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	<title>Star Wars: Battlefront Classic Collection &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Star Wars: Battlefront Classic Collection Patch Fixes Cutscene Stutter, Graphical Issues, and More</title>
		<link>https://gamingbolt.com/star-wars-battlefront-classic-collection-patch-fixes-cutscene-stutter-graphical-issues-and-more</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 21 Jun 2024 15:34:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=591277</guid>

					<description><![CDATA[Aspyr continues to roll out improvements for the controversial collection, fixing crashes, UI bugs, a random loud sound, and more.]]></description>
										<content:encoded><![CDATA[<p>Aspyr has released its third major patch for <em>Star Wars: Battlefront Classic Collection</em>, further improving server stability and resolving bugs. Specific issues that have been resolved include a loud sound occasionally playing during matches, a distortion effect on a player&#8217;s first-person zoom in split-screen and L3 and R3 not swapping even after selecting the option to do so.</p>
<p>The patch also resolves bugs regarding the UI, text, crashes, graphical problems in both titles and stuttering in movie cutscenes. As for game-specific fixes, the AT-ST loadout should now spawn on Tatooine: Mos Eilsey in the first game, while the Kill/Death Ratio in <em>Battlefront 2</em> should appear in Career Stats correctly.</p>
<p>Check out some of the patch notes below and full details <a href="https://support.aspyr.com/hc/en-us/articles/27738550245773-STAR-WARS-Battlefront-Classic-Collection-Update-III-Patch-Notes" target="_blank" rel="noopener">here</a>. <em>Star Wars: Battlefront Classic Collection</em> is available for Xbox One, Xbox Series X/S, PS4, PS5, PC and Nintendo Switch. Check out our review <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-review-the-droids-youre-looking-for">here</a>. It received <a href="https://gamingbolt.com/star-wars-battlefront-classic-collections-multiplayer-has-been-a-disaster">backlash for its multiplayer rollout</a>, leading to a &#8220;Mostly Negative&#8221; rating on Steam, but <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-update-improves-enemy-ai-crashes-and-more">subsequent patches</a> have improved things.</p>
<p><em><strong>STAR WARS Battlefront Classic Collection Update III Patch Notes</strong> </em></p>
<p><strong><em>All Platforms</em></strong></p>
<ul>
<li><em>Made improvements to server stability</em></li>
<li><em>Fixed an issue where a loud sound would occasionally play during matches</em></li>
<li><em>Fixed various issues with the game crashing unexpectedly</em></li>
<li><em>Fixed several bugs regarding UI and text</em></li>
<li><em>Fixed an issue in splitscreen where first-person zoom had a distortion effect applied to one player</em></li>
<li><em>Fixed several graphical issues across both games</em></li>
<li><em>Fixed an issue where players could not spawn with award weapons and bonuses after reaching Legendary rank on the associated medal</em></li>
<li><em>Fixed an issue where Award weapons and bonuses could be unlocked prior to reaching the required Veteran rank</em></li>
<li><em>Fixed an issue where L3 and R3 would not be swapped after enabling the &#8220;Swap LS and RS&#8221; option</em></li>
<li><em>Fixed an issue where Custom Campaign options could not be changed in split screen conquest mode</em></li>
<li><em>Fixed an issue where the movie cutscenes would sometimes stutter</em></li>
<li><em>[BF1] Fixed an issue where the Look Sensitivity option would continue to apply to the right analog stick after enabling the &#8220;Swap LS &amp; RS&#8221; option</em></li>
<li><em>[BF1] Fixed an issue where the AT-ST loadout would fail to spawn on the Tatooine: Mos Eisley map</em></li>
<li><em>[BF2] Fixed an issue where the same 501st video journal would play at the beginning and end of missions</em></li>
<li><em>[BF2] Fixed an issue where English voice lines would play after selecting a non-English language</em></li>
<li><em>[BF2] Kill/Death Ratio now appears correctly on the ‘Career Stats’ screen</em></li>
<li><em>[BF2] Fixed an issue where the player&#8217;s weapon/item swap animation would often play twice during multiplayer matches</em></li>
<li><em>[BF2] Fixed an issue where units would become invisible after entering vehicles, starfighters, and </em><em>turrets</em></li>
<li><em>[BF2] Fixed an issue where the entire screen is covered occasionally by an effect in hero assault</em></li>
<li><em>[BF2] Fixed an issue where Kit Fisto could not perform their mid-air attack due to multiplayer lag</em></li>
<li><em>[BF2] Fixed an issue during the Kashyyyk: First Line of Defense mission where the third objective would not complete when first entering the CIS capital ship hangar</em></li>
<li><em>[BF2] Fixed an issue where Hero/Villian characters would occasionally appear to be floating above the ground</em></li>
<li><em>[BF2] Fixed an issue where starfighters would pop-in while navigating capital ship hangars in multiplayer</em></li>
<li><em>[BF2] Fixed a graphical issue with the Fusion Cutter&#8217;s model when playing as the Republic</em></li>
<li><em>[BF2] Fixed an issue with the UI for the AWARD Wrist Blaster only showing the ammo count</em></li>
<li><em>[BF2] Fixed an issue where Hero/Villain voice lines would not play during multiplayer games</em></li>
<li><em>[BF2] Fixed an issue where the ground would flicker on the Mos Eisley map</em></li>
<li><em>[BF2] Hero Assault settings are now accessible in the ‘Session Options’ menu</em></li>
<li><em>[BF2] Fixed an issue with sensitivity being too slow on the right analog stick</em></li>
<li><em>[BF2] Fixed an issue during the Utapau Sinkhole &#8211; Underground Ambush mission where the Anti-Craft turret would be clipping through the ground</em></li>
<li><em>[BF2] Fixed an issue where debug text could appear during Galactic Conquest</em></li>
<li><em>[BF2] Fixed an issue where command posts did not display red/blue light</em></li>
<li><em>[BF2] Fixed an issue where Achievements/Trophy progress would become out of sync with in-game medal progression</em></li>
<li><em>[BF2] Fixed an issue where medals could be earned multiple times in a single life</em></li>
<li><em>[BF2] Fixed an issue where vehicles would be instantly destroyed when driven on top of a specific hill in Geonosis: Dust Plains</em></li>
<li><em>[BF2] Fixed an issue where analog sensitivity would be too low while piloting vehicles, starfights, and turrets</em></li>
<li><em>[BF2] Fixed an issue where Chewbacca&#8217;s guided rocket would not fire in the Bespin Map</em></li>
<li><em>[BF2] Fixed a graphical issue on Hoth where the snow would appear multi-colored</em></li>
<li><em>[BF2] Fixed an issue where hit VFX and animations were occasionally not seen by clients in Hero Assault mode</em></li>
</ul>
<p><strong><em>Steam</em></strong></p>
<ul>
<li><em>Fixed an issue where the Launch Menu would be stretched on ultra wide monitors</em></li>
<li><em>Fixed an issue where Xbox button prompts would appear with a PlayStation controller connected</em></li>
<li><em>Fixed an issue where button prompts would not display on SteamDeck</em></li>
<li><em>Fixed an issue where enabling Vsync would decrease mouse sensitivity</em></li>
<li><em>Fixed an issue where a second controller would not register for split screen</em></li>
<li><em>[BF1] Fixed an issue where the crouch button would not always function</em></li>
<li><em>[BF2] Fixed an issue where footstep sounds would rarely play while in third person</em></li>
<li><em>[BF2] Fixed an issue where the save prompt fails to display if the keyboard is used to select a save option after a mission in the Rise of the Empire campaign</em></li>
<li><em>[BF2] Fixed an issue where the buy button could not be clicked in the Bonus menu for Galactic Conquest</em></li>
<li><em>[BF2] Fixed an issue where mouse input would not interact with tutorial prompts in Galactic Conquest</em></li>
<li><em>[BF2] Fixed an issue where headshots would not register properly</em></li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">591277</post-id>	</item>
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		<title>Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes, and More</title>
		<link>https://gamingbolt.com/star-wars-battlefront-classic-collection-update-improves-enemy-ai-crashes-and-more</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 25 Apr 2024 09:34:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aspyr Media]]></category>
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		<category><![CDATA[Star Wars: Battlefront Classic Collection]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=585429</guid>

					<description><![CDATA[Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms Update 3 is in the works.]]></description>
										<content:encoded><![CDATA[<p>Aspyr&#8217;s <em>Star Wars: Battlefront Classic Collection</em> <a href="https://gamingbolt.com/star-wars-battlefront-classic-collections-multiplayer-has-been-a-disaster">had a shaky launch last month</a>, facing <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-developer-is-working-to-address-critical-errors">several &#8220;critical errors&#8221;</a> with its multiplayer and bugs. It&#8217;s since improved, with the development team&#8217;s <a href="https://support.aspyr.com/hc/en-us/articles/26166410837133-STAR-WARS-Battlefront-Classic-Collection-Update-II-Patch-Notes" target="_blank" rel="noopener">second update</a> out now on all platforms.</p>
<p>Some issues fixed on all platforms include refreshing the server list lacking any audio-visual feedback, lacklustre enemy AI in <em>Battlefront 2</em>, players being unable to connect to private servers in<em> Battlefront 1</em> (despite having the correct passwords) and so on. An infamous issue where the respawn countdown timer would stay stuck at &#8220;1&#8221; has also been fixed.</p>
<p>Check out the full patch notes below for more details. Update 3 has begun development, and Aspyr will share more &#8220;when ready.&#8221; <em>Star Wars: Battlefront Classic Collection</em> is available for Xbox One, PS4, PS5, Xbox Series X/S, PC and Nintendo Switch. You can check out <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-review-the-droids-youre-looking-for">our review</a> of its single-player, awarding it an 8 out of 10 for the map design and gameplay (including Galactic Conquest in <em>Battlefront 2</em>).</p>
<p><em><strong>Update 2 Patch Notes:</strong></em></p>
<p><em><strong>All Platforms</strong></em></p>
<ul>
<li><em>[BF1][BF2] Fixed an issue with there being no audio or visual feedback when pressing Refresh in Server list.</em></li>
<li><em>[BF2] Fixed an issue where the grate textures in the Shield Generator room overlapped the Generator asset on Space Assault maps. </em></li>
<li><em>[BF2] Fixed an issue where enemy AI fired less frequently and less accurately. </em></li>
<li><em>[BF2] Fixed an issue where Gameplay would fail to start after the countdown finished in a 64-player game.</em></li>
<li><em>[BF2] Fixed an issue where the tables and bar tops were extremely bright on the Mos Eisley map.</em></li>
<li><em>[BF2] Fixed an issue with Lightsabers being too bright and having their colors washed out when in brighter areas.</em></li>
<li><em>[BF2] Fixed an issue with the intensity of the flickering lights on Utapau being too high.</em></li>
<li><em>[BF2] Fixed various issues around the camera shaking upon falling off the map or death.</em></li>
<li><em>[BF2] Fixed a crash that could occur when transitioning maps.</em></li>
<li><em>[BF2] Fixed an issue with Ki Adi Mundi&#8217;s voice lines not playing properly.</em></li>
<li><em>[BF2] Fixed an issue where lightning flash VFX would display through walls on Kamino.</em></li>
<li><em>[BF1] Fixed an issue where users could not connect to private servers with the correct passwords.</em></li>
<li><em>[BF1] Fixed an occasional crash that could occur on launch.</em></li>
<li><em>Fixed an issue where the respawn countdown timer would be stuck at 1.</em></li>
<li><em>Fixed an issue where players would be stuck on the &#8220;Waiting for players&#8221; screen after joining a multiplayer game with active players.</em></li>
<li><em>Fixed an issue where players could disconnect from the host when transitioning between maps.</em></li>
<li><em>Fixed an issue with the done button not showing up immediately on game end</em></li>
<li><em>Fixed an issue where the server list would take a long time to populate.</em></li>
<li><em>Improved stability in Public Servers.</em></li>
</ul>
<p><em><strong>Steam</strong></em></p>
<ul>
<li><em>[BF1][BF2] Fixed an issue that caused Xbox button prompts to appear when playing with a PlayStation controller.</em></li>
<li><em>[BF1][BF2] Fixed an occasional crash that could occur on the faction selection screen in Split Screen Galactic Conquest Versus mode.</em></li>
<li><em>[BF2] Fixed an issue where the Skip option could not be selected with the Left Mouse button during Galactic Conquest.</em></li>
<li><em>[BF2] Fixed an issue where Villains would occasionally not be able to spawn in on Hero Assault servers.</em></li>
</ul>
<p><em><strong>PlayStation</strong></em></p>
<ul>
<li><em>[BF1][BF2] Fixed a crash that occurred when refreshing the server list.</em></li>
<li><em>[BF1][BF2] Fixed an issue with servers not showing up the first time a search is attempted.</em></li>
<li><em>[BF2] Fixed an issue that caused a large fog wall to appear at the edge of the player&#8217;s vision on the Kashyyyk map.</em></li>
<li><em>[BF1] Fixed an issue with the draw distance being lower for both Kashyyyk maps.</em></li>
<li><em>Fixed issues with players occasionally not being able to join servers.</em></li>
</ul>
<p><em><strong>Nintendo Switch</strong></em></p>
<ul>
<li><em>[BF1][BF2] Fixed an issue where the loading screen would hang for longer than 15 seconds after selecting either game on the launch menu.</em></li>
<li><em>Fixed an issue where a force close error would occur when disconnecting a wireless controller before loading into a game.</em></li>
<li><em>Fixed an issue with Controller inputs not being detected when disconnecting a wireless controller and transitioning from Tabletop mode with joycons connected, to Handheld mode.</em></li>
</ul>
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		<title>Star Wars: Battlefront Classic Collection &#8211; Update 1 is Available Now on Consoles</title>
		<link>https://gamingbolt.com/star-wars-battlefront-classic-collection-update-1-is-available-now-on-consoles</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 31 Mar 2024 17:31:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=583199</guid>

					<description><![CDATA[The update fixes several issues and re-balances Asajj Ventress' abilities. Aspyr also confirmed that Update 2 is in the works.]]></description>
										<content:encoded><![CDATA[<p>Aspyr has announced that <a href="https://support.aspyr.com/hc/en-us/articles/25127134058381--STAR-WARS-Battlefront-Classic-Collection-Update-I-Patch-Notes" target="_blank" rel="noopener">the first post-launch update</a> for <em>Star Wars: Battlefront Classic Collection</em> is out now for Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch. Available first on PC, it fixed issues like a crash that could occur in split-screen for <em>Battlefront 1</em>, re-balanced Asajj Ventress&#8217; abilities, implemented fixes for Kit Fisto and more.</p>
<p>The developer also noted that multiplayer on dedicated servers has received &#8220;ample changes&#8221; behind the scenes, and players could expect &#8220;a much better experience across all consoles.&#8221; It&#8217;s also working on Update 2, with more information coming when it&#8217;s ready.</p>
<p><em>Star Wars: Battlefront Classic Collection</em> features Pandemic Studios&#8217; first two <em>Star Wars: Battlefront</em> titles, with some new content and online multiplayer. Unfortunately, it <a href="https://gamingbolt.com/star-wars-battlefront-classic-collections-multiplayer-has-been-a-disaster">faced controversy</a> due to the outright broken online components at launch, with players reporting no aim assist in multiplayer, significant lag and more. Aspyr said that <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-developer-is-working-to-address-critical-errors">&#8220;critical errors&#8221; with its network infrastructure</a> were to blame.</p>
<p>If you&#8217;re curious about the offline portions of the game, check out our review <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-review-the-droids-youre-looking-for">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">583199</post-id>	</item>
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		<title>Star Wars: Battlefront Classic Collection&#8217;s Multiplayer Has Been a Disaster</title>
		<link>https://gamingbolt.com/star-wars-battlefront-classic-collections-multiplayer-has-been-a-disaster</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 17 Mar 2024 19:36:46 +0000</pubDate>
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		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=581724</guid>

					<description><![CDATA[Aspyr's re-release of the classic shooters appeared to be a slam dunk, but its multiplayer roll-out has been disastrous, to say the least.]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">S</span>tar Wars: Battlefront Classic Collection</em> recently launched for Xbox One, Xbox Series X/S, PS4, PS5, PC and Nintendo Switch. A collection of the first two games in the series from Pandemic Studios, it adds a new map and characters like Kit Fisto and Asajj Ventress, previously available only on Xbox via DLC. It&#8217;s a look at a bygone era of gaming &#8211; a venerable golden age bereft of microtransactions and annoying monetization. However, if you go to the Steam listing for the title, you&#8217;ll notice something shocking &#8211; fans hate it.</p>
<p>The collection currently has a “Mostly Negative” rating roughly a day after launch. Out of the 2974 user reviews on Steam, only 20 percent are positive, which is abysmal. If it racked up more, it could easily rank among the likes of <em>Overwatch 2</em> (where only 17 percent of its reviews are positive, and that&#8217;s before getting into the joke reviews).</p>
<p><iframe title="What The Hell Is Going On With Star Wars: Battlefront Classic Collection?" width="500" height="281" src="https://www.youtube.com/embed/-7V1AeHz55Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>That&#8217;s far from the legacy some fans expect from classics of this caliber. Is it ironic that despite how beloved the core games developed by Pandemic Studios are, they would face this kind of backlash, especially given the legacy of more recent <em>Battlefront</em> titles? Sure, but something&#8217;s got to give.</p>
<p>I should first clarify that I reviewed <em>Star Wars: Battlefront Classic Collection</em> on PlayStation 5, giving it an eight out of 10. Both titles are quite enjoyable and hold up pretty well, from the immersion of the battles to the solid performance, even with dozens of units on-screen at once. Trying different units depending on the strategy was fun, and Galactic Conquest in <em>Battlefront 2</em> fed that “one more turn” itch usually reserved for tactical role-playing and turn-based strategy games. I didn&#8217;t try the multiplayer, much less split-screen, but even with some nagging issues, I find the collection quite enjoyable for solo play and still stand by my review.</p>
<p>However, there are some severe issues, as highlighted by how Aspyr (which worked on this re-release) chose to handle the technical side of its multiplayer rollout. Several players pointed out on Twitter and Steam that only three servers were available at launch to join. One server accommodates 64 players, and the peak concurrent count at launch was a whopping 9,232 players. You&#8217;ve probably noticed, but the math doesn&#8217;t add up. Even if Aspyr anticipated much less demand, and this is only for Steam, very few multiplayer games would launch servers accommodating only 192 players at launch.</p>
<p>Aspyr reportedly added new servers over the day, but the problems had only begun. Hero Assault, where one side controls heroes and the other side villains, has an issue where no one can join the hero side. Consider that the collection is the first time the mode is officially available on more than one map, a benefit reserved for the Xbox version of <em>Battlefront 2</em> when it first launched.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-581657" src="https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen.jpg" alt="Star Wars Battlefront Classic Collection screenshot" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screen-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Stuttering, terrible ping, excessive lag, no aim assist in multiplayer, bugs like the respawn timer remaining stuck on 1 (only fixed by relaunching the game), the Xbox Series S version reportedly crashing if you try to play Conquest with two controllers are connected – the list goes on. Though some reviews have pointed out that the server situation is improving, the sheer number of issues from what should have been a straightforward re-release is baffling. That&#8217;s not counting the lack of basic functions, like turning off inverted controls while engaging in space combat.</p>
<p>Again, while much of this may not seem a major issue if you&#8217;re a solo player, that&#8217;s not how Aspyr sold <em>Star Wars: Battlefront Classic Collection</em>. It was also marketed for the ability to play online, and seeing it handled like this, especially for a $40 re-release of titles nearly two decades old (regardless of how beloved), is disheartening.</p>
<p>You also have to remember that this is a passionate community, one that&#8217;s developed some pretty stellar mods for the original games. It&#8217;s from reskinned characters to resemble Ventress and Fisto on PC since they were exclusive to Xbox. It overhauled Galactic Conquest to resemble 2015&#8217;s<em> Star Wars Battlefront</em> and even added new heroes, maps, units, and campaigns.</p>
<p>It&#8217;s also a community that had to face the cancellation of Pandemic&#8217;s <em>Star Wars: Battlefront 3</em> and deal with EA&#8217;s <em>Star Wars Battlefront</em> titles, the first lacking content at launch (never mind the paltry single-player offerings) and the second mired by a pay-to-win approach to loot boxes that took years of post-launch support to wash the stink off of.</p>
<p>How this happened is unknown, but this isn&#8217;t the first issue players have had with Aspyr and the Star Wars franchise. The first trailer for <em>Battlefront Classic Collection</em> faced controversy for using a mod of Asajj Ventress instead of how the actual character plays in-game. The developer admitted its mistake to IGN, revealing that this was “placeholder footage” and not meant to make it into the final trailer cut.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot.jpg"><img decoding="async" class="aligncenter wp-image-581655" src="https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot.jpg" alt="Star Wars Battlefront Classic Collection screenshot" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/Star-Wars-Battlefront-Classic-Collection-screenshot-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Of course, the less said about <em>Star Wars: Knights of the Old Republic – Remake</em>, the better. Announced in September 2021 for PS5 and PC, development was reportedly paused after a less-than-stellar reception from studio heads to a vertical slice. It&#8217;s still reportedly in the works, though unlikely to arrive any time soon.</p>
<p><em>Star Wars: Battlefront Classic Collection</em> may have faced issues in its final months of development from internal turmoil. In a recent statement, Aspyr said it experienced &#8220;critical errors&#8221; with its network infrastructure, resulting in &#8220;incredibly high ping, matchmaking errors, crashes, and servers not appearing in the browser.&#8221; It&#8217;s working to address these and improve network stability and while this may explain the lack of servers, it doesn&#8217;t quite account for other quality control concerns.</p>
<p>The question now is how it proceeds, and whether it has the resources to properly support the <em>Battlefront Classic Collection</em> over an extended period. It continues supporting the recent <em>Tomb Raider 1-3 Remastered</em>, fixing missing textures, resolving crashes and fixing the lighting in certain areas, so there&#8217;s hope. However, since the collection&#8217;s concerns are multiplayer-focused, it remains to be seen if the single-player-focused studio can handle it.</p>
<p>Unfortunately, the first impression is usually the most important for multiplayer titles, and by botching the launch of online play, Aspyr may have muddled its long-term prospects. Improving that takes time and effort, but since this is effectively a re-release, that too competing with other multiplayer titles, it may not get its moment of redemption. Time will, of course, tell – after all, we&#8217;ve seen the <em>Star Wars Battlefront</em> franchise bounce back from much worse. Nevertheless, this is one collection that banks on positive reception from fans for survival, and right now, that&#8217;s in short supply.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Star Wars: Battlefront Classic Collection Developer is Working to Address &#8220;Critical Errors&#8221;</title>
		<link>https://gamingbolt.com/star-wars-battlefront-classic-collection-developer-is-working-to-address-critical-errors</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 15 Mar 2024 14:08:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aspyr Media]]></category>
		<category><![CDATA[Lucasarts]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Star Wars: Battlefront Classic Collection]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581801</guid>

					<description><![CDATA[Aspyr Media says it "experienced critical errors with our network infrastructure" that caused "incredibly high ping, matchmaking errors, crashes, and servers not appearing in the browser." ]]></description>
										<content:encoded><![CDATA[<p><em>Star Wars: Battlefront Collection Classic </em>recently launched for PC and consoles, bringing enhanced versions of Pandemic Studios&#8217; classic <em>Battlefront </em>titles from the 2000s together and boasting support for large-scale multiplayer battles. Upon launch, however, the collection was met wide widespread backlash and criticism owing to a litany of connectivity and technical issues, with reports even suggesting that the game had, shockingly enough, launched with just three multiplayer servers.</p>
<p>In the aftermath of the collection&#8217;s botched launch, developer Aspyr Media has issued a <a href="https://support.aspyr.com/hc/en-us/articles/25019494892429-An-update-on-the-STAR-WARS-Battlefront-Classic-Collection" target="_blank" rel="noopener">statement</a> in which it says it suffered &#8220;critical errors&#8221; to its &#8220;network infrastructure&#8221; upon release, causing several crippling issues. Aspyr says it&#8217;s &#8220;working to address these issues&#8221; and will be continuing its efforts so it can &#8220;prevent further outages.&#8221;</p>
<p>&#8220;At launch, we experienced critical errors with our network infrastructure,&#8221; the developer wrote. &#8220;The result was incredibly high ping, matchmaking errors, crashes, and servers not appearing in the browser.</p>
<p class="wysiwyg-indent1">&#8220;Since launch, we’ve been working to address these issues and increase network stability, and we will continue our efforts until our network infrastructure is stabilized to prevent further outages.&#8221;</p>
<p>During our review process for <em>Star Wars: Battlefront Classic Collection</em>, we were unable to sample its multiplayer offerings, but had a solid time with the rest of the package. Awarding it a score of 8/10, we said, &#8220;<em>Star Wars: Battlefront Classic Collection</em> showcases how a streamlined yet content-packed shooter can still stand out today. Its AI problems and repetition can be a drag, but this is still an essential experience for<em> Star Wars</em> fans.&#8221; Read the full review <a href="https://gamingbolt.com/star-wars-battlefront-classic-collection-review-the-droids-youre-looking-for">through here</a>.</p>
<p><em>Star Wars: Battlefront Classic Collection </em>is available on PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC.</p>
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