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	<title>goichi suda &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>No More Heroes Creator: Nintendo Switch Is THE Video Game Console</title>
		<link>https://gamingbolt.com/no-more-heroes-creator-nintendo-switch-is-the-video-game-console</link>
					<comments>https://gamingbolt.com/no-more-heroes-creator-nintendo-switch-is-the-video-game-console#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 09 Apr 2019 23:07:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goichi suda]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[No More Heroes 3]]></category>
		<category><![CDATA[no more heroes: travis strikes again]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=393818</guid>

					<description><![CDATA[It looks like Nintendo’s hybrid console has won Goichi Suda’s heart. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Travis-Strikes-Again-No-More-Heroes.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-393826" src="https://gamingbolt.com/wp-content/uploads/2019/04/Travis-Strikes-Again-No-More-Heroes.jpg" alt="Travis Strikes Again No More Heroes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Travis-Strikes-Again-No-More-Heroes.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Travis-Strikes-Again-No-More-Heroes-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Travis-Strikes-Again-No-More-Heroes-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Travis-Strikes-Again-No-More-Heroes-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Video game developers in general are very enamoured by the Switch—it makes sense. It’s just powerful enough to not limit them much, while also offering far more possibilities for what they can do and who they can reach thanks to its unique, modular form factor.</p>
<p>One developer who appears to be in love with the Switch is none other than Goichi Suda, better known as Suda51. The auteur game director and producer told <a href="https://www.gamereactor.es/suda51-se-declara-nintendo-switch-es-la-consola/?rs=rss" target="_blank" rel="noopener noreferrer">Game Reactor</a> in a recent interview that the Switch is basically <i>the</i> video game console, as far as he is concerned, citing the console’s unique hardware, as well as Nintendo’s embrace of indie developers as his reasons.</p>
<p>&#8220;I think Switch is great. Basically, I think that it is <i>the </i>video game console,” he said. “That is, you can start and play directly, plus they are giving a lot of support to independent games and developers, which I feel is great.&#8221;</p>
<p>Suda also explicitly said he isn’t done with the Switch yet. &#8220;I really want to do something more with the Switch,&#8221; he said.</p>
<p>To be fair, it’s hard to argue with anything he said. While PlayStation and Xbox have moved towards basically being closed box PCs for all purposes, the Switch is still unique and provides several possibilities that are flat out not available anywhere else. Combine that with the continuity of its home console and handheld hybrid experience, and you can see why Suda loves it. His first game for the console, <i><a href="https://gamingbolt.com/travis-strikes-again-no-more-heroes-review-travis-touchdown">Travis Strikes Again: No More Heroes</a>, </i>is out now. A proper <i>No More Heroes 3</i> <a href="https://gamingbolt.com/no-more-heroes-3-could-be-announced-at-e3-as-series-director-confirms-attendance">could also be on the way</a>.</p>
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		<title>Suda 51 Wants Next Generation Consoles to be &#8220;Beyond Multiplayer&#8221;</title>
		<link>https://gamingbolt.com/suda-51-wants-next-generation-consoles-to-be-beyond-multiplayer</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 19 Sep 2013 09:23:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goichi suda]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[Lily Bergamo]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[TGS 2013]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=172851</guid>

					<description><![CDATA[Wants to emphasize the relationship between players.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/09/Lily-Bergamo_PS4.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/09/Lily-Bergamo_PS4.jpg" alt="Lily Bergamo_PS4" width="620" height="349" class="aligncenter size-full wp-image-171637" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Lily-Bergamo_PS4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/09/Lily-Bergamo_PS4-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Speaking to <a href="http://www.gameinformer.com/b/news/archive/2013/09/18/suda51-discusses-next-gen-and-emotional-multiplayer-relationships.aspx">Game Informer</a> at the Tokyo Game Show, Grasshopper Manufacture director Goichi Suda aka Suda 51 was asked about his thoughts on what he expects with the next generation of consoles, namely the PS4 and Xbox One. Suda talked about going beyond the typical notions of multiplayer and actually emphasizing the relationship between players.</p>
<p>“If I were to use a term it would probably be ‘beyond multiplayer’. Right now multiplayer is set to that we’re connecting together one person with another person, and I think with next-gen the opportunity is there to create something in addition to that. So you’re putting two people together and these people are just playing together, but what is the relationship between these people?</p>
<p>“There’s another layer to that you can add. To go beyond putting one person with another person. Not just the connection but having an actual… I want to say ecosystem. Placing two people together in a room is simple, but the type of relationship these people are going to have is completely different. I think having that relationship is an additional layer that next-gen is going to be able to provide.</p>
<p>“Right now, we are all connected, but with next-gen I think you are able to connect with pretty much anybody in the world, and maybe between just a handful of people there’s this group with a really emotional relationship, and you’re able create something so deep that it affects your gameplay as well. That’s something I think will happen with next-gen, and that could probably change the gameplay experience depending on who you play with.”</p>
<p>How will it play out, especially considering that Grasshopper Manufacture hasn&#8217;t been going great guns with the recent Killer is Dead bombing in sales and with critics? We&#8217;ll find out, especially since Grasshopper is developing Lily Bergamo exclusively for the PlayStation 4.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">172851</post-id>	</item>
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		<title>Suda51 has complete creative freedom under GungHo Entertainment</title>
		<link>https://gamingbolt.com/suda51-has-complete-creative-freedom-under-gungho-entertainment</link>
					<comments>https://gamingbolt.com/suda51-has-complete-creative-freedom-under-gungho-entertainment#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 02 Apr 2013 11:25:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goichi suda]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[GungHo Entertainment]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=147746</guid>

					<description><![CDATA[More creative games?]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2013/04/goichi-suda.jpg"><img decoding="async" class="aligncenter size-full wp-image-147749" alt="goichi suda" src="https://gamingbolt.com/wp-content/uploads/2013/04/goichi-suda.jpg" width="505" height="270" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/goichi-suda.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/04/goichi-suda-300x160.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Goichi Suda is happy that his studio Grasshopper Manufacture got acquired and he believes he has complete creative freedom now. Does that mean, we will be seeing more games like Lollipop Chainsaw? That&#8217;s hard to say, really.</p>
<p style="text-align: justify;">&#8220;This is a good thing because now I can focus more on the creative side. GungHo is providing me with complete creative freedom. I’ve worked with multiple publishers in the past, but I don’t think there are many presidents out there who will provide such freedom to their development team,&#8221; he told <a href="http://www.polygon.com/2013/4/1/4172106/grasshopper-reveals-concept-art-for-upcoming-action-rpg-discusses" target="_blank">Polygon</a>.</p>
<p style="text-align: justify;">&#8220;Now I can focus even more than I could in the past, so I think this will be a good thing for Grasshopper.&#8221;</p>
<p style="text-align: justify;">GungHo president Kazuki Morishita said, &#8220;The world that Suda has in his mind is something we can’t create at GungHo, so it’s about having something we don’t and working with that world.&#8221;</p>
<p style="text-align: justify;">It&#8217;s nice that people who create games are happy so that we can see more awesome games from them in the future.</p>
<p style="text-align: justify;">Tell us what you think in the comments section below.</p>
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		<title>Warner Bros. Interactive will publish Lollipop Chainsaw</title>
		<link>https://gamingbolt.com/warner-bros-interactive-will-publish-lollipop-chainsaw</link>
					<comments>https://gamingbolt.com/warner-bros-interactive-will-publish-lollipop-chainsaw#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Mon, 01 Aug 2011 09:07:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goichi suda]]></category>
		<category><![CDATA[kadokawa games]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Warner Bros Interactive]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=38015</guid>

					<description><![CDATA[Akira Yamaoka is composing the music.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/08/e849Ml.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-38016 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2011/08/e849Ml.jpg" alt="" width="505" height="327" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/e849Ml.jpg 640w, https://gamingbolt.com/wp-content/uploads/2011/08/e849Ml-300x194.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Lets be honest here, EA partners program didn&#8217;t exactly help Goichi Suda&#8217;s, Shadows of the Damned. The game was a commercial failure worldwide. So their next project, Lollipop Chainsaw is going to be published by Warner Bros. Interactive. Yes, the ones that brought you Mortal Kombat and F3AR. The game puts you in the shoes of a spunky cheerleader who goes on a rampage killing  Zombies with the most exotic weapons imaginable.</p>
<p>Akira Yamaoka is composing the music again, after a wonderful job in Shadows of the Damned. “Our exciting partnership with Kadokawa Games allows us to try something new by bringing a very unique game like Lollipop Chainsaw to Western markets,” said Martin Tremblay, President of Warner Bros. Interactive Entertainment.</p>
<p>“Grasshopper Manufacture’s games have shown tremendous success with gamers around the globe and we are delighted to expand our portfolio of Japanese-developed games.” Will the game be more successful commercially than Shadows of the Damned? Tell us what you feel in the comments section below.</p>
<p>&nbsp;</p>
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