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	<title>head-tracking &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Battlefield 4: DICE Looking Into Kinect Integration For Head Tracking For Xbox One And Xbox 360</title>
		<link>https://gamingbolt.com/battlefield-4-dice-looking-into-kinect-integration-for-head-tracking-for-xbox-one-and-xbox-360</link>
					<comments>https://gamingbolt.com/battlefield-4-dice-looking-into-kinect-integration-for-head-tracking-for-xbox-one-and-xbox-360#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 29 Sep 2013 15:28:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battlefield 4]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[head-tracking]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=173935</guid>

					<description><![CDATA[Only if it makes sense though, according to DICE producer Daniel Matros.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/03/BF4-1.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-146614" alt="BF4 1" src="https://gamingbolt.com/wp-content/uploads/2013/03/BF4-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/BF4-1.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2013/03/BF4-1-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
DICE Producer Daniel Matros recently spoke about all things <a href="https://gamingbolt.com/battlefield-4">Battlefield 4</a>-related and dropped an interesting little nugget of information. Apparently, there&#8217;s been talk of the developer looking to implement head tracking using Kinect for the Xbox 360 and Xbox One versions of its cross-generational shooter.</p>
<p>&#8220;That sort of thing is something we&#8217;re still discovering and messing around with, but right now we&#8217;re mainly just focused on shipping the game. Once we&#8217;ve done that, and got the game into players&#8217; hands, we&#8217;ll see what we can do in terms of adding all the extra fluff.</p>
<p>&#8220;We don&#8217;t want to do something just because we can do it or because it looks cool. It needs to be worthwhile, it needs to work and it needs to be accessible; people need to know that they&#8217;re investing in this because it&#8217;s going to make the Battlefield experience better. Really it comes down to everything we do having to make sense,&#8221; he said to <a href="http://www.xbox360achievements.org/news/news-16218-TGS-2013--Battlefield-4-Interview---Daniel-Matros-Talks-Toppling-Buildings--Breaking-Dams-and-Single-Player.html" target="_blank">Xbox 360 Achievements</a>.</p>
<p>This seems to be in line with other developers, such as Gaijin Entertainment, who will be <a title="War Thunder PS4 Will Use PS Eye Camera For Head Tracking, Plans To Add 5000 Different Planes" href="https://gamingbolt.com/war-thunder-ps4-will-use-ps-eye-camera-for-head-tracking-plans-to-add-5000-different-planes">implementing</a> head-tracking into games like War Thunder for the PS4 using the PS Eye camera. Will DICE be serious about implementing the same on the Xbox versions of Battlefield 4? We&#8217;ll find out as soon as they announce it. Battlefield 4 meanwhile will be releasing on October 29th in North America for Xbox 360, PS3 and PC with a PS4 version releasing on November 15th and an Xbox One version due out on November 22nd.</p>
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