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	<title>metal gear solid 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Amazing PS2 Games of All Time [2025 Edition]</title>
		<link>https://gamingbolt.com/15-amazing-ps2-games-of-all-time-2025-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Tue, 10 Jun 2025 12:42:55 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=620873</guid>

					<description><![CDATA[We're diving back into the golden era of gaming with 15 timeless PS2 classics you shouldn't forget.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">S</span>ony’s PS2 was a legendary console that’s home to plenty of great releases from different genres, and counting down the best from this vast library is obviously a daunting task. But we have done just that with this feature, and this list is all about 15 of the best PS2 games in no particular order. We have covered this topic before, so do check out our prior renditions of this list as well.</span></p>
<p><b>Tomb Raider Legend</b></p>
<p><iframe title="15 Legendary PS2 Games That Are STILL Amazing Today [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/ez_Jt1mNR-o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">The original <em>Tomb Raider</em> trilogy is one that has remained relevant through generations, and a lot of that praise could be credited to the constant innovation that the developers had done to each game back then. However, Tomb Raider Legend proudly stands above the trilogy thanks to an excellent amalgamation of brain-tickling puzzles, thrilling chases, and challenging platforming segments that never fail to keep you entertained throughout its run. If you had to experience just a globe-trotting adventure on the PS2, it definitely has to be this one.</span></p>
<p>
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		<post-id xmlns="com-wordpress:feed-additions:1">620873</post-id>	</item>
		<item>
		<title>15 Amazing Single Player Games That Deserved Better</title>
		<link>https://gamingbolt.com/15-amazing-single-player-games-that-deserved-better</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Mon, 21 Apr 2025 12:13:05 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Alien: Isolation]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=616713</guid>

					<description><![CDATA[Whether you call them underrated or overlooked, these 15 games deserved better from players.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t’s often said that time heals all wounds. This adage clearly doesn’t apply to every game (looking at you,<em> Concord</em>), but plenty of cult classics age better with time. Whether it’s poor review scores upon release or being launched in between heavy hitters, some games just get woefully overlooked. There’s also a class of games that remain controversial or just never got off the ground sales-wise for one reason or another. We’ll be taking a look at single player titles in particular that just couldn’t catch a ‘break’ from players despite their high quality. Join us as we reminisce over the top 15 great single player games players haven’t been kind to.</p>
<h2 style="text-align: center;">Mass Effect 3</h2>
<p><iframe title="15 Addictive Single Player Games PLAYERS HAVEN&#039;T BEEN KIND TO" width="500" height="281" src="https://www.youtube.com/embed/3zxYHqAmzBk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Bring up the topic of video game endings, and <em><i>Mass Effect 3</i></em> will undoubtedly be mentioned. As the grand finale of a trilogy that honored hundreds of player decisions, <em><i>Mass Effect 3</i></em>’s outro felt incredibly lackluster and underwhelming. Heck, many 10-hour games contain more branching conclusions than <em><i>ME3</i></em>. But <em><i>ME3</i></em> has a heart of gold that can get overlooked. Some of the most memorable highlights in the entire saga take place within the third game. Mordin has perhaps the most heroic moment of the series, and a hefty amount of story threads get a satisfying resolution. For players who were appalled by the simplistic ‘crayola coloring’ endings, it really is the journey and not the destination that makes <em><i>Mass Effect 3</i></em> so spectacularly special.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">616713</post-id>	</item>
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		<title>10 Video Game Plot Twists That Made No Sense</title>
		<link>https://gamingbolt.com/10-gaming-twists-that-made-no-sense</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Wed, 04 Sep 2024 10:54:50 +0000</pubDate>
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		<category><![CDATA[Shadow of the Colossus]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=596345</guid>

					<description><![CDATA[These plot reveals makes you rethink everything, and not always in a good way]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">Y</span>ou ever enjoy a perfectly nice drink just to have to throw it all out after a fly drops into it? Well, that’s what this list represents. Each of these games has a plot point so brazen or nonsensical that it retroactively sours the entire experience in some way. On rare occasions, the crucial plot point recontextualizes the story so you can enjoy it from a different perspective, but most of these games’ stories are utterly ruined by try-hard plot moments. Here is our list of 10 video game plot points that ruined everything.</p>
<h2 style="text-align: center;">1. Mass Effect 3&#8217;s Endings</h2>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-471601" src="https://gamingbolt.com/wp-content/uploads/2021/03/Mass-Effect-Mordin-1024x576.jpg" alt="Mass Effect - Mordin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/Mass-Effect-Mordin-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/Mass-Effect-Mordin-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/Mass-Effect-Mordin-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/Mass-Effect-Mordin.jpg 1280w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>The biggest innovation the <em>Mass Effect</em> trilogy gave to the industry was its consequential choices affecting the events of its sequels. You could kill off beloved characters, and even have access to exclusive quests tied to specific choices. But all of that brilliant branching narrative comes crashing down when Shepard activates the Crucible to destroy the Reapers at the finale of <em>Mass Effect 3</em>.</p>
<p>Players are presented with three endings, all color-coded and nearly identical to each other. Sure, the outcomes of the endings are different, but the scenes that accompany them show the same dramatic sequence with some very slight alterations. <em>Mass Effect 3</em>’s illusion of choice is presented to you by the Star Child character, a shoehorned projection that pops up out of nowhere. The endings of <em>Mass Effect 3</em> feel so cheap and inconsequential that many fans refuse to play through the trilogy again because of them, despite how excellent the games themselves are.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">596345</post-id>	</item>
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		<title>13 Epic Challenges Gamers Conquered Alone</title>
		<link>https://gamingbolt.com/13-epic-challenges-gamers-conquered-alone</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Wed, 31 Jul 2024 13:12:34 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Crisis Core: Final Fantasy 7]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[metal gear solid 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=593824</guid>

					<description><![CDATA[These formidable obstacles would be troublesome with a team, nevermind alone.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>ver since the shoot-em-up days in the early 80s, large-scale boss battles have been a video game staple. The rise of RPGs in the late 80s saw the advancement of multi-phase bosses with interesting mechanics, but they also added in party members to help. In this list, we’re exploring a variety of games that have you overcoming massive odds all alone without the help of a party, so no fighting gods with friendship here. This list is also comprised of non-boss obstacles such as fortresses and other formidable blockades meant to stop the protagonist from achieving their goal. Without further ado, here are 13 massive things you face alone in video games.</p>
<h2 style="text-align: center;">Phalanx Colossus Battle &#8211; Shadow of the Colossus</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-593830" src="https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1-1024x576.jpg" alt="shadow of the colossus 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/07/shadow-of-the-colossus-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>When we think of giant boss battles, <em>Shadow of the Colossus</em> usually comes to mind first. The only surprising thing about this entry is the specific colossus chosen. Sure, the final Malus colossus stands out as the culmination of Wander’s journey, but we’ve got to give it to the flying Phalanx. Just look at the size of this majestic colossus in comparison to all the other colossi in the game. Its length grasps the edges of any photo it&#8217;s in, taking up more mileage than all the other colossi by a considerable margin. And let’s not forget that you’re taking down this colossus, like the rest, all alone using a magical sword and some remarkable climbing ability. The fight itself remains one of the most memorable in gaming as you fly atop the giant flying serpent in battle. Malus may be the tallest and final boss of the game, but Phalanx remains the most memorable and awe-inspiring.</p>
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		<title>15 Most Terrible PC Ports in Gaming History</title>
		<link>https://gamingbolt.com/15-most-terrible-pc-ports-in-gaming-history</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Jun 2023 15:27:35 +0000</pubDate>
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		<category><![CDATA[Batman: Arkham Knight]]></category>
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		<category><![CDATA[Horizon: Zero Dawn]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=554940</guid>

					<description><![CDATA[Whether it's poor optimization, excessive crashes, bugs or unstable frame rates, these ports suffered it all and then some.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s has been established many times, game development is hard. Developing complex systems with graphics, AI, physics, environments, cutscenes and dialogue while expecting it all not to crash is nigh impossible. Nevertheless, what&#8217;s proven even more difficult, especially in recent times, is ensuring a smooth experience on PC due to the sheer amount of hardware and configurations to optimize for.</p>
<p>It could be a big-budget title or the port for a classic, some legendary titles have been downright horrible on PC. Let&#8217;s look at 15 of them here.</p>
<p><strong>Dead Space Remake</strong></p>
<p><iframe loading="lazy" title="15 ABSOLUTELY HORRID PC Ports That Shocked Gamers" width="500" height="281" src="https://www.youtube.com/embed/HtfA-8fzw_8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Despite its greatness, Motive Studio&#8217;s <em>Dead Space Remake</em> had serious issues when launching on PC. There are the usual stutters and major performance issues at 4K resolution. Unfortunately, DLSS makes things worse due to iffy Variable Rate Shading, which is baked in, causing environments with shadows (read: a huge chunk of the game) to look muddy. Performance has improved with patches, but some players are still reporting frame drops and even freezes.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">554940</post-id>	</item>
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		<title>Metal Gear Solid Classic Collection to be Announced Next Month &#8211; Rumour</title>
		<link>https://gamingbolt.com/metal-gear-solid-classic-collection-to-be-announced-next-month-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 24 May 2023 14:09:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid 1]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[Metal Gear Solid 3]]></category>
		<category><![CDATA[Metal Gear Solid Classic Collection]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=553623</guid>

					<description><![CDATA[The collection will allegedly be multiplatform and include remastered versions of the first three Metal Gear Solid games. ]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s looking increasingly likely that the long-rumoured remake of&nbsp;<em>Metal Gear Solid 3&nbsp;</em>is finally <a href="https://gamingbolt.com/metal-gear-solid-3-remake-to-be-announced-at-playstation-showcase-exclusive-to-ps5-rumour">going to be unveiled</a> at the PlayStation Showcase later today (and that it <a href="https://gamingbolt.com/metal-gear-solid-3-remake-will-not-be-a-ps5-exclusive-rumour">won&#8217;t be exclusive to the PS5</a>, contrary to previous reports), though interestingly, that might not be the only new&nbsp;<em>Metal Gear&nbsp;</em>announcement planned for the coming days and weeks.</p>
<p>According to <a href="https://www.windowscentral.com/gaming/report-the-metal-gear-solid-3-remake-is-real-and-will-be-revealed-soon-for-xbox-playstation-and-pc" target="_blank" rel="noopener">Windows Central&#8217;s</a> Jez Corden, Konami is also planning on announcing a&nbsp;<em>Metal Gear Solid Classic Collection&nbsp;</em>soon- potentially next month, though where exactly the announcement will be made remains to be seen. According to Corden, the collection will include remastered versions of the original&nbsp;<em>Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty,&nbsp;</em>and&nbsp;<em>Metal Gear Solid 3: Snake Eater</em>.</p>
<p>It&#8217;s also been claimed that the remastered collection, similar to the aforementioned&nbsp;<em>Metal Gear Solid 3&nbsp;</em>remake, will be multiplatform. Given how old these three games are, does that mean it will launch for the Nintendo Switch as well? That remains to be seen.</p>
<p>Either way, this isn&#8217;t the first time we&#8217;ve heard of a remastered&nbsp;<em>Metal Gear Solid&nbsp;</em>collection, with <a href="https://gamingbolt.com/metal-gear-solid-3-remake-and-new-castlevania-game-to-be-announced-at-e3-2023-rumour">reports earlier in the year</a> also claiming that the same was being considered behind the scenes at Konami.</p>
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		<title>Metal Gear Announcement Planned for the &#8220;Coming Weeks,&#8221; Voice Actor Suggests</title>
		<link>https://gamingbolt.com/metal-gear-announcement-planned-for-the-coming-weeks-voice-actor-suggests</link>
					<comments>https://gamingbolt.com/metal-gear-announcement-planned-for-the-coming-weeks-voice-actor-suggests#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 17 Jan 2023 14:01:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[Metal Gear Rising: Revengeance]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[Metal Gear Solid 3]]></category>
		<category><![CDATA[Virtuos]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=541034</guid>

					<description><![CDATA[Quinton Flynn, who played Raiden in multiple Metal Gear games, seems to be hinting at imminent announcements related to the series. ]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/silent-hill-2-remake-and-layers-of-fears-interview-with-bloober-team">Silent Hill</a> </em>is back from the dead with many projects in development (and <a href="https://gamingbolt.com/silent-hill-projects-will-continue-to-grow-in-number-some-never-got-off-the-ground-producer">many more still to come</a>), but rumours keep on insisting that it&#8217;s not the only beloved Konami franchise that&#8217;s gearing up to make its long-awaited comeback. <em>Metal Gear </em>is the name that keeps popping up in leaks and reports, and it seems an announcement could officially be made on that front soon.</p>
<p>That&#8217;s as per actor Quinton Flynn, who voiced the character Raiden in <em>Metal Gear Solid 2, Metal Gear Solid 4, </em>and <em>Metal Gear Rising: Revengeance. </em>Responding to a tweet from a fan inquiring about the possibility of a <em>Metal Gear Rising </em>sequel being announced in the near future, Flynn recently said, &#8220;Stay tuned for things to be announced in the coming weeks.&#8221; Cheekily, he followed the message up with a winky emoji. Check out his tweet below, or a screenshot of it <a href="https://gamingbolt.com/wp-content/uploads/2023/01/quinton-flynn-metal-gear-tease.jpg" target="_blank" rel="noopener">through here</a>, in case the tweet gets deleted.</p>
<p>Reports have claimed for over a year that Konami is preparing to revive <em>Metal Gear, </em>with <a href="https://gamingbolt.com/metal-gear-solid-3-remake-and-new-castlevania-game-are-in-development-rumour">a ground-up remake of </a><em><a href="https://gamingbolt.com/metal-gear-solid-3-remake-and-new-castlevania-game-are-in-development-rumour">Metal Gear Solid 3: Snake Eater</a> </em>allegedly in development at Virtuos. <a href="https://gamingbolt.com/virtuos-website-lists-konami-as-recent-client-amidst-metal-gear-solid-3-remake-rumour">Several</a> subsequent <a href="https://gamingbolt.com/rumoured-metal-gear-solid-3-remake-studio-is-working-on-an-unannounced-aaa-action-adventure-remake">reports</a> have added fuel to that fire- though of course, Flynn would be unlikely to voice Raiden in that project, since the character isn&#8217;t part of the game&#8217;s story. Whether that means there are multiple <em>Metal Gear </em>projects in the works, similar to <em>Silent Hill, </em>remains to be seen.</p>
<p>Interestingly, veteran <em>Metal Gear </em>producer Noriaki Okamura recently said that Konami will be <a href="https://gamingbolt.com/veteran-metal-gear-solid-producer-says-2023-will-bring-a-long-awaited-announcement">making &#8220;long awaited&#8221; announcements in 2023</a>. Leaks have also claimed that Sony will be <a href="https://gamingbolt.com/sony-will-announce-new-third-party-content-very-soon-rumour">announcing new third party content soon</a>.</p>
<p>https://twitter.com/quintonflynn/status/1615284297056788481</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">541034</post-id>	</item>
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		<title>Metal Gear Solid &#8211; All Post-Credits Conversations Ranked</title>
		<link>https://gamingbolt.com/metal-gear-solid-all-post-credits-conversations-ranked</link>
					<comments>https://gamingbolt.com/metal-gear-solid-all-post-credits-conversations-ranked#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 28 Oct 2022 09:44:23 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[Metal Gear 2]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[Metal Gear Solid 3]]></category>
		<category><![CDATA[Metal Gear Solid 4]]></category>
		<category><![CDATA[metal gear solid 5]]></category>
		<category><![CDATA[Metal Gear Solid: Peace Walker]]></category>
		<category><![CDATA[metal gear solid: portable ops]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=528410</guid>

					<description><![CDATA[Double crosses, revelations, triple agents, and more- here are all the Metal Gear post-credits conversations, ranked.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen you&#8217;re playing a <em>Metal Gear </em>game, you can&#8217;t help but remain glued to your screen right up until the credits roll- and beyond. This, of course, is a series that has been doing post-credits sequences since the very beginning, since before they were all the rage. Each game in the series has had post-credits scenes that have added more to that game&#8217;s story in different ways, often in very significant manner, and a lot of these scenes, which are, more often than not, conversations between two characters, end up being very memorable. Here, we&#8217;re going to take a look at each of <em>Metal Gear&#8217;s </em>post-credits conversations and rank them.</p>
<p style="text-align: center;"><strong>#10. METAL GEAR</strong></p>
<p><iframe loading="lazy" title="Ranking All Metal Gear Solid Post-Credits Conversations" width="500" height="281" src="https://www.youtube.com/embed/MOrfYmA_Wq0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>This was back when the series was finding its feet, so it&#8217;s not surprising that in the many years since it came out, the original <em>Metal Gear </em>has been surpassed by essentially all of its successors. The game&#8217;s post-credits sequence was, as the game itself was, simple and to-the-point. <em>Metal Gear </em>ends with Solid Snake seemingly killing off Big Boss and leaving Outer Heaven, but after its credits have rolled, the game reveals that Big Boss is still alive, and has vowed revenge against Solid Snake.</p>
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		<title>Metal Gear Solid 1, 2, and 3 Remasters Are in Development &#8211; Rumour</title>
		<link>https://gamingbolt.com/metal-gear-solid-1-2-and-3-remasters-are-in-development-rumour</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 31 Aug 2022 15:17:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[Metal Gear Solid 3]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=528737</guid>

					<description><![CDATA[The remasters will allegedly be purchasable separately and individually, and are said to be launching for PC and consoles. ]]></description>
										<content:encoded><![CDATA[<p>For some time now, reports and leaks have insisted that after having been out of the games industry as a developer of AAA experiences for years, Konami is planning on making a comeback, with multiple revivals of beloved franchises allegedly being in the works. Naturally, <em>Metal Gear Solid </em>is a name that has come up often, and another recent leak has once again brought the spotlight to the stealth franchise.</p>
<p>Konami recently revealed its plans for the upcoming Tokyo Game Show 2022, which include <a href="https://gamingbolt.com/konami-will-announce-a-new-game-in-a-world-loved-series-at-tgs">the announcement of a new game in a &#8220;world-loved series&#8221;</a>. Naturally, the assumption that many first jumped to was that the company will be announcing one of those aforementioned franchise revivals, <a href="https://gamingbolt.com/metal-gear-solid-3-remake-and-new-castlevania-game-are-in-development-rumour">one of which is allegedly a <em>Metal Gear Solid 3 </em>remake</a>.</p>
<p>However, according to leaker Dusk Golem over on <a href="https://www.resetera.com/threads/official-konami-shop-announces-23-old-new-games-and-18-dlcs-are-coming-as-steam-digital-downloads-update-its-fucking-nothing.624538/page-8#post-92424433" target="_blank" rel="noopener">ResetEra</a>, Konami&#8217;s TGS 2022 announcement is going to be for remasters of <em>Metal Gear Solid 1, Metal Gear Solid 2, </em>and <em>Metal Gear Solid 3</em>. It&#8217;s claimed that the remasters are headed to all platforms (PC and consoles), and will be purchasable separately. Those who purchase them together, however, will allegedly also get the original <em>Metal Gear 1 </em>and <em>2 </em>for free.</p>
<p>Meanwhile, in its own report, <a href="https://www.videogameschronicle.com/news/konami-says-it-will-announce-a-new-game-from-a-series-loved-around-the-world-at-tgs/" target="_blank" rel="noopener">VGC</a> has also claimed that Konami is unlikely to unveil any of its bigger projects at TGS 2022, and is likely <a href="https://gamingbolt.com/konami-seems-to-have-big-announcements-planned-for-later-in-2022-rumour">saving those announcement for more global events later on in the year</a>.</p>
<p>In November of last year, Konami announced that <em>Metal Gear Solid 2 </em>and <em>Metal Gear Solid 3 </em>were <a href="https://gamingbolt.com/metal-gear-solid-2-and-3-will-be-temporarily-removed-from-digital-stores-starting-today">being temporarily delisted</a> from platforms as it worked on &#8220;renewing the licenses for select historical archive footage used in-game.&#8221; Earlier this year, the company said it is <a href="https://gamingbolt.com/konami-is-preparing-to-resume-sales-of-previously-delisted-metal-gear-games">preparing to resume sales</a> of the delisted titles, but hasn&#8217;t provided further updates since then.</p>
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		<title>15 Video Games You Should Trying Playing On Hard Difficulty</title>
		<link>https://gamingbolt.com/15-video-games-you-should-trying-playing-on-hard-difficulty</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 09 Mar 2022 09:41:58 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[F1 2021]]></category>
		<category><![CDATA[Gears 5]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[half-life 2]]></category>
		<category><![CDATA[halo infinite]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[Ori and the Will of the Wisps]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[The Ascent]]></category>
		<category><![CDATA[The Evil Within]]></category>
		<category><![CDATA[the last of us part 2]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=510583</guid>

					<description><![CDATA[If you're looking for a tough but fair challenge, these games' hard modes won't disappoint you. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames with demanding difficulty aren&#8217;t always everyone&#8217;s cup of tea – a lot of the times, people just want to play to relax and escape – but there&#8217;s there&#8217;s no shortage of gamers out there who are very much looking for that sort of thing in their games. Some games, of course, are designed around that notion to the exclusion of almost everything else, but there are also other experiences out there that offer something along those lines as an option. Here, we&#8217;re going to take a look at a few games that do just that, by offering harder difficulty modes that are really balanced and that, if you want your games to push back, should definitely be checked out.</p>
<p style="text-align: center;"><strong>THE LAST OF US PART 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-445504" src="https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2.jpg" alt="the last of us part 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/the-last-of-us-part-2-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>The Last of Us Part 2&#8217;s </em>standout higher difficulty settings didn&#8217;t arrive until after the game&#8217;s launch, but anyone who enjoyed the game&#8217;s mechanics and wants to engage with them on a deeper level should go back and experience it that way at least once. With harder enemies, scarcer resources, Listen mode and several HUD elements being disabled, and more, Grounded mode is a grueling trek through <em>The Last of Us Part 2&#8217;s </em>post-apocalypse- while the option to turn permadeath on brings even more intensity to an already intense experience.</p>
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