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	<title>siren &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Dead Island 2, Return to Monkey Island, and More Coming to PlayStation Plus Game Catalog This Month</title>
		<link>https://gamingbolt.com/dead-island-2-return-to-monkey-island-and-more-coming-to-playstation-plus-game-catalog-this-month</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 09 Oct 2024 22:55:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead island 2]]></category>
		<category><![CDATA[dino crisis]]></category>
		<category><![CDATA[ghost recon wildlands]]></category>
		<category><![CDATA[Ghostbusters: Spirits Unleashed]]></category>
		<category><![CDATA[gris]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus game catalog]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Return to Monkey Island]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[the dark pictures anthology: the devil in me]]></category>
		<category><![CDATA[the last clockwinder]]></category>
		<category><![CDATA[Two Point Campus]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=601006</guid>

					<description><![CDATA[Meanwhile, PlayStation Plus Premium subscribers will also get access to a couple of survival horror classics in Dino Crisis and Siren. ]]></description>
										<content:encoded><![CDATA[<p>PlayStation Plus continues to add to its library of games that those subscribed to its Extra and Premium tiers have access to each month, and several more major titles have been <a href="https://blog.playstation.com/2024/10/09/playstation-plus-game-catalog-for-october-dead-island-2-two-point-campus-gris-return-to-monkey-island-and-more/" target="_blank" rel="noopener">confirmed</a> for both libraries.</p>
<p>On October 15, PlayStation Plus Game Catalog – available to all PS Plus Extra and Premium members – will add ten new titles to its library, including Dambuster Studios&#8217; zombie-slaying action RPG <em><a href="https://gamingbolt.com/dead-island-2-review">Dead Island 2</a>,</em> Terrible Toybox&#8217;s acclaimed point-and-click throwback<em> <a href="https://gamingbolt.com/return-to-monkey-island-review-quest-for-booty">Return to Monkey Island</a>,</em> Supermassive&#8217;s interactive horror adventure<em> <a href="https://gamingbolt.com/the-dark-pictures-anthology-the-devil-in-me-review-the-devil-is-in-the-details">The Dark Pictures Anthology: The Devil in Me</a>,</em> Two Point Studios&#8217; sophomore business simulation outing<em> <a href="https://gamingbolt.com/two-point-campus-review-back-to-school">Two Point Campus</a>,</em> Nomada Studio&#8217;s narrative platforming adventure<em> Gris, </em>and IllFonic&#8217;s asymmetrical multiplayer title <em>Ghostbusters: Spirits Unleashed, </em>among others.</p>
<p>On the same day, those subscribed to PlayStation Plus Premium will also get access to a couple of survival horror classics in Capcom&#8217;s <em>Dino Crisis </em>and PlayStation&#8217;s own <em>Siren</em>, while PlayStation VR2&#8217;s <em>The Last Clockwinder </em>will also become playable for subscribers.</p>
<p>You can view the full list of games being added to both libraries below.</p>
<p><strong>PLAYSTATION PLUS GAME CATALOG</strong></p>
<ul>
<li><em>Dead Island 2 </em>(PS5, PS4)</li>
<li><em>Two Point Campus </em>(PS5, PS4)</li>
<li><em>The Dark Pictures Anthology: The Devil in Me </em>(PS5, PS4)</li>
<li><em>Gris </em>(PS5, PS4)</li>
<li><em>Return to Monkey Island </em>(PS5)</li>
<li><em>Ghostbursters: Spirits Unleashed </em>(PS5, PS4)</li>
<li><em>Firefighting Simulator The Squad </em>(PS5, PS4)</li>
<li><em>Overpass 2 </em>(PS5)</li>
<li><em>Tour de France 2023 </em>(PS5, PS4)</li>
<li><em>Ghost Recon Wildlands </em>(PS4)</li>
</ul>
<p><strong>PLAYSTATION PLUS PREMIUM</strong></p>
<ul>
<li><em>The Last Clockwinder </em>(PS VR2)</li>
<li><em>Dino Crisis </em>(PS5, PS4)</li>
<li><em>Siren </em>(PS5, PS4)</li>
<li><em>R-Type Dimensions EX </em>(PS4)</li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">601006</post-id>	</item>
		<item>
		<title>15 Best Horror Games You Totally Neglected</title>
		<link>https://gamingbolt.com/15-best-horror-games-you-totally-neglected</link>
					<comments>https://gamingbolt.com/15-best-horror-games-you-totally-neglected#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Oct 2021 07:16:27 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Condemned Criminal Origins]]></category>
		<category><![CDATA[Downfall]]></category>
		<category><![CDATA[I Have No Mouth and I Must Scream]]></category>
		<category><![CDATA[Lone Survivor Director's Cut]]></category>
		<category><![CDATA[Sanitarium]]></category>
		<category><![CDATA[Scarlet Hollow]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[Song of Horror]]></category>
		<category><![CDATA[The Cat Lady]]></category>
		<category><![CDATA[The Silver Case]]></category>
		<category><![CDATA[The Witch's House MV]]></category>
		<category><![CDATA[tormented souls]]></category>
		<category><![CDATA[Yomawari: Midnight Shadows]]></category>
		<category><![CDATA[Yuppie Psycho Year Walk]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=495384</guid>

					<description><![CDATA[Halloween is coming up and along with experiencing the classics, it's a great time to delve into some lesser known horror games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile we may be familiar with the likes of Silent Hill, Resident Evil and more, there are a number of other lesser known titles that are worth indulging in for your horror fix. Let&#8217;s take a look at 15 of them here.</p>
<p><b>Scarlet Hollow</b></p>
<p><iframe title="15 Horror Games You TOTALLY IGNORED" width="500" height="281" src="https://www.youtube.com/embed/mjHD6j4Vrs0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>For all intents and purposes, <em>Scarlet Hollow</em> is a visual novel with extensive dialogue choices, traits and a relationship system, where it&#8217;s possible to become friend or foe with different characters, further influencing one&#8217;s own story. Backed by some great art and aesthetics, there&#8217;s a genuinely disturbing tale underneath with events changing based on your choices. What dark mystery awaits in this quiet mining town? It&#8217;s up to you to find out.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">495384</post-id>	</item>
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		<title>14 Scary Paranormal Games You Need To Play</title>
		<link>https://gamingbolt.com/14-scary-paranormal-games-you-need-to-play</link>
					<comments>https://gamingbolt.com/14-scary-paranormal-games-you-need-to-play#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 14 Feb 2020 05:58:36 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Clock Tower 3]]></category>
		<category><![CDATA[DreadOut]]></category>
		<category><![CDATA[Echo Night]]></category>
		<category><![CDATA[Eternal Darkness: Sanity's Requiem]]></category>
		<category><![CDATA[f.e.a.r]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly]]></category>
		<category><![CDATA[Ghost Trick: Phantom Detective]]></category>
		<category><![CDATA[Luigi's Mansion 3]]></category>
		<category><![CDATA[Man of Medan]]></category>
		<category><![CDATA[Murdered: Soul Suspect]]></category>
		<category><![CDATA[Paranormal Activity: The Lost Soul]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[Slender: The Eight Pages]]></category>
		<category><![CDATA[Song of Horror]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=430211</guid>

					<description><![CDATA[There's just something about spooky scary spirits that gets us every time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">D</span>o you like scary video games? Do you prefer the spookiness of the ethereal, the ghostly, the paranormal over everything else? Good news &#8211; there are plenty of games with paranormal happenings that will keep you spooked for a good long while. Let&#8217;s take a look at a few of them here.</p>
<p><b>Song of Horror</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-430375" src="https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror.jpg" alt="Song of Horror" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/02/Song-of-Horror-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>What if you faced a terrifying being that could also learn from your actions and plan accordingly? That&#8217;s The Presence, the antagonistic force of Song of Horror. The title features a number of characters, each exploring the house of Sebastian P. Husher and facing off against the terrifying Presence. When one character dies, the next continues the story, investigating in their own way. However, The Presence will learn from each incursion and hunt you down.</p>
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		<title>What Happened To PlayStation Exclusive Franchise Siren?</title>
		<link>https://gamingbolt.com/what-happened-to-playstation-exclusive-franchise-siren</link>
					<comments>https://gamingbolt.com/what-happened-to-playstation-exclusive-franchise-siren#respond</comments>
		
		<dc:creator><![CDATA[John Cantees]]></dc:creator>
		<pubDate>Tue, 31 Jul 2018 14:31:16 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Forbidden Siren 2]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[Siren: Blood Curse]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=351292</guid>

					<description><![CDATA[The series is missing in action for a decade. What the hell happened to it?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he survival horror genre is chock-full of franchises that didn&#8217;t quite get to the level of fame and infamy of the big boys like <em>Resident Evil</em> or <em>Silent Hill</em>. Especially in the early 2000s when development studios found themselves with a very nice balance of technological advancements in processing power, disk space, and a relatively low cost of production that wouldn&#8217;t see a major increase for another seven or eight years still. This was a great time to make a horror game despite the fact that the audience for the genre was still pretty small and it was difficult to be a break out success. But just because every horror game didn&#8217;t quite make the splash that bigger franchises were making doesn&#8217;t mean they weren&#8217;t still great or had nothing to offer fans of the genre.</p>
<p>There were lots of great second-tier horror games out there like <em>Fatal Frame, Haunting Ground, Cold Fear</em>, and others that were great in their own right. Among the horror games that almost made it was the <em>Siren</em> series, which would end up creating a nice underground following of fans despite not getting a whole lot of support from reviewers or major marketing teams. Ultimately three main games would be released in the series within a decade, followed by a slow and quiet fizzling out that would leave the franchise with a reasonably large fan-base that still exists to this day but for some reason not enough juice behind it to justify a new game. But why is that? With survival horror being one of the most closely held genres in gaming now-a-days, why haven&#8217;t we seen another <em>Siren</em> game in so long? What the hell happened to <em>Siren</em>?</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/siren.jpg"><img decoding="async" class="aligncenter size-full wp-image-351299" src="https://gamingbolt.com/wp-content/uploads/2018/07/siren.jpg" alt="siren" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/siren.jpg 620w, https://gamingbolt.com/wp-content/uploads/2018/07/siren-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>As we went over in our discussion about what happened to <em>Silent Hill</em>, one of the major blunders Konami made during their restructuring in the mid-2000&#8217;s was the disbandment of Team Silent, the team of misfit developers that poured all of their talents into the cauldron and ended up coming up with the ultra successful <em>Silent Hill</em> franchise. Konami wanted western developers to work on the franchise and decided to re-assign members of Team Silent to other projects. Some went with Kojima to work on <em>Metal Gear</em> games, and some of them ended up leaving Konami altogether to work with Sony Interactive and Japan Studio to form <em>Project Siren</em>, which would, as you may have guessed, go on to make <em>Siren</em> or <em>Forbidden Siren</em> as it was known outside of North America.</p>
<p>Despite the fact that &#8220;Team Silent&#8221; and &#8220;Project Siren&#8221; seem to communicate completely different philosophies about volume, the concept of <em>Siren</em> ended up having a lot in common with Silent Hill. Both games took place in far away, remote locations that seemed to have a mind of their own, both involved dark cult-heavy story lines, and both have lots of disturbing imagery and psychological horror elements and other touchy concepts that most survival horror games didn&#8217;t have the guts to explore. However <em>Siren</em> did set itself apart from it&#8217;s predecessor by implementing a much more stealth-focused approach to game play.</p>
<p>Yes, you could fight your way out of most situations Harry Mason style, but sneaking by the enemies or &#8220;shibido&#8221; which roughly translates to &#8220;corpse people&#8221;, was what the game mostly wanted you to do. And using a mechanic called sight-jacking that let you see through the monsters&#8217; eyes at certain junctions gave you an edge to figure out when and where to move in a way that didn&#8217;t always work perfectly, but it definitely brought a new sense of strategy and urgency into the genre.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/siren-blood-curse.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-351298" src="https://gamingbolt.com/wp-content/uploads/2018/07/siren-blood-curse.jpg" alt="siren blood curse" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/siren-blood-curse.jpg 620w, https://gamingbolt.com/wp-content/uploads/2018/07/siren-blood-curse-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Couple those mechanics with <em>Silent Hill</em>-inspired presentation and some striking face mapping techniques and what you ended up with was a very unique flavor of horror that showed off the team&#8217;s experience and willingness to take their disturbing vision to another level. With all of those interesting ingredients, you&#8217;d think <em>Siren</em> would be a hit right? Well, not really. Reception of the original game was lukewarm at best and many major reviewers criticized its dated controls and tedious combat. With all of the things <em>Siren</em> had gotten right, it wasn&#8217;t going to get the free pass on having stiff combat and controls that <em>Silent Hill</em> was afforded, and the game&#8217;s overall reception suffered greatly because of its lack of evolution in that department.</p>
<p><em>Forbidden Siren 2</em> did improve on most of the elements of the first game. Movement was snappier and combat was less stifled, while the overall mood of the original was largely preserved with a new cast of characters and a story that played out in a similar fashion to the first game. Sadly, the second game in the series didn&#8217;t get an official release in North America, which is never a good sign for any franchise that is just putting out its second game. No franchise wants to miss out on the North American territory, but perhaps the decision was made to keep it out of the states due to the average to below average reviews and maybe Project Siren decided that the slower game play style and somewhat confusing storytelling style wasn&#8217;t a good fit for North American audiences. Regardless of why, this was arguably the beginning of the end for the <em>Siren</em> series.</p>
<p>Instead of coming back out swinging with a great sequel worldwide, <em>Siren</em>, as a series was quarantining itself off from those who did enjoy it in the states, making itself even more of a niche experience than it already was. Thankfully, in a few years and on a new generation of hardware, <em>Siren Blood Curse</em> would be released worldwide, albeit digitally and episodically. This was more of a reboot of the original than a third entry in the series though, and retold the story of the cursed Japanese village and some unsuspecting travelers stumbling on a disturbing cult ritual. Technically speaking the game was  a huge step up and looked pretty nice for 2008.</p>
<p>The characters, writing, and game play were definitely more tailored for western audiences, and it was a valiant attempt to morph what the original idea of the game was ever so slightly into something that Western audiences could more easily digest. I think it turned out really nicely despite some of the genuine weirdness being sacrificed, but sadly, <em>Blood Curse</em> stayed pretty niche and underground at a time when the series really needed a hit, and this was more than likely the last straw for <em>Project Siren</em>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3939" src="https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If your series hasn&#8217;t caught on after three games and nearly ten years, its understandable that you might want to try something new. So Team Siren completely shifted their focus away from that series and started work on the excellent <em>Gravity Rush</em> for the Playstation Vita, and then <em>Gravity Rush 2</em>, neither of which totally blew up either, but they certainly performed much better than the <em>Siren</em> series in terms of critical and commercial success, so in that sense it was probably a good move for the studio.</p>
<p>Unlike most of these &#8220;what the hell happened&#8221; conversations we have here at gaming bolt, when it comes to <em>Siren&#8217;s</em> future I&#8217;m not very hopeful. This development team is still small and has been given every reason to ditch <em>Siren</em> while also being given every incentive to move on to other ideas, as <em>Gravity Rush</em> definitely proved that they are more than capable of making unique games that review and sell well. So I suspect we&#8217;re going to see them go in that direction for the foreseeable future.</p>
<p>As much as us horror enthusiasts would love to see another <em>Siren</em>, I just don&#8217;t see it making any sense for the time being. Surely that idea must be still bouncing around in halls of Japan Studio to some degree though, so if the team that worked on <em>Siren</em> continues to see success in other areas and gets to the point where they can justify creative risks again, who knows. Just don&#8217;t hold your breath for now.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>PS5 And Next Xbox: Next-Gen Hardware Will Make For More Realistic Facial Models, Says Epic Games</title>
		<link>https://gamingbolt.com/ps5-and-next-xbox-next-gen-hardware-will-make-for-more-realistic-facial-models-says-epic-games</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Sat, 21 Jul 2018 07:09:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=348982</guid>

					<description><![CDATA[Next-gen gaming hardware will finally crush this age old problem, says Epic.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/Siren.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-348983" src="https://gamingbolt.com/wp-content/uploads/2018/07/Siren-1024x576.png" alt="Siren" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/Siren-1024x576.png 1024w, https://gamingbolt.com/wp-content/uploads/2018/07/Siren-300x169.png 300w, https://gamingbolt.com/wp-content/uploads/2018/07/Siren-768x432.png 768w, https://gamingbolt.com/wp-content/uploads/2018/07/Siren.png 1480w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The uncanny valley, for the unfamiliar, is that weird feeling you get when you look at something that almost looks like a person, but it isn’t quite right and inspires repulsion as a result. You may have felt it looking at screenshots of <em>Detroit: Become Human</em>. While with current hardware, it’s nearly impossible to cross that gap while maintaining a playable state, Epic Games CTO believes that we will soon be able to overcome this limitation.</p>
<p>Speaking with <a href="https://venturebeat.com/2018/07/18/how-unreal-engine-4-20-will-jumpstart-creativity-scalability-and-cross-platform-games" target="_blank" rel="noopener">Gamesbeat</a>, Kim Libreri discussed the hurdles that come with the uncanny valley in a rather frank manner, saying that while current GPUs within systems just can’t do everything to the right level, next generation will have no problems. “It’s going to end up being not about your technical expertise to make these things,&#8221; he said. &#8220;That technique will become ubiquitous over time. It’s got to be about telling an awesome story where people will want to watch that face get involved and do interesting things.”</p>
<p>The subject came about due to a question regarding the impressive <em>Siren</em> demo that Epic shared with attendants of the Game Developers Conference 2018. The new Siren technology that is now shipping with Unreal Engine 4.20 includes new skin shaders and facial animation techniques to bring up the quality of models in games using Unreal Engine. The new update to the Unreal Engine also means <a href="https://gamingbolt.com/unreal-engine-4-20-update-now-out-adds-major-new-switch-and-mobile-improvements">great things</a> for weaker hardware such as Nintendo Switch.</p>
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		<title>Siren&#8217;s Inclusion on PS4 Launch List Was A Mistake, Says Sony</title>
		<link>https://gamingbolt.com/sirens-inclusion-on-ps4-launch-list-was-a-mistake-says-sony</link>
					<comments>https://gamingbolt.com/sirens-inclusion-on-ps4-launch-list-was-a-mistake-says-sony#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Sat, 30 Nov 2013 05:18:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rime]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180210</guid>

					<description><![CDATA[Siren is actually Rime, says Sony.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/12/siren-blood-curse.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-16795 aligncenter" alt="siren blood curse" src="https://gamingbolt.com/wp-content/uploads/2010/12/siren-blood-curse.jpg" width="620" height="215" /></a></p>
<p>According to Sony, their <a title="PlayStation Romania Lists Siren for PS4" href="https://gamingbolt.com/playstation-romania-lists-siren-for-ps4">inclusion</a> of Siren on the PlayStation 4 launch title list was a mistake. Siren, as many gamers know, was a horror survival video game released for the PlayStation 2 in 2003. This listing gave fans hope that there may be a sequel in the works from developers Project Siren and Sony.</p>
<p>However, Sony debunked this rumor, with news that Siren was actually the working title for an entirely different game set to be released with the launch of the PlayStation 4, Rime.</p>
<p>&#8220;The listing for Siren was a mistake, it should have listed Rime. Siren was the working title name for Rime prior to its announcement at Gamescom 2013,&#8221; a Sony representative clarified.</p>
<p>There have been two sequels for Siren thus far, one in 2006, Forbidden Siren 2, and one in 2008 for PS3, Siren: Blood Curse. As of now there are no new Siren titles that have been announced, so fans of the series will have to continue to wait.</p>
<p>Source: <a href="http://www.ign.com/articles/2013/11/27/is-the-siren-series-returning-to-playstation-4" target="_blank">IGN</a></p>
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		<title>PlayStation Romania Lists Siren for PS4</title>
		<link>https://gamingbolt.com/playstation-romania-lists-siren-for-ps4</link>
					<comments>https://gamingbolt.com/playstation-romania-lists-siren-for-ps4#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 26 Nov 2013 04:33:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[siren]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=179689</guid>

					<description><![CDATA[Is Sony's horror series making a return?]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse.jpg"><img loading="lazy" decoding="async" class=" wp-image-3939 aligncenter" alt="SIREN BloodCurse" src="https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/11/SIREN-BloodCurse-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Siren, the PlayStation exclusive horror series from Japan Studio, may be seeing a well anticipated return on the PlayStation 4 soon, if this press release from PlayStation Romania is to be believed. To quote it verbatim:</p>
<p>&#8216;Furthermore, Sony Computer Entertainment studios around the world are working to develop more than 30 titles such as <em>inFAMOUS: Second Son</em>,<em>The Order: 1886</em>, <em>Siren</em>, <em>Helldivers</em>, <em>Shadow of the Beast</em>, and <em>Everybody’s Gone to The Rapture</em>. Of these, 20 games will be available in the first year since its launch, and 12 are not part of existing series.&#8217;</p>
<p>It is to be noted that all of those other titles have been confirmed already, so Siren&#8217;s inclusion there might be an inadvertent slip up that outs the existence of the game before its intended announcement.</p>
<p>The last entry in the series was Siren: Blood Curse for the PlayStation 3. The series, while never selling much, has garnered a lot of critical acclaim, so it will be interesting to see its eventual return.</p>
<p>[<a href="http://gematsu.com/2013/11/playstation-romania-press-release-lists-siren-for-ps4" target="_blank">Gematsu</a>]</p>
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