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	<title>Take-Two Interacitve &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>NBA 2K27 Sold 4 Million Copies, Missed Sales Expectations Due to GTA 6, Says Take-Two CEO</title>
		<link>https://gamingbolt.com/nba-2k27-sold-4-million-copies-missed-sales-expectations-due-to-gta-6-says-take-two-ceo</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 10 Nov 2026 16:36:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2K Sports]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[NBA 2K27]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interacitve]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=656697</guid>

					<description><![CDATA[He didn't seem too worried though, noting that he's glad one of Take-Two's other outings is cannibalizing sales rather than a competitor.]]></description>
										<content:encoded><![CDATA[<p>While it is no secret that <em>Grand Theft Auto 6</em>’s upcoming November 19th launch will impact the entire gaming industry in some ways, Take-Two Interactive has confirmed that it has even affected the sales of <em>NBA 2K27</em>. Speaking to <a href="https://www.bloomberg.com/news/articles/2026-11-09/take-two-s-nba-2k-sales-miss-expectations-due-to-grand-theft-auto-vi" target="_blank" rel="noopener">Bloomberg</a>, Take-Two CEO Strauss Zelnick revealed that the basketball game had sold around 4 million copies so far, making it the second-best-selling title in the <em>NBA 2K</em> franchise.</p>
<p>More details were revealed through the company’s <a href="https://ir.take2games.com/static-files/c4c4f7f0-6a7c-4159-b97f-089a76580c38" target="_blank" rel="noopener">most recent earnings report</a>, where it confirmed that the <em>NBA 2K</em> franchise has sold more than 175 million copies as a whole. Zelnick noted that the latest entry missed sales expectations and indicated that it was likely due to <em>Grand Theft Auto 6</em> pre-orders cannibalizing its sales. In the Bloomberg report, Zelnick said that he wasn’t too worried about this.</p>
<p>“If your lunch is going to be eaten, I’d rather be the one eating it,” he said, indicating that he is happy that the sales cannibalization of <em>NBA 2K27</em> happened at the hands of another Take-Two Interactive outing rather than a competitor. The report itself has also noted that <em>NBA 2K27</em> has managed to do better than other sports games released this year.</p>
<p>Looking to the future, Take-Two Interactive is forecasting $8 billion to $8.2 billion in net bookings for the current fiscal year that will end in March 2027. While analysts believe that the company’s bookings will likely be higher thanks to its high-profile releases, Zelnick has said that the company is still cautious about how <em>GTA 6</em> will do on launch, and has thus decided not to change its forecast.</p>
<p>“We chose not to change our guidance because we’re just ten days away from release,” he said. “We’re going to know a whole lot more after that occurs.”</p>
<p>While Take-Two Interactive hasn’t yet offered any solid numbers on the <a href="https://gamingbolt.com/gta-6-pre-sales-running-far-in-excess-of-our-expectations-says-take-two-ceo">pre-order performance of <em>Grand Theft Auto 6</em></a>, analytics firm Sensor Tower had estimated last week that it had <a href="https://gamingbolt.com/grand-theft-auto-6-has-generated-751-million-in-pre-order-revenue-says-analytics-firm">sold around 7.71 million copies</a>, generating around $751 million in revenue. More <a href="https://sensortower.com/grand-theft-auto-VI/sales-tracker" target="_blank" rel="noopener">recent data</a> from the firm indicates that pre-orders have continued to rise, and at the time of publishing, it sits at 9.69 million sales so far with an estimated revenue of $942 million. Interestingly, the platform split doesn’t seem to have changed much, with PS5 still seemingly in the lead, accounting for 75 percent of the pre-orders, while Xbox Series X/S sits at 25 percent.</p>
<p>On the subject of PS5 dominating pre-order sales for <em>Grand Theft Auto 6</em> when compared to Xbox Series X/S, as reported by The Verge’s Tom Warren back in September, Xbox’s chief strategy officer Matthew Ball has said that the company <a href="https://gamingbolt.com/xbox-is-very-happy-with-grand-theft-auto-6-pre-orders-despite-reports-indicating-heavy-ps5-skew">has been “very happy”</a> with the game’s performance on its platform so far. He even went on to say that Xbox’s internal analysis “shows our share of pre-orders to be matching our share of the console market.”</p>
<p>Pre-loads for <em>Grand Theft Auto 6</em> went live today. In the meantime, Rockstar has announced a <a href="https://gamingbolt.com/grand-theft-auto-6-the-festival-announced-for-november-21st-with-cardi-b-justice-and-more">music festival</a> to celebrate the game on November 21st – just two days after the title is out.</p>
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