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	<title>The Arcade Crew &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Last Spell Launches in Q1 2023 for PS4, PS5, Nintendo Switch, and PC</title>
		<link>https://gamingbolt.com/the-last-spell-launches-in-q1-2023-for-ps4-ps5-nintendo-switch-and-pc</link>
					<comments>https://gamingbolt.com/the-last-spell-launches-in-q1-2023-for-ps4-ps5-nintendo-switch-and-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Dec 2022 12:21:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ishtar Games]]></category>
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		<category><![CDATA[The Last Spell]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=538639</guid>

					<description><![CDATA[The rogue-lite strategy RPG sees players defending a magic circle against waves of corrupted monsters with various heroes.]]></description>
										<content:encoded><![CDATA[<p>Ishtar Games&#8217; rogue-lite strategy RPG <em>The Last Spell</em> is coming to PS4, PS5, PC, and Nintendo Switch in Q1 2023. It entered Steam Early Access for PC last year, and its console release will coincide with its 1.0 update. Check out the trailer below to see the game in action.</p>
<p>The Last Spell is about protecting a magic circle called the Haven from swarms of monsters. You&#8217;ll start with different units and upgrade them throughout several waves. There&#8217;s extensive customization, from new abilities and perks to better weapons and gear. Enemies attack in significant numbers, so tactics and different fortifications are necessary for survival.</p>
<p>Of course, if you fail, you can unlock different upgrades to provide an advantage in future runs. The latest big update, <a href="https://store.steampowered.com/news/app/1105670/view/3539291619254362285" target="_blank" rel="noopener">Master of Omens</a>, recently added Omens that provide various effects, providing more strategic options before each run. You can set a specific number of Omens based on the map, but there&#8217;s also a new Boundless Mode for equipping any Omens, including some that make the game easier.</p>
<p>Stay tuned for more details on <em>The Last Spell</em> in the coming months.</p>
<p><iframe title="The Last Spell - Release Window and Consoles Announcement" width="500" height="281" src="https://www.youtube.com/embed/Dj7ybGVdcbc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Blazing Chrome Interview &#8211; Run and Fun</title>
		<link>https://gamingbolt.com/blazing-chrome-interview-run-and-fun</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 23 Jul 2019 07:41:25 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=409046</guid>

					<description><![CDATA[Danilo Dias speaks with GamingBolt about JoyMasher's new run and gun shooter.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he arcade run and gun genre has endured even as the industry has moved on to more modern forms of gameplay and storytelling. There&#8217;s just something about the hard as nails challenge and satisfying carnage delivered by games like <em>Contra&nbsp;</em>and&nbsp;<em>Metal Slug&nbsp;</em>that speaks to audiences- and more of that is always a good thing. JoyMasher&#8217;s recent run and gun sidescrolling shooter&nbsp;<em>Blazing Chrome&nbsp;</em>delivers just that, and since its recent launch, it has caught the fancy of many. Prior to its launch, we sent across some of our questions about the game, and received some very interesting answers from Danilo Dias of JoyMasher. You can read our conversation below.</p>
<p><em><strong>NOTE: This interview was held prior to the game&#8217;s launch.</strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-407713" src="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Boss battles are the big thing in all our games, we care a lot about them and we always pack our games with LOTS of them. As a run’n&#8217;gun we used a lot of encounters to guarantee that we’re always throwing some new to the player. This is essential for a run’n&#8217;gun."</p>
<p><strong>How much will the gameplay style differ depending on which of the two characters players are playing as?</strong></p>
<p>The first two characters in <em>Blazing Chrome</em> are basically the same, it’s just a skin, like in <em>Metal Slug 2, 3</em> and <em>X</em>. However, after finishing the game you unlock two new very different characters, more melee style, faster and who can jump high but cannot collect special weapons.</p>
<p><strong>Can you speak to us about the variety of weapons that will be on offer to players in <em>Blazing Chrome</em>?</strong></p>
<p>We have a normal machine gun weapon, a grenade launcher, an energy whip and a particle cannon. We choose to keep 4 weapons because we wanted to guarantee that we’re not creating useless armament, every weapon has its strong points. Besides, the 4 main weapons players can collect assist bots. These are little fellas that help you with three different types.</p>
<p>Attack bot: A small robot follows the player and shoot enemies, like in a shmup game.</p>
<p>Defense bot: These robot brothers generate a shield that protect the player; if you get hit two times you lose them.</p>
<p>Speed bot: This guy helps the player to run faster, jump higher and double jump! Speedrunners&#8217; favorite.</p>
<p>We also feature vehicles section in every stage to guarantee a good amount of variety in gameplay.</p>
<p><strong>Boss fights and set piece encounters can often make or break run&#8217;n&#8217;gun titles- how much of an emphasis does <em>Blazing Chrome</em> put on such encounters? Can you talk to us a bit about how you&#8217;ve designed them?</strong></p>
<p>Yeah, boss battles are the big thing in all our games, we care a lot about them and we always pack our games with LOTS of them. As a run’n&#8217;gun we used a lot of encounters to guarantee that we’re always throwing some new to the player. This is essential for a run’n&#8217;gun. We spend a lot of time designing them and creating crazy encounters, it was super fun but also super difficult, but we had a great time and we hope everyone has fun with it.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-2.jpg"><img decoding="async" class="aligncenter wp-image-407712" src="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-2.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"A very experienced player will probably finish the first run in 50 minutes, however most players will take more time, also after finishing you unlock new characters and new gaming modes, it&#8217;s a hell of a ride!"</p>
<p><strong>About how long is an average playthrough of <em>Blazing Chrome</em>?</strong></p>
<p>Depends of the player, a very experienced player will probably finish the first run in 50 minutes, however most players will take more time, also after finishing you unlock new characters and new gaming modes, it&#8217;s a hell of a ride!</p>
<p><strong>Are there any run&#8217;n&#8217;gun games in particular that you drew inspiration from for <em>Blazing Chrome</em>? I imagine you hear this a lot, but the game immediately gives off <em>Contra</em> vibes at first glance.</strong></p>
<p>Ah yes, we got inspiration from lots of titles- not just <em>Contra</em>, there’s <em>Metal Slug</em> as well and even some underground titles like <em>Gun Force 2</em>.</p>
<p><strong>Classic run&#8217;n&#8217;gun titles were often defined by how challenging they could be- is that something we should expect to see in <em>Blazing Chrome</em> as well?</strong></p>
<p>Definitely, <em>Blazing Chrome</em> has a lot of challenges, even the easiest setting will put players to the test!</p>
<p><strong>As an indie developer, what are your thoughts on the Switch, which has become a haven for indies since its launch?</strong></p>
<p>Switch is a great platform to feature your indie title, there&#8217;s a lot of attention! There are people who bought two or more times the same game just to have it on Switch, it’s great!</p>
<p><strong>Does the game feature Xbox One X specific enhancements? What can players expect if they are playing the game on Xbox One X? Is 4K/60fps on the cards? And how has the PS4 Pro version turned out in terms of resolution and frame rate?</strong></p>
<p>Well, our idea is to keep 60fps in all platforms, since <em>Blazing Chrome</em> is a fast action game, we have to guarantee that. Now, we don’t have an answer yet for the 4k, maybe we can see about that in a future patch, at least on PC if your desktop is set at 4k the game will upscale to 4k automatically.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-405534" src="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg" alt="Blazing Chrome" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Switch is a great platform to feature your indie title, there&#8217;s a lot of attention! There are people who bought two or more times the same game just to have it on Switch, it’s great!"</p>
<p><strong>How is the game running on the original Xbox One and PS4, frame rate and resolution wise?</strong></p>
<p>On Xbox and PS4 <em>Blazing Chrome</em> is running at 1080p 60fps, however the game’s native resolution is 427&#215;240 so basically our game upscales to this resolution.</p>
<p><strong>What is the resolution and frame rate of the Switch version in docked and undocked modes?</strong></p>
<p>On Switch we’re also trying to keep 1080p and 60fps in all modes, we’re still working on some tweaks to fix all kinds of performance gripes that the game may have.</p>
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		<title>Blazing Chrome Review – Hard Corps.</title>
		<link>https://gamingbolt.com/blazing-chrome-review-hard-corps</link>
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		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Fri, 12 Jul 2019 18:01:37 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=407708</guid>

					<description><![CDATA[All guns blazing.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he first time I saw <em>Blazing Chrome</em>, I knew I had to play it. I don’t know what Joymasher’s impetus for making it was, but I like to think it was because they realized that there weren’t enough <em>Contra</em> and Metal Slug games in the world, and they were tired of waiting on Konami and SNK to give us more, so they decided to do it themselves. It’s the kind of game that wears its inspirations on its sleeve: visually, it looks like something out of a post-Skynet <em>Terminator</em>. There are glimpses of <em>Metal Slug</em> in the game’s melee system. Everything else, though, is a heaping helping of <em>Contra III: The Alien Wars</em>. The game is retro through and through; there are even filters to match the look of old CRT TVs. Once I found them, you can be damn sure I turned them on.</p>
<p>The game’s plot is simple. <em>Blazing Chrome</em> is set in a post-apocalyptic world where robots battle humans. Humanity is losing.&nbsp; You play as Marva or Doyle, the only surviving members of a suicide mission behind enemy lines. Marva’s a badass who literally kicks ass a chews bubble gum, while Doyle’s a reprogrammed robot with a mohawk and questionable fashion sense. They’re an odd team, but both characters have personality: let Marva idle too long, and she’ll blow an enormous pink bubble, while Doyle likes to rock out at the end of missions.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-405534" src="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-1024x576.jpg" alt="Blazing Chrome" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"You’ll start every level with the standard issue machine gun, but there are other weapons and power-ups to collect."</p>
<p>The gameplay is equally throwback: you can move, shoot (pressing the shoot button when an enemy is close to you will make your character perform a melee attack a la <em>Metal Slug</em>), go prone, and roll. You can hold a button to stand still and aim, which comes in handy when you don’t want to manage both moving around and the game’s eight-way aiming system at the same time. There are also vehicles to pilot, from lumbering mechs wielding chainguns to hover bikes that zoom and jump all over the screen. One level even sees you jump into a flying mech suit and go on-rails. It reminded me an awful lot of <em>Star Fox</em>, and I loved every second of it.</p>
<p>You’ll start every level with the standard issue machine gun, but there are other weapons and power-ups to collect. There’s the whip, a pink beam of light that can be swung in all directions and is good if there are a lot of enemies close to you. The grenade launcher sacrifices the machine gun’s range for power, dealing enormous damage to anything unlucky enough to be in the immediate vicinity of one of its projectiles. By far the most impressive, however, is the particle laser. It can shoot small projectiles if you like, but the real damage is done when you charge it. Let it loose after gaining some charge, and it will fire a beam that covers a good chunk of the screen and lasts several seconds, allowing you to sweep it across the screen and murder all but the most powerful enemies in a single shot.</p>
<p>There are also bots to acquire, each of which offers a different advantage. The Attack Bot fires when you fire, increasing your damage output and your ability to control what’s on the screen. The Defense Bot provides a shield, which will absorb two hits before failing, and the Speed Bot boots your movement and firing speed, and gives you a double jump, allowing you to access otherwise inaccessible areas that usually contain things like power-ups or extra lives. You must be careful when selecting a weapon and bot, however. Unless you have the Defense Bot, you die in one hit, and lose whatever you currently have equipped. You can cheat this a bit by switching to your machine gun if you feel like you’re about to die, allowing you to keep your other weapons when you respawn, but bots are gone no matter what. This is classic risk/reward design, and it incentivizes careful play and knowledge of a level. If you’re too reckless, you can lose your power-ups very quickly.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-407713" src="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-3.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"If you run out of lives, you can use a continue and go back to the lack checkpoint you reached, which will only ever set you back by about one-third of the level."</p>
<p><em>Blazing Chrome</em> maintains the punishing difficulty that made the Konami Code public knowledge, but it does make concessions to new players. Each level is divided into several sections, usually denoted by a fight with a mini-boss. If you run out of lives, you can use a continue and go back to the lack checkpoint you reached, which will only ever set you back by about one-third of the level. The game also tries to introduce you to new ideas and mechanics in a safe way before bringing them into the game at large. One area, for instance, has you jump your hover bike over several obstacles, and the game lets you practice with a set that’s enemy-free before throwing everything at you.</p>
<p>That said, this is still a game based on <em>Contra</em>, and the fact that you die in a single hit means that it’s still hard, even on easy, which gives you items if you’re having trouble. Still, once you give yourself time to get used to things and learn how things work, the game is a lot of fun, and you’ll find that you improve very quickly. Even if you’re doing poorly, most of the game can be finished if you just stick with it. The only thing that will suffer is your score; the game doesn’t otherwise penalize you for using continues.</p>
<p>Even if you’re having a hard time, <em>Blazing Chrome</em> is probably a game you’ll want to play. It’s utterly gorgeous, even if you don’t use the various filters, and the beautiful sprite work and quality backgrounds make it hard to dislike. Each level is different, and you never quite know what you’re going to get. The game isn’t fond of reusing ideas. It takes them to their natural conclusion and then discards them for the next thing. This is particularly true in the boss fights, which are incredibly varied and universally excellent, especially in the later levels, when the game throws absolutely everything it can think of at you. Throw in a rocking soundtrack and you’ve got everything you need for a run through yesteryear.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-407711" src="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-1-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/Blazing-Chrome-1.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"There are also three difficulties – easy, normal, and hardcore – as well as a mirror mode and a boss rush mode which unlock once you’ve finished the game."</p>
<p><em>Blazing Chrome</em> isn’t a complicated game. What you see is what you get. Like the games that inspired it, it’s also not particularly long. There are only six levels; the opening four can be played in any order, which then opens the last two, which must be done sequentially. Skilled players should be able to blow through the entire game in about an hour or less, and I have a hard time believing it would take anyone more than 3 or 4 hours to beat, no matter how bad they are. That doesn’t mean that the game is short on content, however. There are two additional characters to unlock, both of whom are melee oriented, and play considerably differently than the standard characters. There are also three difficulties – easy, normal, and hardcore – as well as a mirror mode and a boss rush mode which unlock once you’ve finished the game.</p>
<p>If you want to climb the leaderboards, or just see everything the game has to offer, you could be busy for quite a while, especially if you have a friend to play with. The game supports local co-op, even in the PC release, and it’s the best way to play. Sure, you can have plenty of fun playing by yourself, but co-op is where it’s at for this sort of thing. The co-op mode does introduce some minor issues – there were times either I or my co-op partner were put in impossible positions when we respawned after dying and couldn’t do anything except die, for instance – and there are times where you might accidentally blow something up in a way that leaves them with a weapon of bot they don’t want, but the joy of playing with a friend far outweighs these problems.</p>
<p>If anything, I wish there were more game here, but what is here is excellent and should keep fans of the genre occupied for a while, especially if they want to master it. <em>Blazing Chrome</em> an excellent throwback to the games of yesteryear, and a loving tribute to several series – both in games and in film – that still occupy the public consciousness. Konami and SNK don’t seem to have much interest in making games like this anymore, but that’s their loss. If <em>Blazing Chrome</em> is any indication, Joymasher is more than up to the challenge. Now get out there and kill some robots.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on PC.</span></strong></em></p>
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		<title>Blazing Chrome &#8211; Retro Contra-Like Shooter is Now Available</title>
		<link>https://gamingbolt.com/blazing-chrome-retro-contra-like-shooter-is-now-available</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Jul 2019 13:12:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=407578</guid>

					<description><![CDATA[Run and gun through a number of 16-bit levels with hoverbikes and enormous bosses.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-405534" src="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg" alt="Blazing Chrome" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The world has more or less ended in Joymasher&#8217;s <em>Blazing Chrome,</em> but that doesn&#8217;t mean the future can&#8217;t be awesome. With rogue machines calling the shots, it&#8217;s up to a few human survivors to fight the good fight. <em>Blazing Chrome</em> is out now for Xbox One, PS4, Nintendo Switch, and PC. Check out the release trailer <a href="https://gamingbolt.com/blazing-chrome-launch-trailer-offers-cheesy-live-action-awesome-gameplay">here</a>.</p>
<p>Featuring characters like human resistance fighter Mavra and sentient robot Doyle, players will run-and-gun through a variety of levels. Taking inspiration from classic <em>Contra</em> titles, <em>Blazing Chrome</em> features vehicles like hover-bikes and large, screen-filling bosses to battle. There are also some <a href="https://gamingbolt.com/blazing-chrome-out-on-july-11th-contra-likes-new-trailer-showcases-secret-heroes">hidden characters to unlock</a> for even more variety.</p>
<p>Local co-op gameplay is supported for two players, and the 16-bit aesthetic looks pretty darn good as you shoot through five unique environments. <em>Blazing Chrome</em> is <a href="https://gamingbolt.com/middle-earth-shadow-of-war-my-time-at-portia-undertale-out-today-for-xbox-game-pass">also available for Xbox Game Pass</a> on Xbox One. If you&#8217;re a subscriber, it might be worth checking out.</p>
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		<title>Blazing Chrome Launch Trailer Offers Cheesy Live-Action, Awesome Gameplay</title>
		<link>https://gamingbolt.com/blazing-chrome-launch-trailer-offers-cheesy-live-action-awesome-gameplay</link>
					<comments>https://gamingbolt.com/blazing-chrome-launch-trailer-offers-cheesy-live-action-awesome-gameplay#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Jul 2019 14:34:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blazing Chrome]]></category>
		<category><![CDATA[JoyMasher]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[The Arcade Crew]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=407502</guid>

					<description><![CDATA[The retro side-scrolling shooter is out tomorrow for all platforms.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-405534" src="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg" alt="Blazing Chrome" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Blazing-Chrome-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Joymasher&#8217;s <em>Blazing Chrome</em> is out tomorrow and to celebrate the same, publisher The Arcade Crew has released a new trailer. It&#8217;s not just chock-full of gameplay showcasing the game&#8217;s 2D side-scrolling action. It also features some live-action footage with budget outfits, cheesy acting and lame CG. Check it out below.</p>
<p><em>Blazing Chrome</em> stars Marva and Doyle, two soldiers who blast their way through a variety of environments to take down an AI army gone bad. A variety of weapons, mechs that can be piloted, vehicles like hoverbikes and much more await. And of course, there are some giant bosses waiting to be killed.</p>
<p><em>Blazing Chrome</em> is out on PC, Nintendo Switch, PS4, and Xbox One tomorrow for $16.99. It will also be <a href="https://gamingbolt.com/middle-earth-shadow-of-war-my-time-at-portia-undertale-out-today-for-xbox-game-pass">available for Xbox Game Pass</a> tomorrow along with titles like <em>Timespinner, Unavowed</em> and <em>Dead Rising 4</em>. Head <a href="https://gamingbolt.com/blazing-chrome-out-on-july-11th-contra-likes-new-trailer-showcases-secret-heroes">here</a> to see two of the secret characters that can be unlocked and what they&#8217;re capable of.</p>
<p><iframe loading="lazy" title="Blazing Chrome - Release Trailer" width="500" height="281" src="https://www.youtube.com/embed/QZP1UnV7Ib8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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