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	<title>Half Life &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>14 Video Game Moments You Don&#8217;t Want to Experience Again</title>
		<link>https://gamingbolt.com/14-video-game-moments-you-dont-want-to-experience-again</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 26 Jul 2023 08:56:35 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[borderlands 2]]></category>
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		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Kingdom Hearts 2]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
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		<category><![CDATA[rage 2]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[redfall]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=554131</guid>

					<description><![CDATA[Compelling moments can draw players into a game, but regardless of their brilliance, there are some you just don't want to experience again.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo games, especially the bigger budget ones, have it tough. Not only do they have to provide hours of entertainment, but need to keep you engaged throughout. This is most apparent in the openings for certain games. Many are unskippable and important for introducing you to the story, gameplay and setting.</p>
<p>A lot are brilliant, but when you&#8217;re looking to replay a game, whether it&#8217;s for the second or tenth time, not being able to skip those opening bits can get a little tiring. Of course, when the opening is annoying, it&#8217;s much more agonizing.</p>
<p>Here are 14 unskippable parts in video games that probably dissuade you from replaying them.</p>
<p><strong>Episode 0: Prologue: Awakening &#8211; Metal Gear Solid 5: The Phantom Pain</strong></p>
<p><iframe title="14 UNSKIPPABLE MOMENTS That Ensured You Never Replayed These Games Again" width="500" height="281" src="https://www.youtube.com/embed/WxNoJ18cxrk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The opening hour of <em>Metal Gear Solid 5: The Phantom Pain</em> is a doozy, but instrumental in setting up the entire story. It sees Venom Snake waking up in a hospital and falling in and out of consciousness. Of course, it&#8217;s not long before his enemies find him, first sending Quiet to assassinate him. Fortunately, a mysterious individual named Ishmael saves him, and Venom Snake crawls slowly through the hallways as chaos erupts in the hospital.</p>
<p>After encountering the Third Child and the Man on Fire, Venom Snake slowly finds his footing and proceeds to sneak around, evading detection from the enemy. They flee the hospital, securing an ambulance to escape the Man on Fire but are assailed by an attack helicopter and enemy soldiers before crashing. When things seem dire, they&#8217;re saved by the Third Child and a flaming whale (no, seriously).</p>
<p>Before the Third Child and the Man on Fire can attack Venom Snake (while riding their sweet flaming pegasus), he&#8217;s rescued by Ocelot and given a shotgun to stop their pursuers. The chase runs for a while, and the two fall off a crumbling cliff to end the episode.</p>
<p>Even as an example of deft pacing and mixing exhilarating action with tense stealth, the prologue is one long cinematic set piece. You&#8217;re not given complete control until the next episode to experiment with the new mechanics and sandbox elements. Jumping straight into Episode 1 on a new playthrough would have been appreciated.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">554131</post-id>	</item>
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		<title>12 Unique Weapons In Horror Video Games</title>
		<link>https://gamingbolt.com/12-unique-weapons-in-horror-video-games</link>
					<comments>https://gamingbolt.com/12-unique-weapons-in-horror-video-games#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 17 Jan 2022 07:08:35 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[Dead Island]]></category>
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		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[Dying Light]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=501734</guid>

					<description><![CDATA[Horror games are known for having some exquisite assortment of weapons, and here are the best of the best.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">H</span>orror games have been slowly but steadily growing in popularity as of late. Many smaller development studios have been putting out some great works of the genre, and of course &#8211; there is no shortage of classics that already exist. Horror games are known for having some exquisite arsenals to take down those pesky creatures, so in this feature we are going to take a look at the best of the best of those.</span></p>
<p><b>Mindblowing Knife &#8211; Dead Island</b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-502184" src="https://gamingbolt.com/wp-content/uploads/2021/12/mindblowing-knife-dead-island.jpg" alt="mindblowing knife dead island" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/12/mindblowing-knife-dead-island.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/12/mindblowing-knife-dead-island-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/12/mindblowing-knife-dead-island-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/12/mindblowing-knife-dead-island-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/12/mindblowing-knife-dead-island-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Developer Techland&#8217;s <em>Dead Island</em> is a game that was showered with praise by both fans and critics upon its launch back in 2011 and for good reason, with one of them being its great offerings of tools that players can use to smack zombies in the face. Slashing zombies with Mindblowing Knife will cause their heads to explode thanks to its 100% critical hit chance, making it one of the best weapons to crowd control zombies or better yet, kill them in one fell swoop.</span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">501734</post-id>	</item>
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		<title>10 Best Incidental Animations in Games You Need To Check Out</title>
		<link>https://gamingbolt.com/10-best-incidental-animations-in-games-you-need-to-check-out</link>
					<comments>https://gamingbolt.com/10-best-incidental-animations-in-games-you-need-to-check-out#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Jun 2020 15:36:01 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Killing Floor 2]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[The Division]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=443667</guid>

					<description><![CDATA[Blink and you'll miss them - these are some of best, more natural animations in games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>mid the stunning work done on video game animations year in and year out, it&#8217;s easy to ignore the incidental animations. These are the small flourishes and details that occur naturally during gameplay that can be hard to miss. However, they play a part in making the game feel that much more real and immersive. Let&#8217;s take a look at 10 of the best incidental animations in video games.</p>
<p><b>The Division – Door Closing</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/The-Division.jpg"><img decoding="async" class="aligncenter wp-image-252668" src="https://gamingbolt.com/wp-content/uploads/2015/12/The-Division.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/The-Division.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/12/The-Division-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/12/The-Division-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2015/12/The-Division-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>When The Division was first revealed to the world, it was completely from what ended up being released. The brutal survival-based title with PvP that could seemingly happen anywhere gave way to a looter shooter with more cover-based gameplay. It wasn&#8217;t all that bad – the transition resulted in one of the biggest new IP launches of the generation next to Bungie&#8217;s Destiny. However, before launch, fans expected one detail to carry over into the final game – the animation of your Agent dynamically closing a car&#8217;s door.</p>
<p>As one moved in cover, any open car door they passed by would be closed by the player character. They simply reached out and nonchalantly shut it. Thankfully, this little bit of detail didn&#8217;t just make the jump to the full release – Ubisoft Massive even tracked the number of car doors closed during the beta and also added an Achievement for it in the final game.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">443667</post-id>	</item>
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		<title>15 Things That Always Happen When You Start Playing First Person Shooter Games</title>
		<link>https://gamingbolt.com/15-things-that-always-happen-when-you-start-playing-first-person-shooter-games</link>
					<comments>https://gamingbolt.com/15-things-that-always-happen-when-you-start-playing-first-person-shooter-games#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 Apr 2020 09:52:08 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Borderlands 3]]></category>
		<category><![CDATA[Borderlands: The Pre-Sequel]]></category>
		<category><![CDATA[Bulletstorm]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[DOOM]]></category>
		<category><![CDATA[Half Life]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=419994</guid>

					<description><![CDATA[No matter the shooter or the generation, some things just never get old.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>irst person shooters have innovated a lot over the years despite the basic goal of “Aim at nuisance, eradicate with button press” remaining the same. Along with dragging the reticule to an unwitting target, there are certain things that are always bound to happen when starting a first person shooter. Let&#8217;s take a look at 15 below.</p>
<p><b>Changing Mouse Sensitivity</b></p>
<p><iframe loading="lazy" title="15 Things That Are Bound To Happen When Starting A First Person Shooter" width="500" height="281" src="https://www.youtube.com/embed/BoATl_JnNzU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The most obvious thing you&#8217;d probably do when loading up an FPS for the first time is changing the mouse sensitivity. Key bindings are also important but achieving that perfect mix of hip-fire and ADS sensitivity which is neither too twitchy nor too slow is important. Of course, you could also just rip off your favorite Rainbow Six Siege, Overwatch etc streamer&#8217;s sensitivity because the act of choosing is a nightmare. We won&#8217;t judge.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">419994</post-id>	</item>
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		<title>15 Annoying Things About Video Game Endings That Only Players Will Understand</title>
		<link>https://gamingbolt.com/15-annoying-things-about-video-game-endings-that-only-players-will-understand</link>
					<comments>https://gamingbolt.com/15-annoying-things-about-video-game-endings-that-only-players-will-understand#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 30 Mar 2020 07:53:10 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[assassins creed 3]]></category>
		<category><![CDATA[Dead Rising 4]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Fable 2]]></category>
		<category><![CDATA[Firewatch]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half Life 2: Episode 2]]></category>
		<category><![CDATA[Inversion]]></category>
		<category><![CDATA[Kingdom Hearts 3]]></category>
		<category><![CDATA[Kingdom Hearts 3 ReMind]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Mass Effect Andromeda]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[NieR: Automata]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
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		<category><![CDATA[Super Mario Bros. 2]]></category>
		<category><![CDATA[The Division]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=435039</guid>

					<description><![CDATA[Pulling off a great ending in video games is harder than you'd think.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s easy to underestimate just how important an ending can be for a game. The overall experience could be fantastic but have an underwhelming ending, thus tainting an overall great game. Bad endings in video games are nothing new but there are other ways to mess up a conclusion. Let&#8217;s take a look at 15 annoying things about endings that more than a few players will have dealt with.</p>
<p><b>DLC Required</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-292583" src="https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising.jpg 670w, https://gamingbolt.com/wp-content/uploads/2017/03/dead-rising-4-frank-rising-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Remember how Frank West valiantly sacrificed himself at the end of Dead Rising 4 so that Vicky and Brad could escape? Yeah, that&#8217;s not the “true” ending. Purchasing the Frank Rising DLC reveals that West actually became a zombie, got better and then maybe escaped (or not, depending on your choices). Unfortunately this wouldn&#8217;t be the first time that a game&#8217;s “true” ending would be gated behind DLC – see Asura&#8217;s Wrath, also conveniently published by Capcom.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">435039</post-id>	</item>
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		<title>15 Video Game Enemies With Mouths So Big They Can Literally Swallow You</title>
		<link>https://gamingbolt.com/15-video-game-enemies-with-mouths-so-big-they-can-literally-swallow-you</link>
					<comments>https://gamingbolt.com/15-video-game-enemies-with-mouths-so-big-they-can-literally-swallow-you#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 24 Mar 2020 15:34:33 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[bloodborne: the old hunters]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[final fantasy 10]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[Gradius 3]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 3]]></category>
		<category><![CDATA[resident evil revelations]]></category>
		<category><![CDATA[Resident Evil Zero]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[Super Mario Bros. 3]]></category>
		<category><![CDATA[Super Mario RPG]]></category>
		<category><![CDATA[Super Mario World 2: Yoshi's Island]]></category>
		<category><![CDATA[World of Warcraft]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=434943</guid>

					<description><![CDATA[Being eaten alive sucks but it's certainly a living for these foes.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">O</span>f the many ways, getting eaten or swallowed alive is probably one of the worst (not that we&#8217;d know). Unfortunately, there are plenty of enemies in video games that can pull this off. While many interesting gameplay dynamics open up, such as fighting your way out from the inside or trying to avoid being eaten, other times it&#8217;s just one agonizing death on top of the rest. Let&#8217;s take a look at 15 video game enemies with mouths so big they can literally swallow you.</p>
<p><b>Choking Weed &#8211; Gradius 3</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/Choking-Weed-Gradius-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-435943" src="https://gamingbolt.com/wp-content/uploads/2020/03/Choking-Weed-Gradius-3.jpg" alt="Choking Weed - Gradius 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/Choking-Weed-Gradius-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2020/03/Choking-Weed-Gradius-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/Choking-Weed-Gradius-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/Choking-Weed-Gradius-3-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s bad enough that you have to shoot past a weed-infested level with killer plants extending from the floor and ceiling to hit you. But then you come across Choking Weed, whose Venus Flytrap-style mouth opens up to actually suck you in. Fortunately, the rate at which its jaws close is slow enough to evade. Just be careful when it suddenly decides to dip forward.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">434943</post-id>	</item>
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		<title>Death Stranding PC &#8211; Half-Life Collaboration Content Has Special Features</title>
		<link>https://gamingbolt.com/death-stranding-pc-half-life-collaboration-content-has-special-features</link>
					<comments>https://gamingbolt.com/death-stranding-pc-half-life-collaboration-content-has-special-features#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 12 Mar 2020 12:59:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Half-Life: Alyx]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Valve Software]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=434718</guid>

					<description><![CDATA[The Headcrab headwear and Gravity Gloves will have some unique functions, according to Kojima.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-434719" src="https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life.jpg" alt="Death Stranding x Half-Life" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/03/Death-Stranding-x-Half-Life-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Kojima Productions&#8217; <em>Death Stranding</em> is out this Summer for PC courtesy of 505 Games. The <a href="https://gamingbolt.com/death-stranding-releases-on-june-2nd-for-pc">PC version&#8217;s first trailer</a> showcased exclusive features like <a href="https://gamingbolt.com/death-stranding-pc-ultrawide-option-shown-off-in-new-clip">Ultra-wide screen support</a>, <a href="https://gamingbolt.com/death-stranding-pc-photo-mode-shown-off-in-new-clip">Photo Mode</a> and more. However, we also get a look at some strange collaboration content with Valve&#8217;s Software&#8217;s <em>Half-Life</em>, namely some Headcrab headwear.</p>
<p>The Gravity Gloves appearing in <em>Half-Life: Alyx</em> will also be obtainable in-game. As it turns out, these items aren&#8217;t just cosmetic &#8211; director Hideo Kojima revealed on Twitter that each one has a &#8220;special feature.&#8221; What those features are remains to be seen but expect something similar to the Otter Hood earned from completing a delivery for Conan O&#8217;Brien which allowed Sam to swim faster.</p>
<p><em>Death Stranding</em> releases on June 2nd for PC and <a href="https://gamingbolt.com/death-stranding-to-use-denuvo-anti-tamper-software-on-pc">will utilize Denuvo DRM</a>. It&#8217;s not the last collaboration between Kojima and actor Norman Reedus though. Reedus recently spoke about Kojima and how they were in <a href="https://gamingbolt.com/hideo-kojima-and-norman-reedus-are-in-talks-to-do-other-stuff">talks to &#8220;do other stuff.&#8221;</a> Stay tuned for more details on what that could mean in the future.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">In the DS PC ver trailer, what Sam is wearing is called the Headcrab and Gravity Gloves from Half-Life. Since those are collaboration items, each one has a special feature. See the comparison of Half-Life: Alyx and DEATH STRANDING below.<br />Pre-Order now:<a href="https://t.co/TxRuNL91u2">https://t.co/TxRuNL91u2</a> <a href="https://t.co/6R42eqe4hT">pic.twitter.com/6R42eqe4hT</a></p>
<p>&mdash; HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) <a href="https://twitter.com/HIDEO_KOJIMA_EN/status/1237949934780858369?ref_src=twsrc%5Etfw">March 12, 2020</a></p></blockquote>
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		<post-id xmlns="com-wordpress:feed-additions:1">434718</post-id>	</item>
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		<title>Death Stranding Releases on June 2nd for PC</title>
		<link>https://gamingbolt.com/death-stranding-releases-on-june-2nd-for-pc</link>
					<comments>https://gamingbolt.com/death-stranding-releases-on-june-2nd-for-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 02 Mar 2020 16:35:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Kojima Productions]]></category>
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		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=433537</guid>

					<description><![CDATA[Photo Mode, Ultra-wide support, and Half-Life content revealed in new trailer.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/10/death-stranding-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-421320" src="https://gamingbolt.com/wp-content/uploads/2019/10/death-stranding-image-6.jpg" alt="death stranding image 6" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/death-stranding-image-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/10/death-stranding-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/death-stranding-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/death-stranding-image-6-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><a href="https://gamingbolt.com/hideo-kojima-drops-cryptic-tease-for-something-in-march">Teases for March aside</a>, Kojima Productions has something concrete to announce for the Summer. <a href="https://gamingbolt.com/death-stranding-pc-release-confirmed-for-summer-2020"><em>Death Stranding</em></a> will be releasing on June 2nd for PC on the Epic Games Store and Steam courtesy of 505 Games. The first trailer for the PC version can be seen below, though it notes that game footage isn&#8217;t final.</p>
<p>Along with seeing the game in glorious 60 frames per second (which could likely go even higher), Ultra-wide monitor support is also confirmed. There&#8217;s also a dedicated Photo Mode for taking some truly outrageous shots. Look for this to be added to the PS4 version as a free update.</p>
<p>However, the most outrageous inclusion is content from Valve&#8217;s <em>Half-Life</em> franchise. This amounts to a Headcrab that protagonist Sam Bridges can have on his head. We suspect this particular piece of content won&#8217;t be making it to the Epic Games Store release.</p>
<p>Those who purchase the game at launch will receive a digital version of &#8220;<em>The Art of Death Stranding</em>&#8220;, the Expanded Edition of the original score which includes 10 unreleased tracks and a Ludens mask sunglasses. You&#8217;ll receive a gold and silver power skeleton, all-terrain skeleton and level 2 armor plate as well. For more details on Death Stranding, check out our review <a href="https://gamingbolt.com/death-stranding-review-stranding-ovation">here</a>.</p>
<p><iframe loading="lazy" title="DEATH STRANDING PC Release Date Trailer [ESRB]" width="500" height="281" src="https://www.youtube.com/embed/t86-WC7oxOs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">433537</post-id>	</item>
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		<title>Half-Life Series Free To Play Via Steam Until Release Of Half-Life: Alyx</title>
		<link>https://gamingbolt.com/half-life-series-free-to-play-via-steam-until-release-of-half-life-alyx</link>
					<comments>https://gamingbolt.com/half-life-series-free-to-play-via-steam-until-release-of-half-life-alyx#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Wed, 22 Jan 2020 04:22:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life: Alyx]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=428602</guid>

					<description><![CDATA[Play the whole series to catch up for its return.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1.jpg"><img loading="lazy" decoding="async" class="alignnone wp-image-423180" src="https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1.jpg" alt="half life" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/11/half-life-1-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>This March was once covered like crazy, but a series of delays has cleared it up considerably. One game that&#8217;s still scheduled to hit on the month is the return of the legendary <em>Half-Life</em> series with the VR-focused <a href="https://gamingbolt.com/half-life-alyx-new-screenshots-leak-online"><em>Half-Life: Alyx</em></a>. The title is set in-between the first and second games, but there&#8217;s hints that there may be some actual sequel tucked away in there somewhere. If you haven&#8217;t played the previous titles, or just need a brush up, now&#8217;s the perfect time.</p>
<p>Valve <a href="https://steamcommunity.com/games/546560/announcements/detail/3094470492881722385" target="_blank" rel="noopener noreferrer">announced</a> that until the game releases in March, the previous games in the series are free to play on PC via Steam. That includes <em>Half-Life</em>, <em>Half-Life 2</em> and both <em>Half-Life 2</em> post-release episodes, as well as <em>Half-Life: Opposing Force</em>, <em>Blue Shift</em> and <em>Team Fortress Classic</em>. That&#8217;s a lot of games to get through by March, so get cracking.</p>
<p><em>Half-Life: Alyx</em> will release for PC as a VR-only title sometime in March. The previous <em>Half-Life</em> games will be free until that time.</p>
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		<title>Half-Life&#8217;s G-Man New Year&#8217;s Video Says To Prepare For Consequences</title>
		<link>https://gamingbolt.com/half-lifes-g-man-new-years-video-says-to-prepare-for-consequences</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 02 Jan 2020 12:45:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Half-Life: Alyx]]></category>
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		<category><![CDATA[Valve]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=426419</guid>

					<description><![CDATA[The iconic character from the franchise has a little message for us.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1.jpg"><img loading="lazy" decoding="async" class="alignnone wp-image-425076" src="https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1.jpg" alt="half-life alyx" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/half-life-alyx-1-1-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>2020 is here, and it&#8217;s promising a lot of big gaming events. Not only is the beginning of the year absolutely stacked with big releases, next generation consoles will see out the year&#8217;s end. But one big event that was unexpected entirely was the announced return of <em>Half-Life</em> with the VR title <em>Half-Life: Alyx</em>. It&#8217;s scheduled to come this year, and one of the most iconic characters from the franchise has a special message for us.</p>
<p>Mike Shapiro, the voice actor for the mysterious G-Man, posted a video via his official Twitter account, in-character. G-Man wishes us a happy New Year&#8217;s, hoping we haven&#8217;t forgotten him. He also ominously says that we need to prepare for consequences. Those who have played through all the <em>Half-Life 2</em> material will catch the reference in the last part.</p>
<p><em>Half-Life: Alyx</em> is scheduled to be released sometime in March for PC and will be playable only via VR. <a href="https://gamingbolt.com/half-life-alyx-is-the-next-big-half-life-game-valve-confirms">The game is apparently being considered the next entry in the series and not just a mere spin-off</a>, so it&#8217;ll be interesting if the game does actually move the narrative forward to some degree.</p>
<p>https://twitter.com/mikeshapiroland/status/1211864527316357121</p>
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