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	<title>sekiro: shadows die twice &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Duskbloods Has Been in Development Since Before Sekiro&#8217;s Release &#8211; Rumour</title>
		<link>https://gamingbolt.com/the-duskbloods-has-been-in-development-since-before-sekiro-shadows-die-twice-came-out-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 25 Nov 2025 12:00:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[The Duskbloods]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632351</guid>

					<description><![CDATA[This long development cycle means that FromSoftware has also reportedly spent longer on The Duskbloods than even Elden Ring.]]></description>
										<content:encoded><![CDATA[<p>While developer FromSoftware had unveiled its next title – <em>The Duskbloods</em> – earlier this year, the developer has been generally quiet about it. According to <a href="https://www.vice.com/en/article/the-duskbloods-is-more-innovative-than-elden-ring-according-to-new-leak/" target="_blank" rel="noopener">VICE</a>, an insider has leaked some new details about the title, confirming that it had started development all the way back in 2019. They also noted that the studio has spent more time working on the core gameplay of <em>The Duskbloods</em> than it has on any of its previous titles.</p>
<p>According to the insider, development for <em>The Duskbloods</em> had been greenlit internally at FromSoftware quite some time ago; even before it started marketing for 2019&#8217;s <em>Sekiro: Shadows Die Twice</em>. All of this development time has been utilised to create what is apparently “many innovative elements” in the PvPvE gameplay that the team itself is proud of.</p>
<p>“From what I know, <em>The Duskbloods</em> was greenlit even earlier than the marketing period for <em>Sekiro</em>’s release,” said the insider. “It is the FromSoftware title that has spent the longest time purely on gameplay prototyping and validation among all of their games so far. Although it&#8217;s PVE and PVP, it reportedly contains many innovative elements that the team themselves are very proud of.”</p>
<p>As for FromSoftware’s overall silence about the title, the studio has reportedly been waiting until it has released the first planned expansion for <em>Elden Ring: Nightreign – The Forsaken Hollows</em> before it starts the marketing for <em>The Duskbloods</em>. Since the expansion is slated for release on December 4, this would indicate that the upcoming The Game Awards 2025 would be a major enough event for FromSoftware to release a new trailer for <em>The Duskbloods</em>.</p>
<p><em>The Duskbloods</em> was <a href="https://gamingbolt.com/fromsoftwares-the-duskbloods-announced-launches-in-2026-for-switch-2">first unveiled</a> all the way back in April alongside the Nintendo Switch 2. The title will be multiplayer-only, <a href="https://gamingbolt.com/the-duskbloods-is-a-pvevp-multiplayer-title-for-up-to-8-players">throwing 8 players into a PvPvE zone</a> that encourages them to take on AI-controlled enemies as well as each other. According to the studio’s official description, its combat will largely revolve around melee weapons, though there will be other tools available.</p>
<p>FromSoftware has also confirmed that <em>The Duskbloods</em> will offer <a href="https://gamingbolt.com/the-duskbloods-features-over-12-playable-characters">more than 12 different playable characters</a>, each equipped with their own preferred style of weapons and unique abilities that change how the game is played in fundamental ways. These include changes to even basic character abilities like sprinting and double jumping, which the studio has noted are complemented by each character’s own weapons and abilities.</p>
<p>“The Bloodsworn possess superhuman abilities thanks to special blood, so their actions are more dramatic than anything seen in our previous titles. Even basic character actions in this game, such as sprinting, super jump, and double jump, are designed to be dynamic and stress-free and are complemented by each character’s unique weapons and abilities, allowing for a wide range of creativity.”</p>
<p>In the meantime, <em>Elden Ring: Nightreign – The Forsaken Hollows</em> is bringing with it two new playable characters, a couple of new boss fights, along with a brand new Shifting Earth effect dubbed The Great Hollow. For more details, check out the <a href="https://gamingbolt.com/elden-ring-nightreign-the-forsaken-hollows-dlc-announced-out-on-december-4">gameplay reveal trailer from earlier this month</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">632351</post-id>	</item>
		<item>
		<title>20 Best PS4 Games of All Time [2025 Edition]</title>
		<link>https://gamingbolt.com/20-best-ps4-games-of-all-time-2025-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 24 Nov 2025 18:22:11 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[EA Sports FC 26]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Ender Magnolia: Bloom in the Mist]]></category>
		<category><![CDATA[Fatal Fury: City of the Wolves]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[Little Nightmares 3]]></category>
		<category><![CDATA[Marvel Rivals]]></category>
		<category><![CDATA[marvels spider-man]]></category>
		<category><![CDATA[monster hunter: world]]></category>
		<category><![CDATA[NBA 2K26]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Suikoden 1 & 2 Remaster]]></category>
		<category><![CDATA[the last of us part 2]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631408</guid>

					<description><![CDATA[With this feature, we will be taking a look at 20 of the best PS4 games of all time in no particular order.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">W</span>ith more than 117 million units sold, it’s clear that Sony’s PS4 was a very successful console. It has naturally amassed a vast wealth of both first-party and third-party releases, and this list runs down 20 of the best games it has to offer in no particular order.</span></p>
<p><b>God of War </b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-507286" src="https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">There aren’t many games that are able to deliver a stunning experience in such a smooth manner as Sony Santa Monica was able to do with the 2018 reboot. This story sets the protagonist in a new setting; new boss fights and outstanding level design. It’s both fresh and recognizable at the same time, and the new combat and the camera on offer also embodies the spirit of modern third person game while making it more intentional. The<em> 2018</em> reboot is definitely one of the best games on the PS4, and is a great starting point for newcomers.</span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">631408</post-id>	</item>
		<item>
		<title>60 Single-Player PC Games You Absolutely Need to Play (2025 Edition)</title>
		<link>https://gamingbolt.com/60-single-player-pc-games-you-absolutely-need-to-play-2025-edition</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 06 Oct 2025 14:06:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[11 bit studios]]></category>
		<category><![CDATA[A Plague Tale: Requiem]]></category>
		<category><![CDATA[ace combat 7: skies unknown]]></category>
		<category><![CDATA[arkane]]></category>
		<category><![CDATA[Asobo Studio]]></category>
		<category><![CDATA[Assassin's Creed Shadows]]></category>
		<category><![CDATA[Atomfall]]></category>
		<category><![CDATA[Avalanche Studios]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[bend studios]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[Blue Prince]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Cyberpunk 2077: Ultimate Edition]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Death Stranding Director's Cut]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[Disco Elysium - The Final Cut]]></category>
		<category><![CDATA[Dying Light]]></category>
		<category><![CDATA[Dying Light: The Beast]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erdtree]]></category>
		<category><![CDATA[Evil Empire]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Firewatch]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[Frostpunk 2]]></category>
		<category><![CDATA[game science]]></category>
		<category><![CDATA[Gears of War: Reloaded]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Halo: The Master Chief Collection]]></category>
		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Kingdom Come: Deliverance]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Larian Studios]]></category>
		<category><![CDATA[little nightmares 2]]></category>
		<category><![CDATA[mad max]]></category>
		<category><![CDATA[Mafia: The Definitive Edition]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[Mass Effect: Legendary Edition]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[metro: exodus]]></category>
		<category><![CDATA[Middle-Earth: Shadow of War]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Sandfall Interactive]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Shadow of the Tomb Raider]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[Sniper Elite Resistance]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Sucker Punch Productions]]></category>
		<category><![CDATA[Tainted Grail: The Fall of Avalon]]></category>
		<category><![CDATA[Tarsier Studios]]></category>
		<category><![CDATA[The Elder Scrolls 4: Oblivion Remastered]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<category><![CDATA[The Rogue Prince of Persia]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[Thekla]]></category>
		<category><![CDATA[Trails in the Sky 1st Chapter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Uncharted: Legacy of Thieves Collection]]></category>
		<category><![CDATA[Warhorse Studios]]></category>
		<category><![CDATA[watch_dogs 2]]></category>
		<category><![CDATA[ZA/UM]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=628786</guid>

					<description><![CDATA[As a gaming platform, the PC has the biggest game library of any other platform out there. This makes picking just 60 incredibly difficult.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile PC gaming might be an expensive hobby to get into – especially thanks to rising costs of graphics cards – there are definitely quite a few advantages to it. Aside from a PC itself being a worthwhile machine to keep around that is capable of multiple functions, when just taking the gaming side of things into account, it has the largest, widest library of any other gaming system out there. So we decided to sit down, take a look, and figure out the 60 best single-player games that you can play on a modern gaming PC today.</p>
<p><strong>Clair Obscur: Expedition</strong></p>
<p><iframe title="60 Amazing Single Player Games On PC You Need To Try Out [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/HnQHAy7CvaY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>While traditional role-playing games never disappeared, they did become quite rare for a few years. The release of <em>Clair Obscur: Expedition </em>has managed to remind many people why that style of combat was so beloved. Along with an excellent setting that revolves around serious themes like loss and grief, <em>Expedition</em> also has a solid take on turn-based combat, with every single character in your party having their own bespoke mechanics, be it Maeve’s stance system, how Lune handles elements, or even Gustave’s Overcharge mechanics. Pair this with rewarding high-level gameplay with parries and dodging, and you get one of the best RPGs out there.</p>
<p><strong>Baldur’s Gate 3</strong></p>
<p><em>Baldur’s Gate 3</em> finally managed to hit mainstream success, thanks in large part to its strong setting and ambitious design. <em>Baldur’s Gate 3</em> adapts rules from the 5th edition of tabletop RPG Dungeons &amp; Dragons, and features some of the most interesting and likeable characters that have been featured in games in quite some time. Along with this, it also has an expansive story that kicks things off with a great premise: figure out how to get rid of a parasite in your brain before you end up being turned into a mindflayer. What follows is an epic adventure that carries you through different cities and planes, where countless stories and challenges await.</p>
<p><strong>The Witcher 3: Wild Hunt – Complete Edition</strong></p>
<p>What can we say about <em>The Witcher 3: Wild Hunt</em> that hasn’t been said already? An entire decade since its original release, the open-world RPG has continued to be awesome thanks to constant support from CD Projekt RED, not only through the release of excellent expansions—but also through updating the title to make use of more modern hardware with enhanced visuals. <em>The Witcher 3: Wild Hunt</em> continues to have an excellent story, with plenty of wonderfully-written sidequests. All of this, paired with a great combat system leads to a generally fun way to spend hundreds of hours.</p>
<p><strong>Elden Ring + Shadow of the Erdtree</strong></p>
<p>In many ways, both <em>Elden Ring</em> as well as its expansion, <em>Shadow of the Erdtree</em>, represents the culmination of everything developer FromSoftware has learned in developing titles since 2009’s Demon’s Souls. Along with the slow-paced but heavy combat that the studio is known for, <em>Elden Ring</em> and its expansion also feature a great open world to explore, some of the best boss fights it has ever design, and some incredibly dense lore available for players who would care enough to pore through the dozens of item descriptions and conversations needed to uncover it all. Pair this with tools that provide plenty of options for players that might want an easier time through the game, and <em>Elden Ring</em> and<em> Shadow of the Erdtree</em> simply prove themselves to be the best that FromSoftware has to offer.</p>
<p><strong>Red Dead Redemption 2</strong></p>
<p>Developer Rockstar has had many great games under its belt, essentially changing the entire concept of open-world games with the release of <em>Grand Theft Auto 3 </em>and its host of follow-ups, but none of them have been as jaw-dropping or awe-inspiring as 2018’s <em>Red Dead Redemption 2</em>. Acting as a prequel to the original <em>Red Dead Redemption</em>, the title puts you into the shoes of Arthur Morgan as he experiences the age of the cowboy coming to an end as a member of the Van der Linde gang. Along with some excellent character-writing and fun missions, <em>Red Dead Redemption 2</em> also offers dense gameplay, taking on a simulationist approach to even side activities like hunting or train robbing, giving players hundreds of hours worth of things to do in its massive and lush open world.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><img decoding="async" class="aligncenter wp-image-390199" src="https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1.jpg" alt="days gone" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Days Gone</em> was originally a PS4 game that came out to a middling reception, its release on PC has been a glow-up for the open-world zombie title, with modern gaming PCs being more than capable of handling the hordes of zombies that get thrown at you. Sure, the main narrative may not be particularly noteworthy. However, the side-activities, as well as the general gameplay loop encouraged by the fact that upgrading your motorbike is important, make the overall idea of setting out to scavenge from long-abandoned medical facilities or even rival gang camps an enticing idea.</p>
<p><strong>Cyberpunk 2077: Ultimate Edition</strong></p>
<p>While its initial release may have been a bit of a mess, in the years since, <em>Cyberpunk 2077</em> has proven itself to be an excellent open-world action RPG. Taking on the role of V in the year 2077, you set out to become a legend in Night City. However, one of the jobs you take alongside your best friend Jackie goes horribly wrong, and now you’re slowly dying and the ghost of Johnny Silverhand lives in your head. <em>Cyberpunk 2077</em>, along with its expansion <em>Phantom Liberty</em>, tells an excellent story that takes you across Night City’s various districts and social strata as you try and figure out the evil machinations of the megacorporation Arasaka that led to the development of the thing that has been slowly killing you. Along with an excellent main story, <em>Cyberpunk 2077</em> also features several well-written and fun side-quests that can range from getting into a rivalry with a Japanese pop group to discussing the nature of sentience with an AI taxi service.</p>
<p><strong>Disco Elysium &#8211; The Final Cut</strong></p>
<p>Quite easily one of the most interesting takes on the RPG genre that has been attempted, <em>Disco Elysium &#8211; The Final Cut</em> puts you in the shoes of a detective. You explore the city of Revachol, which is seemingly in the midst of a cultural upheaval in some parts, alongside your partner Lieutenant Kim Kitsuragi. <em>Disco Elysium</em> focuses more on conversation than it does action, and one of its most unique aspects is the fact that each aspect of the protagonist’s mind and body has a personality of its own. Through these conversations, you learn more about yourself, about Revachol, and about the world at large.</p>
<p><strong>Mass Effect Legendary Edition</strong></p>
<p><em>Mass Effect</em> is one of those rare video game trilogies that deserves its “legendary” moniker. The three titles tell the story of a galaxy’s fight against a cosmic, existential threat, and puts players in the shoes of human Commander Shepard who must assemble a rag-tag crew of allies from the various species from across the galaxy as they try to figure out the mysteries behind the forces known only as the Reapers. Along the way, in true RPG fashion, there are also plenty of choices that players have to make, with many of these choices having far-reaching consequences for the galaxy as a whole. While the ending of <em>Mass Effect 3</em> might be regrettable, the rest of the journey still holds up even today as one worth experiencing.</p>
<p><strong>Prey (2017)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-457620" src="https://gamingbolt.com/wp-content/uploads/2020/10/prey.jpg" alt="prey" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/10/prey.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While it may not have anything to do with its 2006 namesake, <em>Prey (2017)</em> is an immersive sim that puts players in the shoes of Morgan Yu. Working for the TranStar Corporation on ethically-dubious experiments, you eventually start serving on the Talos I space station. However, these experiments eventually start going wrong, and the space station comes under attack by an alien threat known as the Typhon. The twist is that these aliens can shapeshift, which adds an extra layer of tension to the gameplay. Even when you’re just exploring an office room, one of the mugs might end up being a Mimic-type Typhon that can attack you at any time, after all. What makes <em>Prey</em> especially interesting is the freedom it gives the player in how they choose to tackle any situation, be it stealth, combat, or even something more creative, like building platforms out of nearby furniture and your Goo Gun to avoid any dangers.</p>
<p><strong>The Elder Scrolls 5: Skyrim Special Edition</strong></p>
<p><em>Skyrim</em> is still – at the time of publishing – the latest game in <em>The Elder Scrolls</em> franchise, and there’s a good reason that it has been the best-selling one so far. Taking place in the eponymous region of <em>Skyrim</em>, the game puts players in the shoes of whatever character they might like to be and, after a short opening quest, sets them free in the world. What makes <em>Skyrim</em> fun is that it has hundreds of hours worth of content, not only through its main story, but through several side quests as well. Along with this, the game also has an excellent modding community that has constantly worked on adding more content to the game, as well as improving what’s already there. Generally speaking, <em>The Elder Scrolls 5: Skyrim</em> is the closest thing we have to a game we can play forever.</p>
<p><strong>Fallout 3</strong></p>
<p>What <em>Skyrim </em>does for the fantasy genre, <em>Fallout 3</em> does for players that might prefer a post-apocalyptic setting. Taking place in and around a post-nuclear fallout Washington DC – referred to in-game as the Capitol Wasteland – <em>Fallout 3</em> sets you loose in an open world with a single goal: find your father. More interesting than the main story, however, is the sheer amount of side-content that is available right from the get-go. The first-person RPG will have you cover the entire length and breadth of the wasteland as you try and do as many side-quests as possible thanks to the excellent writing. While we’re at it, the gameplay isn’t bad either; it might be dated by modern standards, but the RPG systems in the game allow for plenty of player choice in terms of how you want to define your play style.</p>
<p><strong>Hollow Knight: Silksong</strong></p>
<p>After years of memes making the rounds on the Internet, <em>Hollow Knight: Silksong</em> is finally out. Putting players in the shoes of new protagonist Hornet, <em>Hollow Knight: Silksong</em> features an entirely new world to explore, and tons of challenging boss fights to tackle. Along the way, there are also plenty of new gameplay systems to explore, including the new healing mechanics, as well as the ability to change up Hornet’s entire moveset if you so desire. Much like the original Hollow Knight, <em>Silksong</em> has an easy claim to the crown at the top of the genre.</p>
<p><strong>Marvel’s Spider-Man 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-601904" src="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image.jpg" alt="marvels spider-man 2 p" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Marvel’s Spider-Man</em> was already a fantastic return of the webslinger to the gaming medium, Insomniac Games has taken everything about the open-world action game and turned it up to eleven with <em>Marvel’s Spider-Man 2</em>. Not only does it feature an even more epic storyline featuring plenty of Spider-Man’s rogues gallery, it also features two whole Spider-Men taking on the threats to New York City – Peter Parker and Miles Morales. Throw on top a fun plot about both of our heroes growing together, as well as the unique personal issues affecting both of them, as well as the threat of the Symbiote over the whole plot, and you get a great time.</p>
<p><strong>Little Nightmares 2</strong></p>
<p><em>Little Nightmares 2</em> is an interesting game since, while it might appear like a cutesy platformer from the outside, underneath its adorable exterior lies a dark game filled with a surprising amount of horror. The title revolves around a boy, Mono, who finds a girl, Six, trapped in the basement of a dark and terrible house, and the two must work together to make it out alive.Along the way, they will have to deal with many terrifying enemies and other dark secrets of the main setting of the game – the Pale City – and the title makes heavy use of some psychedelic visuals to hammer home the point that the city is not a welcoming place for wayward children.</p>
<p><strong>Kingdom Come: Deliverance 2</strong></p>
<p>While most open-world RPGs tend to make use of fantasy settings, <em>Kingdom Come: Deliverance 2</em> instantly sets itself apart from its contemporaries by instead making use of real-world place, complete with accurate depictions of historical events. Taking place in the lands of Bohemia, protagonist Henry finds himself and his friend, Sir Hans, the victims of a bandit attack on their way to deliver a message to Trosky. What follows is Henry’s attempts to complete his mission, and along the way, grow as a person. <em>Kingdom Come: Deliverance 2</em> takes a simulationist approach to its gameplay, with armours and weapons feeling appropriately hard to find and maintain, and crafting systems that will have you reading instructions from books before you go about mixing potions or forging a sword. The title offers hundreds of hours worth of gameplay, along with some of the best sword-fighting mechanics ever executed in a first-person game.</p>
<p><strong>Alan Wake 2 </strong></p>
<p><em>Alan Wake</em> was a masterclass in horror, but its sequel takes things a step further. In <em>Alan Wake 2</em>, players control multiple characters as they explore genuinely creepy locations, face terrifying creatures, and experience it all with an amazing score and exceptional gameplay. This is what horror games should strive to be, and it leaves us eager to see what Remedy has in store for the inevitable <em>Alan Wake 3.</em></p>
<p><strong>Death Stranding Director’s Cut</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-491539" src="https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image.jpg" alt="death stranding director's cut" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hideo Kojima’s first major project after his departure from Konami, <em>Death Stranding</em> is a game that is quite difficult to explain. Essentially, you are a courier in a world where a global catastrophe has made humanity spread out far and wide, with little to keep them connected to each other. The core gameplay revolves around you taking on delivery jobs and then figuring out how to cross the terrain to get to your objective. What makes this interesting is that <em>Death Stranding</em> is one of those rare games where terrain is quite important, and you can’t just climb any surface you see. This means that you will have to figure out the best route to take that doesn’t risk too much damage to the cargo you’re carrying. Throw on top a bonkers plot that revolves around the concepts of death, the soul and the body, as well as the general creepiness that the ghost-like BTs exhibit, and you have a fantastic time experience, while long, is well worth it.</p>
<p><strong>The Witness</strong></p>
<p>From the developer behind <em>Braid</em>, <em>The Witness</em> is a strange puzzle game that takes a single mechanic – being able to draw lines – and turns it into the entire game. While most of the title will have you finding screens to then solve logical puzzles with your line drawing powers, the whole game essentially blows open at a certain point when you start to discover that the entire world around you is also a puzzle that can then be manipulated and solved in different ways. Along the way, the game also features narration that explores the nature of the island you’re exploring, and what its true purpose might be. All of this is paired with some wonderful art direction and a vibrant colour palette that makes sure that nothing in <em>The Witness</em> ever looks boring.</p>
<p><strong>Ghost of Tsushima</strong></p>
<p><em>Ghost of Tsushima</em> is an open-world game where the protagonist – a samurai named Jin Kasai – survives an initial battle against an invading Mongol force, and must rally the citizens and soldiers of Tsushima island to mount a resistance against the invaders. Over the course of the fantastic open-world game, Sakai must also come to terms with meanings behind words like honour, and the caste system that Japan was living under at the time. <em>Ghost of Tsushima</em> features simple-but-excellent combat gameplay, as well as quite a few tools for the player should they decide to sneak around instead, as they go around Tsushima liberating settlements from the Mongols and ultimately figure out a way to get at the primary antagonist – Khotun Khan, cousin of Kubali Khan.</p>
<p><strong>The Last of Us Part 2 Remastered</strong></p>
<p>While the original <em>The Last of Us</em> was a great game with a fantastic story anchored by wonderfully-written characters, <em>The Last of Us Part 2</em> goes a step further, giving us a darker tale that focuses on two distinct characters and their quest for vengeance and redemption. Along with the larger overall scale of gameplay, <em>The Last of Us Part 2</em> also tells a grander story, and features some of the most fun boss fights to have been put into a title where the gameplay is otherwise quite realistic. On top of all of this, the Remastered release on PC also has a host of extra content in the form of the roguelike survival mode No Return, where you get to take on combat challenges as the character of your choice in a variety of different levels.</p>
<p><strong>Sekiro: Shadows Die Twice</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-450340" src="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg" alt="Sekiro Shadows Die Twice - Remnant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>FromSoftware might be largely known for its slow-paced action RPGs in the <em>Souls</em> series and <em>Elden Ring</em>, but with <em>Sekiro: Shadows Die Twice</em>, the studio instead decided to take on a much faster style of gameplay where being on the defensive was punished. Rather than hiding behind a shield, in <em>Sekiro</em>, you are instead forced to learn the timings of various enemy attacks so that you can instead parry them, eventually breaking your foes’ posture to then finish them off with a glorious killing blow. The title still maintains much of the FromSoftware DNA, however, including how death works and the emphasis on smaller-scaled levels that are more dense and intertwining, encouraging plenty of exploration. <em>Sekiro: Shadows Die Twice</em>, despite its differences from the studio’s other games, can easily be considered one of its best outings yet.</p>
<p><strong>Uncharted: Legacy of Thieves Collection</strong></p>
<p>A collection featuring two games – <em>Uncharted 4: A Thief’s End</em> and<em> Uncharted: Lost Legacy</em> – <em>Uncharted: Legacy of Thieves Collection</em> tells two excellent stories. While one tries to wrap up the ongoing plot of Nathan Drake trying to forge a legacy for himself, the other instead features two supporting characters from preceding <em>Uncharted</em> games in the roles of dual protagonists as they set off on an adventure of their own. Where <em>Uncharted 4</em> offers a polished take on everything the series has had to offer so far, <em>Lost Legacy</em> instead goes for more experimental game design. All in all, both titles are well worth playing, even if you haven’t been able to play the first three games in the series.</p>
<p><strong>Frostpunk 2</strong></p>
<p>The original <em>Frostpunk</em> was a fresh take on the city-builder genre with a unique setting where you have to build and manage a city around sources of heat, since the planet has essentially frozen over. Its sequel pulls the camera back a bit, and instead of having you put down individual buildings, you’re now laying out entire districts with a single click. Despite this more zoomed out take on the gameplay, however, <em>Frostpunk 2</em> still makes the player choose between two horrifying choices for the survival of their city, much like its predecessor, and the general progression of the title has been taken in interesting directions, such as how trade routes are managed and how districts can boost or bring down one another, depending on proximity. All of this is paired with some wonderful visuals and excellent sound design that perfectly manage to bring your cities to life.</p>
<p><strong>A Plague Tale: Requiem</strong></p>
<p><em>A Plague Tale: Requiem</em> is a direct sequel to <em>A Plague Tale: Innocence</em>, and revolves around the two siblings once more having to travel together again. This time around, Amicia and Hugo de Rune have to travel south in order to try and look for a cure for Hugo’s affliction. On the gameplay side of things, it offers more of a refinement over its predecessor rather than any radical changes. Players take on the role of Amicia while Hugo helps out from time to time. However, both characters also have plenty of new abilities to play around with in combat encounters. <em>A Plague Tale: Requiem</em> also acts as an absolute feast for the eyes considering its incredible level of visual fidelity and strong art direction.</p>
<p><strong>The Rogue Prince of Persia</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-626683" src="https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia.jpg" alt="The Rogue Prince of Persia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After having spent several months in Early Access, <em>The Rogue Prince of Persia</em> was finally out a few weeks ago, and the fact that developer Evil Empire took player feedback quite seriously is evident. The title features incredibly-polished side-scrolling and platforming with smooth animations and a great visual style that still manages to work well with the randomly-generated levels. Throw on top some fast-paced combat that rewards quick timing, as well as a large variety of weapons, and you’re going to have a great time as you figure out the time-bending story of the Prince who is trying to save his people after previously having been the unwitting instigator of this doom to begin with.</p>
<p><strong>Middle-earth: Shadow of War</strong></p>
<p><em>Middle-earth: Shadow of War</em> builds on everything its predecessor did in expansive ways. It brings back the much-beloved Nemesis system, which allows protagonist Talion to face down various kinds of Orc enemies, each with their own unique personalities and fighting styles. On top of this, the Orcs winning the fight also means that they’ll get stronger, making the subsequent rematch even harder. The Nemesis system alone makes Shadow of War worth your time, but if that’s not enough, it also has a fun story exploring an alternate timeline of the Lord of the Rings books where a giant war was waged against the forces of Mordor well before the events of the books take place. The gameplay also serves as an excellent evolution of the classical style of open-world action gameplay we saw over the last couple of console generations.</p>
<p><strong>Shadow of the Tomb Raider</strong></p>
<p>In <em>Shadow of the Tomb Raider</em>, Lara Croft embarks once again on a perilous hunt for a precious treasure. However, in her carelessness, Croft accidentally sets off a chain of events that threatens the world, and now she must find a way to stop the destruction. On the gameplay side of things, it offers fast and responsive gunplay as well as plenty of options for some stealth, including the ability for Croft to cover herself in mud to blend in with her surroundings better. The star of the game is undoubtedly the platforming, and with plenty of tombs for Croft to raid, <em>Shadow of the Tomb Raider</em> offers just about everything you could ask for.</p>
<p><strong>Black Myth: Wukong</strong></p>
<p><em>Black Myth: Wukong</em> is an interesting take on a classic setting. The game features excellent boss fights, along with some gorgeous visuals. These aspects are further bolstered by the fact that the combat system is incredible and responsive. Even the encounter design deserves some praise, since <em>Black Myth: Wukong</em> has been designed around the idea of making the player use just about every tool they have at their disposal. There isn’t really much else to say that hasn’t already been said plenty of times already. It did, after all, manage to hold on to its concurrent player count records at launch when compared to any game out there on PC.</p>
<p><strong>Mafia: The Definitive Edition</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-517728" src="https://gamingbolt.com/wp-content/uploads/2022/05/mafia.jpeg" alt="mafia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/mafia.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-15x8.jpeg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-1536x864.jpeg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the <em>Mafia</em> series has seen a newfound level of success thanks to the recent release of <em>Mafia: The Old Country</em>, the original <em>Mafia</em> is still worth revisiting, especially in its Definitive Edition form, since it now features modernised gameplay and combat systems, as well as a massive upgrade in visual quality. The story revolves around humble taxi driver Thomas Angelo in the city of Lost Haven, who finds himself embroiled with the local mob thanks to a recent car chase against a rival mob. Things slowly escalate as Angelo climbs up the ranks of the Salieri family. Interestingly, the story is told in the form of Angelo confessing to his crimes to a detective, with liberal use of flashbacks as the main storytelling device. The title also features a fun open world to drive through, especially since few games ever use the Great Depression as their setting.</p>
<p><strong>Mad Max</strong></p>
<p>Having come out at a time where many players and critics alike were suffering from open-world fatigue, <em>Mad Max</em> was quite overlooked. However, in the decade since, the title has been vindicated thanks to its excellent open world design and strong gameplay. <em>Mad Max</em> is a unique open world game where the player’s vehicle, the Magnum Opus, is an important form of progression. Much of the game will be spent with you, as Max, trying to find parts and blueprints to upgrade the car. Along with this, there is also an emphasis on vehicular combat, as well as good ol’ fisticuffs and some ranged weapons thrown in for good measure.</p>
<p><strong>Hogwarts Legacy</strong></p>
<p><em>Hogwarts Legacy</em> is an open-world game that perfectly manages to tap into the world of the <em>Harry Potter</em> books. The title takes place a hundred years before the events of the books, and puts players in the shoes of a budding young wizard joining the Hogwarts School of Witchcraft and Wizardry. As they live out their student life, players will also eventually discover a bubbling goblin uprising, as well as criminal wizards. <em>Hogwarts Legacy</em> is one of those games that any fan of the <em>Harry Potter</em> series owes themselves to play because of just how well it captures the magical feelings of the books.</p>
<p><strong>Tainted Grail: The Fall of Avalon</strong></p>
<p>While <em>Skyrim</em> might offer a fun take on a fantasy open-world RPG, <em>Tainted Grail: The Fall of Avalon</em> takes a darker turn. The game takes on the classic tales of Arthurian legend, albeit with its own unique interpretations. Along with its vast open world, <em>Tainted Grail: The Fall of Avalon</em> also features quite a bit of emphasis on first-person combat, be it with swords or at range with a bow and some arrows. There are also plenty of other things to do while you&#8217;re out and about, from gathering crafting materials to simply taking a break by sketching some scenery or fishing by a lake.</p>
<p><strong>Star Wars Outlaws</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-584050" src="https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image.jpg" alt="star wars outlaws" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Star Wars Outlaws</em> stands as a redemption story of its own, overcoming early skepticism to win players over. While the game was a mess when it first came out, the developers have taken quite a bit of player feedback to then introduce a host of fixes to the game, from gameplay aspects like improving how stealth works, to the addition of plenty of story content through the release of two expansions. <em>Star Wars Outlaws</em> is a great way to experience the Star Wars universe without the baggage of having to play as a Jedi.</p>
<p><strong>Assassin&#8217;s Creed Shadows</strong></p>
<p><em>Assassin&#8217;s Creed Shadows</em> represents something of a new leaf for the franchise. While many had found the last two releases—Valhalla and Odyssey—a bit too bloated, Shadows pulls its filler and padding back a bit, instead focusing on delivering a few core activities that are actually fun and make the world a joy to explore. It also finally takes the franchise to Japan, and introduces a pair of new protagonists: the stealthy Naoe and the fearsome Yasuke. The two have to work together to figure out the secrets behind Oda Nobunaga&#8217;s death, while also dealing with the machinations of an early form of the Templars.</p>
<p><strong>The Elder Scrolls 4: Oblivion Remastered</strong></p>
<p>While <em>Skyrim</em> might serve as a fantastic open-world RPG in its own right, its predecessor, <em>Oblivion</em>, was also a downright excellent game. And now, with the <em>Remastered</em> release, we can once more explore the lands of Cyrodiil as we take on the opening of the Oblivion Gates and a Daedric invasion. Along with this, there are also plenty of side-quests to take on, including a host of factions to join, from the fighter&#8217;s guild to the Dark Brotherhood. You can even simply become an arena fighter if that&#8217;s all you really want to do, it&#8217;s ultimately all up to you.</p>
<p><strong>Atomfall</strong></p>
<p>While Rebellion might be known for its excellent shooter series <em>Sniper Elite</em>, the studio decided to try something different with <em>Atomfall</em>. Rather than taking on Nazi soldiers on covert missions during World War 2, <em>Atomfall</em> instead has you scavenging for resources in a strange world where it is up to you to figure out the game&#8217;s story through your own skills of investigation and deduction. While there are plenty of fights you can still get into, you&#8217;ll want to be a lot more careful about the kinds of enemies you decide to take on, since you&#8217;re a lot more fragile and not as well-armed as you might be in a <em>Sniper Elite</em> game.</p>
<p><strong>Sniper Elite: Resistance</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-597351" src="https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image.jpg" alt="sniper elite resistance" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While Rebellion has been experimenting with <em>Atomfall</em>, it still hasn’t left its <em>Sniper Elite</em> series behind. We also recently got the release of <em>Sniper Elite: Resistance</em>, where players take on the role of a brand new protagonist, SOE Agent Harry Hawker, who is taking on missions that run parallel to the events of <em>Sniper Elite 5</em>. Since it is ultimately a spin-off, <em>Sniper Elite: Resistance</em> features primarily the same gameplay as its predecessors, but with quite a bit more refinements in various things, from second-to-second gameplay all the way up to how its missions are structured.</p>
<p><strong>Firewatch</strong></p>
<p><em>Firewatch</em> is a narrative adventure game where the goal is quite simple; on his first day at Firewatch tower Two Forks, protagonist Henry gets some interesting calls on his radio, which is otherwise only used to contact his supervisor who is based at the Thorofare tower. Things quickly start getting dark, and Henry must figure out who is calling him on the radio, and what exactly is up with his supervisor who he is yet to physically meet. <em>Firewatch</em> doesn’t really feature any combat. Rather, there is a focus on exploration and environmental storytelling, and it’s largely up to the player to figure out where to go and how to get there.</p>
<p><strong>Dying Light</strong></p>
<p>While there have been a couple of sequels out so far, the original <em>Dying Light</em> is still a game well worth playing thanks to its fantastic melee combat systems and parkour mechanics that make travelling through the streets and rooftops of the zombie-infected city of Haran. The story itself is also quite interesting, with protagonist Kyle Crane having been infected with the zombie virus and needing to find a way to curtail its symptoms before he ultimately turns. The title also features an interesting twist on the day-night cycle, with day time being safe for exploration but night time offering far greater rewards at the risk of the player having to deal with incredibly dangerous and more powerful zombies dubbed Volatiles. All of this combined with a fun crafting system that rewards creativity in your weapon choices make <em>Dying Light</em> often feel like it’s still the best game in the series so far.</p>
<p><strong>Ace Combat 7: Skies Unknown</strong></p>
<p>Until the release of <em>Ace Combat 7: Skies Unknown</em>, the <em>Ace Combat</em> franchise felt like one of the worst-kept secrets in terms of how insane it can be both in terms of quality of gameplay and story. <em>Ace Combat 7: Skies Unknown</em> tells a brand new story in the world of Strangereal, with the plot primarily revolving around a massive war between the Kingdom of Erusea and the Osean Foundation. The title features excellent arcade-style dogfighting combat with a host of fighter jets from the real world, as well as quite a few fictional jets for some added fun.</p>
<p><strong>Half-Life 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-514092" src="https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2.jpg" alt="Half-Life 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Quite an easy contender for one of the greatest games ever made, <em>Half-Life 2</em> has a sprawling campaign that holds up even to this day thanks to the sheer amount of variety it presents to players, both in the form of different weapons and enemies, as well as the mechanics of various levels. The title was also important in introducing the physics engine that is part of Valve’s own Source engine, and the feature was on incredible display thanks to a weapon like the gravity gun. Throw on top an impressive story that is told in an incredibly minimalistic way without ever cutting to a cutscene, and it’s easy to see why <em>Half-Life 2</em> is so widely regarded as being such a great game, even in 2025.</p>
<p><strong>Halo: The Master Chief Collection</strong></p>
<p>While PC as a platform is no stranger to first-person shooters, it is hard to argue that the <em>Halo</em> franchise isn’t one of the best that the genre has seen. Thankfully, thanks to <em>Halo: The Master Chief Collection</em>, players can experience almost the entirety of the <em>Halo</em> storyline, starting from the original <em>Halo: Combat Evolved</em>, its sequels <em>Halo 2</em>, <em>Halo 3</em> and spin-offs <em>ODST</em>, <em>Halo Reach</em>, and even the start of 343 Industries’ (now Halo Studios) run with the franchise, <em>Halo 4</em>. The collection also offers a way to play all of the various games’ levels in remixed orders, following distinct themes like levels that focus on vehicles, for example, to focusing more on certain subplots. <em>Halo: The Master Chief Collection</em> is essentially the best way to experience a seminal shooter series, warts and all.</p>
<p><strong>Monster Hunter Wilds</strong></p>
<p>Quite possibly the most refined gameplay offered so far in the <em>Monster Hunter</em> franchise, <em>Monster Hunter Wilds</em> represents the pinnacle of the series, if not in its smaller roster of monsters when compared to its predecessors, then at least in its gameplay systems and massive, beautiful worlds. <em>Monster Hunter Wilds</em> features a short, fun story that takes you across the Forbidden Lands as you try to get young child Nata back to his family. Along the way you’ll get to take on several monsters, both new to the series as well as returning favourites, using the weapons of your choice out of 14 distinct options. <em>Monster Hunter Wilds</em> features plenty of gameplay refinements as well, including a mount system, as well as the ability to carry around two weapons that you can switch between mid-fight, which is great since each weapon feels like you’re playing a new game altogether.</p>
<p><strong>Returnal</strong></p>
<p>One of the rare instances of a AAA roguelite game, <em>Returnal</em> is an intense third-person shooter that puts players in the shoes of space pilot Selene Vassos who finds herself having crashed on an alien planet named Atropos. What follows is a psychedelic adventure as she tries to find the source of a mysterious signal called the White Shadow, but the twist is that Selene seems to be stuck in some kind of time loop where, every time she dies, she finds herself waking up at the moment of her ship’s crash. The title is filled with fast-paced and tense combat that has you dodging massive projectiles shot by strange creatures, and occasionally also getting your hands on upgrades for your weapons. The story itself is also quite interesting, pulling in plenty of allusions from myths as she tries to make it off Atropos alive.</p>
<p><strong>Sleeping Dogs</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610462" src="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg" alt="sleeping dogs" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Born from the ashes of the long-dead <em>True Crime</em> series of games, <em>Sleeping Dogs</em> is the closest we’ve ever gotten to having a Hong Kong action movie in video game form. The plot revolves around the adventures of undercover cop Wei Shen who must infiltrate a triad gang in order to take it down from the inside. When it comes to gameplay, <em>Sleeping Dogs</em> is an open-world game with several inter-mingling systems, from driving and vehicular combat, to melee combat with slick martial arts moves, and the occasional bouts of ranged combat when you can get your hands on a gun. The game wonderfully realises its setting of Hong Kong, often showing the stark contrasts between the cleaner commercial areas of the city and the but bright and colourful entertainment districts.</p>
<p><strong>Metro Exodus</strong></p>
<p>Whereas the first two games in the <em>Metro</em> series were more focused on offering linear experiences, <em>Metro Exodus</em> broadened its scope by a considerable amount by opting to set players free in more open environments. While far from an open-world game, <em>Metro Exodus</em> still provides quite a bit of freedom to players in terms of how they want to approach any situation. Along with this, the title also encourages plenty of exploration since, in keeping with series tradition, resources are scarce in <em>Metro Exodus</em>. Exploring is also a great way to get your hands on valuable upgrade materials to improve the arsenal of weapons you will ultimately end up using against not only human enemies, but mutated foes as well. The story is also quite interesting, since it revolves around Artyom, his wife Anna, and their friends the Rangers departing the Moscow Metro system in a train to explore the Russian wilderness.</p>
<p><strong>Gears of War: Reloaded</strong></p>
<p>When the original <em>Gears of War</em> first came out back in 2006, it was considered a mind-blowing experience for the time thanks to its visuals, as well as refinements over the turn-based shooter mechanics we had seen done much worse in plenty of other games. <em>Gears of War: Reloaded</em>, however, proves that the original title still holds up to this day thanks to its incredible campaign with plenty of set pieces, fun and varied weapons to play around with, and some downright fantastic visual upgrades that have been made to take better advantage of modern hardware.</p>
<p><strong>Dead Cells</strong></p>
<p><em>Dead Cells</em> is one of those rare indie games that manages to get just about every single one of its aspects right. Even something as simple as movement and exploration feel great in the roguelite action game, and the level of variety on offer with the weapons, as well as the meta progression system that encourages not only mastery of the traversal systems, but also a willingness to explore, make just about every run of <em>Dead Cells</em> feel like a fun time. Throw on top some excellent pixel art that really makes its massive boss fights come to life, as well as the plethora of additional content – ends up making it very difficult to put the side-scroller down for good.</p>
<p><strong>Detroit: Become Human</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574414" src="https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human.jpg" alt="detroit become human" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While games made by Quantic Dream might be quite divisive at times, <em>Detroit: Become Human</em> is outright the best title that the studio has put out so far. Featuring narrative-focused gameplay that largely involves having conversations and making choices at key moments, <em>Detroit: Become Human</em> tells three distinct stories in a world where humanity treats sentient androids that it has developed as slaves. All three stories have the player take on the role of a distinct android, where you have to figure out the complex moral quandaries that take place throughout the storylines.</p>
<p><strong>Portal 2</strong></p>
<p>When the first <em>Portal</em> came out, it was widely regarded as a radical new entry in a genre that was otherwise known to revolve around killing things. It ultimately ended up laying the foundations for what would become <em>Portal 2</em> – a bigger, grander sequel in every way possible. <em>Portal 2</em> takes place an unknown amount of time after the events of the first game, and has Chell once more pick up the portal gun to find her way out of the Aperture Science facility she’s trapped in. Along with GlaDOS returning once more as a major character, <em>Portal 2</em> also features a new character in the form of Wheatley. We also get a lot of storytelling in the game, since quite a bit of it has you exploring ancient versions of the bathroom curtain company that would eventually become Aperture Science.</p>
<p><strong>Outlast</strong></p>
<p>There might be plenty of stealth-based horror games out there, but <em>Outlast</em> manages to be something quite special thanks to its use of some real-world history to build up its scare. Revolving primarily around the MK Ultra experiments that were conducted by the CIA, the game puts you into the shoes of independent journalist Miles Upshur who is trying to get the scoop on Mount Massive Asylum for the Criminally Insane. Unfortunately, owing to unethical experiments, most of its residents have essentially gone insane, and now Upshur must figure out how to survive and get out in one piece while also making sure he gets enough evidence along the way. <em>Outlast</em> also makes use of a handheld camera as its primary PoV device, since it offers a night vision mode. However, players will also have to keep a track of their battery consumption, since you don&#8217;t want to be trapped in the dark with murderous people around you.</p>
<p><strong>Metal Gear Rising: Revengeance</strong></p>
<p>Ostensibly the closest the <em>Metal Gear</em> franchise gets to having a “final” game since it takes place furthest into the future, <em>Metal Gear Rising: Revengeance</em> is a major departure for the series. It trades in the tactical espionage action in favour of the more bombastic tagline of lightning bolt action, and puts you in the shoes of a fully cyborg-ised Raiden at the peak of his power. Developed by PlatinumGames, <em>Metal Gear Rising: Revengeance</em> features a fantastic combat system that has an emphasis on not only long and vicious combos, but also parrying the enemy’s attacks to open them up for massive counter-attacks. This, along with the Zandatsu system that lets you cut just about everything, be it an enemy’s limbs or a bridge’s support, make <em>Revengeance</em> a treat to play. Throw on top an over-the-top but fun story about private military contractors and a cartoonishly evil US Senator and you have an explosive roller coaster.</p>
<p><strong>Resident Evil</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628790" src="https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake.jpg" alt="resident evil remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Before the remake of <em>Resident Evil 2</em> back in 2019 was considered the high watermark for video game remakes, the series had already earned similar acclaim for its remake of the original <em>Resident Evil</em>. Originally released on the GameCube all the way back in 2002, the remake of the original <em>Resident Evil</em> eventually made its way to PC, complete with higher-resolution textures and all of the high-quality upgrades that it got over the original. Even after all these years, <em>Resident Evil</em> still manages to feel like a one-of-a-kind survival horror experience, thanks to its tight level design and generally excellent gameplay that melds environmental puzzle solving and tense action sequences, all while keeping you on the edge of your seat thanks to a constant scarcity of weapons and ammo.</p>
<p><strong>Watch_Dogs 2</strong></p>
<p>It’s no secret that the original <em>Watch_Dogs</em> was a bit of a disappointment, both in terms of its visuals, as well as its story and characters. The series’ second stab at the series in the form of <em>Watch_Dogs 2</em>, however, proved to be a much more interesting experience. Rather than focusing on the brooding Aiden Pearce, <em>Watch_Dogs 2</em> instead stars a group of scrappy young adults as they venture into the real world to start their careers, but find themselves fighting against an authoritarian regime that is making use of high-tech surveillance technology to control the populace. Protagonist Marcus Holloway is a much more fun character than Pearce ever was, and the attempts of his rebel hacker crew, DedSec, to take down ctOS 2.0 are a wild, fun, and often emotional adventure.</p>
<p><strong>Silent Hill f</strong></p>
<p>After the <em>Silent Hill</em> franchise spent over a decade being missing from the overall gaming scene, the series made a bombastic return with last year’s remake of the seminal <em>Silent Hill 2</em>. A year later and now we even have a brand new entry in the stories franchise – <em>Silent Hill f</em>. The game takes place in the unique setting of a quaint Japanese finishing town in the 1960s, where school-going girl Hinako has a strained relationship with her parents and goes to meet her friends for some solace. However, a sinister fog starts covering the town of Ebisugaoka, and Hinako finds herself trapped and fighting for her life. While there is an emphasis on combat this time around, <em>Silent Hill f</em> is still able to effectively pull off the scares and tense atmosphere that the series is known for.</p>
<p><strong>Dying Light: The Beast</strong></p>
<p>The newest entry in the <em>Dying Light</em> franchise is seen as something of a return to form for the series. While <em>Dying Light 2 Stay Human</em> did well for developer Techland, the studio itself acknowledged that it had lost what made the original <em>Dying Light</em> great, and hence we get <em>The Beast</em>. Once more putting us into the shoes of Kyle Crane after the events of <em>The Following</em>, <em>Dying Light: The Beast</em> features improved parkour-based traversal over its predecessor, while also bringing in improvements to both melee and ranged combat, all of which is packaged into a fantastic new open world to explore with plenty of variety, both in terms of zombie types and the scenery.</p>
<p><strong>Trails in the Sky 1st Chapter</strong></p>
<p>A reimagining of an absolute classic, <em>Trails in the Sky 1st Chapter</em> is a ground-up 3D remake of a seminal 2D sprite-based RPG. As its name implies, it is the first part of the expansive <em>Trails</em> franchise, and puts you in the shoes of Estelle Bright and her adopted brother Joshua as they set off as members of the peacekeeping guild, starting out as bracers and slowly working their way up. The <em>Trails</em> series, while long, absolutely features several stories well worth experiencing, and there is currently no better way to start your journey than with <em>Trails in the Sky 1st Chapter</em>.</p>
<p><strong>Blue Prince</strong></p>
<p>Puzzle games, especially in the indie space, tend to come in all sorts of shapes and sizes. Very rarely, however, does one show up that ends up feeling like a revelation. This is precisely what developer Dogubomb achieved with <em>Blue Prince</em>. The premise is quite simple: you are stuck in a mysterious manor – Mt. Holly – where the rooms shift around for no apparent reason. The core of the game is exploring the mansion, but the twist is that the player decides what the next room will be every time they open a door. <em>Blue Prince</em> has a wide gamut of puzzles for players to figure out as they try to make their way to the rumoured Room 46. To throw another wrench in your plans, the house once again shifts its rooms around every dawn. <em>Blue Prince</em> is the kind of game where you can spend anywhere from between 15 minutes to several hours at a stretch as you try to comb through the mysterious rooms of Mt. Holly to find a way to their destination.</p>
<p><strong>Commandos: Origins</strong></p>
<p>While the real-time tactical stealth series <em>Commandos</em> doesn’t really need much of an introduction, the latest release, <em>Commandos: Origins</em>, proves that the genre and style of gameplay still has legs in the modern day. Taking us all the way back to the origin of the World War 2 crew of commandos you play in the original <em>Commandos</em>, <em>Commandos: Origins</em> offers entirely new challenges throughout its various maps, all with more modernised gameplay thanks to updated visuals, as well as a large variety of objective types that will have you make use of just about every ability you and your crew can muster.</p>
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		<title>Sekiro: No Defeat Announced &#8211; New Anime Based on Sekiro: Shadows Die Twice</title>
		<link>https://gamingbolt.com/sekiro-no-defeat-announced-new-anime-based-on-sekiro-shadows-die-twice</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 19 Aug 2025 21:14:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Sekiro: No Defeat]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=626315</guid>

					<description><![CDATA[Premiering exclusively on Crunchyroll, the anime directly adapts the video game's story with stunning hand-drawn animation.]]></description>
										<content:encoded><![CDATA[
<p>After rumors emerged recently, an anime adaptation of <em>Sekiro: Shadows Die Twice</em> was finally announced at Gamescom Opening Night Live. Titled <em>Sekiro: No Defeat</em>, it&#8217;s brought to life by Crunchyroll, Kadokawa, Qzil.la and ARCH. Check out the first trailer below.</p>



<p>Directed by Kenichi Kutsuna, known for<em> Puella Magi Madoka Magica </em>and <em>One-Punch Man</em>, the anime directly adapts the video game. Several familiar bosses and moments, from Wolf losing his arm to the battle against Gyobu Oniwa en route to Ashina Castle.</p>



<p>In a press release, Kutsuna said, &#8220;We are taking on the monumental task of animating the breathtakingly beautiful <em>Sekiro: Shadows Die Twice</em>. In doing so, we are pouring every ounce of our artistic vision and passion for beauty into its production.</p>



<p>&#8220;The final product is being crafted to be a truly memorable experience, one that will leave a lasting impression on both dedicated fans of the game and those who are discovering the world of <em>Sekiro</em> for the very first time. Please look forward to it.&#8221;</p>



<p>Other notable talent includes screenwriter Takua Satou (<em>Otherside Picnic</em>), character designer Takahiro Kishida (<em>Haibane Renmei, Durarara!, Serial Experiments Lain</em>), and more. Wolf is voiced by Daisuke Namikawa, while the Divine Heir Kuro is played by Miyuki Satou. Kenjiro Tsuda voices Genichiro Ashina.</p>



<p>Stay tuned for more details, including an airing date. <em>Sekiro: Shadows Die Twice</em> is available for Xbox One, PS4, and PC. It&#8217;s <a href="https://gamingbolt.com/sekiro-shadows-die-twice-sells-over-10-million-units-worldwide">sold over 10 million copies</a> as of September 2023.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Sekiro: No Defeat | Official Trailer | Crunchyroll" width="500" height="281" src="https://www.youtube.com/embed/IRjuAemfaQE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">626315</post-id>	</item>
		<item>
		<title>15 Single Player Games You Disliked At First But Got Addicted to Later</title>
		<link>https://gamingbolt.com/15-single-player-games-you-disliked-at-first-but-got-addicted-to-later</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Mon, 30 Dec 2024 14:02:31 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[final fantasy 15]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[metro exodus]]></category>
		<category><![CDATA[NIOH]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[the evil within 2]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<category><![CDATA[yakuza 0]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=607420</guid>

					<description><![CDATA[15 single player games that impressed you after the first playthrough.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>ate is probably a strong word here. Yeah, maybe you hated your first playthrough of a game only to come back to it another time and find it a wonderful experience. But, what the games on this list demonstrate is that first impressions can be deceiving, and subsequent playthroughs can be just as, if not more, rewarding.</p>
<p style="text-align: center;"><strong><em>Returnal</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-538399" src="https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-1024x576.jpg" alt="returnal pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Rogue-like third-person shooter <em>Returnal</em> is relentlessly unforgiving, a game in which time is an agonising loop for astronaut Selene after she crash lands on the hostile alien world Atrophos. Otherworldly creatures stalk cadaverous biomes, hurling bioluminescent bullet hell between Selene’s scavenging for artifacts, resources, and ether. Its challenge can put players off but stick around and the accumulated muscle memory makes subsequent playthroughs a breeze. <em>Returnal’s</em> emotional narrative weighs heavier on successive runs too when the unfolding of events has already been discovered.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">607420</post-id>	</item>
		<item>
		<title>30 Best Games of All Time [2024 Edition]</title>
		<link>https://gamingbolt.com/30-best-games-of-all-time-2024-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 29 May 2024 12:44:51 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Alien: Isolation]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[God of War: Ragnarok]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[metal gear solid 2: sons of liberty]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[street fighter 6]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[Tekken 8]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>
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					<description><![CDATA[The games industry has seen a number of noticeable releases in the last several years. Some great, some bad. In this feature we rank the top 30 of the former. Did your favorite game make it into this list?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he games industry continues to grow at a rapid pace, with new games releasing left, right, and center. Naturally, some games are better than others and then there are the games that have managed to etch their names in our collective minds through their innovation and quality. With this feature, we will be taking a look at 30 of the best games of all time. This is an ordered list that starts from the bottom and goes all the way up, so keep that in mind.</p>
<p><strong>30. Tekken 8</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582979" src="https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo-1024x576.jpg" alt="tekken 8 eddy gordo" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/tekken-8-eddy-gordo.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Tekken</em> is one of the oldest and most revered fighting franchises of all time, and that prolonged status of prestige can be attributed to the developer’s consistent innovation with each new entry. <em>Tekken 8</em> has recently been released to great critical and commercial reception, and it represents a big leap over its predecessors in more ways than one. With a new Heat system that prioritizes aggressive play and shiny new visuals courtesy of Unreal Engine 5, <em>Tekken 8</em> is arguably the series at its rest.</p>
<p><strong>29. Forza Horizon 5</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-545060" src="https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16.jpg" alt="forza horizon 5 rally adventure" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16.jpg 2000w, https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/02/forza-horizon-5-rally-adventure-image-16-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Forza Horizon 5</em> is a game that feels like a love letter to gearheads. It pays due tribute to the artistry of cars and everything surrounding it, and it’s a game that’s just a blissful experience from start to finish. There’s just something special about cruising down a highway while seated in a luxury sports car all while the sun shines down and casts a beautiful reflection across the shiny coat of exterior paint of your car. <em>Forza Horizon 5</em> has no shortage of such moments, and its ingenious progression system hooks the player for hours and doesn’t let go.</p>
<p><strong>28. Uncharted 2: Among Thieves</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-6725" src="https://gamingbolt.com/wp-content/uploads/2010/02/Uncharted_2_Among_Thieves_4.jpg" alt="" width="720" height="361" srcset="https://gamingbolt.com/wp-content/uploads/2010/02/Uncharted_2_Among_Thieves_4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2010/02/Uncharted_2_Among_Thieves_4-300x150.jpg 300w, https://gamingbolt.com/wp-content/uploads/2010/02/Uncharted_2_Among_Thieves_4-1024x512.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Arguably one of Naughty Dog’s finest works to date, <em>Uncharted 2: Among Thieves</em> is the perfection of the formula that started with the first game. Nathan Drake’s journey of finding the coveted Chintamani stone is a consistently thrilling adventure that rarely takes its foot off the gas &#8211; treating the player with one beautifully choreographed set piece sequence after another. Everything from the platforming to the charismatic characters and the gorgeous locales comes together to create an experience unlike any other.</p>
<p><strong>27. Alien Isolation</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-536513" src="https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation.jpg" alt="alien isolation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Developer Creative Assembly’s <em>Alien: Isolation</em> is a game that has perhaps not received as much love as it should have, and that’s a shame because it’s a genuinely great horror game with an interesting trick up its sleeve. Unlike traditional horror games where jumpscares are heavily choreographed, <em>Alien Isolation’s</em> Xenomorph has an intelligent brain that adapts to your playstyle &#8211; and that keeps the feeling of cat and mouse chase consistent throughout its run. Add to that some amazing atmosphere, and <em>Alien Isolation</em> becomes a game that will become the reason for your nightmares long after the credits roll.</p>
<p><strong>26. Marvel&#8217;s Spider-Man 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-569415" src="https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight.jpg" alt="Marvel's Spider-Man 2 - Arach Knight" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/10/Marvels-Spider-Man-2-Arach-Knight-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Insomniac Games took what worked in <em>Spider-Man 2018</em> and <em>Miles Morales</em>, and meshed it all together in a big open-world with the sequel <em>Marvel’s Spider-Man 2.</em> While that description may sound reductive, <em>Spider-Man 2</em> is everything we previously saw but polished to an immaculate sheen. The story of Kraven’s last hunt is filled with plenty of sensational scenes, and all characters get appropriate screen time to shine and build out their character arcs. New suit abilities make combat more interesting, and the boss battles peppered throughout the experience are equal parts thrilling and surprising. In all honesty, <em>Spider-Man 2</em> makes you feel like the friendly neighborhood webhead.</p>
<p><strong>25. Street Fighter 6</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-546547" src="https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief-1024x576.jpg" alt="street fighter 6 zangief" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/03/street-fighter-6-zangief.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Much like <em>Tekken 8</em> as we discussed previously, <em>Street Fighter</em> has also managed to remain relevant through decades off the back of its constant innovation of its fighting mechanics. Street Fighter 6 is the latest chapter in the saga, and it takes the learnings accrued from past outings and morphs them into a rather unique open-world structure with the new World Tour mode. What we get is a game that’s bursting with new ideas while still remaining true to its core, and that makes Street Fighter 6 one of the best fighting games that you can play right now.</p>
<p><strong>24. Dead Space (2023)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-543785" src="https://gamingbolt.com/wp-content/uploads/2023/02/dead-space-remake-ending-alt.jpg" alt="dead space remake ending alt" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/02/dead-space-remake-ending-alt.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/02/dead-space-remake-ending-alt-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/02/dead-space-remake-ending-alt-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/02/dead-space-remake-ending-alt-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/02/dead-space-remake-ending-alt-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Dead Space</em> is easily one of the best horror games of recent memory, and EA Motive has done a fabulous of recreating it from scratch and rebuilding it in a way that caters to both new and returning fans. In addition to a massive visual overhaul, <em>Dead Space Remake</em> adds entire new areas, side quests, and weapon upgrades into the mix that make going for a second trip through the USG Ishimura a worthwhile experience. Many of these improvements are iterative in nature, but that only speaks volumes about the quality of the original version and its timeless nature that it all holds up surprisingly well today.</p>
<p><strong>23. Control</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574105" src="https://gamingbolt.com/wp-content/uploads/2023/12/control-trench.jpg" alt="control trench" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/control-trench.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2023/12/control-trench-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/control-trench-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/control-trench-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/control-trench-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/control-trench-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Control</em> is not just a great game in its own right, it’s also an important game for the AA games industry at large. Jesse Fayden’s journey of clearing out the mysterious Hiss from the FBC is bursting with creativity, right from the brutalist architecture of the building to its borderline eccentric narrative and its power-driven gameplay and much more. Despite having a middling budget that honestly shows in certain aspects of the game, <em>Control’s</em> excellent suite of ideas is something that can put many of the biggest AAA titles to shame.</p>
<p><strong>22. Half-Life 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-475949" src="https://gamingbolt.com/wp-content/uploads/2021/04/Half-Life-2.jpg" alt="Half-Life 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Half-Life-2.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2021/04/Half-Life-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Half-Life-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/Half-Life-2-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Much like the original <em>Half-Life</em>, Valve’s sequel to this runaway success is also considered to be a revolutionary game. <em>Half-Life 2</em> took what worked in the original, and spins an even crazier game with large set-pieces, huge levels, and interesting physics-based puzzles that are just the right amount of brainwork for players. It’s a showcase of how to create an enthralling action adventure that’s punctuated with memorable firefights and set pieces galore, and while some of its elements haven’t aged the best &#8211; <em>Half-Life 2</em> remains a blast through and through.</p>
<p><strong>21. Resident Evil 2 (2019)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-520270" src="https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2.jpg" alt="resident evil 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/resident-evil-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Capcom delivered a wonderful reimagining of a horror classic with 2019’s<em> Resident Evil 2</em> remake. Despite taking players on a familiar ride from a different lens, <em>Resident Evil 2</em> manages to capture the same feelings of hopelessness and desperation as you slowly trudge through the abandoned rooms of the police station all while undead zombies lie in wait for a chance to chew you down to bits. The visuals are a fantastic evolution of the original, and Leon’s unpredictable encounters with Mr. X never fail to add another layer of tension to the entire affair.</p>
<p><strong>20. God of War Ragnarok</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-533818" src="https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5-1024x576.jpg" alt="god of war ragnarok" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/10/god-of-war-ragnarok-5.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>God of War: Ragnarok</em> provides a fitting conclusion to the saga that started with 2018’s original, and this sequel is emblematic of all the traits that made the first so iconic. The story carries that same element of spinning well-known mythic tales into uncharted territory before looping back to the same conclusion, and that paired with the excellent character development is what will keep you hooked to the edge of your screen at all times. Of course, the combat has also seen major improvements and there are plenty of boss fights that will test the extent of your fighting capabilities which rounds out this one hell of a game.</p>
<p><strong>19. Metal Gear Solid 2: Sons of Liberty</strong></p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-302502 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/08/Metal-Gear-Solid-2-Sons-of-Liberty.jpg" alt="Metal Gear Solid 2 Sons of Liberty" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/08/Metal-Gear-Solid-2-Sons-of-Liberty.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/08/Metal-Gear-Solid-2-Sons-of-Liberty-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></p>
<p>Picking one <em>Metal Gear Solid</em> game out of the lot can be a tough task since each of the games is a classic in its own right, but <em>Metal Gear Solid 2: Sons of Liberty</em> was a game that was way ahead of its time. With Sons of Liberty, Kojima spins an intricate tale filled with never-ending conspiracies and plot twists all based on a common theme of the rapid spread of misinformation &#8211; which is highly relatable in this day and age. Between this and a gameplay loop that surprisingly holds up to this date, Metal Gear Solid 2 is a timeless game that has aged really well.</p>
<p><strong>18. Mass Effect 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-533873" src="https://gamingbolt.com/wp-content/uploads/2022/10/mass-effect.jpg" alt="mass effect 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/mass-effect.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2022/10/mass-effect-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/mass-effect-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/mass-effect-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/mass-effect-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Mass Effect 2</em> is a glorious space opera that tells the story of Commander Shepard’s fight against the titular Collectors, and that sprawling journey is punctuated by a ton of memorable firefights and branching interactions with intriguing characters. It also features a complex web of gameplay mechanics that combines tactical elements with action-packed shooting, and that makes for a thrilling ride through and through.</p>
<p><strong>17. Monster Hunter World</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-425260" src="https://gamingbolt.com/wp-content/uploads/2019/12/Monster-Hunter-World-Iceborne-Safijiiva_02.jpg" alt="Monster Hunter World Iceborne - Safi'jiiva_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/Monster-Hunter-World-Iceborne-Safijiiva_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/Monster-Hunter-World-Iceborne-Safijiiva_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/Monster-Hunter-World-Iceborne-Safijiiva_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/Monster-Hunter-World-Iceborne-Safijiiva_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/Monster-Hunter-World-Iceborne-Safijiiva_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em>Monster Hunter</em> series is on an upward spiral as of late, but if we had to pick one of our favorites from the franchise &#8211; it has to be <em>Monster Hunter World</em>. Released back in 2018, <em>MH World</em> thrusts players into a gorgeous map brimming with all sorts of fierce beasts waiting to be bested in battle. There’s a surprising amount of depth in building out your character with different weapons and armor, and the constant loop of getting stronger through well-earned victories is something that will keep you playing for hundreds of hours without getting bored.</p>
<p><strong>16. Starfield</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-555815" src="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image.jpg" alt="starfield" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Starfield</em> might not have been everything that fans wanted out of it, but it’s safe to say that it was a really fun experience regardless. Bethesda’s signature attention to detail can be seen in full force here, right from the NASA Punk designs to the many meaningful quests that can be found peppered throughout its massive world and even how the combat has been made more engaging and fluid. It’s a vast RPG complete with a complex web of interweaving mechanics and skill trees, and it’s a game that is really worth sinking your teeth into for a long time.</p>
<p><strong>15. Super Mario Odyssey</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-436138" src="https://gamingbolt.com/wp-content/uploads/2020/03/super-mario-odyssey.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/03/super-mario-odyssey.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/03/super-mario-odyssey-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/03/super-mario-odyssey-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/03/super-mario-odyssey-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/03/super-mario-odyssey-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Nintendo has continued doing an amazing job with the mustached Italian plumber, and Mario games have consistently experimented with new mechanics that have kept them fun and relevant throughout multiple decades. 2017’s <em>Super Mario Odyssey</em> is a shining beacon of those very characteristics, and it’s a game that will leave you teeming with happiness throughout its run. The ingenious hat-throw mechanic makes traversal more expressive, and the sandbox levels challenge you to combine these tools and collect the many moons that are peppered throughout these immaculately laid-out jungle gyms. And once all’s said and done, you are rewarded with one of the best epilogues of gaming as Mario hops through obstacles while “Jump Up Superstar” plays in the background.</p>
<p><strong>14. Sekiro: Shadows Die Twice</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-389190" src="https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice.jpg" alt="Sekiro Shadows Die Twice" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice.jpg 920w, https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Sekiro: Shadows Die Twice</em> is a spiritual successor to FromSoftware’s <em>Tenchu</em> series, and it’s everything that one would want from such a game. Set against the backdrop of Sengoku Japan, <em>Sekiro</em> is a hard-boiled tale of loyalty as the titular Wolf embarks on a grand quest to save his master from the evil clutches of Genichiro Ashina. Sekiro’s combat loop is a careful dance of frame-perfect parries and smart use of prosthetic extensions, and players have no choice but to master that meticulous ballet if they wish to reach the end credits. Between this and simple yet interesting stealth mechanics, <em>Sekiro: Shadows Die Twice</em> is a faithful action-adventure game that will stay with you long after the credits roll.</p>
<p><strong>13. Horizon Forbidden West</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582522" src="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7.jpg" alt="horizon forbidden west pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-7-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Guerilla Games painted a beautiful post-apocalypse with <em>Horizon Zero Dawn</em> with its open world that feels like a perfect juxtaposition of our past and future. The contrast between tribal humans living in settlements and technology-driven machines roaming the grasslands has a very enchanting vibe to it, and the sequel <em>Forbidden West</em> takes those concepts and refines them to a tee. It tells a riveting tale of Aloy racing against time to save her planet from the mysterious Corruption, and that story is punctuated with plenty of memorable encounters with fierce machines. The sprawling open world provides no shortage of interesting activities to pursue, which makes <em>Horizon Forbidden West</em> an extremely engaging game that can be enjoyed for dozens upon dozens of hours.</p>
<p><strong>12. Bloodborne</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-376007" src="https://gamingbolt.com/wp-content/uploads/2018/12/amygdala-bloodborne-1024x576.jpg" alt="amygdala bloodborne" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/12/amygdala-bloodborne-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/12/amygdala-bloodborne-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/12/amygdala-bloodborne-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/12/amygdala-bloodborne.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>In so many ways, <em>Bloodborne</em> feels like a love letter to the works of H.P. Lovecraft. Right from its dark Victorian London aesthetic to the nightmarish creatures that inhabit its deserted streets and its dreamy yet dreary narrative, <em>Bloodborne</em> is as much a horror game as it is an action-adventure game. FromSoftware changed up its combat formula for the better, forcing players to be more aggressive with their attacks and make judicial use of silver bullets to stun enemies for extra damage. Some of the best bosses in the entire Souls series belong to <em>Bloodborne</em>, and it’s a masterclass of a game that deserves to be experienced by every horror fan.</p>
<p><strong>11. Dark Souls</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-492051" src="https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>FromSoftware’s 2011 release <em>Dark Souls</em> is a game that was more than just an action RPG. In an era where AAA games were getting used to watering down their mechanics to appeal to the largest possible audience, Dark Souls forced players to play by its own rules &#8211; taking them through an increasingly difficult journey with little in the name of reprieve. In addition to its harsh but fair difficulty, <em>Dark Souls</em> also pioneered interconnected world design with its complex map that’s full of shortcuts and back alleys that connect different areas to one another. Add to that some impressive lore elements and flexibility in build crafting, and <em>Dark Souls</em> becomes an unmissable adventure for fans.</p>
<p><strong>10. Grand Theft Auto V</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-510547" src="https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05.jpg" alt="Grand Theft Auto 5 - Xbox Series X-S, PS5_05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/03/Grand-Theft-Auto-5-Xbox-Series-X-S-PS5_05-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It’s safe to say that <em>Grand Theft Auto 5</em> might just be one of the most successful games of all time, and it’s also safe to say that it has transcended its status from a mere video game about wreaking havoc into a pop culture icon. Michael’s story of returning to a world of violence is brought to life with layered satirical humor and adrenaline-pumping heist missions that make for an absolute thrill ride, and the open world is filled with gorgeous locales to explore and characters to meet. And if that’s not enough,<em> GTA Online</em> continues to be an ever-evolving part of the experience that fans just can’t seem to get enough of.</p>
<p><strong>9. The Elder Scrolls V: Skyrim</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-428665" src="https://gamingbolt.com/wp-content/uploads/2020/01/skyrim-1024x576.jpg" alt="skyrim" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/skyrim-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/skyrim-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/skyrim-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/skyrim-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/01/skyrim.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>The Elder Scrolls 5: Skyrim</em> is an RPG that’s brimming with stuff to do; quests to pursue, armor sets to collect, exotic locales to visit, and much more. Between this and the flexible nature of its gameplay, Skyrim is just as much a sandbox of possibilities as it is a carefully constructed open world. Despite it being more than 10 years old at this point, fans just can’t seem to get enough of it and Bethesda continues to provide more avenues to experience this classic on every new platform on the market. It’s obvious that some might find this business tactic even cheap, but that also speaks volumes about the timeless nature of <em>Skyrim</em>.</p>
<p><strong>8. The Witcher 3: Wild Hunt</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-538834" src="https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2.jpg" alt="The Witcher 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/the-witcher-3-next-gen-update-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>The Witcher 3: Wild Hunt</em> is easily developed CD Projekt RED’s magnum opus. Taking place in a fantastical world inhabited by all manner of ghastly spirits and fierce monsters, <em>The Witcher 3</em> tells an engaging story of Geralt going through all odds to find his lost surrogate daughter Ciri. It’s a massive game brimming with swaths of content, and the best part is all of it is extremely quality stuff. Whether you are taking part in a monster hunt or going through the main story or even completing one of its many side quests, <em>The Witcher 3</em> remains a quality single-player experience through and through. Add to that some incredibly strong writing, multiple endings, and a picturesque world &#8211; and it becomes a game where you could literally spend thousands of hours without reaching the end credits.</p>
<p><strong>7. Dragon&#8217;s Dogma 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-578241" src="https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter.jpg" alt="Dragon's Dogma 2 - Fighter" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/02/Dragons-Dogma-2-Fighter-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Dragon’s Dogma</em> was one of the more underrated games of the seventh generation, and Capcom delivered a grand sequel to it with <em>Dragon’s Dogma 2.</em> It takes whatever worked in the original ranging from the fleshed-out companion mechanics to the emergent open-world and flexible character building, and spins a vast net of ideas that come together to create a vast RPG brimming with imagination and quality content. Sure, there are a few quirks including but not limited to occasionally janky gameplay and comparatively bland visuals &#8211; but the merits easily outshine those flaws by a significant margin.</p>
<p><strong>6. The Last of Us</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-525572" src="https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1.jpg" alt="The Last of Us Part 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1.jpg 1800w, https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/the-last-of-us-part-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>The Last of Us Part 1</em> is one of those games that put a strong case for the medium as a legitimate form of storytelling. Joel and Ellie don’t start out on the best of terms, but through the magic of journeys and the hardships that they face &#8211; they are able to create a strong bond by the end of it all. The characters herein are beautifully complex with realistic motivations and gray morality, which helps in selling the sheer brutality of this post-apocalyptic world. In terms of gameplay, The Last of Us meshes elements of action, horror, and stealth in a rather ingenious way that will keep you glued to the edge of the screen at all times. There’s a very palpable sense of tension as you carefully tiptoe across abandoned houses, and can hear the faint shrieks of a stalker or the distant gurgling of a bloater. Naughty Dog also ensures to mix things up with the occasional set piece or character developments that make <em>The Last of Us</em> so hard to put down.</p>
<p><strong>5. The Legend of Zelda: Tears of the Kingdom</strong></p>
<p><em>The Legend of Zelda: Breath of the Wild</em> felt like a breath of fresh air (no pun intended) in an open-world market saturated with cookie-cutter games that aggressively hold a player’s hand. Breath of the Wild offered a refreshing sense of freedom with its combat and impressive physics engine, and those aspects are taken to the skies (literally) with <em>Tears of the Kingdom.</em> A bigger open-world that spans the skies above and the darkness beneath, new abilities like Fuse and Ultrahand, and better quest designs are just some of the improvements that the sequel makes over the original. It can put the measly Nintendo Switch to its paces with its heavy gameplay, but it just might be the best game that you can play on this platform.</p>
<p><strong>4. Final Fantasy 7: Rebirth</strong></p>
<p><em>Final Fantasy 7</em> is considered to be one of the best RPGs of all time, and to remake that classic from the ground up is as risky a move as it is exciting. Thankfully, Square Enix has done an outstanding job with not only the first part of the remake trilogy but also the latest chapter <em>Rebirth</em>. It builds upon what came before in new and interesting ways, bringing an open-world map into the mix alongside new character developments that make it an entertaining ride through and through.</p>
<p><strong>3. Baldur&#8217;s Gate 3</strong></p>
<p>Developer Larian delivered a great RPG with <em>Baldur’s Gate 3</em>, a game that has shocked developers across the globe with its massive scale that goes hand in hand with the level of micro detail in every aspect of the experience. Everything from the combat where you are free to mix and match different spells and tactics to the story that can go on several different tangents depending upon your choices, <em>Baldur’s Gate 3</em> is a game that will leave you awestruck with its attention to detail. All that combined with a wonderfully well-realized world brimming with lore is something that’s a rare occurrence in the current AAA gaming landscape.</p>
<p><strong>2. Elden Ring</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-506477" src="https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02.jpg" alt="Elden Ring_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/01/Elden-Ring_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A collaboration between Souls developer FromSoftware and Game of Thrones writer George R.R. Martin, <em>Elden Ring</em> is a sprawling epic that takes you on an unforgettable journey through the mystical world of The Lands Between. <em>Elden Ring</em> perfectly encapsulates the sense of being on an adventure, right from its rewarding nature for player curiosity and design elements that force you to chart your own path through this labyrinthian space and much more. Elden Ring boasts excellent level variety and some of the best and most brutal bosses that we have seen in gaming so far. In addition to this, you also get to experiment with different builds &#8211; and that combined with the gargantuan open-world is what will keep you coming back playthrough after playthrough.</p>
<p><strong>1. Red Dead Redemption 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574752" src="https://gamingbolt.com/wp-content/uploads/2023/12/Red-Dead-Redemption-2-Bonnies-Suitor.jpg" alt="Red Dead Redemption 2 - Bonnie's Suitor" width="720" height="482" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/Red-Dead-Redemption-2-Bonnies-Suitor.jpg 739w, https://gamingbolt.com/wp-content/uploads/2023/12/Red-Dead-Redemption-2-Bonnies-Suitor-300x201.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Red Dead Redemption 2</em> is more than just an open-world game about cowboys riding horses and looting village banks; it is a genuinely moving tale about the nature of change. It tells a heart-wrenching story about the Van Der Linde gang trying to find its place in a rapidly changing world and the gradual descent of these wonderfully realized characters is what hooks you to the narrative. That descent is also perfectly contrasted with the protagonist’s personal journey of redemption as he forgoes the life he always knew in favor of doing something good with his time. The open-world and surrounding gameplay elements are built to compel players to take their own merry time exploring and tracking quests, and the journey becomes all the more rewarding with the time that you spend with it. It’s a beautiful game with some of the strongest writing we have seen from Rockstar, and it continues to be one of the best games that you can experience right now.</p>
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		<item>
		<title>Stellar Blade vs. Sekiro: Shadows Die Twice – Here’s How They Are Similar and Different to Each Other</title>
		<link>https://gamingbolt.com/stellar-blade-vs-sekiro-shadows-die-twice-heres-how-they-are-similar-and-different-to-each-other</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 17 Apr 2024 16:00:54 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Shift Up]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[stellar blade]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=584723</guid>

					<description><![CDATA[Head-to-head. It’s Sekiro vs Stellar Blade. Find out of the differences here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span> lot of comparisons have been made between <em>Stellar Blade</em> and numerous other titles; its cinematic action suggests <em>Metal Gear Rising Revengeance</em>, it’s aesthetic very much reminiscent of <em>modern action games</em>, and its one-on-one, parry-heavy combat implies a Souls-like influence. Of FromSoftware’s canon, <em>Sekiro: Shadows Die Twice</em> is the closest touchstone, but analysing the deeply nuanced combat systems in both games reveals more points of distinction than similarities.</p>
<p style="text-align: center;"><strong>Difference: Input responsiveness</strong></p>
<p><iframe loading="lazy" title="Stellar Blade vs. Sekiro – 10 DIFFERENCES AND 5 SIMILARITIES" width="500" height="281" src="https://www.youtube.com/embed/BGHdA7_xCuo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Sekiro’s</em> input response is as sharp as a Shinobi’s katana, whereas in <em>Stellar Blade</em> there is a slight but comparatively noticeable lag between button presses and the swing of the sword. It’s only minor, but it means quickfire button mashing combos in <em>Stellar Blade</em> isn’t as effective as taking a steadier, more measured approach to inputs. There’s another difference here too: <em>Sekiro</em> doesn’t really do combos, despite spamming basic attacks to break an opponent’s posture having limited effectiveness against early fodder enemies the game favours basic inputs overall.</p>
<p style="text-align: center;"><strong>Difference: Parry leniency</strong></p>
<p>Both games demand rapid player reaction times, especially when reading enemy attack patterns to block and/or counter. Both test player reactions in their parry systems, but in keeping with <em>Stellar Blade’s</em> minor input lag parrying is much more forgiving than in <em>Sekiro</em>. And even though parrying breaks your opponent’s guard in both games, <em>Sekiro’s</em> posture mechanic feels much deeper and nuanced compared to <em>Stellar Blade’s</em> balance meter, with the latter requiring a set number of parries to stagger an enemy.</p>
<p style="text-align: center;"><strong>Similarity: Retribution is a Deathblow</strong></p>
<p>Break an enemy’s posture in <em>Sekiro</em> and they’ll become exposed to Deathblows, brutal finishers to end the bout (with some enemy’s requiring more than one of, of course). Retribution moves function largely the same way in <em>Stellar Blade</em>, with the player character grinding enemy balance down via a blend of well-timed parries and attacks. Once they’re staggered the player character can unleash a flashy signature finisher of her own. A minor difference here is all kills in <em>Sekiro</em> seem to be the result of a Deathblow whereas the player character can kill opponents without unleashing a Retribution.</p>
<p style="text-align: center;"><strong>Difference: Colour coded attacks</strong></p>
<p><em>Sekiro’s</em> crimson Kanji symbol indicates a perilous manoeuvre as incoming from an opponent, and it’s down to the player to observe their stance, behaviour, weapon position, and other visual clues before launching a specific counter. Thing is, whether it’s a thrust or sweep attack, the symbol is the same. <em>Stellar Blade</em> opposes this with a broader colour palette, giving players’ greater clue in how to evade and counter specific enemy attacks. It certainly makes unleashing the best defence, evasion, or counterattack much easier when compared to <em>Sekiro</em>.</p>
<p style="text-align: center;"><strong>Difference: Dodge abilities</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large" src="https://gamingbolt.com/wp-content/uploads/2023/11/stellar-blade-image-7.jpg" width="720" height="405" /></p>
<p>Dodging has mileage in both games, although you could argue for every dodge in <em>Sekiro</em> you could have jumped for the same effect. Regardless, both games have unlockable dodge abilities, with <em>Stellar Blade’s</em> specialty dodges, Blink, and Repulse, tied to an enemy’s colour coded attacks. Blink will teleport the player character behind her opponent whilst they’re in full swing, and Repulse flips her backward out of harms way. <em>Sekiro</em> has the Mikiri counter which sees Wolf dodge a thrust attack, stamp on the protruding sword, and deal a deathblow.</p>
<p style="text-align: center;"><strong>Similarity: Blocking tactics</strong></p>
<p>Blocking is viable in both games, although it’s not the way either developer encourages you to play. Overuse the block in <em>Sekiro</em> and Wolf’s posture bar will overflow, whilst blocking too much in <em>Stellar Blade</em> will eventually lead to the guard being broken. Both outcomes spell likely doom for the player. Instead, parrying, dodging, and countering are the means in which to overcome opponents. Blocking will only get you so far.</p>
<p style="text-align: center;"><strong>Difference: Stealth</strong></p>
<p><em>Sekiro</em> is, of course, ostensibly a stealth title. You’re a shadow in the day, a ghost in the night. The verticality afforded by Wolf’s grapple hook expands his capability, giving access to alternative routes along rooftops to pincer congregating enemies and pick them off one by one. Stealth isn’t especially necessary in <em>Stellar Blade</em>; the player character can tackle multiple enemies simultaneously without the same level of challenge Wolf would face with similar numbers in attack.</p>
<p style="text-align: center;"><strong>Difference: Difficulty modes</strong></p>
<p>There’s a lot of chat that <em>Stellar Blade</em> is a Souls-like, but one specific feature negates its Souls-likeliness and demotes it to Souls-lite at best, and that is its difficulty settings that can be chosen at the beginning. Normal mode serves up the most challenge, with the campaign mode giving players a less stressful experience, affording better chance to absorb the narrative. FromSoftware games are infamous for their challenge, and <em>Sekiro: Shadows Die Twice</em> is no different. There’s no way FromSoft would make their games as approachable as Shift Up have made <em>Stellar Blade</em>.</p>
<p style="text-align: center;"><strong>Similarity: No stamina systems</strong></p>
<p>The stamina systems typical of <em>Dark Souls</em> simply wouldn’t work here in either game, from a narrative point of view but more so due to their combat systems. See, perfect parrying is a rewarding system in <em>Stellar Blade</em> and <em>Sekiro</em>. If both player-characters were getting worn out during parries, then it’d become demoralising; it’d disturb the unique rhythmic action both games aim to foster.</p>
<p style="text-align: center;"><strong>Difference: Combo tactics</strong></p>
<p><em>Stellar Blade</em> encourages combos in a way that <em>Sekiro</em> simply does not. The Incursion or Onslaught combos wave her blade around in hypnotic ways and they’re a satisfying thrill to pull off. They work well at disengaging an opponent’s balance too, and whilst the aforementioned combos in <em>Sekiro</em> can be effective against less powerful enemies, the satisfaction in FromSoftware’s shinobi opus comes from perfect parrying to break guards and deal brutal Deathblows. As the game progresses, <em>Stellar Blade</em> unlocks a huge toolkit of combos and counters too, far more than <em>Sekiro</em> offers.</p>
<p style="text-align: center;"><strong>Difference: Cancel manoeuvres</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large" src="https://gamingbolt.com/wp-content/uploads/2024/02/stellar-blade-image-2.jpg" width="720" height="405" /></p>
<p>Yep, the player character can cancel her attacks mid-manoeuvre, which is an ability Wolf does not possess in <em>Sekiro</em>. This is useful, especially when fronting multiple enemies, as whilst the player character is in full flow unleashing an elaborate combo, she is susceptible to damage from another opponent. Combos, for this reason, can be halted in place of a guard. The only point to note here is once the player character is up to her combo finisher, the move cannot be stopped.</p>
<p style="text-align: center;"><strong>Difference: Beta skills</strong></p>
<p>Beta Skills in <em>Stellar Blade </em>are recharged via a meter which fills with every successful parry or block, and these are signature moves eliciting electrical discharge from the blade. A system like this is nothing new, just look at <em>Lies of P’s</em> Fable Arts attacks. Wolf’s prosthetic arm in <em>Sekiro</em> could be said to offer special moves, but these come at the cost of special emblems rather than being rechargeable.</p>
<p style="text-align: center;"><strong>Similarity: Exploration</strong></p>
<p><em>Stellar Blade’s</em> brand of exploration nudges it closer towards the Souls-like oeuvre. Taking placing in tightly designed, semi-linear environs, with hidden loot and lore discoverable adjacent to the beaten path, exploration in <em>Stellar Blade</em> is very much in league with <em>Sekiro: Shadows Die Twice</em>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">584723</post-id>	</item>
		<item>
		<title>Sekiro: Shadows Die Twice is a Timeless Classic</title>
		<link>https://gamingbolt.com/sekiro-shadows-die-twice-is-a-timeless-classic</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Tue, 09 Apr 2024 12:08:15 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583185</guid>

					<description><![CDATA[With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>romSoftware’s <em>Tenchu</em> series was one of the most important games of the &#8217;90s, and many of its design elements were pivotal in establishing the modern stealth game that we know today. The developer nailed the feeling of being a literal ghost in the darkness, using tricks like spoilt food and clever distractions to slowly cut down the opposition and reach your objective without getting caught. It was a great game with plenty of merits, and the franchise would go on to churn out a couple of sequels before going extinct sometime during the seventh generation of consoles.</p>
<p>With <em>Sekiro: Shadows Die Twice</em>, the team initially wanted to do a full-blown sequel to <em>Tenchu</em> &#8211; but as the game grew into something much bigger and more complex leading them, they eventually scrapped those ideas and made <em>Sekiro</em> its own thing. The game was released in 2019 to great critical and commercial reception, and it quickly became one of the best action titles to have come out that year with multiple awards and accolades under its belt.</p>
<p>Even 5 years after its release, <em>Sekiro: Shadows Die Twice</em> continues to be one of the finest games to have ever come out of FromSoftware. And that’s a big statement since the developer is behind some of the most influential games including but not limited to <em>Armored Core</em> or <em>Dark Souls</em>. While there are plenty of other factors as to why Sekiro is such a classic, but chief among them all has to be the combat and the design elements that surround that central pillar.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-394049" src="https://gamingbolt.com/wp-content/uploads/2019/04/sekiro-vilehand.jpg" alt="sekiro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/sekiro-vilehand.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/04/sekiro-vilehand-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/sekiro-vilehand-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/sekiro-vilehand-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Sekiro</em> presents an immaculate swordfighting system that is entirely dependent on player skills and reflexes. On the surface level, it’s a rather simple system that gives you not more than a few options to attack &#8211; but its ingenious parry system is what makes it all so special. Sekiro removes the stamina bars featured in prior games like <em>Dark Souls,</em> and makes battles a test of holding posture for the longest time.</p>
<p>You need to parry enemy attacks just before they land to take a jab at the enemy’s posture meter, and doing so continuously is what will eventually fill out that meter and leave them open to a fatal blow. In that sense, <em>Sekiro</em> resembles more of a racing game where you have to consistently ace each sharp turn and bend on the track to have a chance of winning the race. Similarly, you need to aggressively parry your enemy before they get a chance to recover their posture to be able to finish them up in one fell swoop.</p>
<p><em>Sekiro</em> has very strong intentions when it comes to how it wants players to interact with the game, and there are very deliberate design decisions in place to help achieve that vision. Regenerating posture meters ensures that players have to be aggressive in their moves, and bosses are generally very good with blocking player attacks &#8211; which forces you to resort to parries to whittle down their health bars. Of course, there are some exceptions to that norm like the Guardian Ape which serve to provide a rather unique challenge as compared to other bosses &#8211; but such instances are quite rare in the grand scheme of things.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-392057" src="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-genichiro-ashina.jpeg" alt="sekiro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-genichiro-ashina.jpeg 760w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-genichiro-ashina-300x169.jpeg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The other important facet of the game’s defining mechanics is the ability to resurrect from death. <em>Sekiro</em> allows you to essentially come back to life for a second shot at battle, but that comes at the risk of unleashing a very deadly disease upon the world which can render certain NPCs corrupt and useless. As such, it becomes really important to keep your resurrections as limited as possible. It’s a really interesting mechanic that caters to give players the extra chance they might need in a pinch, but the risk-reward system that goes along with it prevents it from being a cheap trick that you can pull out every time.</p>
<p>The developer has also purposefully removed RPG elements so players have to play the game a very certain way. Take a moment to compare how <em>Sekiro’s</em> predecessor <em>Dark Souls</em> differs in terms of the gameplay. You could craft a build with heavy armor and heavy weapons that let you eat up damage, or you could be a nimble warrior with a bleed sword or even a sage with a spell book casting magic from afar in <em>Dark Souls</em> &#8211; but in <em>Sekiro</em>, you are stuck with your singular Katana and have to master the ballet of frame perfect dodges and parries. The challenge of overcoming a game like <em>Dark Souls</em> mostly lies in understanding the many systems and grinding out enough Souls currency to help you stand a decent chance against the boss, whereas in Sekiro it’s all about perfecting the aforementioned art of swordfighting.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-392048" src="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg" alt="sekiro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>These strong principles of design can also be observed in other aspects of the game, including but not limited to the stealth options on offer. Enemies are generally found in larger groups and are spread across multiple levels of elevation, making frontal encounters an extremely difficult task. As such, you have to come up with interesting tactics to slowly and steadily cull the herd before sparks fly and swords have to slash with one another. Making use of stealth also ensures enemies go down in a single hit, which is a lot better than parrying their attacks for minutes on end.</p>
<p>Then there’s also the story, which is a lot more straightforward than other games from the developer. Sekiro is all about the titular Wolf fighting against all odds to save his master from the evil clutches of Genichiro Ashina, who intends to use the royal blood to gain immortality for himself. The characters are well-written, and the story is definitely more engaging and more structured making it easier to follow along. But that doesn’t come at the cost of an ill-developed world; there’s plenty of character lore and world history that fans could dabble into as well.</p>
<p>FromSoftware’s strong art direction can also be seen in full force here, and the visuals do a really good job of juxtaposing the serene beauty of Sengoku Japan against a rapidly spreading illness. There are picturesque flower fields with cherry blossom trees and huge kingdoms with beautiful gardens, but there are also murky caves and abandoned villages to go along with it. The amount of diversity that the developer was able to cram into a singular game without it feeling disjointed is quite impressive, and <em>Sekiro’s</em> visuals continue to be one of its strongest highlights even all these years later.</p>
<p><iframe loading="lazy" title="5 Years Later, SEKIRO Is Still A BRUTAL Masterpiece" width="500" height="281" src="https://www.youtube.com/embed/0XF4VBXPuhE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>To conclude, <em>Sekiro’s</em> timeless nature can largely be attributed to the developer having a very clear vision of what the game was intended to be and continuing to stick with it through to the end. As a result, each aspect of the game strongly resonates with the other &#8211; and <em>Sekiro</em> manages to give the player the power fantasy of being a powerful shinobi once you crack its complex puzzle of combat. If you were not able to pick up Sekiro back in the day or gave up trying to conquer its many bosses, you should definitely give it another shot since you are missing out on what is one of the most polished and most rewarding action experiences of recent memory.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Stellar Blade Director Says NieR: Automata is a &#8220;Huge Driving Force&#8221; for the Project</title>
		<link>https://gamingbolt.com/stellar-blade-director-says-nier-automata-is-a-huge-driving-force-for-the-project</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 05 Feb 2024 20:17:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[NieR: Automata]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Shift Up]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[stellar blade]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=578022</guid>

					<description><![CDATA[Shift Up's Kim Hyung Tae also cited Bayonetta, Star Wars Jedi: Fallen Order, and Sekiro: Shadows Die Twice as inspirations.]]></description>
										<content:encoded><![CDATA[<p>Of all the titles showcased during the recent State of Play, Shift Up&#8217;s <em>Stellar Blade</em> looked surprisingly solid. Furthermore, it&#8217;s <a href="https://gamingbolt.com/stellar-blade-launches-on-april-26-showcases-new-gameplay">out this Spring</a> as a $70 title. Those who might have played <em>NieR: Automata</em> doubtless noted some similarities, either in the plot or some of the combat.</p>
<p>Speaking to <a href="https://www.famitsu.com/news/202402/05333518.html" target="_blank" rel="noopener">Famitsu</a> (translation via <a href="https://www.gematsu.com/2024/02/stellar-blade-director-talks-costume-count-game-flow-more" target="_blank" rel="noopener">Gematsu</a>), studio CEO and director Kim Hyung Tae confirmed that PlatinumGames&#8217; acclaimed title was a &#8220;huge driving force&#8221; for the project.</p>
<p>“Yes. <em>NieR: Automata</em> was a huge driving force behind me working on this project. It made me realize once again that I wanted to make a game like <em>Stellar Blade.</em>&#8221; Other titles that served as inspirations include <em>Bayonetta, Star Wars Jedi: Fallen Order,</em> and <em>Sekiro: Shadows Die Twice</em>.</p>
<p>Tae is also a fan of <em>God of War</em>, which offered the &#8220;experience of a vast world without being completely open-world.&#8221; This may explain <em>Stellar Blade&#8217;s</em> semi-open world approach, especially as players venture into the desert to fight Naytibas, haywire robots, hostile human survivors, and mutated monstrosities.</p>
<p><em>Stellar Blade</em> launches on April 26th, exclusively for PS5. Head <a href="https://gamingbolt.com/stellar-blade-is-semi-open-world-new-story-and-gameplay-details-revealed">here</a> for more details on the story. A Deluxe Edition is <a href="https://gamingbolt.com/stellar-blade-will-be-priced-at-70-deluxe-edition-and-pre-order-bonuses-revealed">also available to pre-order for $80</a> and includes some outfits for protagonist Eve and supporting characters Lily and Adam.</p>
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		<title>30 Best Games On PC &#8211; 2023 Edition</title>
		<link>https://gamingbolt.com/30-best-games-on-pc-2023-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 29 Nov 2023 17:03:01 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[Brothers: A Tale of Two Sons]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[Cyberpunk 2077: Phantom Liberty]]></category>
		<category><![CDATA[Disco Elysium - The Final Cut]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[gta 5]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life: Alyx]]></category>
		<category><![CDATA[Inside]]></category>
		<category><![CDATA[journey]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Ori and the Will of the Wisps]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[street fighter 6]]></category>
		<category><![CDATA[The Elder Scrolls III: Morrowind]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[undertale]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571132</guid>

					<description><![CDATA[With this feature, we run down 30 of the best PC games that include timeless classics, recent hits, and underrated gems from a vast library spanning multiple decades.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PC platform has a vast library of games spanning multiple generations and different kinds of genres. It’s a tough task to choose the best of the bunch, but we have tried to compile a list of 30 of the best games that you can play on PC. Given the limited number of entries, it’s pretty likely that many of your favorites might not make this list.</p>
<p><strong>Brothers: A Tale of Two Sons</strong></p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-169871 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2013/08/brothers_MSFT_03.jpg" alt="Brothers: A Tale of Two Sons" width="620" height="387" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/brothers_MSFT_03.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/08/brothers_MSFT_03-300x187.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></p>
<p><em>Brothers: A Tale of Two Sons</em> comes from Josef Fares, the mastermind behind popular co-op games like <em>A Way Out</em> and It <em>Takes Two</em>. The game tells a heartwarming story about two brothers working together through a vast world, and the mechanics do a good job of encouraging synergies between the player in new and interesting ways. Between this and the charming art style on offer, <em>Brothers: A Tale of Two Sons</em> becomes a great game to play with a loved one.</p>
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