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	<title>Next Level Games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Metroid Prime 4: Beyond&#8217;s Credits Feature 21 Different Studios</title>
		<link>https://gamingbolt.com/metroid-prime-4-beyonds-credits-feature-21-different-studios</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 03 Dec 2025 15:46:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AMC Studio]]></category>
		<category><![CDATA[Cup of Tea]]></category>
		<category><![CDATA[Devoted Studios]]></category>
		<category><![CDATA[forge studios]]></category>
		<category><![CDATA[Formosa Interactive]]></category>
		<category><![CDATA[GameSim]]></category>
		<category><![CDATA[House of Moves]]></category>
		<category><![CDATA[Keywords Studios]]></category>
		<category><![CDATA[Liquid Development]]></category>
		<category><![CDATA[Metroid Prime 4: Beyond]]></category>
		<category><![CDATA[Mock Science]]></category>
		<category><![CDATA[Next Gen Dreams]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Original Force]]></category>
		<category><![CDATA[Red Hot CG]]></category>
		<category><![CDATA[retro studios]]></category>
		<category><![CDATA[Room 8 Studio]]></category>
		<category><![CDATA[Smoking Gun Interactive]]></category>
		<category><![CDATA[Territory Studio]]></category>
		<category><![CDATA[Virtuos]]></category>
		<category><![CDATA[Volta]]></category>
		<category><![CDATA[Waterproof]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632756</guid>

					<description><![CDATA[Along with Retro Studios, the newest entry in the Metroid Prime series also credits studios like Virtuos, AMC Studio and Red Hot CG.]]></description>
										<content:encoded><![CDATA[<p>Nintendo’s latest title coming to Nintendo Switch and Switch 2 – <em>Metroid Prime 4: Beyond</em> – was seemingly made with quite a few studios working together. As spotted by <a href="https://www.nintendolife.com/news/2025/12/metroid-prime-4-beyond-credits-reveal-a-plethora-of-assist-devs-including-next-level-games" target="_blank" rel="noopener">Nintendo Life</a>, the credits for the game credits Retro Studios, as well as a host of other development studios, including Virtuos, Territory Studio, Waterproof, AMC Studio, Red Hot CG, and others. You can check out the complete list of studios that were credited as having worked on <em>Metroid Prime 4: Beyond</em> below.</p>
<p>It is worth noting that, while many of the studios listed in the credits were likely teams specialising in supporting the development of major titles, others seem to be more specialised. Red Hot CG, for instance, is a development team that focuses primarily on the art assets that games need. The studio has credits across quite a few major releases, including <em>Destiny 2</em>, <em>Horizon Forbidden West</em>, <em>Valorant</em>, and even <em>Starfield</em>, among many others.</p>
<p>Keywords Studios, on the other hand, is a larger support studio that has several other listed studios under its overall banner, including GameSim and Smoking Gun Interactive.</p>
<p><em>Metroid Prime 4: Beyond</em> has been in development for quite some time. The title was originally unveiled all the way back in 2017. At the time, the title was noted as not being made with traditional <em>Metroid Prime</em> franchise developer Retro Studios. Rather, at the time, it was being made by Bandai Namco Studios based out of Japan and Singapore. Since then, however, quite a few things changed for the title, and its development had been confirmed as having been restarted under Retro Studios back in 2019.</p>
<p>The title once more puts players in the armour of Samus Aran who is stuck on the planet Viewros and must fight for survival against a variety of foes, including rival bounty hunter Sylux. Keeping to series tradition, the first-person gameplay of <em>Metroid Prime 4: Beyond</em> offers a heavy mix of exploration, platforming, puzzle solving, and action. To aid players, Samus is once more equipped with the ability to scan objects in the environment which can then help her unravel the overall story of the title.</p>
<p>The newest entry in the <em>Metroid Prime</em> franchise is also bringing with it some new features, like <a href="https://gamingbolt.com/metroid-prime-4-beyond-trailer-details-viewros-psychic-abilities-and-surprise-ai-companions">psychic powers</a> that can be used throughout the game. Along with this, Samus will also have access to the Vi-0-La bike to travel around the game’s various environments.</p>
<p>Releasing on <a href="https://gamingbolt.com/metroid-prime-4-beyond-launches-on-december-4th">both Switch and Switch 2</a>, the version of <em>Metroid Prime 4: Beyond</em> on the more recent console will feature quite a few unique features, like the ability to use the Joy-Con 2 controller as a mouse, more closely mimicking the gameplay of traditional PC-based shooters.</p>
<p>For more details about <em>Metroid Prime 4: Beyond</em>, here are <a href="https://gamingbolt.com/metroid-prime-4-beyond-15-details-you-need-to-know">15 things you need to know</a>. Also check out <a href="https://gamingbolt.com/metroid-prime-4-vs-metroid-prime-3-whats-new">what has changed since <em>Metroid Prime 3</em></a>.</p>
<p>Studios credited with work on <em>Metroid Prime 4: Beyond</em>:</p>
<ul>
<li>Retro Studios</li>
<li>Next Level Games</li>
<li>Virtuos</li>
<li>Territory Studio</li>
<li>Waterproof</li>
<li>Keywords Studios</li>
<li>Liquid Development</li>
<li>Volta</li>
<li>AMC Studio</li>
<li>GameSim</li>
<li>Smoking Gun Interactive</li>
<li>Forge Studios</li>
<li>Red Hot CG</li>
<li>Original Force</li>
<li>Devoted Studios</li>
<li>Room 8 Studio</li>
<li>Next Gen Dreams</li>
<li>Mock Science</li>
<li>Cup of Tea</li>
<li>Formosa Interactive</li>
<li>House of Moves</li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">632756</post-id>	</item>
		<item>
		<title>Paper Mario: The Thousand-Year Door Sells 1.76 Million Units, Luigi&#8217;s Mansion 2 HD Hits 1.19 Million</title>
		<link>https://gamingbolt.com/paper-mario-the-thousand-year-door-sells-1-76-million-units-luigis-mansion-2-hd-hits-1-19-million</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 02 Aug 2024 11:26:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[good feel]]></category>
		<category><![CDATA[intelligent systems]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Nitnendo]]></category>
		<category><![CDATA[Paper Mario: The Thousand Year Door]]></category>
		<category><![CDATA[Princess Peach: Showtime!]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=595078</guid>

					<description><![CDATA[Princess Peach: Showtime! also received updated figures, having crossed 1.3 million sales as of June 30th, up from 1.22 million.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/mario-kart-8-deluxe-sells-62-9-million-animal-crossing-new-horizons-at-45-85-million"><em>Mario Kart 8 Deluxe, Animal Crossing: New Horizons</em>,</a> and <a href="https://gamingbolt.com/pokemon-scarlet-and-violet-is-the-fastest-title-in-the-series-to-sell-25-million-units"><em>Pokemon Scarlet and Violet</em></a> have been big hits for Nintendo, but what about its more recent Switch titles? In its <a href="https://www.nintendo.co.jp/ir/pdf/2024/240802_2e.pdf" target="_blank" rel="noopener">Q1 fiscal year 2025 financial results</a>, the company revealed sales numbers for <em>Paper Mario: The Thousand-Year Door</em> and <em>Luigi&#8217;s Mansion 2 HD</em>.</p>
<p>As of June 30th, <em>Paper Mario: The Thousand-Year Door</em> sold 1.76 million. The remake of the 2004 Nintendo GameCube classic garnered strong critical reviews at launch (as noted in its <a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-accolades-trailer-highlights-acclaim-for-the-remake">accolades trailer</a>).</p>
<p>Meanwhile, <em>Luigi&#8217;s Mansion 2 HD</em>, based on the 2013 Nintendo 3DS title from Next Level Games, sold 1.19 million units. It launched on June 27th for Nintendo Switch, thus achieving that milestone within three days, so it should be interesting to see its performance in the long term. You can read <a href="https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon">our review</a> for our thoughts.</p>
<p>Nintendo&#8217;s<em> Princess Peach: Showtime!</em> is also confirmed to have sold over 1.3 million units since launching on March 22nd (up from <a href="https://gamingbolt.com/princess-peach-showtime-sold-1-22-million-units-mario-vs-donkey-kong-at-1-12-million-sold">1.22 million sold as of March 31st</a>). Check out our review <a href="https://gamingbolt.com/princess-peach-showtime-review-all-the-worlds-a-stage">here</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">595078</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Review &#8211; Reach for the Moon</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Jul 2024 16:42:30 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591998</guid>

					<description><![CDATA[Luigi's return to Evershade Valley is a welcome one. ]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">L</span>uigi&#8217;s Mansion 3 </em>was when the <em>Luigi&#8217;s Mansion </em>series really became a &#8220;big&#8221; IP for Nintendo, selling upwards of 14 million units and enjoying widespread critical acclaim, but even though it wasn&#8217;t as big as the game that succeeded it, <em>Luigi&#8217;s Mansion: Dark Moon</em> – the franchise&#8217;s sophomore outing, which released for the 3DS in 2013 – was an impressive critical and commercial success in its own right. Now, with the Switch on its last legs, Nintendo has brought the 3DS title back with the help of Tantalus Media in the form of an HD remaster with <em>Luigi&#8217;s Mansion 2 HD</em>, and though it&#8217;s obviously not an experience on the level of its 2019 follow-up, it&#8217;s still a hugely enjoyable game that, thanks to its remaster, is now not only playable on the Switch, but also looks and plays much better than it did in its original form.</p>
<p>What I found most surprising going back to <em>Luigi&#8217;s Mansion 2 </em>over a decade on from when I first played it was just how full of personality it was, and how much attention to detail it boasted. That has, of course, become a hallmark of this franchise by this point, but with <em>Luigi&#8217;s Mansion: Dark Moon </em>having been a 3DS game, I had convinced myself that it did not have the same kind of absurd detail and charm in its environments, animations, and more that <em>Luigi&#8217;s Mansion 3 </em>did. And while that is technically true, it does have a lot more of that going on than I remembered.</p>
<p><iframe title="Luigi&#039;s Mansion 2 HD Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/ArAndsn4TrY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"<em>Luigi&#8217;s Mansion 2 HD </em>is bursting to the seams with little flourishes and more, making each room an absolute joy to explore."</p>
<p>From watching Luigi react to the things around him with hilarious animations and voice lines to marveling at just how many different objects there are in each room, how different they all look, how many of them you can interact with, and how differently so many of them behave when you do- <em>Luigi&#8217;s Mansion 2 HD </em>is bursting to the seams with all of these little flourishes and more, making each room an absolute joy to explore. And of course, beyond those visual flourishes, there&#8217;s plenty else going on that makes exploration and digging deep into each environment an absolute joy.</p>
<p>Take, for instance, the fact that <em>Luigi&#8217;s Mansion 2 HD </em>gives you a handful of different ways to interact with your surroundings. You start off with just the ability to use your Strobulb, which is a flashlight that can stun ghosts, and Luigi&#8217;s trusty Poltergust, his iconic ghost-sucking vacuum cleaner, and over time, begin to acquire more abilities- like a dark light that is capable of revealing doors and objects in the environment that have been hidden away by pesky ghosts. Your arsenal of tools is ultimately a compact one, but each one lets you do different things, and figuring out which tool you&#8217;re required to use to deal with whatever puzzle you&#8217;re faced with is always a fun time.</p>
<p>Your tools are only one half of the puzzle though, because just as important to the bulk of <em>Luigi&#8217;s Mansion 2&#8217;s </em>enjoyment is how things in your surroundings react to what you&#8217;re doing. Using your vacuum cleaner on a ceiling fan might cause it to spin really fast, revealing a secret compartment above you, while flashing Luigi&#8217;s Strobulb on a wall safe can open it up and spit out bucketloads of money, which is used to level up and gain new abilities. Tugging on a rope with your Poltergust could cause a trapdoor to open up, which in turn could lead you to a previously inaccessible room, while using your dark bulb on a painting could cause a hidden gem to pop out.</p>
<p>Every single room in each of <em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>many haunted mansions is absolutely stuffed to the brim with tiny little details and flourishes, begging to be poked and podded so it can gleefully burst open like a pinata, revealing its delightful and charming host of varied animations, secrets, collectibles, and what have you. It&#8217;s a wonder that the game is able to keep coming up with new ideas on this front across the length of its experience, because there really is a never-ending string of delightful secrets to find, puzzles to solve, and collectibles to hunt down, among other things.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-586423" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"It&#8217;s a wonder that the game is able to keep coming up with new ideas, because there really is a never-ending string of delightful secrets to find, puzzles to solve, and collectibles to hunt down, among other things."</p>
<p>Combat is <em>almost </em>just as enjoyable. Once again, a large part of the fun is down to how much variety the game boasts- chiefly in the enemies you face. Many of these will, of course, be familiar to series fans, but there&#8217;s a host of different ghosts that you&#8217;ll be coming across throughout the game. Each comes with unique attributes and strengths, so you have to meaningfully change up your strategy based on which ghosts you&#8217;re faced with. Some like to hide in different objects in the environments, so you have to find them first before you can defeat them. Some might be wearing shades, which means you can&#8217;t stun them with your Strobulb before you&#8217;ve removed their shades with your vacuum. Some might be big brutes who don&#8217;t much care for hiding, and on account of their larger health pool, prefer to just take swings at you.</p>
<p>Dealing with each ghost requires you to do different things, and from what they look like to how they animate to the things that you have to do to defeat them, there&#8217;s always an incredible amount of variety on offer, making every encounter feel fun- something that, as you might imagine, is especially true for the boss fights at the end of each mansion. Unlike the original 3DS title, <em>Luigi&#8217;s Mansion 2 HD </em>also introduces the twin-stick controls that <em>Luigi&#8217;s Mansion 3 </em>was built around, which means movement and combat are both significantly more intuitive. Aiming your Poltergust or flashlight around while you&#8217;re using it can still be a bit finnicky, especially when the game requires some degree of precision (which can happen from time to time), but by and large movement and combat are much improved in this remaster.</p>
<p>One area where <em>Luigi&#8217;s Mansion 2 HD </em>may frustrate some players is how it&#8217;s structured. This is a mission-based game, which means you&#8217;re heading out into whatever mansion you&#8217;re currently on for missions from Profession E. Gadd&#8217;s lab and instantly coming back as soon as you&#8217;ve completed your objective. You sequentially move through missions, get to the boss fight at the end of the mansion, and then move on to the next mansion, your ultimate goal being to restore the Dark Moon and restore peace to Evershade Valley and its enraged ghostly denizens.</p>
<p>For my part, I enjoyed the game&#8217;s structure, because I feel it ultimately strikes a good balance between letting me take things at my own pace and do plenty of optional exploration and collectible hunting, while still being an experience with forward-momentum that is based around sequential, bite-sized (or semi-bite sized, depending on how you&#8217;re playing) missions. But if you&#8217;re looking for something that is more seamless and free-flowing, in vein of <em>Luigi&#8217;s Mansion 3</em>, the structure here may leave you frustrated. Meanwhile, outside of its substantial campaign – which can easily take you upwards of 20 hours, depending on how extensively you&#8217;re engaging with its optional content – <em>Luigi&#8217;s Mansion 2 HD </em>also brings back the co-op tower-based multiplayer mode ScareScraper, and though it&#8217;s fun to play, it&#8217;s bafflingly missing local co-op, so the only way to play it is with multiple Switches and copies of the game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg"><img decoding="async" class="aligncenter wp-image-586425" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"If you&#8217;re looking for something that is more seamless and free-flowing, in vein of <em>Luigi&#8217;s Mansion 3</em>, the structure here may leave you frustrated."</p>
<p>As a remaster, <em>Luigi&#8217;s Mansion 2 HD </em>is a solid effort- at least as far as its visuals are concerned. Developer Tantalus Media – who also worked on <em>The Legend of Zelda: Twilight Princess HD </em>and <em>Skyward Sword HD – </em>has done a solid job of touching up the visuals of what was originally a 3DS title, with character models, environments, animations, and what have you sporting an impressive level of detail, sheen, and polish. Is it anywhere close to the level of <em>Luigi&#8217;s Mansion 3</em>? Well, no- but given the fact that <em>Luigi&#8217;s Mansion 3 </em>is flat-out one of the best-looking games on the Switch, maybe that&#8217;s too high a bar for a remaster of a decade-plus old 3DS title to reach.</p>
<p>At the same time, it&#8217;s worth pointing out that <em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>launch price – $60 – might seem a bit steep to some, given the fact that outside of its quality-of-life improvements, tweaked controls, and upgraded visuals, there&#8217;s not much else here on offer- no new content, no additional mode, not even any new art of music to check out in a gallery. While I do fully recommend <em>Luigi&#8217;s Mansion 2 HD</em> to anyone who has never played the original game before, or even to anyone who <em>has </em>played it but still has a hankering to go back to it, not everyone may want to pay full-price for it.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the Nintendo Switch.</span></strong></em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">591998</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD is Developed by Tantalus Media</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-is-developed-by-tantalus-media</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 25 Jun 2024 14:48:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591578</guid>

					<description><![CDATA[Tantalus Media previously also worked on The Legend of Zelda: Twilight Princess HD and The Legend of Zelda: Skyward Sword HD. ]]></description>
										<content:encoded><![CDATA[<p>Nintendo is in the habit of often <a href="https://gamingbolt.com/mario-and-luigi-brothership-involves-some-of-the-original-developers-says-nintendo">not revealing the studios</a> that work on the games that it puts out, which means the identities of its games&#8217; developers are often not revealed until they have released. <em><a href="https://gamingbolt.com/luigis-mansion-2-hd-overview-trailer-outlines-ghost-types-puzzles-and-co-op">Luigi&#8217;s Mansion 2 HD</a> </em>is one of several titles that the company has followed that practice for, but with the remaster now set for launch in a couple days&#8217; time, details on who developed it have emerged.</p>
<p>As reported by <a href="https://www.videogameschronicle.com/news/luigis-mansion-2-hd-developer-revealed-as-skyward-sword-hd-studio/" target="_blank" rel="noopener">VGC</a>, <em>Luigi&#8217;s Mansion 2 HD </em>was developed by Tantalus Media. The Australian studio is known for its work on porta and remasters, and has worked on multiple of them with Nintendo in particular in the past, including <em><a href="https://gamingbolt.com/the-legend-of-zelda-twilight-princess-hd-review">The Legend of Zelda: Twilight Princess HD</a> </em>for the Wii U and <em><a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-review-a-major-test-of-patience">The Legend of Zelda: Skyward Sword HD</a> </em>for the Nintendo Switch.</p>
<p>That, of course, means Next Level Games – the studio that originally developed <em>Luigi&#8217;s Mansion: Dark Moon </em>for the 3DS – isn&#8217;t responsible for its Switch remaster, which begs the question what it is that it is currently working on. Perhaps the studio has <em>Luigi&#8217;s Mansion 4 </em>in the pipeline? One can always hope.</p>
<p><em><a href="https://gamingbolt.com/luigis-mansion-2-hd-15-details-you-need-to-know">Luigi&#8217;s Mansion 2 HD</a> </em>launches for the Nintendo Switch on June 27.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">591578</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD &#8211; 10 Details You Need to Know</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-15-details-you-need-to-know</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 06 Jun 2024 11:43:46 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=588176</guid>

					<description><![CDATA[Here's everything you should know about Luigi's return to Evershade Valley. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>intendo has now officially confirmed that the Switch has entered the final stage of its life, with the Switch successor set to be unveiled and released in the relatively near future. And though Nintendo will be unveiling the final batch of major titles that are set to release for the Switch in the final leg of its active lifecycle, it&#8217;s safe to say that <em>Luigi&#8217;s Mansion 2 HD</em>, which is due out in June, is going to be among the system&#8217;s final notable first-party releases one way or another.</p>
<p>The acclaimed action-adventure title originally launched for the Nintendo 3DS in 2013, and though it wasn&#8217;t quite as well received or as much of a whopping commercial success as <em>Luigi&#8217;s Mansion 3 </em>turned out to be, it was an impressive critical and commercial success in its own right. How long it&#8217;ll be before we get to see the next mainline <em>Luigi&#8217;s Mansion </em>game remains to be seen, but just as Nintendo remade the first game for the 3DS in its final stages before <em>Luigi&#8217;s Mansion 3 </em>came out, the company is preparing to remaster and re-release <em>Luigi&#8217;s Mansion 2 </em>for the Switch in its final leg before the series&#8217; next mainline instalment launches, whenever that is.</p>
<p>Here, then, we&#8217;re going to take a look at a few key details you should know about the looming launch of <em>Luigi&#8217;s Mansion 2 HD</em>.</p>
<p style="text-align: center;"><strong>STORY DETAILS</strong></p>
<p><iframe loading="lazy" title="Luigi’s Mansion 2 HD - 10 Things You NEED TO KNOW Before You Purchase" width="500" height="281" src="https://www.youtube.com/embed/YbsY7iSUPoA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Unsurprisingly, <em>Luigi&#8217;s Mansion 2 HD </em>doesn&#8217;t put an awful amount of emphasis on storytelling, though it does have plenty of narrative elements in place that fans of the series will find familiar. The game&#8217;s story kicks off with the arrival of the notorious King Boo in the Evershade Valley, which causes the Dark Moon to shatter, which in turn causes all of the ghosts that reside within the valley to go berserk and lose control of themselves. Amidst the crisis, good old Professor E. Gadd summons everyone&#8217;s favourite ghost hunter Luigi to the valley, where it once again falls to him to deal with all of the ghosts and put things right.</p>
<p style="text-align: center;"><strong>EVERSHADE VALLEY&#8217;S MANSIONS</strong></p>
<p>Back when it came out, the core hook for <em>Luigi&#8217;s Mansion: Dark Moon </em>was that it allowed players to traverse not one, not two, but five whole haunted mansions, each bringing their own unique themes, challenges, enemies, and more. In the upcoming remaster, all five mansions will obvious be returning. There&#8217;s Gloomy Manor, your regular, starter haunted mansion; Haunted Towers, towering structures built around a massive tree, with out-of-control plantlife wreaking havoc everywhere; Old Clockworks, a factory that once used to produce clocks; Secret Mines, which are mines built inside of snowcapped mountains; and Treacherous Mansion, a huge and exotic mansion teeming with wondrous exhibits, terrifying ghosts, and more.</p>
<p style="text-align: center;"><strong>MISSIONS AND BOSSES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-586426" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Luigi&#8217;s Mansion 2 HD </em>adopts a mission-based structure, tasking you with completing series of missions as you make your way deeper and deeper into each mansion. Of the five mansions in the game, four of them have five missions on offer each, with the remaining mansions coming with three missions. On top of that, each mansion also comes with its own optional, bonus mission, while the main missions of each mansion also culminate in a boss fight, from a terrifying, large spider in Gloomy Manor to a possessed staircase in the Haunter Towers.</p>
<p style="text-align: center;"><strong>POLTERGUST AND STROBULB</strong></p>
<p>If you&#8217;ve played a <em>Luigi&#8217;s Mansion </em>game in the past, you&#8217;re going to be very familiar with its core, momento-to-moment gameplay loop, but for all the uninitiated, here&#8217;s a brief primer. <em>Luigi&#8217;s Mansion 2 HD </em>will see Luigi dealing with ghosts primarily with his trusty weapon, the Poltergust 5000, which is a vacuum cleaner that sucks up ghosts. No, really, that&#8217;s literally what it is. Also returning is the Strobulb, which is a flashlight-esque device that you first need to use to stun ghosts with, after which they become vulnerable enough to be sucked up using the Poltergust.</p>
<p style="text-align: center;"><strong>PUZZLES AND ENVIRONMENTS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-586424" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Sucking up ghosts is a huge part of the <em>Luigi&#8217;s Mansion </em>core gameplay loop, but just as crucial is exploring environments and solving puzzles. Hidden everywhere in <em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>mansions, you&#8217;ll find environmental puzzles that will task you with using your toolset of items, from using the Poltergust&#8217;s functions to manipular and carry objects to using the Strobulb to interact with things such as lights and switches, to even using the Dark Light device, which you can use to find objects otherwise hidden in environments, such as secret doors leading to hidden rooms.</p>
<p style="text-align: center;"><strong>SCARSCRAPER</strong></p>
<p><em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>15-20 hour single player campaign is obviously going to be its primary attraction, but the game will also bring back the 3DS original&#8217;s fan-favourite multiplayer mode, ScareScraper. For those not aware, ScareScraper is a co-op mode where four players player as differently coloured Luigis and team up to progress through randomly generated floors of a haunted tower, finding different items, layouts, ghosts, and challenges on each floor. Whether the tower has a limited number of floors or designed as an endless gauntlet where you go as far as your skill will take you is something the game lets you decide, as well.</p>
<p style="text-align: center;"><strong>SCARESCRAPER OBJECTIVES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-586425" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>When you play ScareScraper, you and your squad will find one of four different kinds of challenges on each randomly generated floor, each throwing different hurdles your way. Hunter will task players with defeating all ghosts on the current floor of the tower, while Polterpup will have you chasing around and dealing with a very specific enemy type in ghost dogs, as its name suggests. There&#8217;s also Rush, in which players race each other to be the first to find the floor&#8217;s exit. Finally, Surprise randomly selects one of the other three objective types.</p>
<p style="text-align: center;"><strong>CO-OP</strong></p>
<p><em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>ScareScraper is, of course, all about capturing the quintessential co-op experience, as as you&#8217;d expect, it&#8217;s also going to let you decide how you want to play, too. Local co-op and online co-op will both be supported, so you can pair up with a player over the internet using Nintendo Switch Online as well.</p>
<p style="text-align: center;"><strong>VISUAL ENHANCEMENTS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-586423" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Luigi&#8217;s Mansion 2 HD </em>isn&#8217;t a full-fledged remake like the first instalment received on he 3DS, but in making the transition from the 3DS to the Nintendo Switch, the game&#8217;s remaster is still making some noticeable technical upgrades. Based on what Nintendo has shown of the remaster so far, we can clearly expect a significant jump in visual quality on the Nintendo Switch, entailing everything from improved character models and animations to more detailed environments, sharper lighting and shadows, and more.</p>
<p style="text-align: center;"><strong>FILE SIZE</strong></p>
<p>Games on the Nintendo Switch tend to be pretty small in size, especially compared to the overwhelming majority of most AAA (and even AA) console and PC releases <em>Luigi&#8217;s Mansion 2 HD, </em>as a remaster of a decade-old 3DS game, is going to be even smaller. As per the game&#8217;s eShop listing, it will have a file size of just 3 GB. In comparison, 2019&#8217;s <em>Luigi&#8217;s Mansion 3 </em>has a file size of 7.4 GB. Then again, <em>Luigi&#8217;s Mansion 3 </em>is a significantly better looking game than the upcoming remaster of its predecessor, so that gap doesn&#8217;t necessarily come as a huge surprise.</p>
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		<title>Luigi&#8217;s Mansion 2 HD Overview Trailer Outlines Ghost Types, Puzzles, and Co-op</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-overview-trailer-outlines-ghost-types-puzzles-and-co-op</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 06 Jun 2024 11:08:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi’s Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=589217</guid>

					<description><![CDATA[Next Level Games' remaster of Luigi's Mansion: Dark Moon looks good ahead of its launch on June 27th for Nintendo Switch.]]></description>
										<content:encoded><![CDATA[<p>Nintendo will be <a href="https://gamingbolt.com/nintendo-switch-successor-will-be-revealed-by-march-31st-2025">hosting a new Direct presentation this month</a>, though its date and timing have yet to be announced. One title that could appear is <a href="https://gamingbolt.com/luigis-mansion-2-hd-trailer-sets-up-a-goofy-horror-adventure"><em>Luigi&#8217;s Mansion 2 HD</em></a> since it launches later this month for Nintendo Switch. A new overview trailer is available in Japanese, highlighting the remaster&#8217;s various features. Check it out below.</p>
<p>Luigi is on a quest to hunt down pieces of the Dark Moon in Evershade Valley, but with various haunted mansions to explore, it&#8217;s easier said than done. With the Poltergust 5000, players can vacuum up any wayward ghosts, though some need to be stunned first. The latter can come in handy for other enemies like mummies to disorient them.</p>
<p>Some ghosts encase Luigi or shoot puddles to slip him up, while the others scare him senseless. Of course, the Poltergust is also used for puzzle solving like manipulating gears, moving fans or creating balloons to reach higher levels. For those who want a break from the story, there&#8217;s the Scarecraper, which supports up to four players and offers unique missions to complete.</p>
<p><em>Luigi&#8217;s Mansion 2 HD</em> <a href="https://gamingbolt.com/luigis-mansion-2-hd-is-out-june-27th-on-nintendo-switch">launches on June 27th</a>. Stay tuned for updates in the meantime.</p>
<p><iframe loading="lazy" title="ルイージマンション２ HD 紹介映像" width="500" height="281" src="https://www.youtube.com/embed/a6u5EmRH_B4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">589217</post-id>	</item>
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		<title>Luigi&#8217;s Mansion 2 HD Trailer Sets up a Goofy Horror Adventure</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-trailer-sets-up-a-goofy-horror-adventure</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 06 May 2024 11:35:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=586422</guid>

					<description><![CDATA[Nintendo has released a new trailer for the upcoming remaster ahead of its June launch, showcasing its updated visuals. ]]></description>
										<content:encoded><![CDATA[<p>The Switch may be approaching the end of its life, but Nintendo does still have a couple of notable first-party releases still lined up for the console. <a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-overview-trailer-details-paper-form-exploration-combat-and-more"><em>Paper Mario: The Thousand-Year Door&#8217;s </em>highly anticipated remake</a> will be releasing later this month, while the following month, <em>Luigi&#8217;s Mansion 2 HD </em>will be following suit. And though most of the spotlight right now is going to the former, Nintendo has now also released a new trailer for the latter.</p>
<p>The newest trailer for <em>Luigi&#8217;s Mansion 2 HD </em>serves as a setup for its story, showcasing the game&#8217;s intro. Set in the Evershade Valley, Luigi journeys through a number of different haunted mansions in search of the pieces of the Dark Moon, which was shattered by King Boo, sending the valley&#8217;s otherwise peaceful ghosts into a frenzy. Of course, Luigi has access to plenty of his trusty tools, including his Poltergust 5000 and plenty of assistance from Professor E. Gadd. Check out the trailer below.</p>
<p><em>Luigi&#8217;s Mansion 2 HD </em>launches for the Nintendo Switch <a href="https://gamingbolt.com/luigis-mansion-2-hd-is-out-june-27th-on-nintendo-switch">on June 27</a>.</p>
<p><iframe loading="lazy" title="A rude awakening – Luigi’s Mansion 2 HD (Nintendo Switch)" width="500" height="281" src="https://www.youtube.com/embed/HTom5fTPwNs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">586422</post-id>	</item>
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		<title>Luigi&#8217;s Mansion 2 HD is Out June 27th on Nintendo Switch</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-is-out-june-27th-on-nintendo-switch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 10 Mar 2024 17:03:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi’s Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581245</guid>

					<description><![CDATA[The original debuted in 2013 for the Nintendo 3DS and received acclaim for its gameplay, presentation and puzzle-solving.]]></description>
										<content:encoded><![CDATA[<p>A <a href="https://gamingbolt.com/the-super-mario-bros-movie-sequel-announced-coming-april-2026">sequel to <em>The Super Mario Bros. Movie</em></a> and <a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-launches-may-23rd-for-nintendo-switch">release date for <em>Paper Mario: The Thousand-Year Door</em> </a>weren&#8217;t the only announcements Nintendo had in store for MAR10 Day 2024. It also confirmed that <a href="https://gamingbolt.com/luigis-mansion-2-hd-launches-for-switch-summer-2024"><em>Luigi&#8217;s Mansion 2 HD</em></a> is launching on June 27th for Nintendo Switch.</p>
<p>Developed by Next Level Games of <em>Luigi&#8217;s Mansion 3</em> fame and based on <em>Luigi&#8217;s Mansion: Dark Moon</em> for the Nintendo 3DS, the remaster sees Luigi battling his nemesis King Boo once more. After the latter breaks the Dark Moon into five pieces, causing the ghosts of Evershade Valley to go berserk, the plumber ventures to different mansions to collect them.</p>
<p>Each mansion offers unique themes, layouts and puzzles to solve. Luigi also has new gadgets like the Dark-Light Device to reveal hidden doors and objects. It also features co-op in the ScareScrapper, with four players working to clear randomly generated floors of ghosts. Stay tuned for more details on the Nintendo Switch version in the coming months.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Are you ready for a spooky summer full of<br />paranormal puzzles? Luigi’s Mansion 2 HD comes to<a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> June 27th!<a href="https://t.co/IIsLpCS5Rc">https://t.co/IIsLpCS5Rc</a> <a href="https://t.co/o94BIm0sWx">pic.twitter.com/o94BIm0sWx</a></p>
<p>&mdash; Nintendo of America (@NintendoAmerica) <a href="https://twitter.com/NintendoAmerica/status/1766814071142137942?ref_src=twsrc%5Etfw">March 10, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Paper Mario: The Thousand-Year Door Remake and Luigi&#8217;s Mansion 2 HD News Coming Soon &#8211; Rumour</title>
		<link>https://gamingbolt.com/paper-mario-the-thousand-year-door-remake-and-luigis-mansion-2-hd-news-coming-soon-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 04 Mar 2024 15:06:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[intelligent systems]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Paper Mario: The Thousand Year Door]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=580679</guid>

					<description><![CDATA[A known leaker seems to be hinting at imminent updates from Nintendo on the two upcoming Switch titles. ]]></description>
										<content:encoded><![CDATA[<p>We apparently still have a year of the Nintendo Switch left ahead of us, and while it remains to be seen how Nintendo will fill out that time in terms of new game releases, we know of at least a few major first-party titles that are expected to hit sometime this year. Two among them are a remake of <em><a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-announced-for-nintendo-switch-out-in-2024">Paper Mario: The Thousand-Year Door</a> </em>and <a href="https://gamingbolt.com/luigis-mansion-2-hd-launches-for-switch-summer-2024"><em>Luigi&#8217;s Mansion 2 HD</em></a>, and it seems like we&#8217;ll be hearing more about both of them soon.</p>
<p>At least that&#8217;s what reliable Nintendo leaker Pyoro seems to be hinting at over on Twitter. March 10, a.k.a. Mario Day, is coming up soon, and in a couple of recent tweets, the leaker suggested that updates on both <em>Paper Mario: The Thousand-Year Door </em>and <em>Luigi&#8217;s Mansion 2 HD </em>will be shared by Nintendo on the day, before also liking a <a href="https://twitter.com/SaimonAsensio/status/1764619972905501152" target="_blank" rel="noopener">tweet</a> that pointed to the same.</p>
<p>Naturally, this has led to speculation about whether this means there&#8217;s another Nintendo Direct presentation coming up soon- but then again, Nintendo could also just drop new trailers for both games individually, as it has been known to do in the past.</p>
<p>Currently, neither <em>Paper Mario: The Thousand-Year Door </em>nor <em>Luigi&#8217;s Mansion 2 HD </em>have specific release dates – with the latter due out this Summer and the former at an unknown time this year – but hopefully we&#8217;ll have more details on that front in the coming days.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Also this one <a href="https://t.co/YLrKEsz1IR">pic.twitter.com/YLrKEsz1IR</a></p>
<p>&mdash; Pyoro (@Pyoro_X) <a href="https://twitter.com/Pyoro_X/status/1764619943176491257?ref_src=twsrc%5Etfw">March 4, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">580679</post-id>	</item>
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		<title>Luigi&#8217;s Mansion 2 HD Launches for Switch Summer 2024</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-launches-for-switch-summer-2024</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 Sep 2023 14:32:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Luigi's Mansion: Dark Moon]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=565268</guid>

					<description><![CDATA[The enhanced remaster of 3DS title Luigi's Mansion: Dark Moon will be coming to the Nintendo Switch next year. ]]></description>
										<content:encoded><![CDATA[<p>You can never have too much of <em>Luigi&#8217;s Mansion</em>. Earlier this year, Nintendo revealed that it was <a href="https://gamingbolt.com/princess-peach-game-luigis-mansion-dark-moon-remaster-announced-for-nintendo-switch">working on an enhanced remaster of beloved 3DS title <em>Luigi&#8217;s Mansion: Dark Moon</em></a>, and at its recent Direct presentation, the company revealed more new details on the upcoming release.</p>
<p>For starters, the remastered version of the game is dropping the original&#8217;s subtitle, and will instead be called <em>Luigi&#8217;s Mansion 2 HD</em>. Its newest trailer showcases its enhanced and updated visuals, which might not be on the same level as something like <em>Luigi&#8217;s Mansion 3</em>, but do certainly look like a significant upgrade over the original 3DS version of the game (which looked pretty good in its own right).</p>
<p>The trailer also shows off several glimpses of gameplay, showing Luigi crossing paths with different kinds of ghosts, whipping out his trusty Poltergust and other gadgets, exploring different environments, and solving puzzles. Check it out below.</p>
<p><em>Luigi&#8217;s Mansion 2 HD </em>launches for the Nintendo Switch sometime in Summer 2024.</p>
<p><iframe loading="lazy" title="Luigi’s Mansion 2 HD - Nintendo Direct 9.14.2023" width="500" height="281" src="https://www.youtube.com/embed/KIP2_LJdi0I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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