<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>resident evil 2 tips and tricks &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/resident-evil-2-tips-and-tricks/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 04 Feb 2019 09:00:11 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Resident Evil 2 Guide – Where Are The Boiler Room And The Club Key?</title>
		<link>https://gamingbolt.com/resident-evil-2-guide-where-is-the-boiler-room-and-the-club-key</link>
					<comments>https://gamingbolt.com/resident-evil-2-guide-where-is-the-boiler-room-and-the-club-key#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 04 Feb 2019 07:44:53 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[resident evil 2 guide]]></category>
		<category><![CDATA[resident evil 2 tips and tricks]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=384906</guid>

					<description><![CDATA[Struggling to find the Boiler Room and the Club Key? Don't worry, we are here to help!]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-366176" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-2.jpg" alt="resident evil 2" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-2-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>Inaccessible in Claire Redfield’s campaign, the Boiler Room is only available for Leon’s campaign (either scenario). However, finding this location is a bit of a headache. The location is clearly visible on the in-game map, it’s located on the first floor of the Police Station, behind the portion where the Helicopter crashed. So, it’s a bit difficult to understand how to get pass the helicopter debris.</p>
<p>Surprisingly (and shockingly) enough, reaching the Boiler Room is an extremely easy task. Now, before we tell you how you can get to the Boiler Room, there is something you need to keep in mind. You have to finish the Three Medallion quest, go through the Parking Lot and make your way&nbsp;<strong><em>back</em></strong> to the Police Station. Once you are back, go to the Art Room on first floor of the Police Station. Now exit the Art Room and take a left and you will come across a locked Shutter. Use the Crank (which you must have procured from the table in the Jail area while you were in the Parking Lot, if not go back and procure it). Once the Shutter is open, go upstairs, you will now reach the Roof area. Now drop down using the ladder and you will be on the outside area from where the Helicopter crashed.</p>
<p>Now you need to extinguish the fire; fortunately, there is a device near the ladder that does exactly that. However, don’t use that for now. Go down the stairs and you will come across another device, switch it accordingly. Don’t go back yet! Near the device there is Save room (which is the <strong>Boiler Room</strong>!), go inside and just besides the typewriter there is a white board where you will find the Club key.</p>
<p>Now go back to the device near the ladder, and <em>now </em>switch it accordingly. Water will start pouring over the Helicopter and you can proceed ahead through the door on the left side of the crashed helicopter.</p>
<p>For more on&nbsp;<em>Resident Evil 2&nbsp;</em>guides, check out the following links!</p>
<p><a href="https://gamingbolt.com/resident-evil-2-guide-all-key-items-weapon-upgrade-parts-locations-and-more"><em>Resident Evil 2 Guide – All Key Items, Weapon Upgrade Parts Locations, and More</em></a></p>
<p><a href="https://gamingbolt.com/resident-evil-2-guide-how-to-get-infinite-weapons-ammo-s-s-rank-and-more"><em>Resident Evil 2 Guide: How To Get Infinite Weapons Ammo, S, S+ Rank, and More</em></a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/resident-evil-2-guide-where-is-the-boiler-room-and-the-club-key/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">384906</post-id>	</item>
		<item>
		<title>Resident Evil 2 Guide: 15 Best Tips And Tricks To Keep In Mind While Playing</title>
		<link>https://gamingbolt.com/resident-evil-2-guide-15-best-tips-and-tricks-to-keep-in-mind-while-playing</link>
					<comments>https://gamingbolt.com/resident-evil-2-guide-15-best-tips-and-tricks-to-keep-in-mind-while-playing#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 30 Jan 2019 08:38:40 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[resident evil 2 guide]]></category>
		<category><![CDATA[resident evil 2 tips and tricks]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=383804</guid>

					<description><![CDATA[Raccoon City is a dangerous and scary place- these tips and tricks will make your visit a little easier.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_16.jpg"><img decoding="async" class="aligncenter size-full wp-image-341301" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_16.jpg" alt="Resident Evil 2 Remake_16" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_16.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_16-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_16-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em><span class="bigchar">R</span>esident Evil 2&nbsp;</em>is out now, and in case you hadn&#8217;t heard, <a href="https://gamingbolt.com/resident-evil-2-review-modern-classic">it&#8217;s pretty damn good</a>. As a remake of a survival horror classic that makes a litany of changes to bring it to modern audiences, it is a game that will compel millions to play it, and doubtless, millions probably will. Here, we&#8217;re going to talk about fifteen basic tips that you should keep in mind as you being playing&nbsp;<em>Resident Evil 2</em>, which should make your nightmarish romp through the horrors of Raccoon City a little more manageable.</p>
<p><strong>THERE IS NO NEED TO KILL ALL ZOMBIES</strong></p>
<p>As&nbsp;<em>Resident Evil&nbsp;</em>fans (and survival horror fans in general) know, ammo conservation in this game should be one of your top priorities. As such, fighting the urge to kill every last zombie you come across is very important in&nbsp;<em>Resident Evil 2</em>. While in some situations it&#8217;s ideal to clear out rooms to make return treks through them easier, in many situations, it&#8217;s best to just find room to weave between oncoming zombies and make a run for it.</p>
<p>This also extends to the lickers- do not engage them unless you have the firepower to do so, and even then, if you come up on more than one at the same time, just&#8230; just don&#8217;t. Lickers are blind, and they sense your presence by hearing, so just walk as slowly as possible and make your way past them.</p>
<p><strong>MAKE THEM BUCKLE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_15.jpg"><img decoding="async" class="aligncenter size-full wp-image-341300" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_15.jpg" alt="Resident Evil 2 Remake_15" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_15.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_15-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_15-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>If you find that there&nbsp;<em>is&nbsp;</em>no room to make a run for it, you still don&#8217;t have to waste multiple precious bullets on killing zombies, which can often take as many as three to four headshots (and more than that on several occasions) to go down. What you want to do in such situations is aim for their knees. Shooting their limbs off will make them buckle and fall to the ground, which will give you ample time and room to run past them.</p>
<p><strong>CONFIRM YOUR KILL</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_12.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341297" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_12.jpg" alt="Resident Evil 2 Remake_12" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_12.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_12-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_12-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If and when you&nbsp;<em>do&nbsp;</em>kill zombies – and in certain situations that will be unavoidable – don&#8217;t trust the ones that go down and stay still. Often, even zombies you think are dead might shamble back to their feet again for surprise attacks- so confirm your kill. Slash at their heads with your knife, or if you&#8217;re feeling wasteful and/or want to be doubly sure, pop another bullet in their heads.</p>
<p><strong>BOARD UP WINDOWS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-366178" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Zombies in&nbsp;<em>Resident Evil 2&nbsp;</em>can be quite persistent, as you may have probably guessed by now. Often, they&#8217;ll break through windows to repopulate corridors you thought you had cleared already. To save yourself from the surprise of running into one of them in a room or corridor you thought was safe, make sure you pick up any wooden boards you can find in the environment, and then use them to board up broken windows to prevent further reinforcements of the undead variety.</p>
<p><strong>IF YOU SEE MR. X, JUST RUN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341251" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake.jpg" alt="Resident Evil 2 Remake" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake.jpg 1500w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The one enemy type that you absolutely shouldn&#8217;t engage under any circumstance (unless it&#8217;s in a scripted sequence, of course), is the Tyrant, Mr. X. In certain portions of both campaigns, Mr. X will stalk you throughout the building, constantly and incessantly. If you see him coming, or hear his footsteps getting closer (we&#8217;ll get to this in just a bit)- just run. He&#8217;s not invincible, and after taking certain damage, he does get temporarily stunned. But that takes far too many bullets, and it&#8217;s just a waste. Unlike in the original&nbsp;<em>Resident Evil 2</em>, temporarily downing Mr. X also doesn&#8217;t yield any ammo or resource drops, so if you ever see him, the best course of action is to turn around and nope your way out of there.</p>
<p><strong>ALWAYS KEEP A KNIFE/GRENADE/FLASHBANG ON YOUR PERSON</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_01.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341296" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_01.jpg" alt="Resident Evil 2 Remake_01" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_01.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_01-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Always, always, always have at least one of these three close quarter weapons in your inventory- a knife, a grenade, a flashbang, any of them will work. Zombies can often come up on you and grab you, going in for a chomp to knock down your health, something that becomes even more of a possibility (and even more of a danger) when they swarm you in larger numbers. If you have one of these three weapons equipped, Claire or Leon (whomever you&#8217;re playing as) will use them to get out of their grasp as a one-time get-out-of-jail free card.</p>
<p><strong>DEICDE WHICH WEAPONS TO CARRY WITH YOU</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-366177" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-3.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-3-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>At the beginning of their campaigns, both Claire and Leon start out with a single handgun, but as the game progresses, depending on how much you&#8217;ve explored your environments (we&#8217;ll get to this in a bit as well), their arsenal will grow bigger. That said, don&#8217;t always carry around each and every one of their weapons all the time- you&#8217;ll be strapped for inventory space in&nbsp;<em>Resident Evil 2</em>, so pick any two weapons, and keep them with you, and switch them out if need be. Leon&#8217;s handgun and shotgun combo is pretty good in most situations (but you&#8217;ll need to swap in the flamethrower in later sections), as is Claire&#8217;s handgun and machine gun combo (though it&#8217;s advisable to have her grenade launcher for tougher encounters or boss fights).</p>
<p><strong>FIND WEAPONS UPGRADES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_10.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341295" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_10.jpg" alt="Resident Evil 2 Remake_10" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_10.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_10-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Following on from our previous point, you&#8217;re going to want to find find all the weapon mods and upgrades you can. Especially for weapons like Leon&#8217;s handgun and Claire&#8217;s grenade launcher, these mods come in very handy, and for other weapons, increased clip sizes or faster reload speeds can be very useful in a pinch. Do note, though, that some of these mods will make your weapons bigger, and they will need more inventory space as a result.</p>
<p><strong>FIND HIP POUCHES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-366182" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>A good way out counteracting that is by increasing your inventory space, of course. That&#8217;s actually just something you should do either way- it should be one of your top priorities. Look for hip pouches by solving puzzles that might seem ancillary, or exploring thoroughly, to make sure you have the maximum inventory space possible. Oh, and speaking of exploring thoroughly&#8230;</p>
<p><strong>YEAH- EXPLORE THOROUGHLY</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_07.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341307" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_07.jpg" alt="Resident Evil 2 Remake_07" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_07.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_07-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_07-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Weapon mods, new weapons, hip pouches are, of course, things that you will find by exploring, but it&#8217;s worth noting that several of these are all too easy to miss, and don&#8217;t necessarily fall in the critical path. Additionally, changing upon resources like herbs and gunpowder, or ammunition or even wooden boards, can be a huge advantage in most situations. Of course, there are also some sections where you&#8217;ll&nbsp;<em>have&nbsp;</em>to explore to advance the story, but it&#8217;s recommended that you do so either way.</p>
<p><strong>THE MAP IS YOUR BEST FRIEND</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_08.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341308" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_08.jpg" alt="Resident Evil 2 Remake_08" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_08.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_08-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_08-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Like most classic&nbsp;<em>Resident Evil&nbsp;</em>titles, the locations you visit and explore in <em>Resident Evil 2&nbsp;</em>are places you&#8217;ll become very familiar and intimate with the more time you spent with the game, but the map is a tool that will never stop being useful. Often, it&#8217;s a great idea to pause and use your map to figure out which route to take to get from point A to point B while avoiding any dangers along the way. Additionally, the map in <em>Resident Evil 2&nbsp;</em>also makes several QoL improvements over the original- for instance, rooms that still have things left for you to discover will be highlighted red, while spots such as unopened doors, lockers, and safes will also be marked. Additionally, if you ever come across items that you cannot pick up due to limited inventory space, you don&#8217;t need to forget about forgetting where they were- the game will automatically mark these items on your map.</p>
<p><strong>EXAMINE OBJECTS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_14.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341299" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_14.jpg" alt="Resident Evil 2 Remake_14" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_14.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_14-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_14-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Often,&nbsp;<em>Resident Evil 2&nbsp;</em>will hand you objects that it&#8217;ll describe as &#8220;key objects&#8221;, but when you try using them to open up areas, they won&#8217;t work- or maybe you just won&#8217;t understand what to do with them. As such, it&#8217;s a good idea to always go into your inventory and manually examine each item you find, and turn them around to see if you get prompts to fiddle around with any of them. These might be switches to turn off potable safes, buttons to release a key item from its useless frame, or any number of similar things.</p>
<p><strong>DON&#8217;T IGNORE CRAFTING</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-366174" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2--1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Crafting is an important mechanic in&nbsp;<em>Resident Evil 2&nbsp;</em>that you absolutely shouldn&#8217;t ignore. You&#8217;ll find various kinds of gunpowders and herbs in the game, and mixing and matching them in different combinations will yield different kinds of ammo and medicines.&nbsp;<em>Use these</em>. Not only do you not have to rely on resource or ammo drops that the game hands you itself, you can also craft things you need in situations to fit your particular needs. But then again, be smart about it- don&#8217;t go crafting an unnecessary amount of handgun ammo when you know you have enough, and should probably be investing in shotgun rounds instead.</p>
<p><strong>USE THE AMAZING AUDIO DESIGN TO YOUR ADVANTAGE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_09.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-341294" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_09.jpg" alt="Resident Evil 2 Remake_09" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_09.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_09-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake_09-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Resident Evil 2&#8217;s&nbsp;</em>binaural audio design is one of its biggest strengths, but while it adds immensely to the scares and the atmosphere, it&#8217;s also something that you can and should use to your advantage. You can often hear the moans and growls of zombies in the distance, while lickers also often make their presence known before you see them. And, of course, there&#8217;s Mr. X, whose thumping footsteps are something you&#8217;ll hear getting closer and closer to warn you of his arrival beforehand. Use these cues to your advantage, regardless of whether you want to lock and load and prep for a fight, want to take a different route, or want to turn around and run.</p>
<p><strong>DON&#8217;T MISS THE 2ND RUN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/Resident-Evil-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-362305" src="https://gamingbolt.com/wp-content/uploads/2018/09/Resident-Evil-2.jpg" alt="Resident Evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Resident-Evil-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/09/Resident-Evil-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/Resident-Evil-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/09/Resident-Evil-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>This should be obvious, but sadly it isn&#8217;t, and apparently is missable- just like in the original&nbsp;<em>Resident Evil 2</em>, once you finish the A campaign with either Claire or Leon, the B campaign of the second character is unlocked. This is the 2nd Run- <em>it&#8217;s different&nbsp;</em>from the A campaign of both characters. It tells the story from the perspective of the other character, and basically serves as the second half. Do not miss this, or skip out on it- though the credits roll at the end of the first run, that&#8217;s merely half the game. The story, and the game, are both incomplete at that point (and some of the best stuff is kept in store for the B campaign).</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/resident-evil-2-guide-15-best-tips-and-tricks-to-keep-in-mind-while-playing/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">383804</post-id>	</item>
		<item>
		<title>Resident Evil 2 Guide: How To Get Infinite Weapons Ammo, S, S+ Rank, and More</title>
		<link>https://gamingbolt.com/resident-evil-2-guide-how-to-get-infinite-weapons-ammo-s-s-rank-and-more</link>
					<comments>https://gamingbolt.com/resident-evil-2-guide-how-to-get-infinite-weapons-ammo-s-s-rank-and-more#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 28 Jan 2019 14:36:18 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[resident evil 2 guide]]></category>
		<category><![CDATA[resident evil 2 tips and tricks]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=383919</guid>

					<description><![CDATA[A complete guide to infinite/unlimited ammo, S, S+ ranks, and finding all Mr. Raccoons.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-7.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-366181" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-7-1024x576.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-7.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In this guide, we are going to talk about how you can achieve S Rank, the extremely difficult S+ Rank, Infinite/Unlimited Ammo for LE-5 Submachine Gun, Samurai Edge, ATM-4 Rocket Launcher and Mini Gun. And lastly we are going to show you the locations of all 15 Mr. Raccoons in the game. Let&#8217;s get started.</p>
<p><span style="color: #ff6600;"><strong>How To Get S Rank:</strong></span></p>
<p>In Standard Mode, you need to finish Scenario A in 3 hours, 30 minutes and Scenario B, in 3 hours. This will net you S Rank in Standard mode. In Hardcore mode, you need to finish Scenario A in 2 hours, 30 minutes and Scenario B, in 2 hours.</p>
<p><span style="color: #ff6600;"><strong>How To Get S+ Rank:</strong></span></p>
<p>You have to do everything you did in S Rank, and do away with infinite ammo weapons or bonus deluxe edition weapons. Also, you can only save three or less times. Yes, it will be very hard, so, best of luck!</p>
<p><span style="color: #ff6600;"><strong>Infinite Ammo:</strong></span></p>
<p><strong>Infinite Ammo For LE-5 Submachine Gun:</strong> Beat the game in 2 hours, 30 minutes for Leon A / Claire A or in 2 hours for Leon B / Claire B on Hardcore difficulty with S Rank.</p>
<p><strong>Infinite Ammo For Samurai Edge:</strong> Beat the game in 3 hours, 30 minutes for Leon A / Claire A  or in 3 hours for Leon B / Claire B on Standard difficulty with S Rank.</p>
<p><strong>Infinite Combat Knife:</strong> You need to find all 15 Mr. Racoons. The guide for that is below.</p>
<p><strong>Infinite Ammo For ATM-4 Rocket Launcher:</strong> You need to beat Leon’s either scenario at Hardcore difficulty and get S+ rank. For that, you need to complete Scenario A in 2 hours, 30 minutes or in 2 hours for Scenario B. Note that, you should not be using any infinite ammo unlocks. Also note, that in order to get S+ Rank, you need to have only 3 or less saves.</p>
<p><strong>Infinite Ammo For Mini-Gun:</strong> You need to beat Claire’s either scenario at Hardcore difficulty and get S+ rank. You need to complete Scenario A in 2 hours, 30 minutes or in 2 hours for Scenario B. Note that, you should not be using any infinite ammo unlocks. Also note, that in order to get S+ Rank, you need to have only 3 or less saves.</p>
<p><span style="color: #ff6600;"><strong>All Mr. Raccoons Locations:</strong></span></p>
<p>There are 15 Mr. Racoons you need to find in the game. The video below shows off exactly where you need to find them.</p>
<p><iframe loading="lazy" title="Resident Evil 2 Remake ALL MR. RACCOON LOCATIONS" width="500" height="281" src="https://www.youtube.com/embed/bnfOq8ZROaY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>For more on the game, check out our other guides!</p>
<p><a href="https://gamingbolt.com/resident-evil-2-guide-all-key-items-weapon-upgrade-parts-locations-and-more">Resident Evil 2 Guide – All Key Items, Weapon Upgrade Parts Locations, and More</a></p>
<p><a href="https://gamingbolt.com/resident-evil-2-guide-all-safe-code-combinations-and-puzzle-solutions">Resident Evil 2 Guide: All Safe Code Combinations And Puzzle Solutions</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/resident-evil-2-guide-how-to-get-infinite-weapons-ammo-s-s-rank-and-more/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">383919</post-id>	</item>
		<item>
		<title>Resident Evil 2 Guide &#8211; All Key Items, Weapon Upgrade Parts Locations, and More</title>
		<link>https://gamingbolt.com/resident-evil-2-guide-all-key-items-weapon-upgrade-parts-locations-and-more</link>
					<comments>https://gamingbolt.com/resident-evil-2-guide-all-key-items-weapon-upgrade-parts-locations-and-more#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 28 Jan 2019 13:44:49 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[resident evil 2 guide]]></category>
		<category><![CDATA[resident evil 2 tips and tricks]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=383873</guid>

					<description><![CDATA[A complete guide to every key item in the game.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Resident-Evil-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-356101" src="https://gamingbolt.com/wp-content/uploads/2018/08/Resident-Evil-2.jpg" alt="Resident Evil 2" width="800" height="450" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Resident-Evil-2.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/08/Resident-Evil-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Resident-Evil-2-768x432.jpg 768w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a></p>
<p>In this guide, we are going to take a look at how you can get access to various key items in the game for both Claire and Leon’s campaigns. This includes puzzle parts, weapon upgrade parts and a ton of other things. So, let&#8217;s get started.</p>
<p><strong>Combat Knife:</strong> This is something you will get automatically during a cutscene. Use this to open the electric panel in the Main Hall.</p>
<p><strong>Lion Medallion:</strong> This is on the 1F of Main Hall. The solution is Lion, Twig, Eagle and Crown, Flame, Flying Bird for Scenario B.</p>
<p><strong>Spare Key 1:</strong> Found in a Portable Safe. You will find the Portable Safe in Men&#8217;s Locker Room.</p>
<p><strong>Spade Key:</strong> This is located on 3F, Above Dark Room (Top of the Northwestern Stairs)</p>
<p><strong>All Hip Pouch Locations:</strong> You can find all Hip Pouches using this guide <a href="https://gamingbolt.com/resident-evil-2-guide-how-to-increase-inventory-size-all-weapons-and-spare-keys-locations">here</a>.</p>
<p><strong>Red Book:</strong> Located on a table near Library exit on 1F.</p>
<p><strong>Police Station Map:</strong> Lounge (connected to the Library)</p>
<p><strong>Red Jewel –</strong> Scepter: Found in the Art Room.</p>
<p><strong>Weapons Locker Key Card:</strong>  Found in the Art Room.</p>
<p><strong>Bolt Cutter:</strong> You will have access to this after the Helicopter Crash cutscene. You will find it lying near the Exit of the Fire Escape.</p>
<p><strong>Main Hall Fuse Shutter Location:</strong> This is found in East office.</p>
<p><strong>Valve Handle:</strong> This is located in the small office in the East Office.</p>
<p><strong>Detonator (Part of the C4 puzzle) &#8211;</strong> Operations Room</p>
<p><strong>Batter for Detonator (Part of the C4 puzzle) –</strong> This is found in the S.T.A.R.S. Office.</p>
<p><strong>Police Station Map B1:</strong> For Leon, you will find this in Jail. For Claire, you will find this in Firing Range.</p>
<p><strong>Square Crank:</strong> This is found on a table in the Jail.</p>
<p><strong>Car Key –</strong> This is found in the Tin Storage Box. The box itself is found in the Firing Range.</p>
<p><strong>Matilda Handgun’s Extended Magazine –</strong> This is found on 1F, West Office. You need to unlock two safes. The codes are NED for the left one and MRG for the right one. This is available only for Leon.</p>
<p><strong>Matilda Handgun’s Gun Stock –</strong> This is available only for Leon. Examine the Car Key and unlock the car found in the Parking area. You will the Matilda Handgun’s Gun Stock inside.</p>
<p><strong>Diamond Key –</strong> This is found in the Morgue area. It’s on one of the bodies (second from far left).</p>
<p><strong>Heart Key –</strong> This applies only for Claire. Find the Relief Portrait in the Portrait Collection room and examine it. This will give you the Heart Key.</p>
<p><strong>Power Panel Part 1 – Boxed Electronic Part –</strong> For Leon, this is found in the Generator Room and for Claire, this is found inside a room in the East Storage Room. The room can be unlocked using the Heart Key.</p>
<p><strong>Fuse For Break Room Hallway –</strong> For Leon, this is found in the Break Room.</p>
<p><strong>Spare Key 2:</strong> This is found in the Linen room.</p>
<p><strong>Club Key:</strong> This available only for Leon and you will find it in the Boiler Room.</p>
<p><strong>Matilda Handgun’s Muzzle Break –</strong> This is available only for Leon. This is found inside a safe in the Waiting room. The combination is L6, R2, L11.</p>
<p><strong>USB Dongle – S.T.A.R.S. Badge –</strong> This is found inside the Bejeweled box in the Interrogation room. Combine it with the Red Jewel. Examine the S.T.A.R.S. Badge and it will become the USB Dongle.</p>
<p><strong>Large Gear –</strong> This is found in the East Storage Room.</p>
<p><strong>Small Gear –</strong> Upper Floor of Clock Tower (this is only accessible once you have access to the Large Gear).</p>
<p><strong>Power Panel Part 2 –</strong> Boxed Electronic Part – This is located in Clock Tower. You can see a box on the top. Use the two Gears accordingly to get the item.</p>
<p><strong>Mechanic Jack Handle –</strong> This is found in the Records Room.</p>
<p><strong>Rook Plug:</strong> In the room which is located above Upper Waterway.</p>
<p><strong>Knight, Pawn and the third Plug:</strong> They are all found in the Monitor Room.</p>
<p><strong>T-Bar Valve Handle –</strong> Treatment Pool Room, near the Cable Car.</p>
<p><strong>W-870 Shotgun’s Long Barrel –</strong> This is found in Kendo’s Gunshop. This is available only for Leon.</p>
<p><strong>W-870 Shotgun’s Stock –</strong> The safe in the Treatment Pool Room. The code is L2, R12 and L8. This is available only for Leon.</p>
<p><strong>Sewers Key:</strong> Bottom Waterway.</p>
<p><strong>Queen and King Plugs:</strong> Supplies Storage Room.</p>
<p><strong>HIDING PLACE Roll Film –</strong> Workroom area through the elevator in the Lower Waterway. Go to the Dark Room to build the film and you will get two images. The first one gives you weapon upgrade items for Leon and Claire and the 2<sup>nd</sup> one gives you ammunition.</p>
<ul>
<li><strong>Lightning Hawk’s Red Dot Sight</strong> – You will find a wooden box in the S.T.A.R.S. Office. Examine to get the item. Note that this item will not be accessible unless you find the HIDING PLACE Roll Film. (Available for Leon only)</li>
<li><strong>Extended Magazine for MQ-11 SMG</strong> – You need to have access to the film roll found in the Upper Sewers Room. Develop this film in the Dark Room and it will showcase a spot in the S.T.A.R.S. office. This is where you will find the part. Note that this item will not be accessible unless you find the HIDING PLACE Roll Film. (This is available only for Claire).</li>
<li><strong>Needle Cartridges x7</strong> &#8211; This is available only for Claire. You will find this in the Press Room.</li>
<li><strong>Fuel For Flamethrower</strong> &#8211; This is available only for Leon. You will find this in the Press Room.</li>
</ul>
<p><strong>Lightning Hawk’s Long Barrell</strong> – In the Underground Facility Stairwell, use the S.T.A.R.S. Badge in the cabinet. (Available for Leon only)</p>
<p><strong>Upgrade Chip For General Staff</strong> – This is found in the Nap room.</p>
<p><strong>Chemical Flamethrower</strong> – This is found in the Nap Room. (Available for Leon only)</p>
<p><strong>Regulator for Chemical Flamethrower</strong> – Restore the power to the Nap room. This item is found in the same location. (Available for Leon only)</p>
<p><strong>Dispersal Cartridge</strong> – This is found in Green House Control Room.</p>
<p><strong>Research Lab East Area Map</strong> &#8211; Greenhouse Sub-Basement B2.</p>
<p><strong>Trophy</strong> – Lounge area in the basement of Greenhouse. Examine it to find the access code for Drug Testing Room.</p>
<p><strong>Signal Modulator</strong> – This is found in Lounge Storage Room.</p>
<p><strong>Upgrade Chip for Senior Staff &#8211;</strong> This is found in Greenhouse. You need to solve the Dispersal Cartridge Puzzle. The solution can be found <a href="https://gamingbolt.com/resident-evil-2-guide-all-safe-code-combinations-and-puzzle-solutions">here</a>.</p>
<p><strong>High Capacity Magazine for JMB HP3 Pistol –</strong> This found in the safe on 2F, Waiting room. The code is L6, R2, L11. (This is available only for Claire).</p>
<p><strong>Stock for GM79 Grenade Launcher –</strong> This is found in the Elevator Control Room. (This is available only for Claire).</p>
<p><strong>High-Voltage Condenser For Spark Shot –</strong> Restore the power to the Nap Room and you will be able to get this item. (This is available only for Claire).</p>
<p><strong>Speed Loader for SLS 60 Revolver –</strong> This is found in the two safes in 1F, West Office. The codes are NED and MRG for left and right locks respectively. (This is available only for Claire).</p>
<p><strong>Reinforced Frame for SLS 60 Revolver –</strong> This is found in the safe in the Sewer Treatment Pool. The code is L2, R12, L8. (This is available only for Claire).</p>
<p><strong>Silencer for MQ-11 SMG –</strong> Insert the STARS badge into the Special Weapons Case found in Underground Facility. (This is available only for Claire).</p>
<p>For more on the game, check out the following guides:</p>
<p><a href="https://gamingbolt.com/resident-evil-2-guide-how-to-increase-inventory-size-all-weapons-and-spare-keys-locations">Resident Evil 2 Guide: How To Increase Inventory Size, All Weapons And Spare Keys Locations</a></p>
<p><a href="https://gamingbolt.com/resident-evil-2-guide-all-safe-code-combinations-and-puzzle-solutions">Resident Evil 2 Guide: All Safe Code Combinations And Puzzle Solutions</a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/resident-evil-2-guide-all-key-items-weapon-upgrade-parts-locations-and-more/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">383873</post-id>	</item>
		<item>
		<title>Resident Evil 2 Guide: All Safe Code Combinations And Puzzle Solutions</title>
		<link>https://gamingbolt.com/resident-evil-2-guide-all-safe-code-combinations-and-puzzle-solutions</link>
					<comments>https://gamingbolt.com/resident-evil-2-guide-all-safe-code-combinations-and-puzzle-solutions#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 25 Jan 2019 14:26:34 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[resident evil 2 guide]]></category>
		<category><![CDATA[resident evil 2 tips and tricks]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=383540</guid>

					<description><![CDATA[A complete guide to solving all in-game puzzles and safe code combinations.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-366182" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In this guide, we are going to take a look at all safe code combinations and puzzle solutions in the game.</p>
<p><span style="color: #ff6600;"><strong>All Safe Code Combinations:&nbsp;</strong></span></p>
<p>Using the codes below, you unlock various safes in the game. Let’s get started!</p>
<ul>
<li>West Office Safe&nbsp;&#8211; L9, R15, L7</li>
<li>Police Station 3rd Floor Locker &#8211; DCM</li>
<li>Waiting Room Safe &#8211; L6, R2, L11</li>
<li>Sewers Control Room Locker Code – SZF</li>
<li>Treatment Pool Room Safe &#8211; L2, R12, L8</li>
<li>West Office Desk Left Side &#8211; NED</li>
<li>West Office Desk Right Side &#8211; MRG</li>
<li>Shower Room 2F Locker &#8211; CAP</li>
</ul>
<p><span style="color: #ff6600;"><strong>All Puzzle Solutions:</strong></span></p>
<p>Let’s take a look at the various puzzles and how you can solve them.</p>
<p><strong>Lion Statue Puzzle:</strong> This is located in the Main Hall, 1<sup>st</sup> Floor of the Police Station. The solution is Lion, Twig, Eagle and Crown, Flame, Flying Bird for Scenario B.</p>
<p><strong>Unicorn Statue Puzzle:</strong> This is located in the Lounge area, 2<sup>nd</sup> floor of the Police Station. The solution is Fish, Scorpion, Aquarius and Twins, Scale, Worm for Scenario B.</p>
<p><strong>Maiden Statue Puzzle:</strong> This is located in the West Storage Room, 3<sup>rd</sup> Floor of the Police Station. The solution is Woman, Bow, Snake and Ram, Harp, Bird for Scenario B.</p>
<p><strong>Prison Switchboard Puzzle:</strong> This is located in Generator room, B1 of Police Station. Simply flip the 3<sup>rd</sup> and the 4<sup>th</sup> switches to solve this. Note that this is applicable to Leon only.</p>
<p><strong>Chess Plug Sockets Puzzle:</strong> This is located in Monitor Room found in Sewers. Now there are two solutions depending on the run you are doing. The solution for 1<sup>st</sup> run is: Right Wall &#8211; Pawn, Queen, King and Left Wall &#8211; Bishop, Rook, Knight. The solution for the 2<sup>nd</sup> run is &nbsp;Right Wall &#8211; Pawn, Rook, Knight and Left Wall &#8211; Queen, Bishop, King.</p>
<p><strong>Lab Code Puzzle:</strong> This is located in the Lab area of Greenhouse Control Room. Again, depending on your scenario there are two solutions. They are 3123 and 2067, and for Scenario B, it’s 2048 and 5831.</p>
<p><strong>The Puzzle When You Are Playing As Sherry:</strong> Get the teddy from her room. You need to examine to find the block in it. The top portion of the blocks should have the following shapes: Square, Triangle, Circle, Star, Triangle, and the ones on the front should have Circle, Square, Star, Square, Star.</p>
<p><strong>The Two Plugs – Queen And King Plus Puzzle:</strong> This is located in the Supplies Storage Room of the Lower Sewers. Grab the Queen Plug, insert it in the door, the door will open, enter it, take the weapon, you will get the King Plug, now go back and remove the Queen Plug, put the Queen Plug to its original place, put the King Plug in the same side as you came from, grab the Queen Plug, and then go back to the King Plug, Take it out and you should be back at the Storage Room. Now go back to the Monitor Room.</p>
<p><strong>Dispersal Cartridge Puzzle:</strong> This is found in Drug Testing Lab of the Lab area. Again, depending on scenario, we have two solutions. The solution for Scenario A is Red, Green, Blue, Red, Green, Blue, Red, Green and solution for Scenario B is Blue, Red, Green, Red, Blue, Red, Blue, Green, Blue, Red, Green.</p>
<p><strong>Electronic Door Panel For Leon:</strong> This is located in Jail, B1, Police Station. The correct path is (without considering the one input and two outputs): The last &nbsp;two cubes from the right on the first row, the third and fourth cubes from the right on the second row, then the last cube from the right on the third row, from here there are two paths: <strong>Path A: t</strong>he third, second and first cubes from the right on the third row, then first cube from the right on the 4<sup>th</sup> row and finally to the bottom output. <strong>Path B: </strong>The third cube on the 3<sup>rd</sup> row from the right to the 3<sup>rd</sup> cube from the right on the 4<sup>th</sup> row to 2<sup>nd</sup> cube from the right on the 4<sup>th</sup> row, 2<sup>nd</sup> cube from right on the 3<sup>rd</sup> row, to 2<sup>nd</sup> cube from the row on the 2<sup>nd</sup> row, to the 2<sup>nd</sup> and 1<sup>st</sup> row from the 1<sup>st</sup> row and finally to the 1<sup>st</sup> output.</p>
<p><strong>Electronic Door Panel For Claire:</strong> This is located in Private Collection Room, 2<sup>nd</sup> floor of Police Station. All positions are from right. The solution is: From input terminal from top left to last cube on 1<sup>st</sup> row to last cube on 2<sup>nd</sup> row to last cube on 3<sup>rd</sup> row to <strong>Path A: </strong>3<sup>rd</sup> on 3<sup>rd</sup> row to 3<sup>rd</sup> cube on 2<sup>nd</sup> row to 3rd, 2<sup>nd</sup> and 1st cubes on 1st row to the Output on top right. <strong>Path B: </strong>3<sup>rd</sup> cube on 3<sup>rd</sup> row to 3<sup>rd</sup> cube on 4<sup>th</sup> row, 2<sup>nd</sup> cube on 4<sup>th</sup> row to 2<sup>nd</sup> cube on 3<sup>rd</sup> row, 2<sup>nd</sup> cube on 2<sup>nd</sup> row to 1<sup>st</sup> cube on 2<sup>nd</sup> row to 1<sup>st</sup> cube on 3<sup>rd</sup> row to 1<sup>st</sup> cube on 4<sup>th</sup> row and finally to the second output at bottom left.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/resident-evil-2-guide-all-safe-code-combinations-and-puzzle-solutions/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">383540</post-id>	</item>
		<item>
		<title>Resident Evil 2 Guide: How To Increase Inventory Size, All Weapons And Spare Keys Locations</title>
		<link>https://gamingbolt.com/resident-evil-2-guide-how-to-increase-inventory-size-all-weapons-and-spare-keys-locations</link>
					<comments>https://gamingbolt.com/resident-evil-2-guide-how-to-increase-inventory-size-all-weapons-and-spare-keys-locations#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 25 Jan 2019 13:02:22 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[resident evil 2 guide]]></category>
		<category><![CDATA[resident evil 2 tips and tricks]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=383529</guid>

					<description><![CDATA[A complete guide to increasing the player's inventory size and finding all the special weapons.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-366178" src="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4.jpg" alt="resident evil 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/resident-evil-2-1-4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In this guide, we are going to take a look at how you can find inventory pouches, spare keys and all the special weapons in the game. Let&#8217;s get started.</p>
<p><span style="color: #ff6600;"><strong>How To Find&nbsp;Inventory Pouch Locations:</strong></span></p>
<p>You can increase the inventory size by finding inventory pouches. These are scattered in various locations or are locked within safes. These are common for both campaigns. Let&#8217;s find them all!</p>
<ul>
<li>Find the Diamond Key (you will find this in your normal playthrough). <strong>[Spare Keys Locations]</strong> Then you need to find two Spare Keys. One of them is&nbsp;the Shower Room and the second one is in S.T.A.R.S office in the Linen Room. Go back to the&nbsp;Safety Deposit Room, and press 203. This will unlock a safe. You will find a pouch there.</li>
<li>The table on&nbsp;West Storage Room. This is near the maiden statue just outside the C4 fence.</li>
<li>The safe found on the West Office of the Police Station. The code is:&nbsp;Left 9 | Right 15 | Left 7</li>
<li>Inside the locker, near the typewriter found in the Operators Room.</li>
<li>The table in the&nbsp;Sewers Workroom.</li>
<li>Use the&nbsp;Signal Modulator in the sleeping pod in the&nbsp;Laboratory’s Nap Room.</li>
</ul>
<p><span style="color: #ff6600;"><strong>Weapons Locations Guide:</strong>&nbsp;</span></p>
<p>Weapons for both characters are different but they are found in the same locations. With that in mind, let&#8217;s get started.</p>
<p><strong>How To Get W-870 Shotgun for Leon and GM 79 Grenade Launcher for Claire</strong>&nbsp;&#8211; Find the Spade Key, Go to the Art Room, Get the Keycard, Go to the&nbsp;Safety Deposit Room, Use the Keycard, Get the weapon from the Cabinet.</p>
<p><strong>How To Get M19 Pistol for Leon B and Quickdraw Army Revolver for Claire B </strong>&#8211;&nbsp; Complete the first playthrough, select&nbsp;New Game 2nd Run, enter the Guardroom, open the Storage box and get your weapon.</p>
<p><strong>How To Get&nbsp;JMB Hp3 Laser Sight Pistol For Claire &#8211;</strong> This weapon is available only for Claire. Get to the&nbsp;Firing Range near the Parking Area section. Find the Yellow box, inside you will see a car key, Take it, Go back to the Parking area and try the key out with one of the cars. One of them will have this weapon.</p>
<p><strong>How To Get Rocket Launcher Leon and Minigun for Claire &#8211;&nbsp;</strong>Reach the final boss, the weapons are in plain sight.</p>
<p><strong>How To Get&nbsp;Lightning Hawk Magnum for Leon and MQ 11 Submachine Gun SMG for Claire &#8211;&nbsp;</strong>This weapon is found in the&nbsp;S.T.A.R.S Room but it&#8217;s locked. Get the Red Book from the Library, head to the Art Room, go to the statue and combine the Red Book and the Statue Arm, place it on the statue, you will now get a Red Jewel in return, Get the Jewelry box from the Observation/Interrogation room. Combine it with the Red Jewel to get the S.T.A.R.S. Badge. Examine it to get the USB drive, head back to the&nbsp;S.T.A.R.S Room and insert the driver into the computer to unlock the weapon. <strong>An important thing to keep in mind: You can&#8217;t get this weapon unless you have the&nbsp;Heart Key for Claire or Clubs Key for Leon.</strong></p>
<p><strong>How To Get&nbsp;Chemical Flamethrower for Leon and Spark Shot for Claire &#8211;&nbsp;</strong>Go to the Supplies Storage room in the Sewers area, get hold of the Queen Plug and put in the slot, a door will open, enter it, get the King Plug, use it on the weapons locker to get the weapon.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/resident-evil-2-guide-how-to-increase-inventory-size-all-weapons-and-spare-keys-locations/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">383529</post-id>	</item>
	</channel>
</rss>
