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	<title>nine hours nine persons nine doors &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>14 Video Games That Are Better On Your 2nd or More Playthrough</title>
		<link>https://gamingbolt.com/14-video-games-that-are-better-on-your-2nd-or-more-playthrough</link>
					<comments>https://gamingbolt.com/14-video-games-that-are-better-on-your-2nd-or-more-playthrough#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 04 May 2022 10:28:14 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Bastion]]></category>
		<category><![CDATA[borderlands 2]]></category>
		<category><![CDATA[CrossCode]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[NieR: Automata]]></category>
		<category><![CDATA[nine hours nine persons nine doors]]></category>
		<category><![CDATA[nioh 2]]></category>
		<category><![CDATA[No Man's Sky]]></category>
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		<category><![CDATA[Persona 5 Royal]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[Resident Evil: Village]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=515505</guid>

					<description><![CDATA[Just when you thought you were out, these games pull you back in with new mechanics, new enemies, new modes, and much more.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen you&#8217;ve just finished an amazing game, sometimes you want to go back and experience it all over again. It&#8217;s only natural, so that&#8217;s why some games provide incentives for the same, whether it&#8217;s New Game Plus (and content tied exclusively to it), alternate routes, true endings or being able to replay previously cleared missions. Let&#8217;s take a look at 14 titles that become even better when it&#8217;s your second playthrough or more.</p>
<p><b>Bastion</b></p>
<p><iframe title="14 Games That Are WAY BETTER On Your 2nd Or More Playthrough" width="500" height="281" src="https://www.youtube.com/embed/JegDok_3JLg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Bastion</em> offers New Game Plus, which is fairly straightforward &#8211; any Spirits that you&#8217;ve unlocked will carry over along with all weapons, levels, Fragments and upgrades. Some Vigils, along with Proving Grounds completion, are lost, but you can start out with a lot of your previous progress intact. It&#8217;s the story that&#8217;s most intriguing – if you choose the Restoration ending in your first playthrough, the narrator Rucks will have moments of deja vu, like all of this has happened before. You also gain access to the Stranger&#8217;s Dream, a level with waves of foes which also provides more details on Rucks&#8217; and the world of Caeldonia before The Calamity.</p>
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		<title>999 Designers Working On 3DS And PS Vita Title</title>
		<link>https://gamingbolt.com/999-designers-working-on-3ds-and-ps-vita-title</link>
					<comments>https://gamingbolt.com/999-designers-working-on-3ds-and-ps-vita-title#respond</comments>
		
		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Wed, 24 Aug 2011 00:31:38 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[999]]></category>
		<category><![CDATA[chunsoft]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[nine hours nine persons nine doors]]></category>
		<category><![CDATA[PS Vita]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=41222</guid>

					<description><![CDATA[The folks behind the highly acclaimed DS title 999: Nine Hours, Nine Persons, Nine Doors are hard at work on a new visual novel, or so Japanese retail blog Sinobi reports. The game&#8217;s script and direction will be handled by Kotaro Uchikoshi, who did the same for 999, and Kinu Nishimura is providing character designs, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/01/9-Hours-9-Persons-9-Doors.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-18789" src="https://gamingbolt.com/wp-content/uploads/2011/01/9-Hours-9-Persons-9-Doors.jpg" alt="" width="505" height="297" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/9-Hours-9-Persons-9-Doors.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/01/9-Hours-9-Persons-9-Doors-300x176.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a>The folks behind the highly acclaimed DS title<a href="https://gamingbolt.com/9-hours-9-persons-9-doors-review"> 999: Nine Hours, Nine Persons, Nine Doors</a> are hard at work on a new visual novel, or so Japanese retail blog <a href="http://ameblo.jp/sinobi/">Sinobi</a> reports. The game&#8217;s script and direction will be handled by Kotaro Uchikoshi, who did the same for 999, and Kinu Nishimura is providing character designs, much like 999. The game is in development for the 3DS and PS Vita and release date has been announced as of yet.</p>
<p>Thanks to <a href="http://www.siliconera.com/2011/08/23/999-designers-working-on-3ds-and-vita-visual-novel-adventure/">Siliconera</a> for the info.</p>
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