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	<title>killer instinct &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Killer Instinct Update Adds Permanent Ranked Crossplay, New Stage, and More</title>
		<link>https://gamingbolt.com/killer-instinct-update-adds-permanent-ranked-crossplay-new-stage-and-more</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 31 Mar 2024 23:55:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583242</guid>

					<description><![CDATA[The newest patch has also added 87 new unlockable remix colour options, increased the character and player level cap to 65, and more. ]]></description>
										<content:encoded><![CDATA[<p><em>Killer Instinct </em>received an unexpected shot in the arm last year with its transition to free-to-play and the launch of <a href="https://gamingbolt.com/killer-instinct-anniversary-edition-is-now-available"><em>Killer Instinct Anniversary Edition</em></a>, and the fighter is still continuing to receive updates. Developer Iron Galaxy Studios has rolled out <a href="https://www.ultra-combo.com/patch-notes-3-11-15/" target="_blank" rel="noopener">patch 3.11.15</a> for the game, bringing a number of notable additions.</p>
<p>One of the more prominent ones is a new stage called Debug Void, which isn&#8217;t available in Random Stage Selection, and only becomes available once you hit level cap. The developer says players in the map will &#8220;sometimes see things in it that you ordinarily are not supposed to.&#8221; Hitting level 60, meanwhile, will unlock the Training Room.</p>
<p>Speaking of level cap, character and player level cap has been raised from 50 to 65, while the update has also added 3 additional unlockable remix colours per character, for a total of 87 additional colour options, which will be unlocked at levels 55, 60, and 65 for each character.</p>
<p>Other additions include ranked cross-play (which <a href="https://gamingbolt.com/killer-instinct-ranked-crossplay-test-scheduled-for-february-9th-to-12th">has been in testing</a> for a few weeks) now being fully live, a new blocking system that will let you &#8220;restrict interactions with other players you select&#8221;, various adjustments to Shadow Lords to &#8220;reduce friction and make it more rewarding&#8221;, and tweaks and balancing adjustments for a handful of fighters.</p>
<p>You can view the full patch notes below.</p>
<p><em>Killer Instinct </em>is available on Xbox Series X/S, Xbox One, and PC.</p>
<p><em><strong>PATCH 3.11.55 NOTES :</strong></em></p>
<p><em><strong>General</strong> </em></p>
<ul>
<li><em>Ranked Crossplay is fully live! You can now enjoy ranked matches between Steam and the Xbox/Windows ecosystems. Please note that both versions still have their own Ranked Leaderboards.</em></li>
<li><em>We want to keep Killer Instinct a safe place for all players. To this end, we’ve implemented a new Blocking system to restrict interactions with other players you select. Blocking works differently depending on the mode you’re in.</em>
<ul>
<li><em>In Exhibition, blocking a player means you will not be able to find a player who you have blocked, or has blocked you.</em></li>
<li><em>In Ranked, blocking only restricts communication between players by muting their voice chat.</em></li>
<li><em>In the Lobby, you won’t join a lobby hosted by someone who you’ve blocked, nor will you admit someone into the lobby whom you have blocked. However, you may find yourself in a lobby with someone you’ve blocked, given they’re not the host.</em></li>
<li><em>For more information on our community guidelines, keep an eye out for a new code of conduct we’ll be sharing soon.</em></li>
</ul>
</li>
<li><em>We’ve unlocked access to previously exclusive Ultimate Source&#x2122; Figures colors for all players on all platforms! We wanted to unlock these all at the same time, but an issue unlocked them early on Steam only, which forced us to fix that issue so we could roll this out properly.</em></li>
<li><em>We’ve increased the character level cap from 50 to 65!</em>
<ul>
<li><em>We’ve added 3 additional unlockable remix colors per character to celebrate KI’s anniversary. That makes 87 additional color options! You can unlock these at character levels 55, 60, and 65!  </em></li>
</ul>
</li>
<li><em>We’ve increased the player level cap from 50 to 65!</em>
<ul>
<li><em>We’ve added two stage unlocks tied to your player level. At level 60, you’ll unlock the Training Room. At level 65, you’ll unlock the Debug Void. </em>
<ul>
<li><em>These stages will not appear in Random Stage Selection.</em></li>
<li><em>Debug Void cannot be used in Ranked mode for accessibility considerations. </em></li>
<li><em>Debug Void is called Debug for a reason… you can sometimes see things in it that you ordinarily are not supposed to. Have fun with it!</em></li>
</ul>
</li>
</ul>
</li>
<li><em>The Steam hot-mic issue is resolved! We added a voice chat option in the audio settings that will allow you to turn off all voice chat, which includes your own microphone.</em></li>
<li><em>We’ve added an option to adjust the amount of camera shake played during combat. This option will not affect camera shake during cinematics but will affect all other types of camera shake used for impacts in normal combat.</em></li>
<li><em>Improved overall game stability.</em></li>
<li><em>Fixed some very rare instances of players losing save data.</em></li>
</ul>
<p><em><strong>Shadow Lords</strong> </em></p>
<ul>
<li><em>We’ve made a number of adjustments to Shadow Lords in order to reduce friction and make it more rewarding. </em>
<ul>
<li><em>Boss Gargos’ resurrection has been adjusted to fill slower with reduced health regeneration given to Normal and Challenging difficulties. </em></li>
<li><em>Boss Gargos’ modifiers have been tuned to have less damage, less Potential Damage, slower health regeneration, and less Instinct and Shadow Meter Drain.</em></li>
<li><em>Shadow Lord Artifacts have been tuned and themed with new names to make the tiers stand out: </em>
<ul>
<li><em>Shadow Lord Heart (Normal): Significant Health and Defensive increase to help with survivability. </em></li>
<li><em>Shadow Lord Bloody Lungs (Challenging): Increased Shadow Meter Drain on hit and during a Shadow Move, and Instinct Meter Drain during a Shadow Move.</em></li>
<li><em>Shadow Lord Fanged Wings (Godlike): Huge damage boost and small increase to Potential Damage. </em></li>
</ul>
</li>
</ul>
</li>
<li><em>Increased rewards for completing Shadow Lords.</em></li>
<li><em>Refactored scoring and rewards for Shadow Lords to make speed running it on subsequent playthroughs much more rewarding. This should also make it easier to unlock Mimic skins.</em></li>
</ul>
<p><em> <strong>Gameplay</strong> </em></p>
<ul>
<li><em>The fail safe we tried last time to prevent characters from mirroring incorrectly was causing much bigger problems than just leaving it the way it was, so unfortunately, we’ve reverted that change. Thank you to everyone who tested around this and reported the new issues.</em></li>
</ul>
<p><em><strong>Thunder</strong> </em></p>
<ul>
<li><em>When landing from a Sammamish that has hit the opponent, you can now move or take actions 5 frames earlier. This prevents an issue where Thunder could be negative on hit after using his Surprise Knee. If your Sammamish does not land a hit, you will still suffer the full recovery time, even if the Surprise Knee or Dropkick lands a hit.</em></li>
</ul>
<p><em><strong>Maya</strong> </em></p>
<ul>
<li><em>Fixed an issue causing her Crouching Heavy Punch to do less hitstun on counterhit than on a normal hit.</em></li>
</ul>
<p><em><strong>Hisako</strong> </em></p>
<ul>
<li><em>Hisako has been on our radar for a while as a potential candidate for strongest in the game. With many of her other challenging match ups getting a little easier, we wanted to make a small adjustment to one of Hisako’s scariest moves in the hopes that things stay nice and balanced for many years to come.</em></li>
<li><em>Reduced damage on Influence special moves.</em>
<ul>
<li><em>Light now deals 27 damage (was 40)</em></li>
<li><em>Medium now deals 33 damage (was 48)</em></li>
<li><em>Heavy now deals 39 damage (was 60)</em></li>
<li><em>Shadow now deals 50 damage (was 60)</em></li>
</ul>
</li>
<li><em>Added additional recovery time when whiffing an Influence special move.</em>
<ul>
<li><em>Light now recovers in 40 frames (was 34)</em></li>
<li><em>Medium now recovers in 44 frames (was 38)</em></li>
<li><em>Heavy now recovers in 48 frames (was 42)</em></li>
<li><em>Shadow now recovers in 52 frames (was 45)</em></li>
</ul>
</li>
<li><em>These two changes mean that there is a higher risk when missing Influence, and a lower reward for landing one. Because it can start combos at full wrath, which it often does, we feel that the lower reward up front makes a lot of sense for this move.</em></li>
</ul>
<p><em><strong>Gargos</strong> </em></p>
<ul>
<li><em>Fixed an issue causing his Standing Heavy Kick to deal less damage on counter hit than on a normal hit.</em></li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">583242</post-id>	</item>
		<item>
		<title>Killer Instinct Ranked Crossplay Test Scheduled for February 9th to 12th</title>
		<link>https://gamingbolt.com/killer-instinct-ranked-crossplay-test-scheduled-for-february-9th-to-12th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 08 Feb 2024 08:16:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Killer Instinct Anniversary Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=578243</guid>

					<description><![CDATA[Steam players can finally compete against those on Xbox/Windows in Ranked Play, though leaderboards are being kept separate.]]></description>
										<content:encoded><![CDATA[<p>Iron Galaxy Studios released <a href="https://gamingbolt.com/killer-instinct-anniversary-edition-is-now-available"><em>Killer Instinct Anniversary Edition</em></a> last November, but it still has some updates coming up for fans. That includes Ranked Crossplay between PC users on Steam and Xbox/Windows. In a <a href="https://www.ultra-combo.com/ranked-crossplay-test-february-2024/" target="_blank" rel="noopener">new post</a>, it confirmed a &#8220;very experimental&#8221; test run for this weekend.</p>
<p>The Ranked Crossplay Test will begin on February 9th at noon PST and conclude on February 12th. Some things worth noting include the separation of leaderboards for both platforms, described as a &#8220;necessary compromise&#8221; to allow Ranked Crossplay.</p>
<p>&#8220;If a Steam player gets a win over an Xbox player, the Steam player will gain points for the Steam Leaderboard, while the Xbox player will lose points for the Xbox Leaderboard,&#8221; says the developer. The function to block cross-network play in Ranked will also be bypassed during the test, though it won&#8217;t affect other modes. Players must also pass a performance test for 60 FPS before online matches.</p>
<p>As for when the feature will go live, Iron Galaxy noted that the Ranked Crossplay Test will determine &#8220;if we will add this feature in a future update, pending evaluation of results and the community’s feedback.&#8221; Players are thus encouraged to share their thoughts, &#8220;and we’ll do everything we can to make it the best experience.&#8221;</p>
<p>Stay tuned for more updates on Ranked Crossplay in the coming months. <em>Killer Instinct</em> is available for Xbox One, Xbox Series X/S and PC.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">578243</post-id>	</item>
		<item>
		<title>15 Most Underrated Xbox Games Of All Time [2023 Edition]</title>
		<link>https://gamingbolt.com/15-most-underrated-xbox-games-of-all-time-2023-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 29 Dec 2023 14:37:10 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[as dusk falls]]></category>
		<category><![CDATA[Enslaved: Odyssey to the West]]></category>
		<category><![CDATA[gears o war judgement]]></category>
		<category><![CDATA[gears tactics]]></category>
		<category><![CDATA[halo 3: odst]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Mafia 1]]></category>
		<category><![CDATA[Metro 2033]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[Sherlock Holmes: Crimes and Punishments]]></category>
		<category><![CDATA[State of Decay 2]]></category>
		<category><![CDATA[Sunset Overdrive]]></category>
		<category><![CDATA[The Saboteur]]></category>
		<category><![CDATA[Vampyr]]></category>
		<category><![CDATA[wanted: dead]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=572691</guid>

					<description><![CDATA[WIth this feature, we run down 15 of the most underrated games on the PS5 that never recieved the love and appreciation they truly deserve.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile Microsoft has been playing second fiddle to Sony for the last couple of years, the technology giant boasts a vast library of games ranging from racers to shooters and much more alongside a healthy number of multiplatform releases. Many of these games have gone on to become all-time classics, but many of these amazing releases have also gone ignored by fans for one reason or another. With this feature, we will be looking at 15 of the most underrated Xbox games of all time.</p>
<p><strong>Halo 3: ODST</strong></p>
<p><iframe title="15 Most UNDERRATED XBOX GAMES You Should Definitely Give A Chance" width="500" height="281" src="https://www.youtube.com/embed/z1exufTlIVM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The <em>Halo</em> games have continued to be system sellers for Microsoft for generations at this point, but <em>Halo 3: ODST</em> always ends up being one of the more under-appreciated games in the franchise. And that’s a shame really, because <em>ODST</em> had some really interesting ideas that were executed reasonably well &#8211; including but not limited to large open environments and a setting that didn’t rely on Master Chief or Cortana. It’s a unique game that has a lot to say, and fans should definitely give it a try.</p>
<p><strong>Quantum Break</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-263443" src="https://gamingbolt.com/wp-content/uploads/2016/04/15-Amazing-Secrets-In-Quantum-Break.jpg" alt="15 Amazing Secrets In Quantum Break" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/04/15-Amazing-Secrets-In-Quantum-Break.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/04/15-Amazing-Secrets-In-Quantum-Break-300x169.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>Quantum Break</em> was an ambitious project from Remedy Entertainment, and it sought to combine elements of a TV show with a game. Sure, some of its concepts didn’t really stick the landing &#8211; but <em>Quantum Break</em> is an extremely fast and frenetic shooter that features some interesting time-based abilities and a story that’s about as weird as one would expect from the developer. It’s easily one of the more underrated Microsoft exclusives, but one worth trying out nevertheless.</p>
<p><strong>Sunset Overdrive</strong></p>
<p><img decoding="async" class="aligncenter wp-image-479002" src="https://gamingbolt.com/wp-content/uploads/2021/05/sunset-overdrive.jpg" alt="sunset overdrive" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/05/sunset-overdrive.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/05/sunset-overdrive-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/05/sunset-overdrive-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/05/sunset-overdrive-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/05/sunset-overdrive-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>Sunset Overdrive</em> comes from the now Sony-owned Insomniac Games. It’s a post-apocalyptic adventure game where you grind on rails, jump on bouncy surfaces, and use a vast array of weapons to gun down waves upon waves of enemies. It features a colorful open world with likable characters and quality writing, but the game wasn’t really able to make an impact in the end. <em>Sunset Overdrive</em> is emblematic of the developer’s biggest strengths, which makes it a really underrated game that deserves a lot more love and credit than it gets.</p>
<p><strong>Mafia 1</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-441508" src="https://gamingbolt.com/wp-content/uploads/2020/05/Mafia-Definitive-Edition_01.jpg" alt="Mafia Definitive Edition_01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/Mafia-Definitive-Edition_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/05/Mafia-Definitive-Edition_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/Mafia-Definitive-Edition_01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/Mafia-Definitive-Edition_01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/Mafia-Definitive-Edition_01-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The original <em>Mafia</em> was a game that was well ahead of its time. In a market where every developer was trying to copy Rockstar’s formula of an open world, <em>Mafia</em> provided its own take with a more realistic world that operated on brutal rules and a story that was a complex tale with plenty of loyalties and conspiracies. It was a special game that unfortunately never got the audience it deserved, most likely due to its demanding gameplay &#8211; which is honestly a shame.</p>
<p><strong>The</strong> <strong>Saboteur</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-309107" src="https://gamingbolt.com/wp-content/uploads/2017/10/The-Saboteur.jpg" alt="The Saboteur" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/The-Saboteur.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/10/The-Saboteur-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/10/The-Saboteur-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/10/The-Saboteur-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Developed by Pandemic Studios, <em>The Saboteur</em> thrusts players into a beautifully realized rendition of 1940s Paris. You play as a racer-turned-rebel who embarks on a quest to prevent evil schemes from happening, and that story remains engaging from start to finish. But what’s more impressive is the set of mechanics that beautifully combines social stealth elements with action gameplay in an open-world setting, and it’s honestly a surprise as to why such a special game went unnoticed by the masses.</p>
<p><strong>Enslaved: Odyssey to the West</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-15856" src="https://gamingbolt.com/wp-content/uploads/2010/12/enslaved.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2010/12/enslaved.jpg 610w, https://gamingbolt.com/wp-content/uploads/2010/12/enslaved-300x168.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Enslaved: Odyssey to the West</em> is developer Ninja Theory’s take on the classic Chinese novel Journey to the West, and it tells the story of two people who must work together to ensure each other’s survival. The game uses a simple but fun combat loop for its gameplay, but what makes it special is the interesting scenarios it keeps on creating at every turn &#8211; which makes it such an engaging experience.</p>
<p><strong>Vampyr</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-339431" src="https://gamingbolt.com/wp-content/uploads/2018/06/vampyr-screen.jpg" alt="vampyr" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/vampyr-screen.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/06/vampyr-screen-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/vampyr-screen-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/vampyr-screen-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Vampyr</em> is all about a doctor juggling his personal life at a hospital and his struggles with turning into a bloodthirsty vampire. The combat is all about balancing stamina and dishing out damage to your opponents, and the game does a great job of creating a well-knit set of systems that beautifully interact with one another to create a fully realized world. There are a few rough edges here and there, but it is a game that’s worth trying out.</p>
<p><strong>As Dusk Falls</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-507129" src="https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls.jpg" alt="as dusk falls" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/02/as-dusk-falls-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>As Dusk Falls</em> is a narrative adventure that starts out simply with a family embarking on a road trip, but that soon evolves into something greater. The art style here is fantastic, and the story is pretty engaging from start to finish. It’s a simple game that does just enough to keep you entertained for its runtime, and sometimes that’s all you need.</p>
<p><strong>Gears of War Judgment</strong></p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-145652 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2013/03/Gears-of-War-Judgment_OverRun.jpg" alt="" width="620" height="337" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/Gears-of-War-Judgment_OverRun.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/03/Gears-of-War-Judgment_OverRun-300x163.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></p>
<p>The <em>Gears of War</em> series has continued to be one of the most valuable first-party games for the Xbox platform, and almost every mainline entry has been showered with great critical and commercial reception. Gears of War Judgment stands out as an exception, not because it suffered from bad reviews &#8211; but that not many people actually played it. And this is a shame because this prequel provides a ton of context to the events of later entries &#8211; and that information will be highly appreciated by fans of the franchise.</p>
<p><strong>Killer Instinct</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-570706" src="https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct.jpg" alt="Killer Instinct" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/11/Killer-Instinct-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Killer Instinct</em> attempted a shot at revival in 2014, which ended up receiving a rather tepid reception from fans. While it wasn’t on par with contemporaries like <em>Mortal Kombat</em> or <em>Street Fighter</em>, <em>Killer Instinct</em> was certainly a quality first-party game from Microsoft that never really got the love and attention it deserves.</p>
<p><strong>Sherlock</strong> <strong>Holmes: Crimes and Punishments</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-159160" src="https://gamingbolt.com/wp-content/uploads/2013/06/Crimes-and-Punishments-1.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Crimes-and-Punishments-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/Crimes-and-Punishments-1-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/Crimes-and-Punishments-1-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Sherlock Holmes: Crimes and Punishments</em> is widely considered to be one of the best games in the long-running series, and a lot of that praise can be attributed to the game’s excellently crafted story. <em>Crimes and Punishments</em> never fails to keep you guessing, and the writing is also quality stuff. The gameplay revolves around carefully assessing clues and deducting solutions to these cases, and that provides a very distinct fantasy of being a great detective.</p>
<p><strong>Gears Tactics</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-439627" src="https://gamingbolt.com/wp-content/uploads/2020/04/Gears-Tactics-7.png" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/04/Gears-Tactics-7.png 1052w, https://gamingbolt.com/wp-content/uploads/2020/04/Gears-Tactics-7-300x169.png 300w, https://gamingbolt.com/wp-content/uploads/2020/04/Gears-Tactics-7-1024x576.png 1024w, https://gamingbolt.com/wp-content/uploads/2020/04/Gears-Tactics-7-768x432.png 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Gears Tactics</em> does a great job of translating the series’ signature third-person shooting to a top-down tactical game without losing the game’s identity in that transition. The resulting product is a game that shouldn’t work but somehow feels like a natural evolution of the franchise. It constantly ramps things up with new kinds of obstacles and more complex levels, and that keeps you engaged for a long time.</p>
<p><strong>Wanted: Dead</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-543755" src="https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5.jpg" alt="wanted dead" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/02/wanted-dead-image-5-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Wanted: Dead</em> takes inspiration from multiple action adventure classics like <em>Ninja Gaiden</em> and <em>Dead or Alive,</em> and crafts an experience that feels equal parts a glorious homage and a fresh experience. <em>Wanted: Dead</em> features a solid combat loop where you can effortlessly switch between slashing your foes with a sword and gunning them down with weapons &#8211; and that foundation of ideas rarely gets stale.</p>
<p><strong>State of Decay 2: Juggernaut</strong> <strong>Edition</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-552391" src="https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/State-of-Decay-2-Juggernaut-Edition-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>State of Decay 2</em> didn’t launch in the best of states, but over the course of multiple major updates &#8211; the developers were able to not only fix the game’s technical issues but also realize its potential with new content changes and mechanic overhaul. But for many fans, the boat had already sailed by then &#8211; and <em>State of Decay 2</em> became an underrated game only appreciated by a small group of people. If you are one of those who gave up on the game, give it another try &#8211; and you might be surprised.</p>
<p><strong>Metro 2033</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-206880" src="https://gamingbolt.com/wp-content/uploads/2014/08/metro-2033-Redux-Xbox-One.jpg" alt="metro 2033 Redux Xbox One" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/metro-2033-Redux-Xbox-One.jpg 1366w, https://gamingbolt.com/wp-content/uploads/2014/08/metro-2033-Redux-Xbox-One-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/08/metro-2033-Redux-Xbox-One-1024x575.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em>Metro</em> series came into the limelight with Metro: Last Light and recent entries such as Exodus are widely praised for their brand of survival gameplay. As a result, <em>Metro 2033</em> ends up being a rather underrated game in the series &#8211; which is a shame because many of the ideas that we have come to associate so dearly with the series were actually founded in <em>Metro 2033</em>. It’s a really well-made game, and more people should give it a shot.</p>
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		<title>Killer Instinct Anniversary Edition is Now Available</title>
		<link>https://gamingbolt.com/killer-instinct-anniversary-edition-is-now-available</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 29 Nov 2023 15:21:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Killer Instinct Anniversary Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=572101</guid>

					<description><![CDATA[The base game is free-to-play, while paid editions upgrade to the Anniversary Edition. A massive new balance patch is also live.]]></description>
										<content:encoded><![CDATA[<p><em>Killer Instinct&#8217;s</em> 10 Anniversary update and <a href="https://gamingbolt.com/killer-instinct-anniversary-edition-launches-november-28">the Anniversary Edition</a> are <a href="https://news.xbox.com/en-us/2023/11/28/killer-instinct-10th-anniversary-edition/" target="_blank" rel="noopener">now live</a> on Xbox Series X/S, Xbox One and PC. The logo, theme and in-game user interface have a new color scheme that pays tribute to <em>Killer Instinct Gold</em> on the Nintendo 64.</p>
<p>The base version of the game is <a href="https://gamingbolt.com/killer-instinct-is-going-free-to-play-anniversary-edition-announced">now free-to-play</a> and includes Single-Player, Local and Ranked Modes. You also get one free weekly rotating fighter to play with. The Anniversary Edition replaces all other paid versions and features every piece of Premium content (current owners get a free upgrade). It also comes with a Permanent VIP Double XP Booster and special colors for Gargos on Steam.</p>
<p>As for the 10th Anniversary update, it makes <a href="https://gamingbolt.com/killer-instinct-upcoming-balance-update-buffs-jago-nerfs-glacius-and-more">extensive changes to 19 fighters</a>, which is over half the roster. Matchmaking is also fully migrated to PlayFab, while the graphics on Xbox Series X/S now utilize DirectX 12. Series X can output up to 4K at 60 FPS, while Series S can hit resolutions up to 1440p at 60 FPS.</p>
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		<title>Killer Instinct Anniversary Edition Launches November 28</title>
		<link>https://gamingbolt.com/killer-instinct-anniversary-edition-launches-november-28</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 27 Nov 2023 23:47:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Killer Instinct Anniversary Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571871</guid>

					<description><![CDATA[Shortly after its announcement, Killer Instinct Anniversary Edition has been given a release date, and it's right around the corner. ]]></description>
										<content:encoded><![CDATA[<p>Microsoft and developer Iron Galaxy Studios recently commemorated <em>Killer Instinct&#8217;s </em>10th anniversary by announcing that the fighter will be <a href="https://gamingbolt.com/killer-instinct-is-going-free-to-play-anniversary-edition-announced">going free-to-play</a>, while a paid Anniversary Edition will also be available for those who want access to all the content in the game rather than the selection that will be available in the free version. Now, the Anniversary Edition&#8217;s release date has also been confirmed, and it&#8217;s right around the corner.</p>
<p><em>Killer Instinct Anniversary Edition </em>will launch tomorrow, November 28, and will unlock at 12 PM Pacific Time. One might wonder why the release date wasn&#8217;t announced when the Anniversary Edition itself was just a couple of days ago, but hey- we&#8217;re not complaining. At least it wasn&#8217;t a long wait.</p>
<p>Meanwhile, as previously announced, the Anniversary Edition launch will also be accompanied by a major new balancing update for the game, which will be the first it&#8217;s receiving in several years. Read more on that <a href="https://gamingbolt.com/killer-instinct-upcoming-balance-update-buffs-jago-nerfs-glacius-and-more">through here</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Exciting news, Combo Breakers: Killer Instinct Anniversary Edition will be available TOMORROW, November 28, at 12PM Pacific!</p>
<p>Check out our latest blog post for a reminder on all the great things coming your way in this update: <a href="https://t.co/scmR9rAJ3B">https://t.co/scmR9rAJ3B</a> <a href="https://t.co/SA1ewYdybs">pic.twitter.com/SA1ewYdybs</a></p>
<p>&mdash; Killer Instinct (@KillerInstinct) <a href="https://twitter.com/KillerInstinct/status/1729250862957232617?ref_src=twsrc%5Etfw">November 27, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Killer Instinct &#8211; Upcoming Balance Update Buffs Jago, Nerfs Glacius, and More</title>
		<link>https://gamingbolt.com/killer-instinct-upcoming-balance-update-buffs-jago-nerfs-glacius-and-more</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 23 Nov 2023 10:41:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Killer Instinct Anniversary Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571441</guid>

					<description><![CDATA[Microsoft's fighter is getting its first hefty balance update since 2018 and even fixes a long-standing bug with projectiles.]]></description>
										<content:encoded><![CDATA[<p>Iron Galaxy announced that <a href="https://gamingbolt.com/killer-instinct-is-going-free-to-play-anniversary-edition-announced"><em>Killer Instinct&#8217;s</em> base version will go free to play</a> when the 10th Anniversary Update drops, with the new <em>Anniversary Edition</em> containing all content. That&#8217;s not all, as several balance changes are on the way, making this the first big balance pass since Version 3.9.13 went live in August 2018.</p>
<p>The patch has been created with the help of the game&#8217;s &#8220;strongest and smartest players&#8221; and includes several buffs to Jago, who gets faster backward and forward move speed. Jumping Heavy Punch&#8217;s hitbox and active time have also decreased, while Tiger&#8217;s Fury has seen several adjustments. Glacius has received several nerfs, including reduced pushback on block from Light, Medium and Heavy versions of Cold Shoulder.</p>
<p>There&#8217;s also a fix for a bug causing projectiles to not receive the first-hit double damage bonus. Check out some of the patch notes below and full notes <a href="https://www.ultra-combo.com/patch-notes-3-10-upcoming/" target="_blank" rel="noopener">here</a>. Characters like Sabrewulf, TJ Combo Kan-Ra, Hisako, Shadow Jago and more remain unchanged, so keep that in mind. It was to avoid making &#8220;risky changes just for the sake of making changes&#8221; since the developer believes they&#8217;re still &#8220;capable and strong&#8221; without them.</p>
<p><em>Killer Instinct</em> is available for Xbox One, Xbox Series X/S and PC. Stay tuned for more details on the 10th Anniversary Update and its release date in the coming weeks.</p>
<p><em><strong>Patch Notes 3.10 (UPCOMING)</strong></em></p>
<p><em><strong>System</strong></em></p>
<ul>
<li><em>Fixed a game wide bug that could sometimes cause projectiles to not get the first-hit 2x damage bonus.</em></li>
</ul>
<p><em><strong>Jago</strong></em></p>
<ul>
<li><em>[+] Increased Jago’s forward and backward walk speeds by 10%. </em></li>
<li><em>This small improvement will help Jago maintain favorable screen position. </em></li>
<li><em>[+] Drastically improved the hitbox and active time of Jago’s jumping Heavy Punch. </em></li>
<li><em>This move has that ‘pizza cutter’ quality to its animation, but the hitbox on it was very conservative compared to other similar jumping attacks. These improvements should make it feel as good as it looks. </em></li>
<li><em>[+] Tiger’s Fury adjustments </em></li>
<li><em>Jack-of-all-trades protagonist characters often find themselves in an undesirable spot late in a game’s life cycle. Jago is a very complete character, but he does not stand out and isn’t scary in the way much of the rest of the cast is. We wanted to figure out how to add some threat to Jago’s tool kit and decided to lean into our mantra of “high risk, high reward”. To do this, we’ve decided to center Jago’s identity around the idea of “high damage Tiger’s Fury”. </em><br />
<em>&#8211; Light Tiger’s Fury damage is now 26 (was 18) </em><br />
<em>&#8211; Counterhit damage is now 32 (was 24) </em><br />
<em>&#8211; Medium Tiger’s Fury damage is now 30 (was 22) </em><br />
<em>&#8211; Counterhit damage is now 40 (was 28) </em><br />
<em> &#8211; Heavy Tiger’s Fury damage is now 34 (was 26) </em><br />
<em>&#8211; Counterhit damage is now 50 (was 32) </em></li>
<li><em>A very significant amount of extra hitstop has been added on counterhit to help express the dramatic damage these now deal when counterhitting. </em></li>
<li><em>While Jago’s other tools may still feel ‘middle of the road’, this change forces the opponent to respect him a lot more often for fear of the juicy counter damage. This, in turn, should allow Jago player’s a lot more chances to use the rest of their kit and give them more opportunities. </em></li>
<li><em>The Shadow Version did not get a damage increase, as we did not want to increase Jago’s damage when cashing out juggles. </em></li>
<li><em>[+] Made the first active frame of Shadow Wind Kick reach lower. Also made the pushbox taller for the first 4 frames. </em></li>
<li><em>This is mainly because his Shadow Counter and normal version of Shadow Wind Kick are the same move, and he had a few situations where his Shadow Counter would whiff over top of low profiling enemies. This should alleviate that situation, but also slightly buffs the normal version of the move. </em><br />
<em>Moves that pass through opponents on block, like Omen’s Slide, will still cause Jago’s Shadow Counter to whiff.</em></li>
</ul>
<p><em><strong>Glacius</strong></em></p>
<ul>
<li><em>[-] Reduced frame advantage after a successful Combo Breaker to 0 (was +4). </em></li>
<li><em>Previously, Glacius had the most advantageous Breaker in the game, and it also put his opponent at a range that usually benefit him more than his opponents. This change should make the situation feel a bit more manageable after Glacius breaks your combo. </em></li>
<li><em>[-] Reduced pushback on block from the Light, Medium, and Heavy Cold Shoulder attacks, so that their frame data actually matters. </em><em>These are (-3, -5, and -8) on block, which remain unchanged. </em></li>
<li><em>Previously, Glacius could be so far out of range after this attack was Blocked that most characters could not punish him even if he was very negative.  </em><em>Glacius players will now need to use this move more thoughtfully, or use Hail to cover themselves on block. </em></li>
<li><em>[-] Added 4 frames of recovery time on whiff and block to Instinct Teleport Puddle Punch (both versions). </em><br />
<em>&#8211; It is now -16 on block (was -12) </em><br />
<em>&#8211; All combos from it on hit are the same, as the manual cancel window has not changed. </em></li>
<li><em>This should make this powerful move a bit easier to punish on whiff or block for characters that previously struggled to do so.</em></li>
</ul>
<p><em><strong>Thunder</strong></em></p>
<ul>
<li><em>[-] Limited the time window in which a followup must be chosen after all versions of Sammamish. </em></li>
<li><em>Visually, once Thunder’s feet start to drop below Jago’s head (using Jago as a measuring stick), followups will no longer be possible.  </em></li>
<li><em>Previously, Thunder could choose a Sammamish Followup up until the frame before he landed. </em><br />
<em>This change should give players more time to react to Thunder’s followup choice, and force Thunder players to make that choice sooner. </em></li>
<li><em>[-] Added 5 additional frames of recovery time to landing after a Sammamish, Surprise Knee, or Dropkick.  </em></li>
<li><em>No extra recovery time was added to landing after a Skyfall. </em></li>
<li><em>[+] Increased forward and backward walk speeds by 20% to compensate for the longer landing recovery on Sammamish, and to help him play a more grounded game with his strong set of normal and special attacks. </em></li>
<li><em>[+] Shortened the recovery time of Call of Sky by 5 frames. This should help him establish the Crows buff in matches against characters that can send themselves across the screen very quickly.</em></li>
</ul>
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		<title>Killer Instinct is Going Free-to-Play, Anniversary Edition Announced</title>
		<link>https://gamingbolt.com/killer-instinct-is-going-free-to-play-anniversary-edition-announced</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 23 Nov 2023 08:06:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Killer Instinct Anniversary Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571438</guid>

					<description><![CDATA[The free version offers single-player, Local, and Ranked modes with a weekly rotating fighter, and the Anniversary Edition has everything for $29.99.]]></description>
										<content:encoded><![CDATA[<p>During the <a href="https://gamingbolt.com/killer-instinct-will-receive-new-details-on-november-22nd">10th anniversary stream</a> for <em>Killer Instinct</em>, Iron Galaxy <a href="https://www.ultra-combo.com/ki-10th-anniversary/" target="_blank" rel="noopener">announced</a> that the base version of the game will be free-to-play on Xbox Series X/S, Xbox One and PC. The free version will offer single-player, Local and Ranked modes along with a free fighter rotating weekly.</p>
<p><em>Killer Instinct Anniversary Edition</em> is for those who want all the other content. It will retail for $29.99 and include all the fighters, premium content, a VIP Double XP Booster, holiday-themed accessories and more. All current versions are being upgraded to the Anniversary Edition for free, and the Definitive Edition retired.</p>
<p>Xbox and Windows PC players can&#8217;t access the Definitive Edition App with its concept art and interviews or<em> Killer Instinct 1/2</em> Classic from the <em>Anniversary Edition</em>. However, these can be downloaded separately. Meanwhile, Steam players will get access to the Gargos&#8217; Golden God and Argent Shroud colors for the first time with the Anniversary Edition.</p>
<p>While previously purchased content will remain in players&#8217; libraries, individual Fighters won&#8217;t be available to purchase separately. Stay tuned for more details, including a release date for the 10th Anniversary Update, in the meantime.</p>
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		<title>Killer Instinct Will Receive New Details on Upcoming Update on November 22nd</title>
		<link>https://gamingbolt.com/killer-instinct-will-receive-new-details-on-november-22nd</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 Nov 2023 11:25:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=570704</guid>

					<description><![CDATA[Iron Galaxy is confirmed for the developer stream and could provide a date for the next update, which adds 4K support for Xbox Series X/S.]]></description>
										<content:encoded><![CDATA[<p>Microsoft&#8217;s <em>Killer Instinct</em>, one of the most underrated fighting games in of the last generation, is due to receive some changes. To outline the same, a developer stream with Iron Galaxy (which worked on Seasons 2 and 3) will air on November 22nd at 1 PM PST and coincide with the game&#8217;s 10th anniversary.</p>
<p>It will likely provide a release date for the next free update, which <a href="https://gamingbolt.com/killer-instinct-will-improve-matchmaking-and-add-4k-support-with-a-free-update-later-this-year">adds 4K support on Xbox Series X/S</a>. Previously announced for Fall 2023, it will also improve matchmaking and tournaments while implementing balance changes for the roster.</p>
<p>Of course, given the timing of the stream, Microsoft could the next game in the series, <a href="https://gamingbolt.com/a-new-killer-instinct-game-is-in-active-development-rumour">rumored to be in &#8220;active development.&#8221;</a> Stay tuned for more details next week.</p>
<p><em>Killer Instinct</em> is available for PC and Xbox One. It launched in 2013 to average reviews, but subsequent Seasons would add new characters and garner more acclaim. You can check out our review of the base game <a href="https://gamingbolt.com/killer-instinct-review">here</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Join us for a developer stream with <a href="https://twitter.com/IronGalaxy?ref_src=twsrc%5Etfw">@IronGalaxy</a> on Wednesday, November 22 at 1PM Pacific — Killer Instinct&#39;s 10th Anniversary! — where we&#39;ll be sharing the latest news on the upcoming changes to KI.<a href="https://t.co/PCQft1w49E">https://t.co/PCQft1w49E</a> <a href="https://t.co/TYaBxJMB2L">pic.twitter.com/TYaBxJMB2L</a></p>
<p>&mdash; Killer Instinct (@KillerInstinct) <a href="https://twitter.com/KillerInstinct/status/1724961528128864445?ref_src=twsrc%5Etfw">November 16, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">570704</post-id>	</item>
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		<title>30 Most Amazing Xbox One Games of All Time (2023 Edition)</title>
		<link>https://gamingbolt.com/30-amazing-xbox-one-games-of-all-time-2023-edition</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 30 Aug 2023 13:25:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[A Way Out]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Cuphead in the Delicious Last Course]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[forza motorsport 7]]></category>
		<category><![CDATA[Gears 5]]></category>
		<category><![CDATA[gears tactics]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[halo infinite]]></category>
		<category><![CDATA[Halo: The Master Chief Collection]]></category>
		<category><![CDATA[It Takes Two]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[marvel's guardians of the galaxy]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Monster Hunter World: Iceborne]]></category>
		<category><![CDATA[Ori and the Will of the Wisps]]></category>
		<category><![CDATA[Psychonauts 2]]></category>
		<category><![CDATA[Rare Replay]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[Sea of Thieves]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Sunset Overdrive]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[watch_dogs 2]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=562935</guid>

					<description><![CDATA[Despite playing second fiddle to Sony's PS4 throughout its lifespan, the Xbox One had some pretty great games. Check out 30 of them here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen Microsoft replaced Sega as the third major console manufacturer, very few could have predicted the rise (and stall) of Xbox. Say what you will about the Xbox Series X/S, but the brand has seen some excellent titles. Despite starting on a controversial note, the Xbox One era shaped up quite well, with various exclusives and some noteworthy triple-A blockbusters. Let&#8217;s look back on 30 of the Xbox One games of all time.</p>
<p><strong>Red Dead Redemption 2</strong></p>
<p><iframe loading="lazy" title="30 Best Xbox One Games of All Time [2023 Edition]" width="500" height="281" src="https://www.youtube.com/embed/nqVl8Sl9XOU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>It&#8217;s incredible to revisit <em>Red Dead Redemption 2</em>, especially in light of the greedy re-release of the first game. The attention to detail, visuals, presentation, pacing and characterization are still on another level after all these years. The Van der Linde gang&#8217;s agonizing fall was a compelling story, told from the perspective of Arthur Morgan, an incredible protagonist. That&#8217;s without experiencing all of the activities and stories the world offered when you weren&#8217;t skipping baths for several days or committing dishonorable acts.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">562935</post-id>	</item>
		<item>
		<title>Killer Instinct Will Improve Matchmaking and Add 4K Support with a Free Update Later This Year</title>
		<link>https://gamingbolt.com/killer-instinct-will-improve-matchmaking-and-add-4k-support-with-a-free-update-later-this-year</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 06 Aug 2023 10:26:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Iron Galaxy Studios]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=561545</guid>

					<description><![CDATA[Iron Galaxy Studios is returning for the fighter's next update, which will also add balance changes. ]]></description>
										<content:encoded><![CDATA[<p>November will mark 10 years since the launch of&nbsp;<em><a href="https://gamingbolt.com/killer-instinct-is-being-moved-to-modern-server-infrastructure">Killer Instinct</a>&nbsp;</em>on Xbox One, and though the fighter hasn&#8217;t had the most active post-launch support in the years since then, the substantial updates it has received have ensured that it manages to retain a strong a dedicated playerbase nonetheless. And to celebrate its 10-year anniversary, it will be receiving another update later this year.</p>
<p>James Goddard, head of&nbsp;<em>Killer Instinct&nbsp;</em>at Microsoft, recently took the stage at EVO and announced that the fighter will be receiving a major new update this year. The update will add support for 4K resolution on Xbox Series X/S, make improvements to matchmaking and tournaments, and add balance changes for the game&#8217;s roster. It&#8217;s also been confirmed that Iron Galaxy Studios – which developed&nbsp;<em>Killer Instinct&#8217;s&nbsp;</em>seasons 2 and 3 – is returning to work on the update.</p>
<p>Currently, a specific release date is unknown for the update, though more information will be coming &#8220;soon&#8221;, according to Microsoft, so stay tuned for that.</p>
<p>As for what the future holds for the&nbsp;<em>Killer Instinct&nbsp;</em>franchise as a whole, though there&#8217;s no official word on a sequel, there&#8217;s reason to be optimistic. Xbox boss Phil Spencer has <a href="https://gamingbolt.com/phil-spencer-says-xbox-wants-to-continue-to-do-something-with-killer-instinct">expressed interest in keeping the franchise active</a>, while over the last couple of years, leaks have also <a href="https://gamingbolt.com/a-new-killer-instinct-game-is-in-active-development-rumour">claimed that a new&nbsp;<em>Killer Instinct&nbsp;</em>game is in active development</a>, <a href="https://gamingbolt.com/killer-instinct-reboot-might-be-in-the-works-at-bandai-namco-rumour">possibly with Bandai Namco developing</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">&quot;You guys made this happen!&quot;</p>
<p>We are honored to share the stage with the head of Killer Instinct, James Goddard, to bring the news about the massive update coming to KI!<a href="https://t.co/pRm0CRum2y">https://t.co/pRm0CRum2y</a> | <a href="https://twitter.com/hashtag/Evo2023?src=hash&amp;ref_src=twsrc%5Etfw">#Evo2023</a> <a href="https://t.co/lXlLfYIaan">pic.twitter.com/lXlLfYIaan</a></p>
<p>&mdash; Evo (@Evo) <a href="https://twitter.com/Evo/status/1687645086564397056?ref_src=twsrc%5Etfw">August 5, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Our friends <a href="https://twitter.com/IronGalaxy?ref_src=twsrc%5Etfw">@IronGalaxy</a> are back! And together, we’re bringing you Killer Instinct&#39;s free 10th Anniversary Update later this year – including a balance update, improved matchmaking, and 4K support for Series X|S.</p>
<p>More info coming soon!</p>
<p>&mdash; Killer Instinct (@KillerInstinct) <a href="https://twitter.com/KillerInstinct/status/1687640654405591040?ref_src=twsrc%5Etfw">August 5, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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