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	<title>inFamous Second Son &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Single-Player Games That Made You Feel Unstoppable</title>
		<link>https://gamingbolt.com/15-single-player-games-that-made-you-feel-unstoppable</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 06 Aug 2024 13:43:28 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=595036</guid>

					<description><![CDATA[Be prepared to feel like a proper force of nature with these games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames have an incredible ability of letting us step into the shoes of characters who are, in a nutshell, way cooler than we&#8217;re ever going to be. Through the use of their mechanics, these games have us doing things that feel incredibly empowering to pull off, and that remains true no matter how frequently you do them throughout the length of the experience. This is a feature dedicated to games that are able to do just that.</p>
<p style="text-align: center;"><strong>GHOST OF TSUSHIMA</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-449023" src="https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4.jpg" alt="ghost of tsushima" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/ghost-of-tsushima-image-4-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>What if we got a <em>Batman </em>game set in feudal Japan? <em>Ghost of Tsushima </em>would literally be it. The entire point of Sucker Punch&#8217;s samurai epic is to give players a vast and versatile toolset to use in both stealth and combat, which you then use throughout the game to strike fear in into the hearts of your enemies. No matter how many times you clear out a camp with lethal precision, it just never loses its luster.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">595036</post-id>	</item>
		<item>
		<title>How Does inFAMOUS Second Son Hold up 10 Years Later?</title>
		<link>https://gamingbolt.com/how-does-infamous-second-son-hold-up-10-years-later</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 08:40:07 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[inFamous Second Son]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=574497</guid>

					<description><![CDATA[inFAMOUS Second Son was one of PS4's best exclusives, but does it hold up a decade later?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n <em>inFAMOUS Second Son</em> you are Delsin Rowe, a rebellious youngster and fresh protagonist for the franchise who despite having a caring network of familial support around him exudes frustration with his lot in life.</p>
<p>When we meet Delsin he’s a young man who channels his aggression into artistic expression, with his habitual graffiti drawing the ire of sheriff brother Reggie. Still, he’s not exactly likeable from the off; his flawed character an obvious vehicle to continue <em>inFAMOUS’</em> established morality system.</p>
<p>See, it’s the old superhero trope rehashed – <em>will our protagonist use their powers for good, or for evil – </em>and throughout <em>inFAMOUS Second Son</em> Delsin’s choices will impact his perception in the eyes of others, both familial, of his Akomish community, and the citizens of game-location Seattle. Morality systems were nothing new when <em>Second Son</em> released in 2014. <em>Fable, Mass Effect 2, Fallout 3</em> – these games extolled the virtues of a morality system, with player choice directly affecting gameplay in deeper ways than Sucker Punch’s superhero series. <em>Second Son’s</em> morality system didn’t break new ground, but – to be fair – it was decently implemented and it’s black and white options largely hold up nine years later.</p>
<p><iframe title="10 Years Later, How Well Does inFamous: Second Son Hold Up?" width="500" height="281" src="https://www.youtube.com/embed/oimIYRVBiKo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>It isn’t just in Seattle’s civilians appearing wary of Delsin’s presence – I mean, that would be basic implementation – but to illustrate how Sucker Punch’s binary choice of good versus evil is designed to prod at players’ personal ethics we can look at Delsin’s interactions with Conduit prisoner turned escapee Abigail “Fetch” Walker. When absorbing her neon superpowers, Delsin has the choice to redeem Fetch, or corrupt her. Treat her with respect, and she’ll continue to fight the good fight, utilising her powers to rid Seattle of drug-dealing scum. Corrupt her though, and she’ll lose any sense of remorse. She becomes a cold, calculated killer, targeting and killing swathes of anti-Conduit activists.</p>
<p>Real world reactions to player choice are what we want, however in the nine years succeeding <em>Second Son</em> what’s blindingly obvious now is that no matter the binary choice players make in command of Delsin’s actions we’re kept relatively free of accountability. Decent, innocent people can die because of Delsin’s choices, but Delsin carries on regardless. Worse still, he can continue towing the path of good guy, of a superhero using his powers to eradicate evil. Contrast this to 2019’s woeful-cop drama <em>Disco Elysium</em>, an RPG where failure is an expected possibility. Detective protagonist Harry Du Bois’ interactions are multi-faceted, with success depending on the roll of a dice. Odds are stacked in a player’s favour by putting skill points into relevant character traits, but the result of certain interactions are permanent whether Harry succeeds or not. It’s then up to the downbeat cop to fix his own mess or wallow unforgivingly in self-pity. <em>Disco Elysium</em> is a story of triumph and failure, with catastrophe oftentimes leading to the most interesting outcomes. <em>InFAMOUS Second Son</em> doesn’t have to have as dense a morality system as <em>Disco Elysium</em>, but a little more accountability for Delsin’s more nefarious actions is a glaring omission and doesn’t really support the game’s themes.</p>
<p>Elsewhere, one of the principal benchmarks of whether an almost decade old title has held up is with its graphics. And, as it happens, <em>inFAMOUS Second Son</em> was a fantastic looking game back then, and it still looks great now. Edges are sharp and colours vibrant, visceral particles explode in combat. The fact this is a PS4 title, way before the advent of the PS4 Pro, is remarkable. Admittedly, the shading is a little dark; so dark in fact that certain corners of the city streets hide enemies in an almost jet black. It is possible Sucker Punch went for darker colour palette so ensure the visual pizazz of Delsin’s superpowers really popped on screen. And to be honest, Delsin’s Smoke, Video, and Neon powers really shine, the latter especially during night-time sequences.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son.jpg"><img decoding="async" class="aligncenter wp-image-572456" src="https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son.jpg" alt="infamous second son" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/infamous-second-son-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>And whilst each power equips Delsin with its own visual flair and unique mechanics it’s neon powers again which offer an especially dazzling array of fluorescent beams with its super charged ‘phosphor beam’ special ability. Video powers exhibit some of the most unique superpowers ever committed to video games, even now nine years later. The unique pixelated abilities include the most devastatingly powerful melee weaponry, moments of invisibility via the ‘shroud of invisibility’, and the visually arresting ‘video surge’ which grants Delsin digital wings to glide over the city rooftops.</p>
<p>In fact, one of the most enjoyable aspects of <em>inFAMOUS Second Son</em> is its traversal, which is tied to Delsin’s equipped superpower. In a remarkable feat of world design Sucker Punch incorporated natural blast-off pads into the built environment including air conditioning vents enabling Delsin when he’s equipped with smoke powers to rapidly transfer from ground to air. Rooftops are dotted with satellite dishes too, which Delsin can absorb into when equipped with video powers, flailing him skyward in an enticing cloud of digital pixels.</p>
<p>Side quests are well thought out, and rarely distract from the main story. The campaign is somewhat derivative – superhero narratives often are – but its serviceable and engaging enough throughout its relatively short ten-and-a-half-hour runtime. The only misstep in this regard is the not yet mentioned fourth superpower, concrete, which Delsin absorbs from Brooke Augustine in the game’s final act. It’s far too late in the game to get to grips with the power, and the side quests and extra content, whilst enjoyable, aren’t enough to invest meaningful time in the endgame.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/1385403391-7.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-179848" src="https://gamingbolt.com/wp-content/uploads/2013/11/1385403391-7.jpg" alt="Infamous: Second Son" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/1385403391-7.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/11/1385403391-7-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/11/1385403391-7-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The best part of the story though is the characters, and in particular Delsin and the relationship he has with brother Reggie. Their brotherly interplay is perhaps inspired by voices actors Troy Baker and Travis Willingham and their real-life friendship and despite the character’s flaws we grow to care about them both. Even Delsin becomes much more likeable as the game goes on, a far cry from the borderline insufferable juvenile we meet at the beginning.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<item>
		<title>10 Amazing Open World Superhero Games You Need to Play</title>
		<link>https://gamingbolt.com/10-amazing-open-world-superhero-games-you-need-to-play</link>
					<comments>https://gamingbolt.com/10-amazing-open-world-superhero-games-you-need-to-play#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 28 Apr 2023 17:18:54 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=550437</guid>

					<description><![CDATA[Recent years have seen several good superhero titles, but what are some of the best with open worlds? Check out 10 of them here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile the cinematic universes of Marvel and DC are somewhat floundering, video games starring superheroes continue to provide incredible appeal. The power fantasy of embodying different heroes and using their powers in massive settings is just so hard to deny. There are some genuinely incredible games to look forward to in the future, like <em>Iron Man, Marvel&#8217;s Wolverine</em> and <em>Marvel&#8217;s Spider-Man 2</em>. In the meantime, let&#8217;s look back on 10 of the best open-world superhero titles and what made them so great.</p>
<p><strong>Marvel&#8217;s Spider-Man</strong></p>
<p><iframe loading="lazy" title="10 Best Superhero Games Set in an Open World" width="500" height="281" src="https://www.youtube.com/embed/VjkDfNuaXw0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The most successful open-world superhero game is undoubtedly <em>Marvel&#8217;s Spider-Man</em>. Available in 2018 for PS4 before arriving on PS5 in “Remastered” form, it sold over 20 million units on the previous-gen console alone. It made you feel like Spider-Man, a given and a nice thing when it came to the combat and web-swinging, but also sometimes like Miles Morales and Mary Jane Watson, which was weird in certain sections.</p>
<p>Nevertheless, its stellar encounters, gorgeous visuals that accurately captured Manhattan, and memorable storyline had us hooked. And while the open world may have adhered to some familiar tropes, the sheer fun it offered, combined with the incredible movement and traversal methods, was simply sublime.</p>
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		<title>inFamous Second Son &#8211; Cole&#8217;s Legacy DLC is Now Available on PlayStation Store</title>
		<link>https://gamingbolt.com/infamous-second-son-coles-legacy-dlc-is-now-available-on-playstation-store</link>
					<comments>https://gamingbolt.com/infamous-second-son-coles-legacy-dlc-is-now-available-on-playstation-store#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 21 Jul 2022 10:01:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=525115</guid>

					<description><![CDATA[The DLC is available free in several regions. Sucker Punch will also release Fetch's D.U.P. outfit for inFamous First Light.]]></description>
										<content:encoded><![CDATA[<p>Sucker Punch Productions has announced that the <em>Cole&#8217;s Legacy</em> DLC for <em>inFamous Second Son</em> is now available on the <a href="https://store.playstation.com/en-qa/product/EP9000-CUSA00004_00-UNLOCKCOLEMISSIO" target="_blank" rel="noopener">PlayStation Store</a>. Previously exclusive to the Collector&#8217;s Edition, it&#8217;s available for no charge in several regions. A small fee may be required in others due to &#8220;local restrictions.&#8221;</p>
<p>The developer is also currently working on releasing Fetch&#8217;s D.U.P. outfit for <em>inFamous First Light</em> (which was previously exclusive to pre-orders). Maintenance is also complete on <em>inFamous 2&#8217;s</em> User-Generated Content servers. This was done to shift these to a “new home that will keep them up and running a bit longer.” Though they won&#8217;t be online forever, Sucker Punch is committed to keeping them up &#8220;for as long as there are active players.”</p>
<p>A lot is going on with <em>inFamous</em> currently, but sadly, a new game is not on the horizon for the time being. Despite months of rumors, Sucker Punch <a href="https://gamingbolt.com/no-infamous-or-sly-cooper-games-in-development-sucker-punch">announced earlier this month</a> that no <em>inFamous</em> or <em>Sly Cooper</em> games were in development. It noted the characters to be &#8220;very special and near and dear to our hearts,&#8221; but there are currently no plans to revisit either franchise.</p>
<p>Instead, the studio could be working on a follow-up to <em>Ghost of Tsushima</em>. A position for an <a href="https://gamingbolt.com/ghost-of-tsushima-2-seems-to-be-in-the-works-judging-by-sucker-punch-job-ads">Encounter Designer</a> noted that it was working on “an open-world game, with a particular focus on melee combat and stealth.” As always, stay tuned for more details in the coming months.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Cole&#39;s Legacy DLC for inFAMOUS Second Son is now available on PlayStation Store. This is available at no charge in most regions, except those that require a small fee due to local restrictions. We are also working to release Fetch’s D.U.P. outfit for inFAMOUS First Light.</p>
<p>&mdash; Sucker Punch Productions (@SuckerPunchProd) <a href="https://twitter.com/SuckerPunchProd/status/1549801969887219712?ref_src=twsrc%5Etfw">July 20, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Maintenance on inFAMOUS 2 UGC servers has also been completed.</p>
<p>&mdash; Sucker Punch Productions (@SuckerPunchProd) <a href="https://twitter.com/SuckerPunchProd/status/1549802136300445696?ref_src=twsrc%5Etfw">July 20, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>15 Single Player Games With Powers That Were a Blast to Play</title>
		<link>https://gamingbolt.com/15-single-player-games-with-powers-that-were-a-blast-to-play</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 18 Mar 2022 06:40:52 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=511215</guid>

					<description><![CDATA[With great power comes great responsibility...and lots of fun times. Here are 15 games with powers that were simply amazing.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile a good story, challenging combat, complex puzzles and detailed worlds can make for fun times in video games, sometimes you want to feel all-powerful. Some games cater well to that power fantasy, giving you incredible powers to wipe the floor with the opposition, thus providing the ultimate catharsis. Let&#8217;s take a look at 15 single-player titles with the best powers.</p>
<p><b> Control</b></p>
<p><iframe loading="lazy" title="15 Single Player Games With The BEST POWERS" width="500" height="281" src="https://www.youtube.com/embed/PYy6iBEL4pw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The morphing Service Weapon may be her claim to the Director position in The Oldest House but it&#8217;s Jesse&#8217;s psychokinetic powers that make her a force to reckon with. Along with launching objects – and bodies – into enemies, she&#8217;s capable of using nearby rubble to create a shield, temporarily Seize a foe&#8217;s mind, and even Levitate. Further powers were added in subsequent updates, like Shield Rush for conjuring a shield of rubble and then charging into enemies with it.</p>
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