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	<title>Saber Interactive &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Warhammer 40,000: Space Marine 3 Benefits From Tech Advancements in Toxic Commando, Says CCO</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-3-benefits-from-tech-advancements-in-toxic-commando-says-cco</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 11 Sep 2026 15:40:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[John Carpenter&#039;s Toxic Commando]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=652724</guid>

					<description><![CDATA[Along with enemy hordes constantly getting bigger in Saber's co-op shooters, Tim Willits also spoke about how vehicles could play a role.]]></description>
										<content:encoded><![CDATA[<p>When it comes to shooters with co-op elements, Saber Interactive has earned quite the reputation in recent times thanks to games like <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-review-gears-of-warhammer"><em>Warhammer 40,000: Space Marine 2</em></a> and <a href="https://gamingbolt.com/john-carpenters-toxic-commando-review-so-so-commando"><em>John Carpenter’s Toxic Commando</em></a>. In an <a href="https://www.ign.com/articles/how-warhammer-40000-space-marine-3-will-benefit-from-tech-improvements-made-for-john-carpenters-toxic-commando" target="_blank" rel="noopener">interview with IGN</a>, Saber Interactive’s CCO, Tim Willits, spoke about how the tech advancements made with <em>Toxic Command</em> will end up benefiting the development of <em>Warhammer 40,000: Space Marine 3</em>.</p>
<p>While <em>John Carpenter’s Toxic Commando</em> wasn’t the runaway commercial hit that parent company Pullup would have wanted, Willits has noted that the studio has been quite happy with the co-op shooter, affirming that Saber is continuing to support it with upcoming updates.</p>
<p>“We&#8217;re really happy with it. Focus&#8217; opinion: they&#8217;re a publicly traded company, so they have to say what they have to say. We&#8217;ll leave that to them. But for us, we&#8217;re really excited about it. We have some new stuff coming out. We actually have a good player base.</p>
<p>“It brought more people into the Saber universe. When I say Saber universe, it&#8217;s people who fall in love with one game who now start to look at us, like <em>Space Marine 2</em> with our 14 million players. It&#8217;s f***ing ridiculous. Just a few! And then <em>World War Z</em>, remember, that&#8217;s 30 million people that played that game. It&#8217;s nuts. More people played that game than saw the movie or read the book.”</p>
<p>He went on to talk about how the technology that was used for the massive enemy hordes in <em>Toxic Commando</em> will also be seen in <em>Space Marine 3</em>. “You can see the progression with our technology moves. I feel that it was a good brick in that Saber wall.”</p>
<p>“We&#8217;re growing the company, we&#8217;re growing the project, we&#8217;re growing the technology. It was profitable for us. We don&#8217;t lose money. We don&#8217;t lose money on anything.”</p>
<p>Going deeper on the subject of the tech advances, Willits noted that the technology has been maturing quite well, and even noted how <em>Toxic Commando</em> introduced player-driveable vehicles to Saber’s co-op shooter repertoire.</p>
<p>“You can see the bigger swarms, you can see the bigger areas, you can see the better AI. There&#8217;s cars — you didn’t have cars in <em>Space Marine 2</em>. I&#8217;m not saying we&#8217;re going to have cars in <em>Space Marine 3</em>. I&#8217;m just saying the technology is growing and developing, and that&#8217;s our technology. So we can focus on technology pillars that will support our future games like <em>Space Marine 3</em> and <em>Jurassic Park</em> — that uses the same technology.”</p>
<p>When it comes to general <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-will-have-the-same-development-cycle-as-space-marine-2">development progress on <em>Warhammer 40,000: Space Marine 3</em></a>, Willits said that it has been “going great”, and that the success of <em>Space Marine 2</em> has also been encouraging. “Our DLC’s been super successful. People love the mods. It helps the team with experience, knowing what fans actually want, making sure that we adhere to the true <em>Warhammer 40K</em> universe franchise.”</p>
<p>“The success of <em>Space Marine 2</em> has really made the team passionate about making sure that <em>Space Marine 3</em> is even better. They feel that there&#8217;s this confidence and passion and vigor, and you can see it. When you talk to the team, they&#8217;re just in it. So I&#8217;m really excited about that.”</p>
<p>Willits also confirmed earlier this month that Saber Interactive is <a href="https://gamingbolt.com/saber-interactive-is-not-using-generative-ai-for-licensed-games-says-cco">not using generative AI</a> for the development of licensed games like <em>Space Marine 3</em>.</p>
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		<title>Saber Interactive is Not Using Generative AI for Licensed Games, Says CCO</title>
		<link>https://gamingbolt.com/saber-interactive-is-not-using-generative-ai-for-licensed-games-says-cco</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 07 Sep 2026 14:09:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hellraiser]]></category>
		<category><![CDATA[jurassic park survival]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Turok Origins]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 3]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652338</guid>

					<description><![CDATA[On the subject of its use in Rideshare "Stimulator", Tim Willits said that the studio was simply experimenting to see what works.]]></description>
										<content:encoded><![CDATA[<p>While Saber Interactive has found itself in the midst of quite a bit of controversy regarding the use of generative AI for its upcoming title – <em>Rideshare “Stimulator”</em> – the company’s chief creative officer, Tim Willits, has said that generative AI is not being used for any of its licensed games. This includes titles like <em>Warhammer 40,000: Space Marine 3</em>, <em>Turok: Origins</em> and <em>Jurassic Park Survival</em>.</p>
<p>“There is absolutely no generative AI in <em>Space Marine 3</em> or <em>Stuntman</em> or <em>Turok</em> or <em>Jurassic Park</em>, or <em>Wick</em>,” said Willits in an <a href="https://www.ign.com/articles/confirmed-no-generative-ai-in-warhammer-40000-space-marine-3" target="_blank" rel="noopener">interview with IGN</a>. “But like we said, we&#8217;re going to experiment with it. Try it out in <em>Rideshare</em>, see if it works. See if people like it. If they don&#8217;t like it, we&#8217;re like, ‘All right.’”</p>
<p>On the subject of its use in <em>Rideshare “Stimulator”</em>, he said, “It&#8217;s a rideshare simulator. If you&#8217;re going to experiment, it&#8217;s a good one to experiment on. You know what I&#8217;m saying?”</p>
<p>Speaking further about the potential of generative AI, Willits expressed his belief that no one has really figured out how it can be used in game development yet. “If anyone tells you that they have it figured out, they don&#8217;t. It&#8217;ll take a couple years, and things will settle out, and we&#8217;ll figure it out.”</p>
<p>“We&#8217;ve always been using AI in some stretch of the imagination, but we, as in developers, we don&#8217;t really know what to do with it. Honestly, we don&#8217;t,” he continued. “If anyone tells you they do, they don&#8217;t. And then players, they don&#8217;t really know what to do with it. So, I do believe this is going to happen. Somebody — I don&#8217;t know who — somebody will come up with a game that is so freaking cool that it will change everyone&#8217;s opinion and it&#8217;ll be like, ‘Oh, that&#8217;s it.’ And then things will settle.</p>
<p>“And we&#8217;re still trying to figure it out. We don&#8217;t have any answers. We&#8217;re guessing, to be honest. But we&#8217;re doing some experimentation. We&#8217;ll see if it works out, doesn&#8217;t work out.”</p>
<p>Saber’s use of generative AI for <em>Rideshare “Stimulator”</em> came to the spotlight when a former writer on the game spoke out against it, claiming to have been replaced by the tool for work on the title. The controversy got more heated when the studio’s CEO, Matt Karch, publicly insulted the writer.</p>
<p>In the meantime, Saber Interactive announced that it was working on <em>Warhammer 40,000: Space Marine 3</em> <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-announced">all the way back in February 2025</a>. While few details about it have been revealed so far, the company has confirmed that it is going through a similar kind of development cycle as <em>Space Marine 2</em>. Saber also hasn’t yet committed to a release window for the game, noting that it <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-and-john-wick-not-confirmed-for-2028-clarifies-saber-interactive">isn’t yet confirmed for 2028</a>.</p>
<p>As its name implies, <em>Space Marine 3</em> will be a follow-up to the story of <em>Space Marine 2</em>, and will likely bring with it more co-op content as well. <em>Space Marine 2</em> was released on PC, PS5, and Xbox Series X/S in 2024. For more details, <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-review-gears-of-warhammer">check out our review</a>.</p>
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		<title>Ori 3 is Not in Development at Saber Interactive, Says Chief Creative Officer</title>
		<link>https://gamingbolt.com/ori-3-is-not-in-development-at-saber-interactive-says-chief-creative-officer</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 13:47:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Ori 3]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Xbox]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=651903</guid>

					<description><![CDATA[When asked about it, Tim Willits noted that the studio already has several major projects in the works, including one involving Keanu Reeves.]]></description>
										<content:encoded><![CDATA[<p>While there have been rumors of a third game in the <em>Ori</em> franchise being developed at Saber Interactive, the studio’s chief creative officer, Tim Willits, has now officially denied that such a project is in the works. Speaking to Gamertag Radio, Willits was asked about whether Saber was working with Xbox on <em>Ori 3</em>, to which he responded by simply saying, “No, sorry.”</p>
<p>“We have some really exciting things that we will announce soon, you know, but, I mean, look at our slate. We’re working with Keanu Reeves on <a href="https://gamingbolt.com/untitled-john-wick-game-will-take-place-before-the-start-of-the-movie-series-says-cco"><em>John Wick</em></a>. We’re working with dinosaurs in <a href="https://gamingbolt.com/jurassic-park-survival-showcases-dr-maya-joshi-and-her-actor-in-latest-trailer"><em>Jurassic Park</em></a>. We have so much cool stuff we’re working on.”</p>
<p>“We have some fun stuff, like we’re big, you know, we’re growing. We got some big games, some small games. So, you know what? Stay tuned to Saber. We have some fun stuff coming up.”</p>
<p>Rumors implying that Saber Interactive was working on a new <em>Ori</em> game <a href="https://gamingbolt.com/ori-3-rumors-are-nonsense-claims-moon-studios-ceo">came about last week</a>, indicating that the company would officially unveil the title during a new Xbox Developer_Direct in Fall. While other industry insiders have noted that a new entry in the metroidvania franchise is likely in the works, when it will be officially unveiled remains unknown.</p>
<p>In response to this, the CEO of original <em>Ori and the Blind Forest</em> and<em> Ori and the Will of the Wisps</em> developer Moon Studios, Thomas Mahler, has called these rumors nonsense. In a social media post, he spoke about potentially making a new <em>Ori</em> game “in a heartbeat if we’d get the go-ahead!”</p>
<p>The first game in the series, <em>Ori and the Blind Forest</em>, was released all the way back in 2015 on PC, Xbox One, and Nintendo Switch. The title puts players in the shoes of a fox-like forest spirit made out of light named Ori. Along with its companion – a small orb of light named Sein – Ori has to brave through a forest filled with dangerous flora and fauna to face off against a massive bird that wants to kill it, named Kuro.</p>
<p>The core story of the <em>Ori</em> franchise is kicked off when Ori is ripped from a mystical tree and is eventually adopted by Naru. However, eventually, the tree calls out for its lost child, which in turn kicks off a dangerous chain of events that leave the fate of the entire forest in the balance.</p>
<p>The sequel, <em>Ori and the Will of the Wisps</em>, came out in 2020 on PC and Xbox One, with an eventual Nintendo Switch port later in the year. Once more putting players in the shoes of Ori, following the events of the first game, things have gotten peaceful, and Kuro’s last hatchling, Ku, is being raised by Ori, Naru, and Gumo. However, as Ku learns to fly, she is separated from Ori, and their attempts to reunite kicks off a fresh adventure.</p>
<p>While both titles heavily involved metroidvania-style gameplay and level design, the sequel focused quite a bit more on its core combat, and even featured some epic boss fights, unlike the first game.</p>
<p>For more details, check out our reviews of <a href="https://gamingbolt.com/ori-and-the-blind-forest-review"><em>Ori and the Blind Forest</em></a> and<a href="https://gamingbolt.com/ori-and-the-will-of-the-wisps-review-metroidvania-masterpiece"><em> Ori and the Will of the Wisps</em></a>.</p>
<p><iframe title="Tim Willits Interview: Hellraiser, Jurassic Park, John Wick, &amp; Saber&amp;apos;s Big Game Slate" width="500" height="281" src="https://www.youtube.com/embed/cxQ_ieudB8k?start=530&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Turok: Origins Showcases Immersive Gameplay In New Gamescom Showcase</title>
		<link>https://gamingbolt.com/turok-origins-showcases-immersive-gameplay-in-new-gamescom-showcase</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 16:43:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Turok: Origins]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=651626</guid>

					<description><![CDATA[This one’s shaping up to be quite an intense title, and we’re pretty eager to see everything else those dense jungles are hiding once we dive in.]]></description>
										<content:encoded><![CDATA[<p><em>Turok: Origins</em> has followed up that explosive story trailer from <a href="https://gamingbolt.com/turok-origins-gets-new-trailer-confirming-spring-2027-release-window">yesterday</a> with a new showcase of the game where the devs dive into the game to show off its features.</p>
<p>It&#8217;s a long list, but we&#8217;re especially excited to get into the class system. They&#8217;re called Primal Forms this time around, and each one&#8217;s assiciated with Native American lore, keeping in line with the franchise&#8217;s past entries. The weapons are quite cool, blending known designs with futuristic hi-tech additions that make each one look and feel quite unique from what we&#8217;re seeing.</p>
<p>The dinosaurs you point them at are equally terrifying, and there&#8217;s a sense of danger as you make your way through jungles that look quite intimdating. There were some truly scary bosses to see too, which is always a welcome sight when you know youcan bring your buddies along to the fight. Of course, the devs were quick to point out that the little slice of the game we&#8217;re seeing is no indication of the horrors that await us once we dive into its final release. That&#8217;s still not reason enough for us to hesitate about diving in, though.</p>
<p>All in all, this one&#8217;s looking like quite the addition to the long-standing franchise.</p>
<p><iframe title="XBOX @ gamescom Broadcast 2026 | Day 2" width="500" height="375" src="https://www.youtube.com/embed/98FohkDoNaU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Stuntman: Hollywood Takes The Action To A Jurassic World Set In New Trailer</title>
		<link>https://gamingbolt.com/stuntman-hollywood-takes-the-action-to-a-jurassic-world-set-in-new-trailer</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 15:08:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Stuntman: Hollywood]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=651603</guid>

					<description><![CDATA[Teaming with Universal Pictures, Saber Interactive's newest Stuntman offers a chance to relive the film's pulse-pounding action.]]></description>
										<content:encoded><![CDATA[<p>We&#8217;ve been quite intrigued by the thought of exploring what happens behind the camera on a movie set, and <em>Stuntman: Hollywood</em> is the reason behind our curiosity.</p>
<p>It&#8217;s been that way ever since this one was announced, and it looks like we were right to keep an eye on it going by the latest trailer that it dropped at Gamescom 2026. It&#8217;s on the set of a <em>Jurassic World</em> movie, with your character using a car and motorcycle to stay ahead of some nasty dinosaurs that are looking for a quick snack. Of course, there are obstacles to go around as stylishly as you can manage, while surprises are surely going to come up once you dive into this recreation of the beloved film.</p>
<p>For those of you who haven&#8217;t been keeping up with this one, it puts you on the sets of popular Hollywood films where you recreate stunts as stylishly as you can, and even go off-script to earn a few extra points and cement your reputation as a fearless crew member who might not be in the spotlight, but is the reason somebody&#8217;s there in the first place.</p>
<p>The trailer&#8217;s below if you&#8217;re interested. <em>Stuntman: Hollywood</em> is coming to Xbox Series X/S, PS5, and PC, but a release date hasn&#8217;t been announced.</p>
<p><iframe title="Stuntman: Hollywood - Jurassic World Reveal Trailer" width="500" height="281" src="https://www.youtube.com/embed/LEKt2lX4Xxs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Road Kings Revs Up For A March 2027 Release With New Trailer</title>
		<link>https://gamingbolt.com/road-kings-revs-up-for-a-march-2027-release-with-new-trailer</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 20:29:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
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		<category><![CDATA[Road Kings]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=651374</guid>

					<description><![CDATA[The wheels on this one might never stop going round and round once we get some momentum going with it when it drops next year.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s hard to beleive it&#8217;s already been a year since we <a href="https://gamingbolt.com/road-kings-is-a-new-truck-driving-simulator-by-the-studio-behind-mudrunner-roadcraft">brought news</a> about <em>Road Kings</em>, a visually stunning truck driving simulator that&#8217;s going to have you driving across America in a quest to build your own trucking empire.</p>
<p>Of course, the dream begins with just one truck and a burning desire to build something that lasts. That&#8217;s easier said than done on roads where the sound of your own thoughts could suddenly be disrupted by natural disasters, unfolding situations, or views that are going to make you stop to take in the sights. Anything can happen when you&#8217;re on the road, and only the smartest truckers manage to make the most out of that unpredictability.</p>
<p>The game just dropped a new trailer to lock in a March 11, 2027, release date for the game, with visuals that make us feel like it&#8217;s too faraway for comfort at this point. It was still good to see some glossy paint jobs on our truck, and we&#8217;re quite curious to see just how far we can make our vehicles look like extensions of our personal tastes. That fleet is certainly going to stand out once we&#8217;re through with it.</p>
<p>We can&#8217;t wait to step into the driver&#8217;s seat in this one.</p>
<p><iframe loading="lazy" title="Road Kings - Official Release Date Trailer | gamescom 2026" width="500" height="281" src="https://www.youtube.com/embed/cmagHolP85A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Turok: Origins Gets New Trailer Confirming Spring 2027 Release Window</title>
		<link>https://gamingbolt.com/turok-origins-gets-new-trailer-confirming-spring-2027-release-window</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 19:50:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[Saber Interactive]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=651358</guid>

					<description><![CDATA[The trailer featured a mix of gameplay and pre-rendered footage, and showed off some of the interesting weapons available to the Turok Order.]]></description>
										<content:encoded><![CDATA[<p>Saber Interactive has released a brand-new trailer for the upcoming <em>Turok: Origins</em>. The trailer features a mix of gameplay footage and pre-rendered video, and showcases the intense and brutal combat against the Turok Order and strange creatures that include dinosaurs among their ranks. Check it out below.</p>
<p>Along with giving us a look at many of the new enemies that players will have to take on, the trailer also shows some gameplay clips that showcase the brutal combat that will undoubtedly result in quite a bit of gore flying around. Keeping in line with <em>Turok</em> tradition, <em>Turok: Origins</em> will also feature a variety of interesting weapons that don’t usually show up in shooters.</p>
<p>The trailer also confirms that <em>Turok: Origins</em> is coming to PC, PS5, Xbox Series X/S, and Nintendo Switch 2 in Spring 2027.</p>
<p>Just last month, Saber released a <a href="https://gamingbolt.com/turok-origins-gets-new-gameplay-trailer-with-intense-action-and-deadly-enemies">gameplay trailer</a> that provided a longer look at its combat. The trailer featured the Turok Order taking on dangerous threats with a variety of cool weapons and special abilities.</p>
<p>The first entry in the <em>Turok</em> franchise in several years, game director Jesus Iglesias has said that <em>Turok: Origins</em> will be <a href="https://gamingbolt.com/turok-origins-will-be-a-respectful-revival-of-the-franchise-director-says">a “respectful” revival of the shooter series</a>. “If there’s one thing we know how to do at Saber, it’s how to treat games based on well-known IPs respectfully, and <em>Turok: Origins</em> is no exception,” he explained.</p>
<p>Iglesias went on to compare it with <em>Warhammer 40,000: Space Marine 2</em> to demonstrate how well-equipped Saber Interactive is to tackle a game that offers “great single-player and co-op gameplay”.</p>
<p><iframe loading="lazy" title="Turok: Origins World Premiere Trailer | gamescom Opening Night Live 2026" width="500" height="281" src="https://www.youtube.com/embed/k7YlY3vnC8w?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Warhammer 40,000: Space Marine 2&#8217;s Latest Patch Adds 2 PvP Maps, 14 Heroic Items, and Team Reshuffle</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2s-latest-patch-adds-2-pvp-maps-14-heroic-items-and-team-reshuffle</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 28 Jul 2026 17:30:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649358</guid>

					<description><![CDATA[Wargear has also been updated to allow for equipping tabards and capes on certain classes with further changes coming in Patch 15.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><em>Warhammer 40,000: Space Marine 2</em> is still on the road to its big Anniversary Update in September, but in the meantime, Patch 14.0 is live and brings two new PvP maps &#8211; Sanctum and Facility. The former offers more room to fight in the open, culminating in a central area for brawls, while the latter is touted as &#8220;one of the most compact&#8221; with tons of flanking routes.</p>



<p class="wp-block-paragraph">PvP players also get new Medals and visual changes that help to highlight their Achievements while also affecting their XP gain. There&#8217;s also a new Team Reshuffle option that reassigns players when a match concludes. Though meant to keep things fair, it&#8217;s also experimental, so keep that in mind.</p>



<p class="wp-block-paragraph">On the PvE side, you&#8217;ll have to deal with the new Scarab Occult Terminator Sorcerer, who fights with magic and creates illusions to throw you off. You can also unlock six new Heroic Weapons and four Heroic Armor sets with Accolades. Of course, there are also four new Ordeals to overcome.</p>



<p class="wp-block-paragraph">Wargear has also received a small update, allowing tabards and capes to coexist on certain classes thanks to a third slot. Vanguard and Heavy will be able to equip robes and tabards in Patch 15, while Bulwark needs to wait past that for Capes.</p>



<p class="wp-block-paragraph">Check out the full patch notes <a href="https://store.steampowered.com/news/app/2183900/view/717911382121513729" target="_blank" rel="noreferrer noopener">here</a> for more details. <em>Warhammer 40,000: Space Marine 2</em> is available for Xbox Series X/S, PS5 and PC. It&#8217;s also coming to Nintendo Switch 2 this Holiday season.</p>



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		<title>Star Wars: Knights of the Old Republic &#8211; Remake Might Be Re-Revealed in Late 2026 &#8211; Rumor</title>
		<link>https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-might-be-revealed-in-late-2026-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 21 Jul 2026 14:11:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Mad Head Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Star Wars: Knights of the Old Republic - Remake]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648904</guid>

					<description><![CDATA[According to a well-known insider, development has been going well and the remake remains on track for its apparent 2028 launch.]]></description>
										<content:encoded><![CDATA[<p>While Saber Interactive has continued to maintain silence on the status of its remake of seminal RPG <em>Star Wars: Knights of the Old Republic</em>, a new report indicates that the title is going quite well. According to well-regarded leaker 100% <em>Star Wars</em>, the studio has been working on growing its team.</p>
<p>&#8220;They have been hiring some extremely high-end talent from across the industry, and Saber is very much a unified front when it comes to the development of this game, with resources and talent being pulled from all over the company,&#8221; said the leaker in a recent video. However, while the team is still seemingly aiming for a 2028 launch, it’s still not guaranteed to make it by then.</p>
<p>100% <em>Star Wars</em> has also spoken about being aware of reveal plans for the remake being slated for later this year. However, depending on how well development continues to go, these reveal plans could be pushed further back to 2027, and potentially be lined up with the annual <em>Star Wars</em> Celebration event that takes place in early April. For the time being, however, they have speculated that a reveal is possible during this year’s The Game Awards.</p>
<p>The remake of <em>Star Wars: Knights of the Old Republic</em> was <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-announced">originally being developed by Aspyr</a>. However, development <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-delayed-indefinitely-development-put-on-hold-rumour">wasn’t quite going well at the time</a>, and the project has since been handed over to Mad Head Games, which is working on it under Saber Interactive. The company’s chief creative officer, Tim Willits, <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-still-in-development-but-saber-cco-cant-say-more">confirmed that development on the RPG was continuing</a>. However, he still didn’t have any details to reveal.</p>
<p>While we don’t quite have much in the way of details regarding the current iteration of the remake, the earlier version developed by Aspyr has seen some of the assets from early in its development period <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republics-cancelled-remakes-early-cutscene-leaked-rumor">being leaked online</a>. These assets include scenes with Captain Carth Onasi and Trask Ulgo, and even have some placeholder voice acting.</p>
<p>When Saber took over the project, CEO Matthew Karch said that the remake was <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-is-alive-and-well-saber-interactive">“alive and well”</a>, and that the team wants to “exceed consumer expectations”.</p>
<p>“It’s clear, and it’s obvious, that we’re working on this,” he said. “It’s been in the press numerous times. What I will say is that the game is alive and well, and we’re dedicated to making sure we exceed consumer expectations.”</p>
<p><em>Star Wars: Knights of the Old Republic</em> was originally released in 2003 on PC and Xbox. Developed by BioWare during what many consider to be the studio’s golden era, the RPG became beloved thanks in large part to its strong character writing and memorable storyline that had players visit a host of different planets where they could interact with various characters and experience their stories and culture.</p>
<p>The original release made use of a modified version of the <em>Dungeons &amp; Dragons</em> ruleset of the time. It is currently unknown whether Saber Interactive’s remake will use a similar system or if it will swing in either direction along the tactical to real-time action combat spectrum.</p>
<p><iframe loading="lazy" title="The KOTOR Remake &quot;CONFIRMED&quot; to release in 2028..." width="500" height="281" src="https://www.youtube.com/embed/NTMixQGlcNY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Warhammer 40,000: Space Marine 3 and John Wick Not Confirmed for 2028, Clarifies Saber Interactive</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-3-and-john-wick-not-confirmed-for-2028-clarifies-saber-interactive</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 19 Jul 2026 17:43:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[john wick]]></category>
		<category><![CDATA[Lionsgate]]></category>
		<category><![CDATA[Lucasfilm Games]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Star Wars: Knights of the Old Republic – Remake]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=648742</guid>

					<description><![CDATA[New CBO Steve Allison was "speaking broadly, not officially" about future titles, including Star Wars: Knights of the Republic - Remake.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It&#8217;s not often that an executive for a company like Saber Interactive goes online and promises a release window for not one but two major games. However, that&#8217;s exactly what happened when newly appointed chief business officer Steve Allison <a href="https://www.reddit.com/r/Spacemarine/comments/1uxnexv/from_steve_allison_re_monetizing_sm2_and_future/" target="_blank" rel="noreferrer noopener">responded</a> to a fan about monetization, stating that <em>Warhammer 40,000: Space Marine 3</em>, its untitled <em>John</em> Wick game and “hopefully” <em>Star Wars: Knights of the Old Republic – Remake</em> would launch in 2028.</p>



<p class="wp-block-paragraph">Despite skepticism around the statement&#8217;s legitimacy, Saber told <a href="https://www.ign.com/articles/new-saber-exec-moves-to-reassure-fan-worried-about-warhammer-40000-space-marine-3-monetization-ends-up-suggesting-a-2028-launch-window-that-may-even-include-the-kotor-remake" target="_blank" rel="noreferrer noopener">IGN</a> that it&#8217;s indeed real. However, it sought to clarify several things – including that none of the above have official release dates. “Steve was responding to a player primarily asking about plans for microtransactions in future titles, and he was speaking broadly, not officially, about the future slate of Saber games, which he&#8217;s incredibly excited about.</p>



<p class="wp-block-paragraph">“We have not announced any release dates or confirmed launch windows for Saber&#8217;s upcoming titles.” Instead, it asked players to look forward to titles like <em>Turok: Origins</em>, which launches later this Fall.</p>



<p class="wp-block-paragraph">When <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-announced">announced in March 2025</a>, <em>Space Marine 3</em> was said to be “years” off from release. Creative director Oliver Hollis-Leick later revealed that its development cycle would <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-will-have-the-same-development-cycle-as-space-marine-2">mirror <em>Space Marine 2</em></a>. The latter took “something like four years,” and assuming the former already began development in 2024, a 2028 release window isn&#8217;t impossible.</p>



<p class="wp-block-paragraph">The same goes for <em>John Wick</em>, developed in collaboration with Lionsgate, which is <a href="https://gamingbolt.com/untitled-john-wick-game-will-take-place-before-the-start-of-the-movie-series-says-cco">slated to be a prequel</a> to the movie series. Unveiled earlier this year, we&#8217;ve yet to see any gameplay, and its only confirmed platform is PS5. Depending on how the reveals shape up in the coming year, the action title could be closer than expected.</p>



<p class="wp-block-paragraph">As for <em>Star Wars: Knights of the Old Republic – Remake</em>, nothing is certain. Saber <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-still-in-development-but-saber-cco-cant-say-more">assured fans</a> last March that it&#8217;s still in development, but that&#8217;s it. Mad Head Games is <a href="https://gamingbolt.com/star-wars-knights-of-the-old-republic-remake-is-developed-by-mad-head-games-of-scars-above-fame" data-type="post" data-id="633021">allegedly working with the studio on the project</a>.</p>



<p class="wp-block-paragraph">Regardless of its dates, Saber Interactive has a packed release schedule ahead, and that&#8217;s not even accounting for <em>Jurassic Park: Survival</em>. Stay tuned for updates, as always.</p>
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