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	<title>The Legend of Zelda: Tears of the Kingdom &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Single-Player Games That Defined the Last Five Years</title>
		<link>https://gamingbolt.com/15-single-player-games-that-defined-the-last-five-years</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 12 Jan 2026 11:54:24 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=632975</guid>

					<description><![CDATA[With this feature, we’ll be taking a look at some of the best games from the last five years, from action-adventures to RPGs and more.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">D</span>espite plenty of setbacks, the last five years have been nothing short of incredible for the medium of gaming.  As live-service trends and multiplayer dominance continue to shape the industry, so many developers across the world have doubled down on creating worlds that are worth exploring at your own pace and experiences that stay with you long after the credits roll. </span></p>
<p><span style="font-weight: 400;">From grand open-world adventures and haunting psychological thrillers to emotionally layered narrative journeys and tightly crafted action, these games prove that single player games are thriving. These are the games that immerse us, challenge us, surprise us, and remind us why we fell in love with gaming in the first place. With this feature, we are running down 15 of the greatest single-player experiences from 2021 to 2025.</span></p>
<p><b>Clair Obscur Expedition (2025)</b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-618562" src="https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-scaled.jpg" alt="Clair Obscur Expedition 33 - Maelle" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/05/Clair-Obscur-Expedition-33-Maelle-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Clair Obscur: Expedition</em> transports players into a dreamlike world where reality is painted, reshaped, and wiped clean every year by a mysterious celestial artist. It’s combat system blends turn-based mechanics with real-time inputs, which helps it stand out from the crowd. Every encounter feels like a stage performance of sorts, and its unique setting wraps everything in a surreal, painterly aesthetic. <em>Expedition</em> succeeds because it fully commits to its artistic identity; story, visuals, and music all speak the same emotional language. </span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">632975</post-id>	</item>
		<item>
		<title>The Legend of Zelda: Tears of the Kingdom&#8217;s Story Was &#8220;Held Back&#8221; for Age of Imprisonment</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-tears-of-the-kingdoms-story-was-held-back-for-age-of-imprisonment</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 05 Jan 2026 15:41:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hyrule Warriors: Age of Imprisonment]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634220</guid>

					<description><![CDATA[One example of story elements being held back, according to the Tears of the Kingdom director, was the identity of the game's Sages.]]></description>
										<content:encoded><![CDATA[<p>Hidemaro Fujibayashi—director of <em>The Legend of Zelda: Tears of the Kingdom</em>—has revealed why the open-world title didn’t expand on the story of the Sages as much as spin-off <a href="https://gamingbolt.com/hyrule-warriors-age-of-imprisonment-everything-you-need-to-know"><em>Hyrule Warriors: Age of Imprisonment</em></a> did. In an interview with <a href="https://www.4gamer.net/games/898/G089833/20251205029/" target="_blank" rel="noopener">4Gamer</a> (translation via <a href="https://nintendoeverything.com/nintendo-explains-why-it-kept-the-imprisoning-war-sages-a-mystery-in-zelda-tears-of-the-kingdom/" target="_blank" rel="noopener">Nintendo Everything</a>), Fujibayashi revealed that Nintendo decided to hold back on revealing many of the details about the Sages from <em>Tears of the Kingdom</em> that would then be revealed in <em>Age of Imprisonment</em>.</p>
<p>Fujibayashi spoke about the central themes of <em>Tears of the Kingdom</em>, which featured the Sages having their faces hidden and their names not being revealed. However, these characters would go on to get quite a bit more screen time in <em>Hyrule Warriors: Age of Imprisonment</em>, which also happens to take place before the events of <em>Tears of the Kingdom</em>. In the title, the Sages would be revealed as being Ardi of the Gerudo, Qia of the Zora, Raphica of the Rito, and Agraston of the Goron.</p>
<p>&#8220;In <em>Tears of the Kingdom</em> there was a central theme running through the main story, and the Sages are depicted with their faces hidden by masks and without names. If we had shown their personalities and faces, the story would have naturally grown too much, so there were many things we intentionally held back,&#8221; said Fujibayashi. &#8220;That’s why I’m truly happy that the Sages have been more carefully picked up upon here in the Imprisoning War.&#8221;</p>
<p>The fact that <em>Hyrule Warriors: Age of Imprisonment</em> would focus on the events preceding <em>The Legend of Zelda: Tears of the Kingdom</em> has come as no surprise, since the title promised <a href="https://gamingbolt.com/hyrule-warriors-age-of-imprisonment-gets-new-trailer-focusing-on-its-story">an &#8220;untold story&#8221;</a>. The title was released on Nintendo Switch 2, and got a <a href="https://gamingbolt.com/hyrule-warriors-age-of-imprisonment-the-untold-story-of-tears-of-the-kingdom-is-out-now">launch trailer on the day of its release</a> back in November.</p>
<p>The main story of <em>Age of Imprisonment</em> revolves around Zelda getting transported to the past, where a war between Hyrule and Demon King Ganondorf is imminent. In the process, Zelda also gets to meet King Rauru and Queen Sonia, who are the rulers of Hyrule at the time. Zelda finds herself having to team up with the Sages, along with a Korok, as well as other allies, including one that has an uncanny resemblance to Link, to take on Ganondorf&#8217;s forces.</p>
<p><em>The Legend of Zelda</em> series producer Eiji Aonuma had previously spoken about <em>Hyrule Warriors: Age of Imprisonment</em> being a <a href="https://gamingbolt.com/the-legend-of-zeldas-next-entry-will-have-benefits-of-collaboration-between-nintendo-and-koei-tecmo">meaningful collaboration between Nintendo and Koei Tecmo</a>, as well as how this partnership could potentially help define future <em>Zelda</em> games as well. “The inspiration we received from this collaboration with Koei Tecmo may be reflected in the (next) <em>Zelda</em> we create,” said Aonuma. “Please picture this while playing <em>Age of Imprisonment</em>, and look forward to our Zelda.”</p>
<p><em>Age of Imprisonment</em>’s studio head, Yusuke Hayashi, also spoke about how the initial discussions between the two companies revolved around wanting to combine the classic <em>Zelda</em> approach, as well as the back-and-forth that a player typically expects from a Musou game. “We aimed to combine these two approaches; the <em>Zelda</em>-like, strategic back-and-forth of using Zonai gear and varied techniques against powerful foes with the exhilaration of musou (i.e. feeling mighty powerful as you cut down waves of weaker foes),” said Hayashi.</p>
<p>For more details about <em>Hyrule Warriors: Age of Imprisonment</em>, <a href="https://gamingbolt.com/hyrule-warriors-age-of-imprisonment-review-great-action-weak-story">check out our review</a>. The title is available on Nintendo Switch 2.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">634220</post-id>	</item>
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		<title>The Legend of Zelda Franchise GM Wants Monolith Soft to &#8220;Create a Unique Title in the Series&#8221;</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-franchise-gm-wants-monolith-soft-to-create-a-unique-title-in-the-series</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 16 Dec 2025 15:42:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[monolith soft]]></category>
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		<category><![CDATA[the legend of zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[the legend of zelda: skyward sword]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=633658</guid>

					<description><![CDATA[Monolith Soft's artist and producer Yasuhiro Fujita also spoke about how the role of the studio has expanded since Skyward Sword.]]></description>
										<content:encoded><![CDATA[<p>Monolith Soft is well known for its technical capabilities in game development, especially when it comes to making large open-world games with limited hardware. The studio has previously worked on a number of games, from the <em>Xenoblade Chronicles</em> series of RPGs, to Nintendo’s flagship titles like <em>The Legend of Zelda: Skyward Sword</em>, <em>Breath of the Wild</em> and <em>Tears of the Kingdom</em>. In a new interview on <a href="https://www.monolithsoft.co.jp/interview/dev01/collab-talk.html" target="_blank" rel="noopener">the studio’s official website</a>, Nintendo’s general manager for <em>The Legend of Zelda</em> series, Daiki Iwamoto, spoke with Monolith Soft’s animator and director Yasuhiro Fujita about the two companies working together.</p>
<p>While the duo discussed several projects throughout the interview, one of the most interesting details came from Iwamoto talking about wanting to work with Monolith Soft again in another game in the <em>Zelda</em> series. He praised the studio as being a “strong partner” when it comes to making games in the <em>Zelda</em> franchise, and went on to say that they should “use the know-how we’ve developed by working together” to make a new unique title in the series.</p>
<p>&#8220;Monolith Soft is a strong partner when it comes to developing <em>Zelda</em> games from scratch,&#8221; said Iwamoto. &#8220;And more and more I would like to see them taking on a central role in production. Going forward, let&#8217;s use the know-how we&#8217;ve developed by working together, and the strength of the whole Monolith Soft team, to create a unique title in the series together.&#8221;</p>
<p>While this by no means serves as definitive confirmation that the next mainline entry in <em>The Legend of Zelda</em> franchise will be developed by Monolith Soft, Nintendo and the developer are quite likely already working on something new for the series in the background.</p>
<p>Elsewhere in the interview, Fujita also discussed the role Monolith Soft had played in the development of <em>Zelda</em> games, and how it has evolved since its work on <em>Skyward Sword</em>.</p>
<p>&#8220;Monolith Soft now has a larger number of developers, and the way we&#8217;re involved has changed,&#8221; said Fujita. &#8220;With <em>Skyward Sword</em>, the main relationship was that Monolith Soft would create the data in accordance with the game design and specifications laid out by Nintendo, but with <em>Breath of the Wild</em>, we&#8217;re more likely to &#8216;think and create together.'&#8221;</p>
<p>While the studio had been working with Nintendo for quite some time with the latter owning 96 percent of the studio as of 2011, Nintendo became a <a href="https://gamingbolt.com/xenoblade-chronicles-developer-monolith-soft-is-now-100-percent-owned-by-nintendo">100 percent owner of Monolith Soft</a> back in December 2024. While this didn&#8217;t really change much since Nintendo was already the majority stakeholder in the studio, Monolith Soft now being owned 100 percent by the company likely means that it has more access to the internal infrastructure and support system that had already been set up.</p>
<p>In June, Monolith Soft had revealed that it wasn&#8217;t just working on <em>Xenoblade Chronicles</em> and<em> The Legend of Zelda</em> games. It had also <a href="https://gamingbolt.com/mario-kart-world-xenoblade-chronicles-developer-was-contracted-for-open-world">provided support in developing Nintendo Switch 2 launch title <em>Mario Kart World</em></a>. While details were sparse, the studio confirmed that Nintendo contracted it to work on the kart racer&#8217;s open world and character designs.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">633658</post-id>	</item>
		<item>
		<title>30 Best Open-World Games of All Time (2025 Edition)</title>
		<link>https://gamingbolt.com/30-best-open-world-games-of-all-time-2025-edition</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 Oct 2025 15:01:50 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Assassin's Creed Shadows]]></category>
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		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Cyberpunk 2077: Phantom Liberty]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[Dead Rising Deluxe Remaster]]></category>
		<category><![CDATA[Death Stranding 2 - On the Beach]]></category>
		<category><![CDATA[Dying Light: The Beast]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erdtree]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Ghost of Yōtei]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Horizon Zero Dawn Remastered]]></category>
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		<category><![CDATA[Kingdom Come: Deliverance]]></category>
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		<category><![CDATA[Red Dead Redemption 2]]></category>
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		<category><![CDATA[Sons of the Forest]]></category>
		<category><![CDATA[The Elder Scrolls 4: Oblivion Remastered]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=629864</guid>

					<description><![CDATA[As imposing as they may seem, the open world genre remains one of the most compelling in gaming. Check out its best offerings.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hat is an open-world game if not a massive virtual landscape laden with stories, secrets, and extensive ground to cover? Much more, as it turns out, with the genre producing some of the finest games ever made. Whether you&#8217;re interested in memorable narratives, incredible immersion, massive environments to mess around in or all of the above, the open world genre is more than worth looking into. But which titles should you prioritize? Check out our picks for the 30 best open-world games of all time as of 2025.</p>
<p><strong>Ghost of Yōtei</strong></p>
<p><iframe title="30 BEST Open World Games of All Time You Absolutely NEED TO EXPERIENCE [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/0giTsF8oEyM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Everything about Sucker Punch&#8217;s sequel is a step up from <em>Ghost of Tsushima</em>. The exploration feels more organic as Ezo is brimming with interesting stories, Mythic Tales, and activities (with far fewer restrictions on where to go). Combat is more visceral than ever, with the different weapons mixing up the formula in fun ways. All in all, a fantastic sequel and a stellar open-world game in its own right, which brings us to&#8230;</p>
<p>
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		<post-id xmlns="com-wordpress:feed-additions:1">629864</post-id>	</item>
		<item>
		<title>Nintendo Switch 2 Sets New All-Time Launch Week Sales Record in the US, Dethrones PS4</title>
		<link>https://gamingbolt.com/nintendo-switch-2-sets-new-all-time-launch-week-sales-record-in-the-us-dethrones-ps4</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 15 Jun 2025 16:27:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cyberpunk 2077: Ultimate Edition]]></category>
		<category><![CDATA[Mario Kart World]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=622185</guid>

					<description><![CDATA[Mario Kart World topped physical software sales for the week, followed by Cyberpunk 2077 and The Legend of Zelda: Tears of the Kingdom.]]></description>
										<content:encoded><![CDATA[
<p>The Nintendo Switch 2 has <a href="https://gamingbolt.com/nintendo-switch-2-sells-over-3-5-million-in-four-days" data-type="post" data-id="621863">sold over 3.5 million units within its first four days of launch</a>. It <a href="https://gamingbolt.com/switch-2-uk-launch-is-reportedly-nintendos-biggest-in-history-beating-the-3ds" data-type="post" data-id="621804">reportedly had a strong launch</a> in the UK, unseating the Nintendo 3DS for best Nintendo hardware launch week in the region, and the United States is no different.</p>



<p>Circana&#8217;s Mat Piscatella revealed the Switch 2 set a “new all-time launch week unit sales record for video game hardware in the US,” selling over 1.1 million units for the week ending June 7th. It&#8217;s beaten the PlayStation 4&#8217;s record, and this doesn&#8217;t even include My Nintendo Store sales. Unsurprisingly, the best-selling title for the week was <em>Mario Kart World</em>. Whether it&#8217;s a physical copy or the $499.99 limited-time Switch 2 bundle, 79 percent of consumers have taken to the karting life.</p>



<p>The next two best-selling physical Switch 2 titles for the week were <em>Cyberpunk 2077: Ultimate Edition</em> and <em>The Legend of Zelda: Tears of the Kingdom &#8211; Nintendo Switch 2 Edition</em>. The latter is interesting since Switch 1 owners can upgrade to the Switch 2 version for $10 (or <a href="https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wild-and-tears-of-the-kingdom-upgrades-included-in-nso-expansion-pack">by subscribing to Nintendo Switch Online + Expansion Pack</a>). It could mean a hefty number of new players, but we&#8217;ll have to wait for official numbers.</p>



<p>The Nintendo Switch 2 is available for $449.99. <em><a href="https://gamingbolt.com/cyberpunk-2077-ultimate-edition-switch-2-review-a-stunning-handheld-triumph" data-type="post" data-id="621995">Cyberpunk 2077: Ultimate Edition</a></em> costs $69.99, while <em><a href="https://gamingbolt.com/mario-kart-world-review-the-switch-2s-first-must-play-game" data-type="post" data-id="621786">Mario Kart World</a> </em>and<em> <a href="https://gamingbolt.com/the-legend-of-zelda-tears-of-the-kingdom-switch-2-review-the-upgrade-that-nails-it">The Legend of Zelda: Tears of the Kingdom &#8211; Nintendo Switch 2 Edition</a> </em>retails for $79.99.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3lrj7u74vi22v" data-bluesky-cid="bafyreidncl5gd3rgpimbn6jscajgiynpyiqf23vaul7tgwyzehqtlmcp6u"><p lang="en">Nintendo Switch 2 set a new all-time launch week unit sales record for video game hardware in the US, with over 1.1 million units sold during the week ending June 7, 2025 (excludes sales from the My Nintendo Store). The record was previously held by PlayStation 4.</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3lrj7u74vi22v?ref_src=embed">2025-06-13T19:57:22.329Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3lrj7uoyll22v" data-bluesky-cid="bafyreignumlpe5rryttl3czxls2dr2bpfd4talmtjnsozyhblljjnbw32y"><p lang="en">79% of US Nintendo Switch 2 buyers also purchased Mario Kart World either physically, or as part of the Mario Kart World Switch 2 hardware bundle.</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3lrj7uoyll22v?ref_src=embed">2025-06-13T19:57:38.445Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3lrj7vafzhk2v" data-bluesky-cid="bafyreicfgy6im5wmuf3iq2u56q6aezsmmt5o2bhpwfsn75kbynfwszxxw4"><p lang="en">The top 3 best-selling Switch 2 physical video games sold in the week were (units):1 &#8211; Mario Kart World2 &#8211; Cyberpunk 20773 &#8211; The Legend of Zelda: Tears of the Kingdom &#8211; Nintendo Switch 2 Edition</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3lrj7vafzhk2v?ref_src=embed">2025-06-13T19:57:56.454Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">622185</post-id>	</item>
		<item>
		<title>The Legend of Zelda: Tears of the Kingdom Switch 2 Review &#8211; The Upgrade That Nails It</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-tears-of-the-kingdom-switch-2-review-the-upgrade-that-nails-it</link>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 11 Jun 2025 15:24:33 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621900</guid>

					<description><![CDATA[The Legend of Zelda: Tears of the Kingdom on Switch 2 is the definitive edition: beautiful, seamless, and undeniably worth it.]]></description>
										<content:encoded><![CDATA[
<p><span class="bigchar">F</span>ollowing up on <em>Breath of the Wild</em> has to have been a daunting task – after all, where exactly does one go after your last release was hailed as one of the best games of all time? <em>Breath of the Wild</em> reinvigorated not just the franchise it reinvented, and not just Nintendo, but the design and language of open world games as a whole. Any follow up would have big shoes to fill. With <em>Tears of the Kingdom</em>, Nintendo decided to take on the challenge, and deliver <em>Breath of the Wild</em> again, but more.</p>



<p>That represents the central difference in the philosophy of <em>Breath of the Wild</em> with the philosophy of <em>Tears of the Kingdom</em>. <em>Breath of the Wild</em> is a game that is marked by minimalism and solitude, pitting the lone player against what feels like an entire world that is indifferent at best and outright hostile at worst towards the player. It is a game marked by melancholy, introspection, discovery, and player-guided adventure. </p>



<p><em>Tears of the Kingdom</em>, on the other hand, takes the framework of <em>Breath of the WIld</em> and stuffs it with such an insane amount of content, it’s a wonder the entire enterprise didn’t buckle under its own weight. This is a game that empowers the player with the ability to manipulate literally anything in the environment, and puts the world at the player’s mercy. This is no longer the story of a lone warrior surviving against impossible odds, this is the story of a warrior at the peak of his powers, able to take on <em>anything</em>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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</div></figure>


<p class="review-highlite" >"Tears of the Kingdom is an excellent game that was already a technical marvel on the original Switch."</p>



<p>Maximalism is the name of the game with <em>Tears of the Kingdom </em>&#8211; a lot more playable area (the game now has <em>three</em> map layers, the regular old Hyrule, the sky islands, and a whole underground map that mirrors the surface). A lot more quests. A lot more story and storytelling. A lot more puzzles and dungeons. A lot more characters. A lot more emphasis on the music and soundtrack. Even the powers and abilities Link gets don’t have any of the restraint that <em>Breath of the Wild</em>’s did, with Ultra Hand, Fuse, Ascend, and Recall all being so game breaking, they would probably count as developer-only debug tools in pretty much any other game.</p>



<p><em>Tears of the Kingdom</em> is an excellent game that was already a technical marvel on the original Switch. That the game was running on the original Switch at all was a surprise to many – this is a game that allows players to pick up and manipulate anything, maintains a record of the physical states of each individual object on screen separately (<em>and</em> allows players to manipulate them individually), and a game that allows players to bypass entire geometry and geography in an instant. It’s a game that has three gigantic maps, all seamlessly interconnected. </p>



<p>And all of this is <em>on top of</em> the pre-existing impressive physics and chemistry calculations that were already technically taxing in <em>Breath of the Wild</em>. And arguably, while doing all this, <em>Tears of the Kingdom</em> on the Switch ran better than <em>Breath of the Wild</em> did (at least at launch for the latter)! </p>



<p>So this game was a technical marvel on release, a title that managed to do more on hardware that at best was equivalent to a mid range 2015 Android tablet than most other developers manage on consoles&nbsp;<em>far</em>&nbsp;more sophisticated. It’s surprising, therefore, just how much of an upgrade the Switch 2 Edition of&nbsp;<em>Tears of the Kingdom</em>&nbsp;feels, even compared to the upgrade for&nbsp;<em>Breath of the Wild</em>. On paper, the two games receive the same set of visual upgrades – 60fps, higher resolution, HDR. But&nbsp;<em>Tears of the Kingdom’s</em>&nbsp;upgrade feels a lot more impressive and convincing.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image-1024x576.jpg" alt="the legend of zelda tears of the kingdom" class="wp-image-535471" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/11/the-legend-of-zelda-tears-of-the-kingdom-image.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"Tears of the Kingdom’s update also comes off as better value for money than Breath of the Wild’s for one other reason – Breath of the Wild got paid DLC and an expansion, neither of which are included in the Switch 2 upgrade for the game, and must be purchased separately if you don’t already own them."</p>



<p>Running at a steady 60fps frame rate with pretty much no drops (unless there are a <em>lot</em> of particle effects on screen, which do cause some slowdown), the game instantly feels better to play than it ever has before. But the true improvement seems to be in image quality and clarity. Like <em>Breath of the Wild, Tears</em> runs at 1440p in docked mode and 900p in handheld mode on the Switch 2, up from up to 720p in handheld mode and up to 900p in console mode for the original release. </p>



<p>But that original release utilized its dynamic resolution scaling fairly aggressively, and then on top of that upscaled the final output via AMD’s FSR. This means the image quality was soft – softness which is entirely gone in the Switch 2 build, where the image looks crisp and sharp in both modes. </p>



<p>This crispness in image quality is the immediate difference between the visual upgrades for <em>Tears</em> and for <em>Breath</em>. It’s unclear <em>why</em> <em>Tears </em>looks so much nicer – presumably the fact that <em>Breath of the Wild</em> was built on an older engine with Wii U era tech in mind has something to do with that, whereas <em>Tears of the Kingdom</em> was built on an entirely new engine, from the ground up for the Switch, which was a lot more modern as far as hardware functionality goes. </p>



<p>Maybe it’s because <em>Breath of the Wild</em> ran at or close to its target resolution almost all the time, so the bump to resolution doesn’t seem as notable there as it does in <em>Tears of the Kingdom</em>, which, as we already discussed, used a variety of scaling and sampling techniques on the Switch. Whatever the reason, though, the visual upgrade for <em>Tears </em>feels a lot more impressive than it did for <em>Breath</em>.</p>



<p><em>Tears</em> also benefits more from the other upgrades it got. Like <em>Breath of the Wild</em>, it has received a bunch of new features that are gated to the Zelda Notes companion app, but the features on offer here are genuinely more helpful than what <em>Breath </em>offers. In addition to the voice navigation and photo editor that <em>Breath of the Wild</em> got with the Switch 2 upgrade, <em>Tears of the Kingdom</em> also gets the ability to share your Ultra Hand Autobuild contraptions with others by letting you import them to the app and saving them as a QR Code (conversely, you can also get others’ Autobuild creations this way), as well as also allowing players to gift items to each other. </p>



<p>Given <em>Tears of the Kingdom</em>’s central gameplay loop, which includes finding items around and combining them to create things that can help you do… whatever it is you are doing in the game at the moment, these upgrades are genuinely helpful, and also the exact kind of updates that <em>should</em> be outsourced to a companion app. Unlike the bonus features Zelda Notes offers for <em>Breath of the Wild</em>, which can feel nice to have but otherwise inessential, the new features you get here are a lot more helpful and impactful to the game’s central gameplay loop.</p>



<p><em>Tears of the Kingdom</em>’s update also comes off as better value for money than&nbsp;<em>Breath of the Wild</em>’s for one other reason –&nbsp;<em>Breath of the Wild</em>&nbsp;got paid DLC and an expansion, neither of which are included in the Switch 2 upgrade for the game, and must be purchased separately if you don’t already own them. This can greatly diminish the perceived value of the package – if this is supposed to be the definitive way to play the game, and players are being charged the money they are for it, then why does it not include all the content in the original game out of the box?&nbsp;<em>Tears of the Kingdom</em>, however, never got any paid expansion, the absence of which therefore&nbsp;<em>doesn’t</em>&nbsp;undermine the value of this upgrade.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6-1024x576.jpg" alt="The Legend of Zelda Tears of the Kingdom" class="wp-image-543561" srcset="https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/02/the-legend-of-zelda-tears-of-the-kingdom-image-6.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"If you’ve been waiting for better hardware to play Tears of the Kingdom, then you’ve made the correct choice, because now you get to play this great game without any of the technical shortcomings it may have had at launch."</p>



<p>So, this one is a lot easier to recommend – everything, from the excellent visual upgrade, to the great bonus features, to even the fact that the rare time you see a loading screen in the game, it lasts barely a couple of seconds, makes this <em>the</em> definitive way to play this game, with pretty much no caveats whatsoever. </p>



<p>If you’ve been waiting for better hardware to play <em>Tears of the Kingdom</em>, then you’ve made the correct choice, because now you get to play this great game without any of the technical shortcomings it may have had at launch. If you have already played the game, then the upgrade is <em>still</em> genuinely useful and helpful enough that it’s worth paying for. Whether you are a newcomer or an existing fan alike, the Nintendo Switch 2 Edition of <em>Tears of the Kingdom</em> is the definitive way to play this game, with no caveats whatsoever.</p>


<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Nintendo Switch 2.</strong></em></span></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">621900</post-id>	</item>
		<item>
		<title>The Legend of Zelda: Breath of the Wild Switch 2 Review &#8211; A Glorious Upgrade Missing a Few Pieces</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wild-switch-2-review-a-glorious-upgrade-missing-a-few-pieces</link>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 11 Jun 2025 15:12:34 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621899</guid>

					<description><![CDATA[An all-time great gets the polish it deserves, but not the extra value it needed.]]></description>
										<content:encoded><![CDATA[
<p><em><span class="bigchar">T</span>he Legend of Zelda: Breath of the Wild</em>&nbsp;rewrote the book on open world game design when it launched alongside the original Nintendo Switch eight years ago. That’s a&nbsp;<em>long</em>&nbsp;time ago – tech in games moves quickly, and the Switch hardware was outdated (at best) at launch to begin with.</p>



<p>This means that a new visual upgrade for one of the most beloved and celebrated games of all time was a no-brainer &#8211; particularly with the Switch 2 providing Nintendo much more powerful hardware to play with. And so, we have&nbsp;<em>The Legend of Zelda: Breath of the Wild – Nintendo Switch 2 Edition</em>, which, alongside the game’s sequel&nbsp;<em>Tears of the Kingdom</em>, updates the modern classic for more capable hardware.</p>



<p>The upgrades themselves are hardly anything to sneeze at. <em>Breath of the Wild</em> on Nintendo Switch 2 runs at a persistent, steady 60 frames per second. The frame rate drops the game infamously suffered from in several areas – such as the starting Great Plateau region, or the Lost Woods/Korok Forest, hold their frame rate (which is doubled to begin with) significantly better this time around.</p>



<p>In my experience, trying to set off as many CPU-heavy processes (such as physics and chemistry interactions) while also trying to fight as many enemies on screen at a time as possible, the frame rate held up remarkably well – at one point there was a brief slowdown when I hit about a dozen hitboxes at the same time, but other than that, the game itself runs at a blistering 60FPS, which alone can make all the difference for a lot of people.</p>



<p>That said, there is more on offer with this updated version too – for starters, the resolution is a lot higher now, in portable and docked modes alike. Playing&nbsp;<em>Breath of the Wild</em>&nbsp;on a Switch 2 in handheld mode, the game runs at a 900p resolution, whereas in portable mode, it renders at 1440p. Both of these are higher than the Switch version’s 720p for handheld mode and 900p for docked mode, and&nbsp;<em>significantly</em>&nbsp;higher than the Wii U version’s 720p. Additionally, the game supports HDR now, and also comes with a bunch of new features and content that can be accessed through a companion app, and, of course, supports significantly quicker loading courtesy of the Switch 2’s SSD caliber data transfer speeds.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Legend of Zelda: Breath of the Wild Switch 2 Review - A Bit of a Disappointing Upgrade" width="500" height="281" src="https://www.youtube.com/embed/CKw41BD4IhE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>


<p class="review-highlite" >"The other improvements and additions, however, mostly feel nice, but inessential."</p>



<p>Let’s stick with the visual upgrades for now, because these are the most immediate and the most apparent. Other than the aforementioned 60fps, the higher resolution and HDR both do wonders.&nbsp;<em>Breath of the Wild</em>&nbsp;was always a good looking game, but ultimately it was constrained by the hardware it was on. Seeing it run in 1440p at 60FPS with HDR support, the game’s gorgeous aesthetic comes to life and&nbsp;<em>sings</em>, with Nintendo’s stylized and palette focused visual style working extremely well with an HDR-enabled high resolution image. These improvements work to increase the game’s draw distance (which was already impressive in the Switch build, but is even better here), and other than enhancing the game’s sense of immersion and presentation, all come together to make an already great game feel even more pleasant to play.</p>



<p>Non-visual improvements help with that too – I specified much faster loading earlier, and yes, the fact that loading of&nbsp;<em>any</em>&nbsp;kind – a cold boot, fast traveling, or the transition screens when entering or exiting the game’s mini-dungeon area style Shrines – basically last a second or two at most. The loading times weren’t too bad to begin with, but they&nbsp;<em>were</em>&nbsp;longer than this, by a fair bit. For a game you are going to spend dozens if not hundreds of hours on playing, shaving off a few seconds on each load can make a big difference in the long run.</p>



<p>There are other improvements on offer as well – for instance, you now (finally) get two save slots to have two separate ongoing campaigns in progress, rather than having to overwrite the older one. This is in addition to the extra slot you get from Master Mode (which also gets its own extra slot). Suffice it to say, the days of having to delete your older file to start a new one are at an end.</p>



<p>The other improvements and additions, however, mostly feel nice, but inessential. For example, let’s talk about Zelda Notes. Taking a leaf out of the playbook of every major console release circa 2013 or so, Zelda Notes syncs up with your save as you play and provides a bunch of neat bonuses and content you can get no other way. These include a GPS-style voice guided navigation, voice memories that can be unlocked and played in certain locations, play stats, support for editing and enhancing the photos you took in-game, and a smattering of other minor features, including tips and help, as well as achievements.&nbsp;</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2019/03/zelda-breath-of-the-wild-1024x576.jpg" alt="zelda breath of the wild" class="wp-image-391910" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/zelda-breath-of-the-wild-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/03/zelda-breath-of-the-wild-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/zelda-breath-of-the-wild-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/zelda-breath-of-the-wild.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"The Switch 2 upgrade is also notable for the things it doesn’t have. Most significantly, it does not include the paid DLC and expansion for Breath of the Wild, which must (still) be bought separately."</p>



<p>None of these particularly add to, or detract from, the game. They are nice to have, but you can play&nbsp;<em>Breath of the Wild</em>&nbsp;without ever being aware of them (which, I suspect, will be the case for most people), and still miss nothing whatsoever. Some of the features&nbsp;<em>are</em>&nbsp;ones that I could see being consequential – navigation assistance is good for a game that gives you giant open world with few objective markers, but having to have your phone on hand for it is annoying. </p>



<p>The new context given the Voice Memories you find can be a great insight into this world – but again, you need your phone on hand for it. I do like the global and local stats tracking that Zelda Notes provides a lot, and to me, that is its killer feature. But I love tracking stats, so that makes sense – for the average player, I don’t know how much value that would hold.</p>



<p>The Switch 2 upgrade is also notable for the things it&nbsp;<em>doesn’t</em>&nbsp;have. Most significantly, it does not include the paid DLC and expansion for&nbsp;<em>Breath of the Wild</em>, which must (still) be bought separately. This is a baffling omission, particularly given that the Switch 2 Edition of the upgrade is pricey to begin with. The DLC wasn’t essential, so missing out on it won’t diminish the experience of playing the base game, but it absolutely calls into question the value of this package when, for an eight year old game, it doesn’t include all the content. There are also some minor QoL upgrades&nbsp;<em>Tears of the Kingdom</em>&nbsp;added which would have been nice to have back ported into&nbsp;<em>Breath of the Wild</em>, but their absence, while a bummer, doesn’t particularly rankle as much as the DLC’s absence does.</p>



<p>So in terms of the actual upgrades, it’s a mixed bag. There’s some great stuff – the loading and visual improvements – as well as some misses (the DLC), while there’s some stuff that is nice to have but completely inessential. All of which adds up to this being a fairly average upgrade for an extraordinary game.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2018/09/The-Legend-of-Zelda-Breath-of-the-Wild-1024x576.jpg" alt="The Legend of Zelda Breath of the Wild" class="wp-image-362027" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/The-Legend-of-Zelda-Breath-of-the-Wild-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/09/The-Legend-of-Zelda-Breath-of-the-Wild-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/The-Legend-of-Zelda-Breath-of-the-Wild-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/09/The-Legend-of-Zelda-Breath-of-the-Wild.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"If this is your first time playing Breath of the Wild, I am frankly jealous of you – it’s a truly unforgettable and indelible experience"</p>



<p>And the game&nbsp;<em>is</em>&nbsp;extraordinary, even today, in 2025, more than eight years after it first came out and rewrote the playbook.&nbsp;<em>Breath of the Wild</em>&nbsp;is an incredibly hyped and beloved game, and it has frequently been heralded as the greatest game ever made. That praise is well earned – the game’s approach to open world design, its incredible player-driven game loop, and its emphasis on mechanics that facilitate dynamic and emergent gameplay, have led to a game that even after nearly a decade and hundreds upon hundreds of hours poured into it by more than 30 million players worldwide, continues to surprise and delight. </p>



<p>If this is your first time playing <em>Breath of the Wild</em>, I am frankly jealous of you – it’s a truly unforgettable and indelible experience, and even now, there are very few open world games that even begin to approach what it goes for, let alone actually pulling it off well. Playing it now, <em>without</em> the technical or graphical hiccups that marred the original, and getting it in this polished form, is probably going to be an <em>amazing</em> experience. For all the game’s misses, and you will probably rack up a list of those, from dungeons to bosses to permanent upgrades, all of which are heavily sidelined in this title – what it does well, it does <em>so</em> extraordinarily well, that it rises beyond those stumbles and becomes far more than the sum of its parts.</p>



<p><em>Breath of the Wild</em>&nbsp;is one of the best games ever made. It having a more modern version readily available is a great thing, and if there were players who were interested but turned off by its poor resolution or performance, it’s great that those will no longer be problems here. That said, other than the graphic and tech, the upgrades seem like a bit of a mixed bag – I do think they could have added some better content to the game than what is in Zelda Notes, or at the very least, they could have added Zelda Notes’ content directly to the game itself. I also think not including the DLC content in this package is a poor decision.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="840" height="473" src="https://gamingbolt.com/wp-content/uploads/2017/01/the-legend-of-zelda-breath-of-the-wild-1-10.jpg" alt="" class="wp-image-288379" srcset="https://gamingbolt.com/wp-content/uploads/2017/01/the-legend-of-zelda-breath-of-the-wild-1-10.jpg 840w, https://gamingbolt.com/wp-content/uploads/2017/01/the-legend-of-zelda-breath-of-the-wild-1-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/01/the-legend-of-zelda-breath-of-the-wild-1-10-768x432.jpg 768w" sizes="auto, (max-width: 840px) 100vw, 840px" /></figure>
</div>

<p class="review-highlite" >"Breath of the Wild is one of the best games ever made. It having a more modern version readily available is a great thing, and if there were players who were interested but turned off by its poor resolution or performance, it’s great that those will no longer be problems here."</p>



<p>Overall, then, this is a mixed update for an all-time great game. If you have never played&nbsp;<em>Breath of the Wild</em>&nbsp;previously, and this will be the first time you do, then almost nothing in this review should matter or register for you. Ignore the nitpicking of a seasoned player who spent more than 400 hours on this game, and lose yourself in one of the finest adventures the medium has ever turned out. If you are a returning fan, then it is great to finally have this upgraded version on hand – but given the fact that this is a paid upgrade, it is a bit disappointing that the updates included aren’t more convincing.</p>


<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Nintendo Switch 2.</strong></em></span></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">621899</post-id>	</item>
		<item>
		<title>First-Party Nintendo Switch Games Get Updates to Offer Better Performance on Switch 2</title>
		<link>https://gamingbolt.com/first-party-nintendo-switch-games-get-updates-to-offer-better-performance-on-switch-2</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 04 Jun 2025 11:41:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ARMS]]></category>
		<category><![CDATA[Big Brain Acadmy: Brain vs. Brain]]></category>
		<category><![CDATA[Captain Toad: Treasure Tracker]]></category>
		<category><![CDATA[Club House Games: 51 Worldwide Classics]]></category>
		<category><![CDATA[Game Builder Garage]]></category>
		<category><![CDATA[Kirby Star Allies]]></category>
		<category><![CDATA[Kirby's Dream Buffet]]></category>
		<category><![CDATA[new super mario bros. u deluxe]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pikmin 3 deluxe]]></category>
		<category><![CDATA[Super Mario 3D All-Stars]]></category>
		<category><![CDATA[Super Mario 3D World + Bowser&#039;s Fury]]></category>
		<category><![CDATA[Super Mario Bros. Wonder]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[The Legend of Zelda: Link’s Awakening]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<category><![CDATA[xenoblade chronicles 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621039</guid>

					<description><![CDATA[These include Pikmin 3 Deluxe, Super Mario Bros. Wonder, Kirby Star Allies, Xenoblade Chronicles 3, Super Mario 3D All-Stars, and more.]]></description>
										<content:encoded><![CDATA[<p>Leading up to the official launch of the Nintendo Switch 2 later this week, the company has started releasing updates for some of the games that were originally released on the Switch in order to give the titles better performance and compatibility when played on the Switch 2. As caught by <a href="https://www.ign.com/articles/nintendo-switch-2-updates-for-mario-zelda-pokmon-switch-games-now-live-including-unavailable-super-mario-3d-all-stars-here-are-all-the-patch-notes" target="_blank" rel="noopener">IGN</a>, the games that have gotten these updates range from <a href="https://gamingbolt.com/nintendo-switch-games-will-seemingly-get-enhanced-switch-2-edition-releases">Switch 2 Edition upgrades</a> to older titles that can still benefit from improved hardware.</p>
<p>Some of the games getting these updates are <em>The Legend of Zelda: Tears of the Kingdom</em> (version 1.4.0), <em>The Legend of Zelda: Breath of the Wild</em> (version 1.8.0), <em>Pikmin 3 Deluxe</em> (version 1.1.2), <em>Super Mario Bros. Wonder</em> (version 1.0.2), <em>Kirby’s Dream Buffet</em> (version 1.0.0a), <em>Kirby Star Allies</em> (version 4.0.0a), <em>Super Mario 3D All-Stars</em> (version 1.1.2), <em>Xenoblade Chronicles 3</em> (version 2.2.1), <em>Big Brain Academy: Brain vs. Brain</em> (version 1.2.0), and <em>ARMS</em> (version 5.51), among others.</p>
<p>All of these updates revolve around giving these games improved performance for the new console over how they ran on the original Switch. Along with performance boosts, quite a few games are also getting access to new features, including GameShare and even support for HDR displays.</p>
<p>The <a href="https://gamingbolt.com/switch-2-what-you-need-to-know-before-picking-one-up">Switch 2 will be hitting store shelves on June 5</a>.</p>
<p><strong>Patch notes for Nintendo Switch games to run on Switch 2:</strong></p>
<p><strong><em>The Legend of Zelda: Tears of the Kingdom &#8211; Version 1.4.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Added support for the Nintendo Switch 2 Edition.</em></li>
<li><em>Added support for the Portuguese (Brazil) system language setting.</em></li>
<li><em>Because Portuguese is not a supported voice language, the voice content will use the language you select in the in-game options.</em></li>
<li><em>Added support for the Sidon, Tulin, Yunobo, and Riju amiibo.</em></li>
<li><em>Several other issues have been addressed to improve the gameplay experience.</em></li>
</ul>
<p><em>The following updates have been made when playing the game on Nintendo Switch:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Added support for the Portuguese (Brazil) system language setting.</em></li>
<li><em>Because Portuguese is not a supported voice language, the voice content will use the language you select in the in-game options.</em></li>
<li><em>Added support for the Sidon, Tulin, Yunobo, and Riju amiibo.</em></li>
<li><em>Several other issues have been addressed to improve the gameplay experience.</em></li>
</ul>
<p><strong><em>The Legend of Zelda: Breath of the Wild &#8211; Version 1.8.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Added support for the Nintendo Switch 2 Edition.</em></li>
<li><em>Added support for the Portuguese (Brazil) system language setting.</em></li>
<li><em>Because Portuguese is not a supported voice language, if you select the Match System Settings option in the game, the voice content will use English.</em></li>
<li><em>Several other issues have been addressed to improve the gameplay experience.</em></li>
</ul>
<p><em>The following updates have been made when playing the game on Nintendo Switch:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Added support for the Portuguese (Brazil) system language setting.</em></li>
<li><em>Because Portuguese is not a supported voice language, if you select the Match System Settings option in the game, the voice content will use English.</em></li>
<li><em>Several other issues have been addressed to improve the gameplay experience.</em></li>
</ul>
<p><strong><em>Pikmin 3 Deluxe &#8211; Version 1.1.2</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Partially alleviated an issue that occurs when playing on Nintendo Switch 2 where the entire screen flickers during some scenes in the game, such as when a day starts and ends.</em></li>
<li><em>We will be releasing an update in the near feature to fix this completely.</em></li>
<li><em>Note: An update addressing the problem above has not been distributed for “Pikmin 3 Deluxe Demo ver.” However, we plan to perform the same fix as the full game in a future update.</em></li>
</ul>
<p><strong><em>Super Mario Bros. Wonder &#8211; Version 1.0.2</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Several adjustments have been made to improve gameplay on Nintendo Switch 2.</em></li>
</ul>
<p><strong><em>Kirby&#8217;s Dream Buffet &#8211; Version 1.0.0a</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Several adjustments have been made to improve gameplay on Nintendo Switch 2.</em></li>
<li><em>Note: The version number in the lower right of the software title screen is still Ver. 1.0.0. The version number displayed in the software menu on the HOME Screen will display 1.0.0a if the update is applied.</em></li>
</ul>
<p><strong><em>Kirby Star Allies &#8211; Version 4.0.0a</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Several adjustments have been made to improve gameplay on Nintendo Switch 2.</em></li>
<li><em>Note: The version number in the lower right of the software title screen is still Ver. 4.0.0. The version number displayed in the software menu on the HOME Screen will display 4.0.0a if the update is applied.</em></li>
</ul>
<p><strong><em>Super Mario 3D All-Stars &#8211; Version 1.1.2</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Several adjustments have been made to improve gameplay on Nintendo Switch 2.</em></li>
<li><em>Note: The software update is required to play on Nintendo Switch 2.</em></li>
</ul>
<p><strong><em>Xenoblade Chronicles 3 &#8211; Version 2.2.1</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Several adjustments have been made to improve gameplay on Nintendo Switch 2.</em></li>
</ul>
<p><strong><em>ARMS &#8211; Version 5.51</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.</em></li>
<li><em>Frame rate: Optimized for Nintendo Switch 2 for smoother movement (even when playing with 3 or more players). Note: HDR-compatible display required when playing in TV mode.</em></li>
<li><em>*Compatible with Ver. 5.4.1 for &#8220;local communication&#8221; and &#8220;LAN play&#8221;. Not compatible with Ver. 5.4.0 or earlier for &#8220;local communication&#8221; and &#8220;LAN play&#8221;. Please be aware of the versions of each other&#8217;s update data.</em></li>
</ul>
<p><strong><em>Big Brain Academy: Brain vs. Brain &#8211; Version 1.2.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Added support for GameShare.</em></li>
<li><em>Party Mode content can be played with up to 4 users.</em></li>
<li><em>The user who will host the GameShare session should select “GameShare” on the mode selection screen after launching the software. They can then choose to use GameShare with Local Users or with GameChat members.</em></li>
</ul>
<p><strong><em>Captain Toad: Treasure Tracker &#8211; Version 1.4.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.</em></li>
<li><em>HDR (High Dynamic Range) support for improved image contrast and brightness. Note: HDR-compatible display required when playing in TV mode.</em></li>
<li><em>Added support for GameShare.</em></li>
<li><em>Two people can play all the courses, and each person can have their own unique display that is easier to see.</em></li>
<li><em>The person sharing can press the &#8211; button on the title screen or course select screen or go to &#8220;Partner Adventure&#8221; in the pause menu and select &#8220;GameShare + Local Play&#8221; or &#8220;GameShare + GameChat.&#8221;</em></li>
</ul>
<p><strong><em>Club House Games: 51 Worldwide Classics &#8211; Version 2.0.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Added Korean as a supported language.</em></li>
<li><em>Added support for GameShare:</em></li>
<li><em>You can play 34 kinds of games with up to 4 players.</em></li>
<li><em>The user who will host the GameShare session should select “GameShare” from the main menu, then “Via GameChat” or “Play With Local Users”.</em><br />
<em>The following updates have been made when playing the game on Nintendo Switch:</em></li>
</ul>
<p><em>General</em></p>
<ul>
<li><em>Added Korean as a supported language.</em></li>
<li><em>Several other adjustments and revisions have been made to improve the gameplay experience.</em></li>
<li><em>Note: Update data with the above content will also be distributed for the demo “Clubhouse Games: Guest Pass” as Ver. 2.0.0d.</em></li>
</ul>
<p><strong><em>Game Builder Garage &#8211; Version 1.1.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.</em></li>
<li><em>Added support for Joy-Con 2 mouse controls. Up to 8 Joy-Con 2 can be used. (As up to now, 1 USB mouse can be used, as well.)</em></li>
<li><em>As a result of improved processing speed, there may be some changes in behavior in games that were made previously on Nintendo Switch.</em></li>
<li><em>Note: An update is also available for the Game Builder Garage Demo version to support the content above (Ver. 1.1.0).</em></li>
</ul>
<p><strong><em>New Super Mario Bros. U Deluxe &#8211; Version 1.2.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.</em></li>
</ul>
<p><strong><em>Super Mario 3D World + Bowser&#8217;s Fury &#8211; Version 1.2.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.</em></li>
<li><em>Frame rate: Optimized for smoother movement on Nintendo Switch 2 (including Bowser&#8217;s Fury).</em></li>
<li><em>HDR (High Dynamic Range) support for improved image contrast and brightness (Bowser’s Fury only). Note: HDR-compatible display required when playing in TV mode.</em></li>
<li><em>Added support for GameShare.</em></li>
<li><em>You can play “Super Mario 3D World” with up to four people. Press R on the course select screen for “Local/Online,” and then choose “GameShare + Local Users” or “GameShare + GameChat.”</em></li>
<li><em>In “Bowser’s Fury,” two players can play, with one controlling Mario while the other controls Bowser Jr. Once you can control Mario, press the + button to open “Menu,” and then choose “Local/Online,” and then choose “GameShare + Local Users” or “GameShare + GameChat.”</em></li>
<li><em>Note: Does have local user compatibility with Ver. 1.1.0. Does not have local user compatibility with Ver. 1.0.0. Please be careful of the update version on each player’s system.</em></li>
</ul>
<p><strong><em>Super Mario Odyssey &#8211; Version 1.4.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.</em></li>
<li><em>HDR (High Dynamic Range) support for improved image contrast and brightness. Note: HDR-compatible display required when playing in TV mode.</em></li>
<li><em>Added support for GameShare.</em></li>
<li><em>Two players can play, with one controlling Mario while the other controls Cappy.</em></li>
<li><em>The user who will host the GameShare session should select “Resume 2P” on the title screen or “Two Players” on the Pause menu, then select “GameShare + Local Play” or “GameShare + GameChat”.</em></li>
</ul>
<p><strong><em>The Legend of Zelda: Link&#8217;s Awakening &#8211; Version 1.1.0</em></strong></p>
<p><em>The following updates have been made when playing the game on Nintendo Switch 2:</em></p>
<p><em>General</em></p>
<ul>
<li><em>Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. Note: HDR-compatible display required when playing in TV mode.</em></li>
</ul>
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		<title>The Legend of Zelda: Tears of the Kingdom &#8211; Switch 2 Edition Will Support Cloud Save Backup</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-tears-of-the-kingdom-switch-2-edition-will-support-cloud-save-backup</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 23 Apr 2025 13:09:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Donkey Kong Bananza]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom - Switch 2 Edition]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=617626</guid>

					<description><![CDATA[Along with Tears of the Kingdom - Switch 2 Edition, other games like Donkey Kong Bananza also feature a similar note on the eShop.]]></description>
										<content:encoded><![CDATA[<p>While there have been concerns about Switch 2 Edition releases for games like <em>The Legend of Zelda: Breath of the Wild</em> and <em>Tears of the Kingdom </em>would not support save data backup in the cloud through Nintendo Switch Online, Nintendo has seemingly noticed the potential issues from this. As caught by <a href="https://www.nintendolife.com/news/2025/04/nintendo-removes-worrying-cloud-save-note-from-select-switch-2-game-pages" target="_blank" rel="noopener">NintendoLife</a>, warnings that were previously present on the eShop listing for the Switch 2 Edition versions of <em>Breath of the Wild</em> and <em>Tears of the Kingdom</em> about cloud saves have since been changed to offer more clarity.</p>
<p>Previously, the eShop listing had a warning that <em>Breath of the Wild </em>and <em>Tears of the Kingdom</em> <a href="https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wild-tears-of-the-kingdom-switch-2-edition-wont-support-save-data-transfer-via-cloud-backup">would not support save data backup</a> through the cloud service offered through Nintendo Switch Online subscriptions. This would mean that potentially save data worth hundreds of hours would have to be left behind if a player were to upgrade to the upcoming console and want to play these games there.</p>
<p>The message has now been clarified to indicate that new save data has been created in the second slot of the Switch 2 Edition of the game cannot be taken back to the original Switch. &#8220;Save data created in the second save data slot in <em>The Legend of Zelda: Tears of the Kingdom &#8211; Nintendo Switch 2 Edition</em> cannot be transferred to <em>The Legend of Zelda: Tears of the Kingdom</em> on Nintendo Switch,&#8221; <a href="https://www.nintendo.com/en-gb/Games/Nintendo-Switch-2-Edition/The-Legend-of-Zelda-Tears-of-the-Kingdom-Nintendo-Switch-2-Edition-2787249.html" target="_blank" rel="noopener">reads the new note</a>.</p>
<p>This updated note is currently visible on the eShop pages for both <em>Tears of the Kingdom &#8211; Switch 2 Edition</em>, as well as the Switch 2-exclusive <em>Donkey Kong Bananza</em>. Other titles, like <em>Breath of the Wild &#8211; Switch 2 Edition</em> still sport the older warning.</p>
<p>Reports of some Switch 2 games not supporting save data backup through Nintendo Switch Online first popped up earlier this month thanks to the eShop listings of <em>Breath of the Wild </em>and <em>Tears of the Kingdom</em>.</p>
<p>The <a href="https://gamingbolt.com/nintendo-switch-2-upgrade-packs-announced-for-switch-games-will-include-enhanced-visuals-and-additional-content">Switch 2 Edition upgrades</a> for <em>Breath of the Wild </em>and <em>Tears of the Kingdom</em> will be available when the console hits store shelves on June 5. The upgrades, priced at $10 if you already own the Switch version of the game, will also be available as standalone titles priced at $70 digitally.</p>
<p>Nintendo has previously confirmed that <em>The Legend of Zelda: Breath of the Wild &#8211; Switch 2 Edition</em> <a href="https://gamingbolt.com/the-legend-of-zelda-breath-of-the-wild-switch-2-edition-will-not-include-expansion-pass-content">will not include content from the expansion pass</a> that was originally released for the title on the Switch. Rather, new players will have to buy the expansion pass separately to get access to the expansions released for the title.</p>
<p>Other Switch games will also be getting Switch 2 Edition upgrades, including <em>Super Mario Party Jamboree</em> with the <em>Jamboree TV</em> expansion, <em>Kirby and the Forgotten Land</em> with the <em>Star Crossed World</em> expansion, and even upcoming titles like <em>Metroid Prime 4 </em>and <em>Pokémon Legends: Z-A</em>.</p>
<p>Along with enhanced visuals, improved performance and quicker load times, the Switch 2 Edition upgrades will also bring in new content for some games. Both <em>The Legend of Zelda</em> titles will also get access to new features through the official Nintendo smartphone app.</p>
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		<item>
		<title>Top 30 Best Games of All Time (2025 Edition)</title>
		<link>https://gamingbolt.com/top-30-best-games-of-all-time-2025-edition</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 22 Apr 2025 10:04:39 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alien: Isolation]]></category>
		<category><![CDATA[Astro bot]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[batman arkham city]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[Gran Turismo 3: A-Spec]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Max Payne 2: The Fall of Max Payne]]></category>
		<category><![CDATA[metal gear solid 3: snake eater]]></category>
		<category><![CDATA[pokemon heartgold and soulsilver]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[Tom Clancy’s Splinter Cell Chaos Theory]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=617444</guid>

					<description><![CDATA[These titles are defined by their unforgettable stories and characters, stellar world-building and design, impeccable gameplay, and more.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith how long and illustrious the history of gaming has been, picking the best games of all time is almost impossible. Nevertheless, it&#8217;s worth highlighting the best titles launched across all those generations, what made them special and why you should check them out. Without further ado, here are our picks for the top 30 games of all time, starting with&#8230;</p>
<p><strong>30. Gran Turismo 3: A-Spec</strong></p>
<p><iframe loading="lazy" title="TOP 30 Greatest Games of All Time You Absolutely Need To Play At Least ONCE" width="500" height="281" src="https://www.youtube.com/embed/cUd1NhAGLi8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Perfection in a video game doesn&#8217;t come easy, but Polyphony Digital has come closer than most with several of its<em> Gran Turismo</em> titles. Despite cutting back on the number of cars, <em>Gran Turismo 3: A-Spec</em> is arguably the best of the bunch in terms of physics, AI, and sound (and even its visuals still hold up today). That&#8217;s before getting into the improvements with car shops, Gran Turismo Mode, and the long-awaited arrival of Formula One cars.</p>
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