<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>microsft &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/microsft/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 18 Nov 2022 07:54:00 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Ghost Recon Breakpoint Multiplayer, Destiny 2: Shadowkeep Reveal, and More Set for Inside Xbox at Gamescom</title>
		<link>https://gamingbolt.com/ghost-recon-breakpoint-multiplayer-destiny-2-shadowkeep-reveals-and-more-set-for-inside-xbox-at-gamescom</link>
					<comments>https://gamingbolt.com/ghost-recon-breakpoint-multiplayer-destiny-2-shadowkeep-reveals-and-more-set-for-inside-xbox-at-gamescom#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Aug 2019 14:59:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battletoads]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Destiny 2: Shadowkeep]]></category>
		<category><![CDATA[Empire of Sin]]></category>
		<category><![CDATA[Gamescom 2019]]></category>
		<category><![CDATA[Gears 5]]></category>
		<category><![CDATA[Ghost Recon Breakpoint]]></category>
		<category><![CDATA[microsft]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[wasteland 3]]></category>
		<category><![CDATA[windows 10]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=412085</guid>

					<description><![CDATA[Gears 5's Horde mode, Empire of Sin's gameplay reveal, and more announced for August 19th's show.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-410525" src="https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-2.jpg" alt="ghost recon breakpoint" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Though Gamescom will have <a href="https://gamingbolt.com/sony-microsoft-and-google-are-among-over-15-publishers-with-new-reveals-and-announcements-at-gamescom-opening-night-live">its own Opening Night Live</a> on August 19th, featuring announcements and trailers from a number of publishers, Microsoft has its own plans for the show. On August 19th at 8 AM PT, Inside Xbox will feature a number of different reveals including multiplayer in <em>Ghost Recon Breakpoint, Gears 5&#8217;s</em> Horde mode and much more. Check out the trailer below for a few hints.</p>
<p>Other big names include Wasteland 3, the gameplay reveal for <em>Empire of Sin, Battletoads</em>, <a href="https://gamingbolt.com/destiny-2-shadowkeep-details-coming-at-gamescom-armor-2-0-info-next-week"><em>Destiny 2: Shadowkeep</em></a>, <em>Wasteland 3, Blair Witch</em> and much more. The show will be streamed live on Twitch, Mixer and YouTube so make sure to check it out live for all the latest updates. Of course, you should tune into Opening Night Live as well, since it features the <a href="https://gamingbolt.com/gears-5-receiving-exclusive-new-look-at-campaign-and-horde-mode-on-august-19">long-awaited campaign reveal for <em>Gears 5</em></a>.</p>
<p>Other titles appearing at Gamescom include <a href="https://gamingbolt.com/cyberpunk-2077-will-have-live-gameplay-demos-at-gamescom-2019"><em>Cyberpunk 2077</em></a>, <em><a href="https://gamingbolt.com/watch-dogs-legion-ghost-recon-breakpoint-confirmed-for-gamescom">Watch Dogs Legion</a>, <a href="https://gamingbolt.com/final-fantasy-7-remake-marvels-avengers-will-be-playable-at-gamescom-2019">Final Fantasy 7 Remake, Marvel&#8217;s Avengers</a>, <a href="https://gamingbolt.com/death-stranding-hideo-kojima-premiering-exclusive-new-look-on-august-19th-at-gamescom">Death Stranding</a>,</em> and much more. Sadly, it seems that FromSoftware&#8217;s <em>Elden Ring</em> <a href="https://gamingbolt.com/elden-ring-will-be-shown-privately-at-gamescom-2019">will only be showcased privately</a> and not to everyone in attendance. Gamescom Opening Night Live will start at 11 AM PDT, August 19th, with the show itself running from August 20th to 24th.</p>
<p><iframe title="Inside Xbox – Gamescom Special Trailer (Ft. Gears 5, Ghost Recon Breakpoint &amp; More)" width="500" height="281" src="https://www.youtube.com/embed/ZJZm3NjuYFE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/ghost-recon-breakpoint-multiplayer-destiny-2-shadowkeep-reveals-and-more-set-for-inside-xbox-at-gamescom/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">412085</post-id>	</item>
		<item>
		<title>Xbox One Digital TV Tuner Now Available in Europe</title>
		<link>https://gamingbolt.com/xbox-one-digital-tv-tuner-now-available-in-europe</link>
					<comments>https://gamingbolt.com/xbox-one-digital-tv-tuner-now-available-in-europe#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 22 Oct 2014 00:39:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[microsft]]></category>
		<category><![CDATA[tv tuner]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=212030</guid>

					<description><![CDATA[TV TV TV TV... okay, I'll stop now.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe width="620" height="349" src="//www.youtube.com/embed/-2CR0_gU-58" frameborder="0" allowfullscreen></iframe></p>
<p>The Xbox One Digital TV Tuner, announced a couple of months ago, is a peripheral that is designed to plug into your Xbox One (via the HDMI input port), and receive signals of free to air channels with HD feeds, without the need for a separate cable box or subscription. It has now launched in several European countries, meaning Europe finally gets to experience the &#8216;TV! TV! TV!&#8217; vision that Microsoft touted (and subsequently abandoned) last year. Welcome to 2013, guys.</p>
<p>It integrates itself seamlessly into your Xbox One, meaning it is usable with both, the Kinect and the Xbox One controller, can be Snapped, and streams to mobile devices over SmartGlass, in addition to utilizing the unique, embedded TV functionality within the console itself. It costs just £24.99/€29.99, and should be a nice value addition to your Xbox One, if you intend to buy into Microsoft&#8217;s vision of &#8216;the iPad of the living room&#8217; with your console.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/xbox-one-digital-tv-tuner-now-available-in-europe/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">212030</post-id>	</item>
		<item>
		<title>New content for Halo: Reach Extended Edition</title>
		<link>https://gamingbolt.com/new-content-for-halo-reach-extended-edition</link>
					<comments>https://gamingbolt.com/new-content-for-halo-reach-extended-edition#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 08 Sep 2010 13:07:04 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[collectors edition]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[legendary edition]]></category>
		<category><![CDATA[limited edition]]></category>
		<category><![CDATA[microsft]]></category>
		<category><![CDATA[reach]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=10999</guid>

					<description><![CDATA[Halo: Reach, as was confirmed some time ago, will be releasing with Halo: Reach Legendary and Halo: Reach Limited Editions, following in the footsteps of the conclusion to the highly acclaim Halo trilogy, Halo 3. We already know this: the Limited Edition of Halo: Reach will be coming with the game disc housed in recovered [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/09/halo-reach.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-11001" src="https://gamingbolt.com/wp-content/uploads/2010/09/halo-reach.jpg" alt="" width="620" height="380" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/halo-reach.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/09/halo-reach-300x183.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Halo: Reach, as was confirmed some time ago, will be releasing with Halo: Reach Legendary and Halo: Reach Limited Editions, following in the footsteps of the conclusion to the highly acclaim Halo trilogy, Halo 3.</p>
<p>We already know this: the Limited Edition of Halo: Reach will be coming with the game disc housed in recovered ONI &#8220;black box,&#8221; An exclusive Elite armour set for use in multiplayer modes, Artifact bag containing Dr. Halsey&#8217;s personal journal and other classified documents and effects that unravel long held secrets from the Halo universe.</p>
<p>The Legendary Edition will come with even more: the game, the manual, all the contents of the Limited Edition, a Noble Team statue expertly crafted by the artisans at McFarlane Toys. Individually molded, hand-painted and individually numbered, this statue is a must-have for any serious Halo fan, UNSC-themed custom packaging, an exclusive multiplayer Spartan armour effect (<a href="http://www.computerandvideogames.com/article.php?id=243853" target="_blank">thanks a ton, CVG!</a>).</p>
<p>Howeverm Bungie have announced there&#8217;s MORE to their Legendary Edition. Bungie have announced that the game will come with a two hour commentry on the single player campaign. This is their entire statement:</p>
<p><em>&#8220;To commemorate those fans who picked up the Legendary Edition of Halo: Reach &#8211; Creative Director, Marcus Lehto, Audio Director and Composer, Marty O&#8217;Donnell, Cinematics and Story Lead, Lee Wilson, and Effects Lead, Steve Scott sit down together to deliver two full hours of exclusive, behind-the-scenes campaign commentary covering unrevealed aspects of Halo: Reach&#8217;s production. From concept to cutting room floor, this last look back is the final word on Halo: Reach&#8217;s development, straight from the team that built the game.&#8221; </em></p>
<p>Halo: Reach releases on September 14th, just in about 5 days from now. Till then, you can whet your apetite by reading our exclusive Halo: Reach preview <a href="https://gamingbolt.com/halo-reach-revolution-or-evolution" target="_blank">here</a>.</p>
<p>Oh, and you can get Halo: Reach for exciting prices, if you pre-order it at Gametail.com. Check the story out <a href="https://gamingbolt.com/halo-reach-pre-orders-for-32" target="_blank">here</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/new-content-for-halo-reach-extended-edition/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">10999</post-id>	</item>
		<item>
		<title>Capcom: PS4 and Xbox 3 Will Be Here in Two Years</title>
		<link>https://gamingbolt.com/capcom-ps4-and-xbox-3-will-be-here-in-two-years</link>
					<comments>https://gamingbolt.com/capcom-ps4-and-xbox-3-will-be-here-in-two-years#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 30 Jun 2010 08:30:37 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[microsft]]></category>
		<category><![CDATA[next generation]]></category>
		<category><![CDATA[next-gen]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[xbox 3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox 720]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/06/30/capcom-ps4-and-xbox-3-will-be-here-in-two-years/</guid>

					<description><![CDATA[Capcom&#8217;s David Reeves, who previously worked with Sony, recently said that he feels the next generation consoles will be here within the new two-three years, despite Microsoft&#8217;s and Sony&#8217;s claims about a 10 year life cycle- they lied, now, did they? That wasn&#8217;t very nice. &#8220;Anything they can add to revive and pique interest in the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Capcom&#8217;s David Reeves, who previously worked with Sony, recently said that he feels the next generation consoles will be here within the new two-three years, despite Microsoft&#8217;s and Sony&#8217;s claims about a 10 year life cycle- they lied, now, did they? That wasn&#8217;t very nice.</p>
<p>&#8220;Anything they can add to revive and pique interest in the games until we have another clash of the titans in two years time,&#8221; Reeves said.</p>
<p>When he was asked to elaborate on his comments, he said, &#8220;Two to three years, I reckon so. I don&#8217;t have any inside information. All the first-parties have got to be working on something.</p>
<p style="text-align: left">&#8220;The tricky thing is when do you put a stake in the ground on technology? That&#8217;s the problem,&#8221; he continued.</p>
<div id="attachment_9530" style="width: 460px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/epic_fail.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-9530" class="size-full wp-image-9530 " src="https://gamingbolt.com/wp-content/uploads/2010/06/epic_fail.jpg" alt="" width="450" height="450" /></a><p id="caption-attachment-9530" class="wp-caption-text">NOTE: This image has nothing to do with the article, we just like the phrase.</p></div>
<p>&#8220;You can be waiting a few extra months to implement something, but you&#8217;ve got to set a date to go with a certain chip at a certain point otherwise you&#8217;re going to miss the key milestones.&#8221;</p>
<p><a href="https://gamingbolt.com/2010/06/25/retailers-call-for-a-kniect-price-cut/" target="_blank">Predictions</a> that Kinect may not succeed have been running around wild, and the PlayStation Move may not even survive the competition, if what the analysts say is true. The life-cycle of the PS3 and Xbox 360 might have to be cut short by about a year or two, which means what David Reeves here says might actually be true!</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/capcom-ps4-and-xbox-3-will-be-here-in-two-years/feed</wfw:commentRss>
			<slash:comments>19</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">9531</post-id>	</item>
		<item>
		<title>Pure Football Review</title>
		<link>https://gamingbolt.com/pure-football-reviewed</link>
					<comments>https://gamingbolt.com/pure-football-reviewed#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 14 Jun 2010 10:29:07 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[fifa]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[microsft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pes]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[pure football]]></category>
		<category><![CDATA[pure futbol]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=9147</guid>

					<description><![CDATA[Pure Football marks an inauspicious first foray for Ubisoft into the genre.]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">Though football simulators have been around for a while, the genre’s pretty much been dominated by EA’s FIFA series, and, to a lesser extent, Konami’s Pro Evolution Soccer games. However, rarely has anybody actually ever felt the need for more games, because these two companies have actually done a marvellous job of keeping the genre fresh by introducing loads of innovations to their respective series every year.</p>
<p style="text-align: justify;">However, it seems someone finally wants a piece of that pie, as Ubisoft enters the market with ‘Pure Football,’ a game which they promise delivers the ‘authentic football experience.’ Obviously, with the FIFA World Cup well under way now, Ubi also wants to cash in on the general soccer mania.</p>
<div id="attachment_9150" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/Pure-Futbol.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-9150" class="size-full wp-image-9150" alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/Pure-Futbol.jpg" width="505" height="524" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/Pure-Futbol.jpg 523w, https://gamingbolt.com/wp-content/uploads/2010/06/Pure-Futbol-288x300.jpg 288w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-9150" class="wp-caption-text">The cover promises &#8216;authentic soccer.&#8217; What you get is anything but.</p></div>
<p style="text-align: justify;">However, it unfortunately appears that Pure Football is just that- a cynical, half hearted attempt on Ubisoft’s part to cash in on the hype and hysteria that usually accompanies the world cup.</p>
<p style="text-align: justify;">The game starts on the wrong footing. Although the cover promises an ‘authentic football experience,’ Ubi avoided some expense by not having this game a FIFA licensed product. The result is that we’re left with a street football setting, quite like EA’s own FIFA Street series.</p>
<p style="text-align: justify;">However, unlike FIFA Street, which were on the whole good games, Pure Football seems to have several glaring issues, some fundamental problems that would require a complete overhaul of the game’s engine if they are to be rectified. These include some very serious control issues, as well as a complete lack of realism where the on screen visuals are concerned.</p>
<p style="text-align: justify;">Take for instance the way the game handles shoots- to add more complexity and presumably, the pressure of actually shooting in real time on the field, the game has a meter which must be perfectly charged before hitting the button to fire the shot. However, while this lends the player with exactly the right amount of requisite control over the power of the shot, it absolutely takes away the ability to control <em>where</em> the ball goes. So in order to have that neatly powered shot actually going into the goal, you <em>must</em> first position yourself correctly, and then shoot, all the while hoping that neither the ball, nor your player, nor any player in the opposing team, moves from their current position.</p>
<div id="attachment_9149" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_Screenshot_5.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-9149" class="size-full wp-image-9149 " alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_Screenshot_5.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_Screenshot_5.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_Screenshot_5-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_Screenshot_5-1024x576.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-9149" class="wp-caption-text">Just hope he does pass. More than likely the ball will end up with you, as opposed to his teammate.</p></div>
<p style="text-align: justify;">But shooting is just one of many issues. Dribbling and passing seem to be broken, as most of the times, the players don’t really adjust the speed, timing and angle of their passes at all, no matter what. Their passing mostly remains a leisurely affair, which means that it essentially is a joke to both, lose possession of the ball, and to regain it. It completely undercuts any tension or pressure that the game might have attempted to create, and leaves the game a curiously drained and hollow experience, a mechanical atrocity that doesn’t deserve to be played anyway.</p>
<p style="text-align: justify;">Worse still is the game’s AI. Apparently, both your team members, and your opponent’s, are quite oblivious to their surroundings, as their reactions make no sense otherwise. Goalkeepers dive in the opposite directions, players run into each other, the ball is passed around to nothing at all. Then there are the anachronistic referees, who seem to award every foul with a penalty… it’s all a glitchy, buggy mess, totally inexcusable no matter how you want to spin it.</p>
<p style="text-align: justify;">The game promises an online mode, one that is unfortunately no better than the single player mode. The biggest culprit here is the fact that there seems to be a disconnect between the single player and online modes. Any progress or advances that you might have made in the single player mode don’t matter, since the online mode requires you to build a team from scratch, using what are known as ‘Pure’ points, collected throughout the single player modes.</p>
<div id="attachment_9148" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_1_576.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-9148" class="size-full wp-image-9148 " alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_1_576.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_1_576.jpg 576w, https://gamingbolt.com/wp-content/uploads/2010/06/Pure_Futbol_1_576-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-9148" class="wp-caption-text">The on screen action suffers a total disconnect with the controls</p></div>
<p style="text-align: justify;">Ultimately, Pure Football is a total mess. The graphics are a pixelized and blurry jumble, with little to no detail, and cartoony figures for the players, the controls totally take away from the immersion of the game, the online mode seems to be a hastily put together afterthought, the lack of the FIFA licence really hurts the title, and the title just plain sucks.</p>
<p style="text-align: justify;">If you really want a game for your football mix, I’d advise you to stay away, unless you really have a deathwish. The EA Sports FIFA games, or PES should suffice. Hopefully, though, Ubisoft’s next football title will actually be worth playing. As it stands now, though, Pure Football marks an inauspicious first foray for the French publisher into the genre.</p>
<p style="text-align: left;"><em><strong><span style="color: #ff6600;">This game was reviewed on the Xbox 360.</span></strong></em></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/pure-football-reviewed/feed</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">9147</post-id>	</item>
	</channel>
</rss>
