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	<title>Microsoft Games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Elder Scrolls 6 Has Crossed the &#8220;Quite Playable&#8221; Milestone &#8211; Rumour</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-has-crossed-the-quite-playable-milestone-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 15 Jul 2025 13:03:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Microsoft Games]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=624072</guid>

					<description><![CDATA[This update on the development of The Elder Scrolls 6 comes a few weeks after reports of a new trailer being circulated at Microsoft.]]></description>
										<content:encoded><![CDATA[<p>While <em>The Elder Scrolls 6</em> was announced quite some time ago, Bethesda has been largely quiet about development progress for the highly-anticipated RPG. A new report, however, indicates that development has been going well, and that <em>The Elder Scrolls 6</em> has hit a new internal milestone, being described as “quite playable”. The report comes courtesy of industry insider Jez Cordon on the Xbox Two podcast.</p>
<p>While Corden, along with co-host YouTuber Rand al Thor 19, were discussing the plans at Microsoft regarding Bethesda and what games the studio has been working on, Corden said that <em>The Elder Scrolls 6</em> is “quite playable”. The statement came about as a response to Rand asking whether the RPG had hit full production yet.</p>
<p>We’ll put it this way,” said Corden about what he has heard about the development of <em>The Elder Scrolls 6</em>. “When we did our predictions for the showcase and we said that we expect <em>Elder Scrolls</em> to be there, for me, it was an educated guess.” He does, however, go on to note that getting sources for Bethesda-related things is difficult.</p>
<p>This report comes just half a month after the last time Corden spoke about <em>The Elder Scrolls 6</em>, where he reported that <a href="https://gamingbolt.com/the-elder-scrolls-6-has-a-new-trailer-circulating-internally-at-microsoft-rumour">a new trailer was being circulated at Microsoft</a>.</p>
<p>Back in April, former Bethesda animator Jeremy Bryant had spoken about how he doesn’t expect the studio to expand its team to work on <em>The Elder Scrolls 6</em>. Bryant, who has previously worked on several games including <em>The Elder Scrolls 5: Skyrim</em>, <em>Fallout 4</em> and <em>Starfield</em>, spoke about producer Todd Howard’s vision for the game and how the studio’s process <a href="https://gamingbolt.com/the-elder-scrolls-6-former-bethesda-animator-believes-studio-wont-expand-team-for-development">doesn’t usually involve growing teams over time</a>.</p>
<p>“Todd [Howard] has the vision for the game that he wants to make and he knows he needs X number of people to do it,” said Bryant. “When you road map out what you’re going to do you can see if you need more devs, and it was obvious that we did. Probably the only way, really, to grow that fast is to kind of wholesale absorb, you can’t hire that fast I don’t think. It would be hard to hire onesies twosies and get up to the scale you needed.”</p>
<p>When asked if he believed Bethesda would expand its headcount for <em>The Elder Scrolls 6</em>, Bryant simply said, “I wouldn’t think so,” before going on to compare Bethesda to Rockstar Games.</p>
<p>“[Rockstar] are such masters,” he said. “Their games are so polished. You always wonder, ‘how do they do it?’ <em>GTA 6</em> yeah it’s taken like 10 years, I get it, but I went and looked at the credits for <em>Red Dead</em> and they had like 500 animators. There was like 80, 85 just gameplay animators and another 80 cinematic ones and another 100 face ones. Those team sizes, it’s bonkers. I think the overall dev size they said was around 1,600 I think on <em>Red Dead 2</em>.”</p>
<p><em>The Elder Scrolls 6</em> was <a href="https://gamingbolt.com/the-elder-scrolls-6-announced-first-ever-teaser-revealed">originally announced</a> all the way back in 2018.</p>
<p><iframe title="Xbox Game Pass Drama | Mutiple Fallout Games Coming | Xbox Tokyo Game Show - XB2 371" width="500" height="281" src="https://www.youtube.com/embed/DDr2ZSFIEXk?start=4105&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">624072</post-id>	</item>
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		<title>Forza Horizon 3 Trailer Leaked, Promises 200 Hours of Gameplay [Update]</title>
		<link>https://gamingbolt.com/forza-horizon-3-trailer-leaked-promises-200-hours-of-gameplay</link>
					<comments>https://gamingbolt.com/forza-horizon-3-trailer-leaked-promises-200-hours-of-gameplay#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 10 Jun 2016 14:40:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[forza horizon 3]]></category>
		<category><![CDATA[Microsoft Games]]></category>
		<category><![CDATA[Playground Games]]></category>
		<category><![CDATA[windows 10]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=268588</guid>

					<description><![CDATA[New details also revealed by NeoGAF insider.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/e3-press-kit-03-wm-forza-horizon2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-198872" src="https://gamingbolt.com/wp-content/uploads/2014/06/e3-press-kit-03-wm-forza-horizon2.jpg" alt="forza horizon2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/e3-press-kit-03-wm-forza-horizon2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/e3-press-kit-03-wm-forza-horizon2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/e3-press-kit-03-wm-forza-horizon2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The trailer for <em>Forza Horizon 3</em> has leaked and new details revealed thanks to <a href="http://www.neogaf.com/forum/showpost.php?p=206298809&amp;postcount=2502">NeoGAF</a> insider Ekim. You can check it out below.</p>
<p>Some details revealed by the insider include more variety, 60 FPS frame rate on PC (with console users likely being capped at 30 FPS), a motivating campaign of sorts (which he claims the outlook is good on), good track design (depending on one&#8217;s priorities) and remarkable landmarks.</p>
<p>Good music has also been promised and he believes that every players will have at least one radio station they enjoy. The jury does seem to be out on whether there&#8217;s less off-road gameplay.</p>
<p>The trailer itself promises quite a bit from 200 hours of gameplay to twice the number of cars of <em>Forza Horizon 2</em> (while also claiming all footage is Xbox One in-game). It also has a release date of September 2016 and hypes the Lamborghini Centenario.</p>
<p>What are your thoughts on the game&#8217;s look? Let us know in the comments below.</p>
<p>Update: As many have pointed out, the <em>Forza Horizon 3</em> trailer originally linked below was actually fan-made. We regret the error caused, though the details revealed by Ekim could very well be true.</p>
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