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	<title>Phil Fish &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Fez Creator Snaps at Media Guest, Cancels Fez 2 and Locks Twitter Account</title>
		<link>https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account</link>
					<comments>https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Jul 2013 08:03:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[fez 2]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Jonathon Blow]]></category>
		<category><![CDATA[PAX]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Polytron]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=166808</guid>

					<description><![CDATA[Phil Fish lashes out, and chaos follows shortly after.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez.jpg" alt="phil fish fez" width="505" height="284" class="aligncenter size-full wp-image-72697" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
It started with GameTrailers&#8217; Invisible Walls when media member Marcus Beer criticized Phil Fish and Jonathon Blow, the creators of Fez and The Witness respectively. Fish, for his part, did&#8217;t take it very well and snapped, stating that, &#8220;The thing with us &#8216;tosspots&#8217;, &#8216;hipsters&#8217; is that we&#8217;re not beholden to media leeches like you. And you&#8217;re right. We&#8217;re VERY successful. And we&#8217;re not going anywhere. Get used to it you middle-aged parasite. Compare your life to mine and then kill yourself.&#8221;</p>
<p>This was on <a href="https://twitter.com/PHIL_FISH">Twitter</a>, and it only got messier, with Fish demanding a public apology that clearly wasn&#8217;t forthcoming. After things went south, Fish protected his Twitter account and stated, &#8220;i&#8217;m done. FEZ II is canceled. goodbye.&#8221; </p>
<p>Polytron echoed this statement on its Twitter account, <a href="https://twitter.com/Polytron/status/361188665709436928">stating</a> that, &#8220;It&#8217;s with a heavy heart that we announce that FEZ II has been cancelled and is no longer in development. We apologize for the disappointment.&#8221;</p>
<p>Surprisingly, it only gets worse.</p>
<p>Beer called for all media outlets to boycott covering games from Fish and Blow, before inviting Fish to PAX to discuss the issue. &#8220;The invite is there. If you want to talk &#038; prove me wrong, happy to do so. I also said you were hugely respected. You don&#8217;t help with the way you communicate. You alienate people myself included.&#8221;</p>
<p>Fish has not responded yet. Stay tuned for more information.</p>
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		<title>Fez Creator on Xbox One Indie Self-Publishing Change: &#8220;Everything About it Feels Disingenuous&#8221;</title>
		<link>https://gamingbolt.com/fez-creator-on-xbox-one-indie-self-publishing-change-everything-about-it-feels-disingenuous</link>
					<comments>https://gamingbolt.com/fez-creator-on-xbox-one-indie-self-publishing-change-everything-about-it-feels-disingenuous#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 26 Jul 2013 10:17:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Polytron]]></category>
		<category><![CDATA[self-publishing]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=166609</guid>

					<description><![CDATA[Phil Fish is not convinced that Microsoft's heart is in the right place.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg"><img decoding="async" class="aligncenter size-full wp-image-156919" src="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg" alt="FezScreen_04" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Microsoft recently revealed that it was reversing its stance regarding indie developers bringing their games to the Xbox One. Earlier, the console manufacturer revealed that indie developers would not be able to self-publish their titles on Xbox Live and would have to do so through either Microsoft or a third party publisher.</p>
<p>As expected, many indie developers include Just Add Water (Oddworld: New &#8216;N&#8217; Tasty) and Polytron (Fez) straight out condemned Microsoft for this action, choosing to bring their games to the PS4 instead. Now, with this about-turn, things would be cool between them and Microsoft, right?</p>
<p>Not quite. Fez creator Phil Fish, who has had his share of problems with the certification process on Xbox Live for the Xbox 360, <a href="https://twitter.com/PHIL_FISH">tweeted</a> his thoughts on the whole, calling it &#8220;disingenuous&#8221;.</p>
<blockquote class="twitter-tweet"><p>it&#8217;s nice to see MS make some efforts but at the same time&#8230; what changed? why are indies suddenly so precious to them?</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360413937860222978">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet"><p>it&#8217;s hard to believe their heart is in the right place. everything about it feels disingenuous to me.</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360414452870430721">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet"><p>all we have to go by right now is their track record and their words. their sweet, sweet words.</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360415212643434496">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet"><p>HYPOCRISY is the word im looking for.</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360415366800879617">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>So we would guess that we wouldn&#8217;t be seeing his next game on the Xbox One, even though Microsoft plans to overhaul their certification process to be more like iTunes.</p>
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		<title>Fez Sells 105,000 Copies in 48 Hours in Steam Summer Sale</title>
		<link>https://gamingbolt.com/fez-sells-105000-copies-in-48-hours-in-steam-summer-sale</link>
					<comments>https://gamingbolt.com/fez-sells-105000-copies-in-48-hours-in-steam-summer-sale#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 19:44:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steam Summer Sale]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165251</guid>

					<description><![CDATA[Phil Fish says this is more sales than "in the first three months since release on Steam".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg" alt="fez 5" width="505" height="284" class="aligncenter size-full wp-image-82290" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/fez-5-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Valve&#8217;s Steam Summer Sale is the one time of the year PC gamers look forward to, and immensely responsible for the platform&#8217;s biggest advantage: Amazing deals, on both present and past titles. However, it&#8217;s also a great means by which certain games can be featured. Indie title Fez is no different, and in fact, developer Phil Fish recently revealed that there had been a rise in sales for his game following the Summer Sale.</p>
<p>It actually sold 105,000 copies in 48 hours.</p>
<p>To understand the significance, Fish explained via <a href="https://twitter.com/PHIL_FISH/status/356475888390516736">Twitter</a> that, &#8220;We sold more copies in the first 24 hours of the sale than we had on Steam in the first three months since release.&#8221; Those 48 hours also yielded greater sales than the game&#8217;s first month on Xbox Live Arcade (before the whole fiasco with Microsoft that required re-certification).</p>
<p>As the Summer Sale, we&#8217;ll see how many other titles benefit from the increased exposure.</p>
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		<title>Fez 2 Designer: &#8220;Microsoft Won&#8217;t Let me Develop for Their Console&#8221;</title>
		<link>https://gamingbolt.com/fez-2-designer-microsoft-wont-let-me-develop-for-their-console</link>
					<comments>https://gamingbolt.com/fez-2-designer-microsoft-wont-let-me-develop-for-their-console#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 21 Jun 2013 10:00:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fez 2]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=161779</guid>

					<description><![CDATA[Phil Fish explains why the sequel won't be on Xbox One.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg" alt="fez 5" width="505" height="284" class="aligncenter size-full wp-image-82290" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/fez-5-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Phil Fish, a Canadian designer who created the amazingly awesome Fez (our review which you can read <a href="https://gamingbolt.com/fez-review-2">here</a>), has stated to <a href="http://www.polygon.com/2013/6/20/4445476/phil-fish-on-fez-2-ambition-and-launch-platforms-not-xbox">Polygon</a> that Fez 2 won&#8217;t be arriving on the Xbox One in the near future. This despite Fez&#8217;s popularity and success on Xbox Live.</p>
<p>As Fish states when asked about which platforms the game will be coming to, &#8220;PS4 seems to be doing everything right. It&#8217;s too early to tell how everything is going to unfold, but their heart definitely seems to be in the right place. Which is a weird thing to say when talking about giant monolithic corporation, but there&#8217;s a handful of people working at Sony today who are really trying to do some good.</p>
<p>&#8220;And whether or not I would develop for it comes down to how the platform holder treats me. With Microsoft they&#8217;ve made it painfully clear they don&#8217;t want my ilk on their platform. I can&#8217;t even self-publish there. Whereas on PS4, I can. It&#8217;s that simple. Microsoft won&#8217;t let me develop for their console. But Sony will.&#8221;</p>
<p>Microsoft&#8217;s stance for indie developers on Xbox One has been that they must either publish through the company or via a third party publisher.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">161779</post-id>	</item>
		<item>
		<title>Fez &#8211; Available Now for PC At $9.99</title>
		<link>https://gamingbolt.com/fez-available-now-for-pc-9-99</link>
					<comments>https://gamingbolt.com/fez-available-now-for-pc-9-99#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Thu, 02 May 2013 06:07:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[gog]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Polytron]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=152511</guid>

					<description><![CDATA[Charming Platformer now available on PC]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-82290" alt="fez 5" src="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/fez-5-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>PC gamers can now experience the popular Xbox Live Arcade title: Fez on Steam, GOG or by purchasing it from Polytron. Buying the game from Polytron directly will give the company the most largest cut of the profits.</p>
<p>Fez&#8217;s creator Phil Fish has confirmed that Linux version &#8220;eventually follow&#8221;, and that he&#8217;s &#8220;working with Sony&#8221; to try to make the game available for PlayStation Vita, however he wasn&#8217;t able to &#8220;&#8221;working with Sony&#8221; that a PlayStation Vita version is on the way.</p>
<p>Fez was originally released for Xbox 360 on Xbox Live Arcade on April 13th, 2012. The game featured cutesy pizxelated art-style and innovative gameplay which used a combination of 3D and 2D perspectives.</p>
<p>Fez is now available on PC for $9.99, Go buy it! (Unless you&#8217;re waiting for the possible PlayStation Vita version).</p>
<p>Let us know in the comments section below and whether you guys will be picking up the game.</p>
<p>Stay tuned on GamingBolt for more news.</p>
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