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	<title>Halo Studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Halo Project Ekur Could Be Revealed in December, Features Live-Service Model &#8211; Rumor</title>
		<link>https://gamingbolt.com/halo-project-ekur-could-be-revealed-in-december-features-live-service-model-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 28 Jun 2026 17:41:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[halo 7]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Ekur]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647257</guid>

					<description><![CDATA[A new report by Rebs Gaming notes that the mode is akin to "Super Big Team Battle," though whether it's standalone remains unknown.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">All eyes are on <em>Halo: Campaign Evolved</em> to revive interest in the franchise (and it&#8217;s <a href="https://gamingbolt.com/halo-campaign-evolved-charting-strongly-in-pre-orders-on-the-playstation-store" data-type="post" data-id="646416">doing pretty well in terms of pre-orders on PlayStation</a>). However, Halo Studios&#8217; interests go far beyond, from rumors that it&#8217;s working on remakes of <em>Halo 2</em> and <em>3</em> to <em><a href="https://gamingbolt.com/halo-standalone-multiplayer-title-project-ekur-is-being-co-developed-by-certain-affinity-rumor" data-type="post" data-id="642874">Ekur</a></em>, an alleged multiplayer mode born from the long-rumored extraction shooter <em><a href="https://gamingbolt.com/multiplayer-halo-project-ekur-was-going-to-be-an-extraction-shooter-rumor" data-type="post" data-id="647025">Tatanka</a></em> to “Super Big Team Battle” per Rebs Gaming.</p>



<p class="wp-block-paragraph">In a new video, he claims to have confirmed the new gameplay loop. More importantly, it will “almost certainly” be revealed at <em>Halo</em> Fest 2026, which runs from December 12th to 13th. <em>Ekur</em> reportedly has a live service model, and <em>Halo</em> Studios has seemingly been working on it since 2023, which is apparently longer than <em>Campaign Evolved</em> after Certain Affinity crafted the initial prototype.</p>



<p class="wp-block-paragraph">But will it be a standalone title or packaged with the next mainline <em>Halo</em>? This is still reportedly unknown, probably because we&#8217;ve heard very little about the unofficial <em>Halo 7</em> in general, aside from the fact it&#8217;s using Unreal Engine 5, like all other current projects.</p>



<p class="wp-block-paragraph">Time will tell, and plans could change – after all, look at all the twists and turns that <em><a href="https://gamingbolt.com/halo-infinite-tatanka-has-reportedly-evolved-in-different-directions-built-on-unreal-engine" data-type="post" data-id="542402">Tatanka</a></em> went through. In the meantime, <em>Halo: Campaign Evolved</em> launches on July 28th for Xbox Series X/S, PS5, and PC. Recent gameplay has <a href="https://gamingbolt.com/halo-campaign-evolved-finally-showcases-extensive-wraith-gameplay-and-its-longest-mission">looked good</a>, but you <a href="https://gamingbolt.com/halo-campaign-evolved-wont-have-theater-or-photo-modes-or-post-launch-content-like-firefight">shouldn&#8217;t expect anything in terms of new content</a>, even for something like Theater Mode.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Clarifying The Rumored Halo Multiplayer Game &quot;Project Ekur&quot;" width="500" height="281" src="https://www.youtube.com/embed/augAXQvS4SI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Multiplayer Halo Project Ekur Was Going To Be An Extraction Shooter &#8211; Rumor</title>
		<link>https://gamingbolt.com/multiplayer-halo-project-ekur-was-going-to-be-an-extraction-shooter-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 24 Jun 2026 14:49:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Certain Affinity]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Ekur]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647025</guid>

					<description><![CDATA[Plans have seemingly changed, and rumored developer Certain Affinity is now looking at making the title more like Halo 5's Warzone mode.]]></description>
										<content:encoded><![CDATA[<p>Rumored standalone <em>Halo</em> multiplayer title, known only as <a href="https://gamingbolt.com/halo-standalone-multiplayer-title-project-ekur-is-being-co-developed-by-certain-affinity-rumor"><em>Project Ekur</em></a>, has seemingly gone through a major genre shift. According to Rebs Gaming, the title was originally going to be an extraction shooter made by Certain Affinity. However, these plans have seemingly changed, and Project Ekur has seemingly been turned into a large-scale multiplayer shooter, similar to <em>Halo</em>’s Big Team Battle modes.</p>
<p>This wouldn’t be the first time Project Ekur has changed directions. According to the leaker, it was originally being developed as a battle royale game under the codename Tatanka. This got cancelled when Halo Studios decided to transition its development efforts to Unreal Engine 5. At the time, this transition involved giving Certain Affinity the task of creating prototypes to see whether the assets made for the Slipspace and Blam engines used for <em>Halo Infinite</em> could be imported over into Unreal Engine 5, and to see whether the resulting game could maintain the “feel” of <em>Halo</em>.</p>
<p>Citing sources, Rebs Gaming claims that these goals were originally accomplished in June 2023, with prototypes of Project Ekur being developed that involved AI opponents. This led to the exploration of a <em>Halo</em>-based extraction shooter. Among the concepts explored was the idea of players teaming up with AI squad members to explore a large map and scavenge for resources, often taking on other teams of players and their AI squads. While there were still some elements of the extraction shooter genre in this concept, the studio was reportedly going for something more in line with <em>Halo 5: Guardians</em>’ Warzone game mode.</p>
<p>While Halo Studios hasn’t officially confirmed the development of Project Ekur so far, such a game being made wouldn’t be too surprising, since the next big entry in the franchise is going to be the campaign and co-op-only title <em>Halo: Campaign Evolved</em>. A remake of the original <em>Halo</em>, the game will not feature any competitive game modes. Rather, Halo Studios has decided to focus strictly on single-player and co-op content. To that end, an accompanying game that focuses purely on PvP could be seen as a smart idea, since the <em>Halo</em> franchise as a whole is also beloved for its multiplayer.</p>
<p><em>Halo: Campaign Evolved</em> is coming to PC, PS5, and Xbox Series X/S on <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">July 28th</a>. This will mark the first time that a <em>Halo</em> game is playable on a PlayStation console since the franchise’s inception all the way back in 2001.</p>
<p>Executive producer Damon Conn and creative director Max Szlagor have previously spoken about how Halo Studios wants to <a href="https://gamingbolt.com/halo-campaign-evolved-studio-wants-to-honor-franchise-while-bringing-it-to-a-new-generation">honor the entire franchise and its fans</a>, while also bringing it to a new generation of gamers.</p>
<p>“We hope to bring along the series veterans who have been with us for the past 25 years and have them play with an entirely new generation,” said Conn. “There are people who have never been exposed to <em>Halo</em>. Maybe they’ve always been on Sony products, switched consoles at a certain point, or just missed it at the time. We want to bring players back together.”</p>
<p>While you wait for <em>Halo: Campaign Evolved</em>, check out the <a href="https://gamingbolt.com/halo-campaign-evolved-10-major-differences-from-the-original">10 major differences</a> between it and the original <em>Halo: Combat Evolved</em>.</p>
<p><iframe title="Clarifying The Rumored Halo Multiplayer Game &quot;Project Ekur&quot;" width="500" height="281" src="https://www.youtube.com/embed/augAXQvS4SI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Halo: Campaign Evolved Won&#8217;t Let You Use the Mark IV Armor Outside of the New Prologue Missions</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-wont-let-you-use-the-mark-iv-armor-outside-of-the-new-prologue-missions</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 Jun 2026 14:09:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646810</guid>

					<description><![CDATA[Sgt Johnson's M99 Stanchion isn't usable in the Prologue or Campaign, but at least LASO and the backpack glitch somewhat return.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It&#8217;s still over a month away, but Halo Studios is still clarifying things early for <em>Halo: Campaign Evolved</em>. No post-launch plans, be it <a href="https://gamingbolt.com/halo-campaign-evolved-wont-have-theater-or-photo-modes-or-post-launch-content-like-firefight">additional Skulls or Firefight</a>; no Theater or Photo modes; the list goes on. But what about the Mark IV armor from the three new Prologue missions? Surely you can wear it in the base game.</p>



<p class="wp-block-paragraph">Unfortunately, no. “We love the Mark IV armor too, so we understand the desire to wear it everywhere, but it will only be available in the 3 new bonus missions,” it said on <a href="https://www.halowaypoint.com/news/june-community-qa-halo-campaign-evolved" target="_blank" rel="noreferrer noopener"><em>Halo</em> Waypoint</a>. Furthermore, regardless of whatever customizations your version of Master Chief is sporting, they won&#8217;t appear in cutscenes. This is to “ensure that the narrative remains as faithful to the original game as possible.”</p>



<p class="wp-block-paragraph">And in case you were wondering, the M99 Stanchion, a special rifle used by Sgt Johnson in the Prologue missions, won&#8217;t be usable. It won&#8217;t show up in <a href="https://gamingbolt.com/halo-campaign-evolved-has-42-skulls-and-campaign-remix-to-ensure-replayability">Campaign Remix</a> either, which offers randomized weapons, different enemy placements, and so on. “Sgt Johnson’s Stanchion, which was featured in our new missions trailer, is his personal weapon and not one he likes to share. As such, it will not be featured outside his personal use in the prequel missions.”</p>



<p class="wp-block-paragraph">It&#8217;s not all bad news though. The famous backpack reload glitch from the original hasn&#8217;t been recreated, but you can enable a similar kind of behavior with the Stowed Reload Skull, causing weapons stowed on Chief&#8217;s back to reload.</p>



<p class="wp-block-paragraph">LASO, the infamous challenge undertaken by campaign runners throughout the series, also returns. However, it&#8217;s more akin to <em>The Master Chief Collection</em>, meaning not all Skulls but still “extremely challenging.” More details will follow before <em>Halo: Campaign Evolved&#8217;s</em> <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">launch on July 28th</a> for Xbox Series X/S, PS5, and PC, so stay tuned.</p>
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		<title>Halo: Campaign Evolved Won&#8217;t Have Theater or Photo Modes, Or Post-Launch Content Like Firefight</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-wont-have-theater-or-photo-modes-or-post-launch-content-like-firefight</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 21 Jun 2026 16:24:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646760</guid>

					<description><![CDATA[There are "no plans" to support the title with additional content, be it more Skulls, additional customization options and so on.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Halo Studios managed to avert too much ill-will for <em>Halo: Campaign Evolved</em> by <a href="https://gamingbolt.com/halo-campaign-evolveds-local-co-op-wont-require-playstation-plus-after-all">recently clarifying</a> the requirements for its local co-op mode. Unfortunately, those looking for certain features such as Theater or Photo Mode may end up disappointed all the same.</p>



<p class="wp-block-paragraph">In an extensive Q&amp;A on <a href="https://www.halowaypoint.com/news/june-community-qa-halo-campaign-evolved" target="_blank" rel="noreferrer noopener"><em>Halo</em> Waypoint</a>, the developer said, &#8220;The Blind Skull, which hides your HUD UI, weapons, and hands from view, combined with the Acrophobia Skull, which allows you to fly, should be able to provide some incredible screenshot opportunities, but there are no current plans for a Photo Mode or Theater Mode in <em>Halo: Campaign Evolved</em>.&#8221;</p>



<p class="wp-block-paragraph">&#8220;Current&#8221; plans could mean something changes down the line. But at present, the development team isn&#8217;t looking to add any more content post-launch, be it story DLC, more Skulls, customization options or even Firefight. &#8220;<em>Halo: Campaign Evolved</em> is meant to focus on remaking the original campaign of <em>Halo: Combat Evolved</em> and providing three fun, new prequel missions. There are no plans to expand the game into a live service with continued content or feature additions.&#8221;</p>



<p class="wp-block-paragraph">And no, there won&#8217;t be a demo either. While this has never really been a thing for the franchise, pre- and post-Bungie, Halo Studios&#8217; objective seems pretty clear: &#8220;If you’re excited and want to get your hands on the game as soon as possible, you can pre-order the Premium Edition and get up to 5 days of early access beginning July 23, 2026!&#8221; Long story short, if you want to play early, then prepare to pay.</p>



<p class="wp-block-paragraph">For what it&#8217;s worth, though, the Premium Edition costs $70 and also offers other bonuses like additional skins and the digital story and art collection. Those not keen on advanced access can fork over $50 for the Standard Edition, which is pretty reasonable. As for the lack of Theater Mode and plans to support the title after launch, well, we&#8217;ll let you be the judge.</p>



<p class="wp-block-paragraph"><em>Halo: Campaign Evolved</em> <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">launches on July 28th</a> for Xbox Series X/S, PS5, and PC. It will also be available on day one for Game Pass Ultimate and PC Game Pass.</p>
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		<title>Halo: Campaign Evolved&#8217;s Local Co-op Won&#8217;t Require PlayStation Plus After All</title>
		<link>https://gamingbolt.com/halo-campaign-evolveds-local-co-op-wont-require-playstation-plus-after-all</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 21 Jun 2026 14:19:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646756</guid>

					<description><![CDATA[Both players will need to link their Microsoft accounts, but otherwise, you won't need to pay extra for the split-screen experience.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It wouldn&#8217;t be a new <em>Halo</em> title without some form of controversy before launch. Besides the whole kerfuffle around <a href="https://gamingbolt.com/halo-campaign-evolved-debuts-first-ever-ps5-pro-gameplay-in-new-cinematic-trailer">the story trailer captured on PS5 Pro</a>, <em>Halo: Campaign Evolved</em> saw some blowback for its local co-op split-screen requirements.</p>



<p class="wp-block-paragraph">Originally, <a href="https://www.halowaypoint.com/news/june-community-qa-halo-campaign-evolved" target="_blank" rel="noreferrer noopener"><em>Halo</em> Waypoint</a> claimed that both players would require a PlayStation Plus account. This drew considerable ire due to the utter lack of games with local co-op that have such requirements. Thankfully, the official <em>Halo</em> Twitter clarified that neither account would need PS Plus.</p>



<p class="wp-block-paragraph">That said, they&#8217;ll still need to be linked to Microsoft accounts. Also, if you&#8217;re playing online co-op &#8211; which is the only way to accommodate four players &#8211; then PlayStation Plus is a must, as with other paid online titles.</p>



<p class="wp-block-paragraph">Other than this hiccup (and others), <em>Halo: Campaign Evolved</em> looks set to <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">launch on July 28th</a> for Xbox Series X/S and PC alongside PS5. It will feature the same campaign as the 2001 classic but with three new Prologue missions starring Chief and Sgt. Johnson.</p>



<p class="wp-block-paragraph">You can also modify a playthrough with <a href="https://gamingbolt.com/halo-campaign-evolved-has-42-skulls-and-campaign-remix-to-ensure-replayability">42 different Skulls</a> and enable Campaign Remix for randomized weapons, different enemy placements and more. Head <a href="https://gamingbolt.com/halo-campaign-evolved-finally-showcases-extensive-wraith-gameplay-and-its-longest-mission">here</a> for some recent extended gameplay of Assault on the Control Room, showcasing the remake&#8217;s performance ahead of release.</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">We incorrectly stated that PlayStation Plus is required for local co-op splitscreen play. Local splitscreen co-op requires a PlayStation account for each player but does not require a PlayStation Plus account. <a href="https://t.co/dzemK02U1h">https://t.co/dzemK02U1h</a></p>&mdash; Halo (@Halo) <a href="https://x.com/Halo/status/2068499211868643333?ref_src=twsrc%5Etfw">June 21, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
</div></figure>
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		<title>Halo: Campaign Evolved Charting Strongly in Pre-Orders on the PlayStation Store</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-charting-strongly-in-pre-orders-on-the-playstation-store</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Mon, 15 Jun 2026 15:11:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646416</guid>

					<description><![CDATA[Master Chief’s PlayStation debut is shaping up well, with the Standard and Premium Editions among the top ten most pre-ordered.]]></description>
										<content:encoded><![CDATA[<p><em>Halo: Campaign Evolved</em> has been raking in pre-orders on the PlayStation Store across multiple regions. It&#8217;s a development that many of us probably saw coming thanks to the franchise&#8217;s immense popularity over the years and the fact that this will be Master Chief&#8217;s first outing on Sony&#8217;s iconic console.</p>
<p>Take the <a href="https://store.playstation.com/en-gb/category/3bf499d7-7acf-4931-97dd-2667494ee2c9/1" target="_blank" rel="noopener">UK PlayStation Store</a>, for example, where the game&#8217;s Standard Edition is currently the most pre-ordered across the board, while the Premium Edition is in the top five. In <a href="https://store.playstation.com/en-us/category/3bf499d7-7acf-4931-97dd-2667494ee2c9/1" target="_blank" rel="noopener">the US</a>, the Premium Edition is the seventh most pre-ordered title, though the Standard Edition has a ways to go, not even ranking in the top ten. This may be due to advanced access to the campaign, which starts on July 23rd.</p>
<p><a href="https://store.playstation.com/fr-fr/category/3bf499d7-7acf-4931-97dd-2667494ee2c9/1" target="_blank" rel="noopener">France</a> and <a href="https://store.playstation.com/de-de/category/3bf499d7-7acf-4931-97dd-2667494ee2c9/1" target="_blank" rel="noopener">Germany</a> tell similar stories, with the former showing a lot of interest in the Premium Edition while the latter has been quite kind to the base game. With all this success for a title that hasn&#8217;t even released yet, we can&#8217;t help but wonder if things could improve on the <em>Gears of War</em> front, and whether The Coalition is going to <a href="https://gamingbolt.com/gears-of-war-e-day-was-never-meant-to-come-to-ps5-says-the-coalition">rethink its decision</a> about not making PlayStation a priority for its upcoming prequel.</p>
<p><em>Halo: Campaign Evolved</em> is surely proving to be demonstrable evidence of an approach that takes a measured view of platform exclusivity, after all. We&#8217;ll have to wait and see how things shake out when it launches on July 28th worldwide for PS5, Xbox Series X/S, and PC.</p>
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		<title>Halo: Campaign Evolved Has 42 Skulls and Campaign Remix to Ensure Replayability</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-has-42-skulls-and-campaign-remix-to-ensure-replayability</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 11 Jun 2026 04:45:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646095</guid>

					<description><![CDATA[Enable infinite ammo, play "The Floor is Lava", or remix enemy placements and weapons in Halo Studios' upcoming campaign remake.]]></description>
										<content:encoded><![CDATA[<p><em>Halo: Campaign Evolved</em> has been giving us a lot of information on what we can expect when it&#8217;s finally in our hands next month, and we must say that things are looking pretty good for the remake. Aside from the look at its <a href="https://gamingbolt.com/halo-campaign-evolveds-new-3rd-person-perspective-lets-you-experience-missions-like-never-before">new third-person perspective</a>, and that <a href="https://gamingbolt.com/halo-campaign-evolved-finally-showcases-extensive-wraith-gameplay-and-its-longest-mission">excellent gameplay showcase</a>, the developers have dropped a new look at how Skulls, Campaign Remix, and the game&#8217;s multiplayer are going to shape the experience.</p>
<p>The Skulls are a fascinating bunch, with three of them hidden on each of the game&#8217;s levels. They&#8217;re essentially modifiers that can let you tweak things to your liking, ranging from those that give you infinite ammo to others that let you play a very interesting version of &#8220;The Floor is Lava&#8221;. There are 42 of them in total, and we can only imagine what things might look like if you have them all active at once. We imagine most of you are going to pick a few favorites and run with them once you roll the credits on the campaign.</p>
<p>Campaign Remix is another great addition, immediately giving you a lot of replay value if you can&#8217;t get enough of the game. It alters enemy behaviour, adds randomized weapons, and even switches up enemy placements to make each run through a level feel fresh every time. Combining them with a few Skulls could make things even better if you&#8217;re looking for a more varied experience.</p>
<p>Of course, the option to bring up to three of your buddies along might be the star of the show, with online co-op and two-player local splitscreen options working well with cross-platform support across all available platforms. Check out the trailer below with none other than Sergeant Johnson explaining it all in his trademark style.</p>
<p><iframe title="Play Your Way | Skulls, Remix, &amp; Co-Op | Halo: Campaign Evolved" width="500" height="281" src="https://www.youtube.com/embed/6sUil_Tj_OQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Halo: Campaign Evolved Finally Showcases Extensive Wraith Gameplay (and Its Longest Mission)</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-finally-showcases-extensive-wraith-gameplay-and-its-longest-mission</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 18:16:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646083</guid>

					<description><![CDATA[Assault on the Control Room looks pretty good in this extensive gameplay showing from the remake ahead of its July launch.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">If it wasn&#8217;t enough for Halo Studios to drop <a href="https://gamingbolt.com/halo-campaign-evolveds-new-3rd-person-perspective-lets-you-experience-missions-like-never-before">some new third-person gameplay for <em>Halo: Campaign Evolved</em></a>, it also has a brand new mission to showcase in its entirety. It&#8217;s Assault on the Control Room, which immediately follows The Silent Cartographer and happens to be the longest mission in the original.</p>



<p class="wp-block-paragraph">That translates to a whopping 28 minutes of new first-person gameplay. Besides showcasing Master Chief driving a Scorpion Tank alongside the UNSC Marines and clearing house, we also get to see some extensive Wraith gameplay. It won&#8217;t be anything surprising for those who played later titles, but this marks a notable first for the original campaign.</p>



<p class="wp-block-paragraph">Otherwise, the sheer attention to detail and visual splendor is something to behold, whether it&#8217;s the weapon shots&#8217; lighting in darker areas or glass realistically breaking under enemies. Performance also seems to be holding up pretty well, which is good news this close to launch.</p>



<p class="wp-block-paragraph">And fortunately, you won&#8217;t have to wait much longer to experience <em>Halo: Campaign Evolved</em>, as it&#8217;s available on July 28th for Xbox Series X/S, PS5, and PC. In the meantime, you can check out <a href="https://gamingbolt.com/halo-campaign-evolved-debuts-first-ever-ps5-pro-gameplay-in-new-cinematic-trailer">a cinematic trailer with gameplay captured on PS5 Pro</a> or the <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">three new Prologue missions</a>, which are new to the remake.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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		<title>Halo: Campaign Evolved&#8217;s New 3rd Person Perspective Lets You Experience Missions &#8220;Like Never Before&#8221;</title>
		<link>https://gamingbolt.com/halo-campaign-evolveds-new-3rd-person-perspective-lets-you-experience-missions-like-never-before</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 16:11:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646081</guid>

					<description><![CDATA[Thanks to a new Skull, you can finally see what Chief's shiny armor would look like while playing through The Silent Cartographer.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Halo Studios surprised us at the Xbox Games Showcase with its new trailer for <em>Halo: Campaign Evolved</em>, highlighting the new Prologue missions with the fancy UE5-powered visuals. But that&#8217;s not all, as it has another surprise, one that long-time fans probably didn&#8217;t see coming: Third-person perspective.</p>



<p class="wp-block-paragraph">Thanks to a new Skull called &#8220;Perspective,&#8221; you can now experience classic missions from a completely new point of view. Some pre-release gameplay from The Silent Cartographer mission looks pretty solid, and even if Sprint proves divisive, it&#8217;s nice seeing the animations from this new perspective. Other touches, like the glowing hue around Chief&#8217;s armor with an overshield, are also nice.</p>



<p class="wp-block-paragraph">This should also address a criticism that modern <em>Halo</em> titles have faced for a while &#8211; the inability to see the different armor sets due to the first-person nature of gameplay. While <em>Campaign Evolved</em> doesn&#8217;t have an in-game store, you can unlock new skins for Chief to wear, and thanks to third-person, you can finally admire them in all their glory.</p>



<p class="wp-block-paragraph">It <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">launches on July 28th</a> for Xbox Series X/S, PS5, and PC for $49.99. Premium Edition owners get five days of advanced access and the Alpha Armory Pack, which includes five skins, including one comprised entirely of Needler shards.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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		<title>Halo: Campaign Evolved Debuts First-Ever PS5 Pro Gameplay in New Cinematic Trailer</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-debuts-first-ever-ps5-pro-gameplay-in-new-cinematic-trailer</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Jun 2026 15:30:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645924</guid>

					<description><![CDATA[The remade intro cutscenes, appearance of weapons like the SMG and stunning locales have us excited for its launch on July 28th.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Following the <a href="https://gamingbolt.com/halo-campaign-evolved-drops-new-trailer-releasing-july-28-2026">reveal of its three new prologue missions</a>, <em>Halo: Campaign Evolved</em> has received a more traditional cinematic story trailer. A bit of the original&#8217;s introduction remade with gorgeous new visuals here, some stunning new gameplay there (captured on PS5 Pro, no less), and it&#8217;s already way smoother than last year&#8217;s reveal.</p>



<p class="wp-block-paragraph">It also offers a look at several new features absent from the original <em>Halo: Combat Evolved</em> (or <em>CE Anniversary</em>). Notice Master Chief hijacking a Ghost from a Covenant foe? This was introduced in <em>Halo 2</em> but is now part of the remake. You can also spot the SMG, a weapon that would be introduced in the sequel.</p>



<p class="wp-block-paragraph">Of course, <em>Halo: Campaign Evolved</em> breaks the established canon in other ways, allowing Chief to use Energy Swords, sprint, and even pilot a Wraith tank. You can also experience it with up to three other players for the first time courtesy of online co-op, though there&#8217;s sadly no competitive PvP.</p>



<p class="wp-block-paragraph"><em>Halo: Campaign Evolved</em> launches on July 28th for Xbox Series X/S, PC, and PS5. Those who purchase the Premium or Collector&#8217;s Edition will receive five days of advanced access. You also get a digital art book, <em>Halo: Hungry Buzzards</em> by Troy Denning, the Alpha Halo Armory Pack, and a manual based on the original game.</p>



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