for Microsoft&#8217;s platform sometime in 2026. Read more on that <a href="https://gamingbolt.com/final-fantasy-7-remake-and-rebirth-are-coming-to-xbox-series-x-s-and-switch-2-rumour">through here</a>.</p>
<p><iframe loading="lazy" title="FINAL FANTASY VII REMAKE INTERGRADE - Coming to Xbox | Xbox Games Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/yFNoIUEdsEI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="FINAL FANTASY XVI - Available on Xbox Series X|S and Xbox PC today | Xbox Games Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/vAaJXiew1t0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>


<p></p>
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		<title>30 Best Action RPGs of All Time (2025 Edition)</title>
		<link>https://gamingbolt.com/30-best-action-rpgs-of-all-time-2025-edition</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 23 Feb 2025 18:16:02 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[assassin's creed origins]]></category>
		<category><![CDATA[Banishers: Ghosts of New Eden]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Cyberpunk 2077: Phantom Liberty]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Deus Ex Human Revolution]]></category>
		<category><![CDATA[Dragon Age: Inquisition]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erdtree]]></category>
		<category><![CDATA[Enshrouded]]></category>
		<category><![CDATA[Fable 2]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Grim Dawn]]></category>
		<category><![CDATA[Hades 2]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[horizon forbidden west: complete edition]]></category>
		<category><![CDATA[Hyper Light Drifter]]></category>
		<category><![CDATA[Jade Empire]]></category>
		<category><![CDATA[Kingdom Hearts 3]]></category>
		<category><![CDATA[Last Epoch]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[nioh 2]]></category>
		<category><![CDATA[Path of Exile 2]]></category>
		<category><![CDATA[Pokemon Legends: Arceus]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[Ys 9: monstrum nox]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=611071</guid>

					<description><![CDATA[Whether it's excellent combat, top-notch story-telling, extensive build-crafting, or all three, these action RPGs deliver the goods.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">R</span>ole-playing game fans have had it pretty good over the years, and among the many flourishing sub-genres, action RPGs have consistently offered some of the best experiences. Even with the many titles integrating RPG mechanics into their makeup – be it through loot chases or stats – there are plenty of standouts. Check out our picks for the 30 best action RPGs of all time, starting with:</p>
<p><strong>30. Banishers: Ghosts of New Eden</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-576928" src="https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden-1024x576.jpg" alt="Banishers Ghosts of New Eden" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/01/Banishers-Ghosts-of-New-Eden.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Don’t Nod&#8217;s second major action RPG, <em>Banishers: Ghosts of New Eden</em> was released early last year, and it turned out to be a way better experience than <em>Vampyr</em>. <em>Banishers: Ghosts of New Eden</em> was an excellent action role playing game with plenty to do with story being its main focus. Throughout the game&#8217;s narrative, players would have to make tough decisions which can result in any of the five endings.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">611071</post-id>	</item>
		<item>
		<title>Final Fantasy 16 Will Launch for Xbox Series X/S This Spring &#8211; Rumour</title>
		<link>https://gamingbolt.com/final-fantasy-16-will-launch-for-xbox-series-x-s-this-spring-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 06 Feb 2025 03:01:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
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					<description><![CDATA[However, the action RPG is allegedly not planned for the Switch 2, with Final Fantasy 7 Remake and Rebirth ports taking priority. ]]></description>
										<content:encoded><![CDATA[<p>The days of mainline <em>Final Fantasy </em>titles launching exclusively for any single platform seem to be over. <em>Final Fantasy 16,</em> for instance, has made its way to PC by now, and Square Enix <a href="https://gamingbolt.com/final-fantasy-16-will-come-to-xbox-series-x-s-after-pc-release-producer-suggests">has suggested</a> on <a href="https://gamingbolt.com/final-fantasy-16-director-wants-to-make-it-available-for-as-many-people-as-possible">multiple occasions</a> that the action title <a href="https://gamingbolt.com/final-fantasy-16-producer-we-do-want-to-release-it-on-xbox">will eventually release for Xbox Series X/S as well</a>. In fact, that might even happen sometime soon.</p>
<p>That&#8217;s per prominent leaker NateTheHate, who has <a href="https://www.resetera.com/threads/xbox-game-studios-bethesda-abk-ot34-reseteora.1090722/page-103#post-135340638" target="_blank" rel="noopener">claimed</a> on ResetEra that Square Enix will soon be announcing <em>Final Fantasy 16 </em>for Xbox Series X/S. A release is apparently scheduled for some time &#8220;around Spring&#8221;, or the &#8220;mid-first half&#8221; of the year. The leaker <a href="https://www.resetera.com/threads/xbox-game-studios-bethesda-abk-ot34-reseteora.1090722/page-103#post-135340932" target="_blank" rel="noopener">says</a> the port might be announced alongside the <a href="https://gamingbolt.com/final-fantasy-7-remake-and-rebirth-are-coming-to-xbox-series-x-s-and-switch-2-rumour">rumoured upcoming ports of <em>Final Fantasy 7 Remake </em>and <em>Rebirth</em></a>.</p>
<p>The latter two are rumoured to be coming to the Nintendo Switch 2 as well. <a href="https://www.resetera.com/threads/xbox-game-studios-bethesda-abk-ot34-reseteora.1090722/page-104#post-135347844" target="_blank" rel="noopener">According to</a> NateTheHate, however, a <em>Final Fantasy 16 </em>release isn&#8217;t currently planned for the Switch 2, with Square Enix instead having decided to prioritize the <em>Remake </em>and <em>Rebirth</em> ports.</p>
<p><em>Final Fantasy 16 </em>is currently available on PS5 and PC. Check out <a href="https://gamingbolt.com/final-fantasy-16-pc-review-the-flames-burn-hot">our review</a> for the recently released PC version.</p>
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