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	<title>geometric interactive &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>COCOON Developer&#8217;s Next Game Will be Published by Annapurna Interactive</title>
		<link>https://gamingbolt.com/cocoon-developers-next-game-will-be-published-by-annapurna-interactive</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 25 Feb 2025 02:31:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[COCOON]]></category>
		<category><![CDATA[geometric interactive]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=612772</guid>

					<description><![CDATA[The two will partner again on Geometric's next game, which, according to the studio, is "unlike anything" it's developed in the past. ]]></description>
										<content:encoded><![CDATA[<p>Indie team Geometric Interactive made an impressive debut in 2023 with <em><a href="https://gamingbolt.com/cocoon-review-puzzling-recursion">COCOON</a>, </em>one of the year&#8217;s best games, and news of its next title is beginning to emerge. No, it wasn&#8217;t officially revealed, but at the recent Annapurna Interactive Showcase 2025, we did get the first very brief details about the project. </p>
<p>Like <em>COCOON</em>, Geometric Interactive&#8217;s second game will be published by Annapurna, the two announced at the showcase. Audio director and composer Jakob Schmid also revealed that it will be &#8220;unlike anything we’ve ever worked on before,&#8221; though he didn&#8217;t provide any specifics.</p>
<p>Before <em>COCOON, </em>members of Geometric Interactive&#8217;s development team were part of Playdead, where they worked on <em>Limbo </em>and <em>Inside</em>. That their next title will be entirely different from each of those games doesn&#8217;t tell us much, but that track record does create some intrigue. Hopefully, it won&#8217;t be too long before more details are shared. Stay tuned until further announcements and updates.</p>


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		<title>Marvel&#8217;s Spider-Man 2 Leads the Way at D.I.C.E. Awards with 9 Nominations</title>
		<link>https://gamingbolt.com/marvels-spider-man-2-leads-the-way-at-d-i-c-e-awards-with-9-nominations</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 08:18:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[COCOON]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[geometric interactive]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Larian Studios]]></category>
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		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=575550</guid>

					<description><![CDATA[The action-adventure title is also nominated for Game of the Year, alongside Baldur's Gate 3, Alan Wake 2, Cocoon, and The Legend of Zelda: Tears of the Kingdom. ]]></description>
										<content:encoded><![CDATA[<p>The 27th Annual D.I.C.E. Awards are coming up soon, where a panel of game development industry professionals will highlight what they felt were the best of the best games of 2023 across 23 different categories. And a month ahead of the awards show, the Academy of Interactive Arts &amp; Sciences (AIAS) has <a href="https://www.interactive.org/awards/27th_dice_awards_finalists.asp" target="_blank" rel="noopener">revealed</a> the full list of nominees.</p>
<p>A total of 56 games are nominated across all categories, with <em><a href="https://gamingbolt.com/marvels-spider-man-2-review-twice-the-power">Marvel&#8217;s Spider-Man 2</a> </em>leading the way with nine nominations in total. It is followed by <em><a href="https://gamingbolt.com/alan-wake-2-review-can-you-survive-this-nightmare">Alan Wake 2</a> </em>with eight nominations, <em><a href="https://gamingbolt.com/baldurs-gate-3-review-stand-and-deliver">Baldur&#8217;s Gate 3</a> </em>with seven, and <em><a href="https://gamingbolt.com/cocoon-review-puzzling-recursion">Cocoon</a> </em>with six. All four are also nominated for the Game of the Year category, alongside <a href="https://gamingbolt.com/the-legend-of-zelda-tears-of-the-kingdom-review-depths-of-the-wild"><em>The Legend of Zelda: Tears of the Kingdom</em></a>, which is nominated in five categories in total.</p>
<p>The 27th Annual D.I.C.E. Awards are scheduled for February 15, and will be hosted by Kinda Funny&#8217;s Greg Miller and IGN&#8217;s Stella Chung. Stay tuned for updates on which games come out as the big winners of the ceremony.</p>
<p>You can check out the full list of nominees in all categories below.</p>
<p><em><strong>Outstanding Achievement in Animation</strong></em></p>
<ul>
<li><em>Final Fantasy 16</em></li>
<li><em>Hi-Fi Rush</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Mortal Kombat 1</em></li>
<li><em>Super Mario Bros. Wonder</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Art Direction</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Hogwarts Legacy</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Star Wars Jedi: Survivor</em></li>
<li><em>Starfield</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Character</strong></em></p>
<ul>
<li><em>Alan Wake 2 &#8211; Saga Anderson</em></li>
<li><em>Baldur&#8217;s Gate 3 &#8211; Astarion</em></li>
<li><em>Baldur&#8217;s Gate 3 &#8211; Karlach</em></li>
<li><em>Marvel&#8217;s Spider-Man 2 &#8211; Miles Morales</em></li>
<li><em>Thirsty Suitors &#8211; Jala</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Original Music Composition</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Diablo 4</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Planet of Lana</em></li>
<li><em>Star Wars Jedi: Survivor</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Audio Design</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Cocoon</em></li>
<li><em>Hi-Fi Rush</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Star Wars Jedi: Survivor</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Story</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Baldur&#8217;s Gate 3</em></li>
<li><em>Dave the Diver</em></li>
<li><em>Thirsty Suitors</em></li>
<li><em>Venba</em></li>
</ul>
<p><em><strong>Outstanding Technical Achievement</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Hogwarts Legacy</em></li>
<li><em>The Finals</em></li>
<li><em>The Legend of Zelda: Tears of the Kingdom</em></li>
</ul>
<p><em><strong>Action Game of the Year</strong></em></p>
<ul>
<li><em>Armored Core 6: Fires of Rubicon</em></li>
<li><em>Dead Space</em></li>
<li><em>Hi-Fi Rush</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Remnant 2</em></li>
</ul>
<p><em><strong>Adventure Game of the Year</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Cocoon</em></li>
<li><em>Dave the Diver</em></li>
<li><em>Star Wars Jedi: Survivor</em></li>
<li><em>The Legend of Zelda: Tears of the Kingdom</em></li>
</ul>
<p><em><strong>Family Game of the Year</strong></em></p>
<ul>
<li><em>Disney Illusion Island</em></li>
<li><em>Fae Farm</em></li>
<li><em>Hello Kitty Adventure Island</em></li>
<li><em>Midnight Girl</em></li>
<li><em>Super Mario Bros. Wonder</em></li>
</ul>
<p><em><strong>Fighting Game of the Year</strong></em></p>
<ul>
<li><em>Granblue Fantasy Versus: Rising</em></li>
<li><em>Mortal Kombat 1</em></li>
<li><em>Nickelodeon All-Star Brawl 2</em></li>
<li><em>Pocket Bravery</em></li>
<li><em>Street Fighter 6</em></li>
</ul>
<p><em><strong>Racing Game of the Year</strong></em></p>
<ul>
<li><em>F-Zero 99</em></li>
<li><em>Forza Motorsport</em></li>
<li><em>Hot Wheels Unleashed 2 &#8211; Turbocharged</em></li>
<li><em>LEGO 2K Drive</em></li>
</ul>
<p><em><strong>Role-Playing Game of the Year</strong></em></p>
<ul>
<li><em>Baldur&#8217;s Gate 3</em></li>
<li><em>Cyberpunk 2077: Phantom Liberty</em></li>
<li><em>Diablo 4</em></li>
<li><em>Final Fantasy 16</em></li>
<li><em>Starfield</em></li>
</ul>
<p><em><strong>Sports Game of the Year</strong></em></p>
<ul>
<li><em>EA Sports FC 24</em></li>
<li><em>MLB The Show 23</em></li>
<li><em>WWE 2K23</em></li>
</ul>
<p><em><strong>Strategy/Simulation Game of the Year</strong></em></p>
<ul>
<li><em>Against the Storm</em></li>
<li><em>Cobalt Core</em></li>
<li><em>Dune: Spice Wars</em></li>
<li><em>The Last Spell</em></li>
<li><em>Wartales</em></li>
</ul>
<p><em><strong>Immersive Reality Technical Achievement</strong></em></p>
<ul>
<li><em>Asgard&#8217;s Wrath 2</em></li>
<li><em>Assassin&#8217;s Creed Nexus VR</em></li>
<li><em>Horizon Call of the Mountain</em></li>
<li><em>Vertigo 2</em></li>
<li><em>We Are One</em></li>
</ul>
<p><em><strong>Immersive Reality Game of the Year</strong></em></p>
<ul>
<li><em>Asgard&#8217;s Wrath 2</em></li>
<li><em>Assassin&#8217;s Creed Nexus VR</em></li>
<li><em>Horizon Call of the Mountain</em></li>
<li><em>Vampire: The Masquerade &#8211; Justice</em></li>
<li><em>Vertigo 2</em></li>
</ul>
<p><em><strong>Outstanding Achievement for an Independent Game</strong></em></p>
<ul>
<li><em>Cocoon</em></li>
<li><em>Dredge</em></li>
<li><em>El Paso, Elsewhere</em></li>
<li><em>Thirsty Suitors</em></li>
<li><em>Venba</em></li>
</ul>
<p><em><strong>Mobile Game of the Year</strong></em></p>
<ul>
<li><em>Gubbins</em></li>
<li><em>Hello Kitty Island Adventure</em></li>
<li><em>Honkai: Star Rail</em></li>
<li><em>Terra Nil</em></li>
<li><em>WHAT THE CAR?</em></li>
</ul>
<p><em><strong>Online Game of the Year</strong></em></p>
<ul>
<li><em>Call of Duty: Modern Warfare 3</em></li>
<li><em>Diablo 4</em></li>
<li><em>Omega Strikers</em></li>
<li><em>Street Fighter 6</em></li>
<li><em>The Finals</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Game Design</strong></em></p>
<ul>
<li><em>Baldur&#8217;s Gate 3</em></li>
<li><em>Cocoon</em></li>
<li><em>Dave the Diver</em></li>
<li><em>Super Mario Bros. Wonder</em></li>
<li><em>The Legend of Zelda: Tears of the Kingdom</em></li>
</ul>
<p><em><strong>Outstanding Achievement in Game Direction</strong></em></p>
<ul>
<li><em>Baldur&#8217;s Gate 3</em></li>
<li><em>Cocoon</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>Super Mario Bros. Wonder</em></li>
<li><em>The Legend of Zelda: Tears of the Kingdom</em></li>
</ul>
<p><em><strong>Game of the Year</strong></em></p>
<ul>
<li><em>Alan Wake 2</em></li>
<li><em>Baldur&#8217;s Gate 3</em></li>
<li><em>Cocoon</em></li>
<li><em>Marvel&#8217;s Spider-Man 2</em></li>
<li><em>The Legend of Zelda: Tears of the Kingdom</em></li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">575550</post-id>	</item>
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		<title>COCOON is Now Available</title>
		<link>https://gamingbolt.com/cocoon-is-now-available</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 02 Oct 2023 11:31:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[COCOON]]></category>
		<category><![CDATA[geometric interactive]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=567020</guid>

					<description><![CDATA[The puzzle adventure title from Jeppe Carlsen of Inside and Limbo fame is available on Xbox, PlayStation, PC, and Nintendo Switch.]]></description>
										<content:encoded><![CDATA[<p>Geometric Interactive&#8217;s <a href="https://gamingbolt.com/cocoon-launches-september-29th-for-xbox-one-xbox-series-x-s-ps4-ps5-pc-and-nintendo-switch"><em>COCOON</em></a>, a puzzle adventure title where players venture into different worlds via orbs carried on their backs, is now available on Xbox Series X/S, PS5, Xbox One, PS4, PC, and Nintendo Switch, <a href="https://gamingbolt.com/gotham-knights-payday-3-lead-septembers-wave-2-game-pass-lineup">along with Game Pass</a>. Check out the launch trailer below to see it in action.</p>
<p><em>COCOON</em> sees players investigating different environments and tinkering with machines abandoned by an ancient civilization. They&#8217;ll discover orbs which have self-contained worlds but also provide unique abilities and are used to solve different puzzles like activating switches and uncovering hidden paths. Of course, there are also boss battles against guardians.</p>
<p>Perhaps the biggest claim to fame for<em> COCOON</em> is that <em>Limbo</em> and<em> Inside</em> lead gameplay designer Jeppe Carlsen is involved. You can check out <a href="https://gamingbolt.com/cocoon-review-puzzling-recursion">our review</a> for more details on the gameplay and how it fares. We awarded it an 8 out of 10, praising the visuals and mechanics but criticizing some of the more esoteric puzzles.</p>
<p><iframe title="COCOON | Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/ybLUzOvdgDo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">567020</post-id>	</item>
		<item>
		<title>COCOON Review – Puzzling Recursion</title>
		<link>https://gamingbolt.com/cocoon-review-puzzling-recursion</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Sun, 01 Oct 2023 09:37:01 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[COCOON]]></category>
		<category><![CDATA[geometric interactive]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=566772</guid>

					<description><![CDATA[Some tedious and esoteric puzzles aside, COCOON manages to be as inventive as it is weird.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t’s difficult to put any solid label on a game like COCOON. While it shares many similarities with other games that opt for a minimalistic art style, a strong sense of color theming, and a focus on exploration and puzzles, COCOON manages to set itself apart right from the get go by extending its focus on minimalism to everything, from its visuals to controls, and even down to how it even chooses to tell its story. Made by developers that previously worked at Playdead—whose previous works included critically-acclaimed titles like Limbo and Inside—the small team behind COCOON has opted to make sure that the game finds its own voice.</p>
<p>And I would be lying if I said that it didn’t work out quite well. Going into the game as a fan of both Limbo and Inside, I thought I would see similar throughlines in COCOON, and while those similarities are there in terms of how the game prefers to use its environments and animations to tell its story rather than throwing exposition the player’s way, COCOON manages to differentiates itself from its predecessors in a number of ways, not least of which is the game’s use of color.</p>
<p><iframe title="Cocoon Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/cZCOUBqQom4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>COCOON is an incredibly bright and colorful game, and while its story isn’t altogether as cheerful or happy as its visuals might at first indicate, the game definitely feels a lot more uplifting than its gruesome predecessors. One of the most interesting things about COCOON is how it punishes the player for messing up. You can’t really die in COCOON. And while this might essentially come off as a pedantic difference at best, since getting hit in a boss fight means you get thrown back to right before entering the arena, essentially resetting the fight, the fact that the game never really outright “kills” you goes a long way in encouraging exploration.</p>
<p>When it comes to gameplay, COCOON relishes in its sheer simplicity. There are only two things you can really do in the game—move and interact. Interaction is highly context sensitive, and where you press the interact button can have different effects depending on the kind of thing you’re interacting with. For example, interact with an orb and you’ll just pick it up. Put the orb in a specific pedestal and hold down the interact button, however, and you’ll end up entering the orb. There are a host of other things you can do, like pulling objects and activating switches, but the game doesn’t really bog you down with a high number of verbs.</p>
<p>While the controls might come off as quite simple, however, the puzzle designs in COCOON can often feel downright ingenious. With little more than the ability to pick up or drop an orb and activate a switch, there’s a small puzzle in the early section of the game where you have to race against your orb going through pipes in order to hit the right switches and make sure that the orb goes the right way, allowing you to ultimately pick the orb up in the right spot and letting you continue with your exploration.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-566775" src="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1.jpg" alt="cocoon 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"COCOON relishes in its sheer simplicity."</p></p>
<p>Speaking of orbs, COCOON’s big gimmick is that it revolves around having entire worlds inside orbs. Early on, you only have to manage a single orb, entering which takes you to a desert world filled with ancient technological ruins and an incredibly angry moth-like monster. Since these opening sections essentially act as an unobtrusive tutorial, the puzzles are relatively simple, and largely revolve around figuring out how to cross, say, a destroyed bridge.</p>
<p>It’s after you beat the first “boss” of the game—the aforementioned angry moth—that COCOON starts kicking things into high gear. Beating the boss essentially unlocks the desert orb’s special ability that can be used in the world outside the orb. In this case, the orb gets the ability to create hidden paths that can only be traversed if you’re carrying the orb with you.</p>
<p>COCOON has the tendency to take single ideas that might sound simple from the outset, and take them to situations where the ideas can get fully explored, especially as it starts introducing more orbs, each with their own bespoke ability, into the mix. The second orb, for instance, lets you travel vertically through stone pillars. For the sake of spoilers, I won’t go into detail about future orbs beyond the second one.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-566776" src="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2.jpg" alt="cocoon 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"COCOON’s big gimmick is that it revolves around having entire worlds inside orbs."</p></p>
<p>Aside from the fact that each orb has its own special ability, it’s also worth noting that each orb also has its own world that is specially themed, each with its own set of challenges to overcome, puzzles to solve, and bosses to beat. Without going into too many spoiler-heavy details, all I’ll say about the boss fights is each one is wonderfully unique, which is quite an accomplishment for a game that doesn’t really have a combat system aside from “pick up bomb” and “explode bomb”.</p>
<p>The big limitations that players have to figure out is that they can only carry a single orb at a time. While this isn’t really a big deal when it comes to transporting multiple orbs, since you can put orbs within orbs within orbs, leading to a stack of worlds within worlds, where this truly becomes challenging is figuring out what kind of orb you’ll need to make use of to solve puzzles in the overworld.</p>
<p>Not all is well and rosy in the world of COCOON, however, especially when it comes to some of its puzzle designs. While most puzzles in the game are rather simple once you figure them out, some puzzles tend to hide clues to solving them in the overworld with rather obscure hints. An early example that I found myself stuck on for an embarrassing amount of time revolved around figuring out the right order of musical switches to hit, with the order being clearly shown on a nearby pillar. While this largely comes down to my own mistakes in not noticing the symbols on the pillar, future puzzles only start getting more obscure with their hints. For example, another similar puzzle revolves around finding the right order of switches on a nearby hidden platform that can only be seen if you’re holding the desert orb.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-566777" src="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3.jpg" alt="cocoon 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"COCOON has the tendency to take single ideas that might sound simple from the outset, and take them to situations where the ideas can get fully explored."</p></p>
<p>Some of the game’s puzzles can also start feeling more tedious than clever, especially when the game has you constantly run back and forth across platforms to hit switches in different order just to understand all the tools at your disposal. Rather than making the player feel clever, these puzzles felt more like they could just easily be solved by brute forcing through the relatively short number of permutations between the switches.</p>
<p>Some puzzle designs aside, COCOON feels like one of the best puzzle-solving games to have come out in quite some time. Its visuals and ambient music do an excellent job of creating a chill atmosphere while you’re solving puzzles, while at the same time easily ramping up the pressure when you take on a boss fight. The game’s minimalistic approach to storytelling also never feels overbearing, and its simple concepts and controls get taken to quite interesting extremes once you zoom out a bit and get a better picture of the world you inhabit, as well as the world you carry on your back.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on PC.</em></strong></span></p>
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		<title>COCOON Launches September 29th for Xbox One, Xbox Series X/S, PS4, PS5, PC, and Nintendo Switch</title>
		<link>https://gamingbolt.com/cocoon-launches-september-29th-for-xbox-one-xbox-series-x-s-ps4-ps5-pc-and-nintendo-switch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 29 Jun 2023 19:14:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[COCOON]]></category>
		<category><![CDATA[geometric interactive]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=557866</guid>

					<description><![CDATA[Venture across the ruins of an ancient civilization and then jump into the orb carried on your back to explore other worlds.]]></description>
										<content:encoded><![CDATA[<p>Annapurna Interactive&#8217;s <a href="https://gamingbolt.com/cocoon-is-a-new-puzzle-adventure-game-by-former-inside-and-limbo-dev"><em>COCOON</em></a>, from Jeppe Carlsen of <em>Limbo</em> and<em> Inside</em> fame, launches on September 29th. It&#8217;s coming to Xbox, PS4, PS5, PC and Nintendo Switch. Check out the latest trailer below.</p>
<p>Developed by Geometric Interactive, <em>COCOON</em> is about exploring worlds within worlds. You can carry an orb on your back and leap inside it to explore an entirely different world. While tinkering with them is the key to solving puzzles, you&#8217;ll also traverse the &#8220;real&#8221; world and its various biomes, exploring the ruins of a civilization long past and trying to piece things together.</p>
<p>Orbs have different abilities usable across various worlds, from showcasing hidden paths to triggering switches. Be warned, though &#8211; each has a Guardian that you must fight in extensive battles with unique mechanics. What is happening in the various worlds, and can you unravel the greater mystery? We&#8217;ll find out when it launches in September, so stay tuned for more details.</p>
<p><iframe loading="lazy" title="COCOON | Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/xub7_FhlWws?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>COCOON is a New Puzzle Adventure Game by Former Inside and Limbo Dev</title>
		<link>https://gamingbolt.com/cocoon-is-a-new-puzzle-adventure-game-by-former-inside-and-limbo-dev</link>
					<comments>https://gamingbolt.com/cocoon-is-a-new-puzzle-adventure-game-by-former-inside-and-limbo-dev#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 13 Jun 2022 11:37:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[COCOON]]></category>
		<category><![CDATA[geometric interactive]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=521274</guid>

					<description><![CDATA[Inside and Limbo lead game designer Jeppe Carlsen's new indie studio Geometric Interactive has announced its new game. ]]></description>
										<content:encoded><![CDATA[<p>The Xbox and Bethesda Games Showcase saw the debut of a number of smaller indie titles that caught people&#8217;s eyes, and one of those was <em>COCOON. </em>It&#8217;s being published by Annapurna Interactive and developed by Geometric Interactive, which is a small studio formed by former Playdead employees Jeppe Carlsen (lead gameplay designer of <em>Limbo </em>and <em>Inside</em>) and programmer/composer Jakob Schmid.</p>
<p><em>COCOON </em>is a top-down puzzle adventure game that is set inside &#8220;a structure of worlds within worlds&#8221;, with entire worlds existing inside of small orbs. Players will be tasked with using these orbs to hop between worlds which will also involve combining, manipulating, and rearranging them to solve puzzles.</p>
<p>The game also promises several diverse and interconnected biomes, &#8220;from industrial structures to<br />
massive organic caverns.&#8221; Each world is protected by a mighty guardian, and battling each one of them will require a different skill. Check out the gameplay trailer below.</p>
<p><em>COCOON </em>is due out sometime in 2023 for Xbox Series X/S, Xbox One, Nintendo Switch, and PC. It will also be available via Game Pass at launch. With the <a href="https://gamingbolt.com/annapurna-interactive-showcase-set-for-july-28">Annapurna Interactive Showcase</a> set for next month, hopefully, we&#8217;ll be seeing more of the game not long from now.</p>
<p><iframe loading="lazy" title="COCOON - Reveal Trailer - Xbox &amp; Bethesda Games Showcase 2022" width="500" height="281" src="https://www.youtube.com/embed/OcdcCCgFrrg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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