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	<title>Monaco: What&#8217;s Yours is Mine &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>10 Best Top Down Stealth Games You Need To Experience</title>
		<link>https://gamingbolt.com/10-best-top-down-stealth-games-you-need-to-experience</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 15 Nov 2021 06:14:22 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Ape Out]]></category>
		<category><![CDATA[commandos 2]]></category>
		<category><![CDATA[Desperados 3]]></category>
		<category><![CDATA[Heat Signature]]></category>
		<category><![CDATA[invisible inc.]]></category>
		<category><![CDATA[metal gear solid 2: sons of liberty]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
		<category><![CDATA[Shadow Tactics: Blades of the Shogun]]></category>
		<category><![CDATA[Volume]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=498147</guid>

					<description><![CDATA[Top-down games in the stealth genre can be pretty rare to come across, but there are plenty of excellent games that players should have a look at.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">T</span>he stealth genre is one of the staples of the medium, and usually involves hiding around corners while patiently waiting for an opening to either attack or flee. Most of the well-known stealth franchises of today play either in a first-person perspective or a third-person one. That said, there&#8217;s still no shortage of stealth games with a top-down camera, which allows for greater peripheral vision, opening more possibilities for players as well as developers to come up with creative stealth design. To that effect, here are 10 of the best top-down stealth games in recent memory.</span></p>
<p><b>Desperados 3</b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-442288" src="https://gamingbolt.com/wp-content/uploads/2020/05/Desperados-3_02.jpg" alt="Desperados 3_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/Desperados-3_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/05/Desperados-3_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/Desperados-3_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/Desperados-3_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/Desperados-3_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">THQ Nordic&#8217;s <em>Desperados 3</em> is a unique game in the fact that it uses its popular Wild West themes to create a compelling stealth experience. As one of five playable characters, <em>Desperados 3</em> offers a wide variety of weapons and skills to conquer the many different combat scenarios it presents players with. It plays primarily like a tactics game, and you can either take your enemies head-on or employ more creative strategies which usually involve stealth. Another important point worth mentioning is that the game is a prequel to <em>Desperados 2</em> and as such fans would, of course, have to know the basic plot before jumping into the game.</span></p>
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		<title>Xbox Game Pass Adding Resident Evil 6, Guacamelee on July 1st</title>
		<link>https://gamingbolt.com/xbox-game-pass-adding-resident-evil-6-guacamelee-on-july-1st</link>
					<comments>https://gamingbolt.com/xbox-game-pass-adding-resident-evil-6-guacamelee-on-july-1st#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 28 Jun 2017 15:57:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bard's Gold]]></category>
		<category><![CDATA[Dead Island: Definitive Edition]]></category>
		<category><![CDATA[f1 2015]]></category>
		<category><![CDATA[Guacamelee: Super Turbo Championship Edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
		<category><![CDATA[Resident Evil 6]]></category>
		<category><![CDATA[The Flame in the Flood]]></category>
		<category><![CDATA[Xbox Game Pass]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=299731</guid>

					<description><![CDATA[First six new games for Xbox Game Pass have been announced.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/02/Xbox-Game-Pass.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2017/02/Xbox-Game-Pass.jpg" alt="" width="620" height="348" class="aligncenter size-full wp-image-291246" srcset="https://gamingbolt.com/wp-content/uploads/2017/02/Xbox-Game-Pass.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/02/Xbox-Game-Pass-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Microsoft noted earlier that Xbox Game Pass, its subscription-based service for Xbox One that would offer access to over 100 Xbox One and Xbox 360 titles at a time, would add new games <a href="https://gamingbolt.com/xbox-game-pass-will-get-new-games-on-the-1st-of-every-month-at-least-five-new-games-a-month-guaranteed">on the first day of each month</a>. July is nearly here and the company has announced the six games that will be available.</p>
<p>On July 1st, Xbox Game Pass subscribers will get <em>Resident Evil 6, Dead Island: Definitive Edition, Guacamelee: Super Turbo Championship Edition, The Flame in the Flood, F1 2015, Bard&#8217;s Gold</em> and <em>Monaco: What&#8217;s Yours is Mine</em>.</p>
<p>It should be noted that some Xbox Game Pass games would be cycled out each month. Microsoft hasn&#8217;t indicated which games will be removed to make room for the above but it did say that Game Pass titles would be up for a long time. Regardless, take advantage of what interests you when July 1st rolls around.</p>
<p>Xbox Game Pass currently costs $10 per month and doesn&#8217;t require Xbox Live Gold (except for multiplayer titles that require it).</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">299731</post-id>	</item>
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		<title>DOOM 3 BFG Edition Being Added To Xbox One&#8217;s Backwards Compatibility List</title>
		<link>https://gamingbolt.com/doom-3-bfg-edition-being-added-to-xbox-ones-backwards-compatibility-list</link>
					<comments>https://gamingbolt.com/doom-3-bfg-edition-being-added-to-xbox-ones-backwards-compatibility-list#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 15 Apr 2016 06:39:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Doom 3 BFG edition]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=263326</guid>

					<description><![CDATA[Two more Xbox 360 classics now playable on the Xbox One.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/03/doom-3.jpg"><img decoding="async" class="size-full wp-image-190790 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/03/doom-3.jpg" alt="doom 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/doom-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/doom-3-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>DOOM </em>may be launching next month, but Xbox One players will soon be able to play a blast from the past as far as <em>DOOM</em> is concerned on their consoles- <em>DOOM 3: BFG Edition</em> is being added to the Xbox One backwards compatibility list, Microsoft&#8217;s Major Nelson announced on <a href="https://twitter.com/majornelson/status/720642946228490245" rel="nofollow">Twitter </a>today.</p>
<p>It won&#8217;t be the only new addition to the list, either- while indisputably far less significant, <em>Monaco: What&#8217;s Yours Is Mine</em> is also going to be added to the backwards compatibility whitelist.</p>
<p>Like with all backwards compatible games, digital and physical copies are both playable on the Xbox One- digital copies will show up in your download list if they are associated with your account, while physical copies will require a small download before you can play them. The two games should also go on sale on the Xbox Store soon, since backwards compatible games are now sold on Xbox One&#8217;s marketplace too.</p>
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		<title>Monaco: What&#8217;s Yours is Mine Adds Zombie Mode, Origins Campaign</title>
		<link>https://gamingbolt.com/monaco-whats-yours-is-mine-adds-zombie-mode-origins-campaign</link>
					<comments>https://gamingbolt.com/monaco-whats-yours-is-mine-adds-zombie-mode-origins-campaign#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 22 Oct 2013 07:34:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pocketwatch Games]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=176118</guid>

					<description><![CDATA[Find out where the thieves came from. Also zombies.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/monaco_02.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/monaco_02.jpg" alt="monaco_02" width="620" height="349" class="aligncenter size-full wp-image-161427" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/monaco_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/06/monaco_02-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Monaco: What&#8217;s Yours is Mine debuted earlier this year and instantly became one of the most lovable, stealth puzzlers we&#8217;ve ever seen. The co-op element of the game especially made for some awesome moments with friends. Now, the game gets even better as Pocketwatch Games has added a slew of new content. This includes the new Zombie Mode, in which the game&#8217;s setting has become “a zombie wasteland, with Bloaters and Wretches hungry for your CERVEAU”.</p>
<p>But that&#8217;s not all. On top of adding the new Blonde Class, there will now be a small campaign, Monaco Origins, explaining the backstories for the thieves within the game. So if you&#8217;ve ever been curious as to where these colourful characters come from, now&#8217;s your chance to find out.</p>
<p>Monaco: What&#8217;s Yours is Mine is currently available on <a href="http://store.steampowered.com/app/113020/">Steam</a> at 60 percent off. Pick it up today or check out our official review of the game <a href="https://gamingbolt.com/monaco-whats-mine-is-yours-review">here</a> to see if it&#8217;s worth the time (spoiler: it is).</p>
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		<title>Monaco Developer: &#8220;Xbox 360 Delay Hurt Our Sales&#8221;</title>
		<link>https://gamingbolt.com/monaco-developer-xbox-360-delay-hurt-our-sales</link>
					<comments>https://gamingbolt.com/monaco-developer-xbox-360-delay-hurt-our-sales#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Jul 2013 18:10:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
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		<category><![CDATA[Pocketwatch Games]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165379</guid>

					<description><![CDATA[Andy Schatz disappointed with sales for Xbox 360 version.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/01/monaco.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/01/monaco.jpg" alt="monaco" width="604" height="340" class="aligncenter size-full wp-image-136578" srcset="https://gamingbolt.com/wp-content/uploads/2013/01/monaco.jpg 604w, https://gamingbolt.com/wp-content/uploads/2013/01/monaco-300x168.jpg 300w" sizes="auto, (max-width: 604px) 100vw, 604px" /></a><br />
Despite seeing excellent success on the PC, Pocketwatch Games&#8217; heist-based puzzle game Monaco: What&#8217;s Yours is Mine didn&#8217;t see very good sales on the Xbox 360. During a <a href="http://www.reddit.com/r/Steam/comments/1ibdx3/monaco_the_greatest_coop_ever_will_be_up_for/cb2yut8">Reddit discussion</a>, Andy Schatz stated it was due to delays that happened at the last minute.</p>
<p>&#8220;The 360 delay unquestionably hurt our sales. There was a bug that only occurred on the retail boxes, so we couldn&#8217;t have caught it until the game was fully through the certification process (4 player games were disconnecting, pretty much every game). Even when we were submitting a patch for it, we were blind, since we couldn&#8217;t actually test to reproduce the problem on the dev kits.</p>
<p>&#8220;I was never depending on the Xbox being our primary revenue generator, but I was very disappointed in Xbox sales nonetheless. We put a ton of effort porting the game, and to have that effort be largely wasted was really disappointing.&#8221;</p>
<p>Regardless, the game made enough money to pay back its Indie Fund investment, thanks to over $120,000 obtained from pre-orders alone.</p>
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		<title>Monaco dev prefers disappointed fans over upset fans</title>
		<link>https://gamingbolt.com/monaco-dev-prefers-disappointed-fans-over-upset-fans</link>
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		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 02 May 2013 09:01:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
		<category><![CDATA[Pocketwatch Games]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=152680</guid>

					<description><![CDATA[That's a good attitude to have and the patches cost money on XBL.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/05/monaco.png"><img decoding="async" class="aligncenter  wp-image-152681" alt="monaco" src="https://gamingbolt.com/wp-content/uploads/2013/05/monaco.png" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/monaco.png 720w, https://gamingbolt.com/wp-content/uploads/2013/05/monaco-300x100.png 300w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p style="text-align: justify;">Monaco: What&#8217;s Yours is Mine developer and founder of Poketwatch Games, Andy Schatz, has said that he would rather prefer the fans to be disappointed from a delayed release on Xbox Live Arcade rather than getting a broken game in an interview with <a href="http://www.polygon.com/2013/5/1/4291998/monaco-dev-would-rather-fans-be-disappointed-than-upset">Edge</a>.</p>
<p style="text-align: justify;">The game was originally supposed to be released on April 24 but was delayed and they still don&#8217;t have a date. There was a bug in the game that disconnected online play and unless they find a fix for that they won&#8217;t be confirming the release date.</p>
<p style="text-align: justify;">&#8220;I think there&#8217;s a difference between being upset and being disappointed,&#8221; he said. &#8220;That comes down to the key point where if we had released the game in a state where a bug really broke it for 4-player matches, people wouldn&#8217;t be disappointed, they&#8217;d be upset. And rightfully so, because they paid money for a game that doesn&#8217;t work. I&#8217;d rather have disappointed fans than upset fans.&#8221;</p>
<p style="text-align: justify;">Tell us what you think in the comments section below.</p>
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		<title>Monaco Nets $120,000 Before Launch</title>
		<link>https://gamingbolt.com/monaco-nets-120000-before-launch</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 30 Apr 2013 10:48:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Indie Fund]]></category>
		<category><![CDATA[majesco entertainment]]></category>
		<category><![CDATA[Monaco: What's Yours is Mine]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Pocketwatch Games]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=152170</guid>

					<description><![CDATA[This will allow Pocketwatch Games to pay back investment from Indie Fund.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/01/monaco.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/01/monaco.jpg" alt="monaco" width="505" height="284" class="aligncenter size-full wp-image-136578" srcset="https://gamingbolt.com/wp-content/uploads/2013/01/monaco.jpg 604w, https://gamingbolt.com/wp-content/uploads/2013/01/monaco-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
The latest indie game phenomenon Monaco: What&#8217;s Yours is Mine has gotten a great response thus far from critics and audiences worldwide &#8211; so good in fact that it has been able to pay back the initial investment of $100,000 provided by Indie Fund.</p>
<p>Pocketwatch Games developer Andy Schatz stated on Twitter, &#8220;Man our direct sales have been crazy good with all this press. After Steam/Humble fees we&#8217;ve grossed $120,000 since December 10. Have to pay back $100K loan from Indie Fund first.&#8221;</p>
<p>Considering the game hasn&#8217;t even released yet, this is nothing but good news.</p>
<p>Monaco was available for pre-order on the Humble Store in December with Steam pre-orders staring on April 17. Within only three days of its Steam pre-orders, the game garnered $120,000. The official launch date was April 24th.</p>
<p>Monaco is essentially a cooperative heist game that takes place from a top-down view, wherein players will be able to choose specialized thief characters to complete different puzzles.</p>
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