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	<title>Those Who Remain &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>F1 23, Persona 3 Reload, and Palworld Headline Second Wave of Game Pass in January</title>
		<link>https://gamingbolt.com/f1-23-persona-3-reload-and-palworld-headline-second-wave-of-game-pass-in-january</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Jan 2024 11:59:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anuchard]]></category>
		<category><![CDATA[Brotato]]></category>
		<category><![CDATA[EA Play]]></category>
		<category><![CDATA[F1 23]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Go Mecha Ball]]></category>
		<category><![CDATA[palworld]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pocketpair]]></category>
		<category><![CDATA[Those Who Remain]]></category>
		<category><![CDATA[Turnip Boy Robs a Bank]]></category>
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					<description><![CDATA[Go Mecha Ball, Brotato, and Turnip Boy Robs a Bank are also inbound, with Persona 3 Reload and Anuchard arriving in early February.]]></description>
										<content:encoded><![CDATA[<p>Microsoft <a href="https://news.xbox.com/en-us/2024/01/16/game-pass-january-2024-wave-2-announce/" target="_blank" rel="noopener">announced</a> the second wave of titles coming to Game Pass in January after starting the month with two big additions in <a href="https://gamingbolt.com/assassins-creed-valhalla-resident-evil-2-and-more-coming-to-game-pass-in-january-2024"><em>Assassin&#8217;s Creed Valhalla</em> and <em>Resident Evil 2</em></a>. Horror game <em>Those Who Remain</em> is playable now on cloud, consoles and PC, while <em>Turnip Boy Robs a Bank</em> and <em>F1 23</em> (available via EA Play) arrive on January 18th.</p>
<p>Pocketpair&#8217;s survival crafting creature collector <em>Palworld</em> is <a href="https://gamingbolt.com/palworld-is-also-coming-to-game-pass-early-access-content-detailed">coming January 19th</a>, with the early access version offering over 100 Pals to collect. Roguelike twin stick shooter <em>Go Mecha Ball</em> will be available on January 25th, followed by roguelite arena shooter <em>Brotato</em> on January 30th. <em>Persona 3 Reload</em> goes live on February 2nd, followed by<em> Anuchard</em> on February 6th.</p>
<p>Only two titles are leaving the service on January 31st &#8211;<em> Hitman World of Assassination</em> and <em>F1 2021</em> &#8211; so play them now while you can. They&#8217;re also available at 20 percent off for subscribers who want to own them permanently.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">576080</post-id>	</item>
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		<title>Assassin&#8217;s Creed Valhalla, Resident Evil 2, and More Coming to Game Pass in January 2024</title>
		<link>https://gamingbolt.com/assassins-creed-valhalla-resident-evil-2-and-more-coming-to-game-pass-in-january-2024</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 03 Jan 2024 14:13:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed Valhalla]]></category>
		<category><![CDATA[close to the sun]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Figment]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Hell Let Loose]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[Super Mega Baseball 4]]></category>
		<category><![CDATA[Those Who Remain]]></category>
		<category><![CDATA[we happy few]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=574971</guid>

					<description><![CDATA[Close to the Sun is available today, while Figment, We Happy Few, Super Mega Baseball 4 and more will be available in the coming weeks.]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2024/01/03/new-game-pass-games-for-january-2024/" target="_blank" rel="noopener">announced</a> the first batch of titles coming to Game Pass in January 2024, and there are some heavy hitters. Ubisoft&#8217;s <em>Assassin&#8217;s Creed Valhalla</em> arrives on January 9th, while Capcom&#8217;s<em> Resident Evil 2</em> is available on January 16th. Both titles will be playable on consoles, cloud and PC.</p>
<p>Today sees the addition of the first-person narrative adventure <em>Close to the Sun</em> for all three platforms, followed by <em>Hell Let Loose</em> on January 4th. Action-adventure title <em>Figment</em> is available on January 9th, followed by <em>Super Mega Baseball 4</em> (via EA Play) and <em>We Happy Few</em> on January 11th. Psychological horror <em>Those Who Remain</em> rounds out the first wave on January 16th.</p>
<p>Several games will also be leaving the library soon. <em>Grand Theft Auto 5</em> on cloud and console will be gone on January 5th. Check out the rest of the list (which subscribers can purchase at 20 percent off) below before their removal on January 15th:</p>
<ul>
<li><em>Garden Story</em> (Cloud, Console, and PC)</li>
<li><em>MotoGP 22</em> (Cloud, Console, and PC)</li>
<li><em>Persona 4 Golden</em> (Cloud, Console, and PC)</li>
<li><em>Persona 3 Portable</em> (Cloud, Console, and PC)</li>
</ul>
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		<title>Those Who Remain Review &#8211; Clunky And Dated</title>
		<link>https://gamingbolt.com/those-who-remain-review-clunky-and-dated</link>
					<comments>https://gamingbolt.com/those-who-remain-review-clunky-and-dated#respond</comments>
		
		<dc:creator><![CDATA[Alec Benner]]></dc:creator>
		<pubDate>Sat, 30 May 2020 11:51:30 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=443106</guid>

					<description><![CDATA[Those Who Remain offers a fascinating horror story. Unfortunately, the game it’s built around isn’t as compelling.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>rue horror games, games that focus on being strange and alien and frightening above all else, are relatively rare these days. Survival horror games are a dime a dozen, and plenty of games walk the line of horror.  There was a resurgence of the genre a few years ago, thanks to games like <em>Layers of Fear</em> and the <em>Silent Hills Playable Teaser</em>.</p>
<p>For the most part, though, horror has become something of a niche genre these days. And it is within that exact niche that Those Who Remain seeks to carve out a space for itself, blending psychological and atmospheric horror together into a frightening whole.</p>
<p>And when it comes to that central goal, Those Who Remain is actually quite successful. The game does an excellent job of building suspense, keeping you on edge for nearly the entire experience. Often times, you’re scaring yourself more than the game itself actually is, which in this case is a compliment. It shows that the game does a good job of building the tension throughout its levels, keeping you uneasy and constantly like you’re in danger.</p>
<p><iframe title="Those Who Remain Review - Clunky and Dated" width="500" height="281" src="https://www.youtube.com/embed/yvHmkRoAVZg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>This is helped by some generally strong visuals. The art direction works to the game’s advantage well, and the lighting really helps add to the scary atmosphere of the levels you’re exploring. The whole thing, visually at least, reminds me somewhat of the Xbox 360 cult classic Alan Wake to an extent. The emphasis on safety in the light and danger in the dark, the mysterious, shadowy enemies that constantly stalk you, and it’s use of wind and weather effects to hammer home the atmosphere all evoke that game in my mind, to good effect.</p>
<p>This theme is directly carried over into the game’s narrative, which is easily the strongest part of the experience. Players take on the roll of a man named Edward, sitting alone at a desk, when all of a sudden his phone goes off with a text. The message is from the woman he knows.</p>
<p>When you arrive at the hotel, it’s abandoned completely, with no sign of guests or employees. When someone steals your car, and you’re forced to hoof it on foot in the dark woods, the scares come out, and the story gets going.</p>
<p>From there, the game weaves a fascinating tale, combining small town vibes (always a fun horror staple), a grieving mother, and a touch of body horror into a compelling story. Edward’s tale combines well with the central tale of Annika, a teenaged girl whose death kicks off a series of nightmarish events for the small town the game is set in. The game does a good job of slowly progressing both narratives, tying them together into a larger whole.</p>
<p>A major aspect of the narrative is the presence of certain moral choices, where a mysterious figure prompts you to choose to condemn or forgive select characters in the story. Oftentimes a whole level will be dedicated to learning about their actions and their motivations. The game does a good job of making both choices feel valid; or rather, making them both feel equally poor. Most of the things these people do are awful, and yet they’re simultaneously understandable, motivated by real feelings and emotions. It makes the choices feel hard, lending them the much needed weight to make something like that succeed.</p>
<p>Unfortunately, while the game’s narrative is strong, the actual game it is built around is decidedly less so. That’s not to say that the game is bad, per se. Playing the game, I was reminded of those small-scale, independent horror games, the ones that were so popular with Youtube Let’s Players for a while in the early 2010s. This isn’t a bad thing; many of those games had some great scares and great stories, and Those Who Remain follows in those footsteps.</p>
<p>But it also features the clunkiness that was so common in those games. At its core, this is a puzzle game, at least from a mechanical standpoint. Each level usually requires you to find an item or two, usually to manipulate your environment in a certain way to allow you to succeed. The major problem here is that the puzzles tend to be either too difficult or way too easy. For the most part, they’re the latter; mind-numbingly simplistic turn the valve puzzles make up a solid chunk of the gameplay.</p>
<p>There’s also a few stealth based sections, that involve you making your way through an area while stalked by a horror you are powerless to defeat. These can be really intense, but the game’s stealth mechanics are slight to say the least. There’s no crouch option, so your hiding places are limited, and more than once I was detected by the monster seemingly through solid walls.</p>
<p>Then there’s the poorly placed checkpoints, which means getting caught at the end of a section often sends you all the way back to the very beginning of it, requiring you to start the whole thing all over again. Nothing kills horror like familiarity, and nothing breeds familiarity like replaying the section for the second or third time because of poor stealth mechanics.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/game-scaled.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-large wp-image-443120" src="https://gamingbolt.com/wp-content/uploads/2020/05/game-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/game-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/game-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/game-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/game-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/05/game-2048x1152.jpg 2048w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The game also suffers from some technical issues. The game has a constant grainy filter effect on the screen, which can make spotting fine details difficult. The initial turn sensitivity is also astonishingly slow, something that can exacerbate the control issues, especially during chase sequences. Some objects also have much larger hitboxes than they seem like they should, which can cause similar problems. But the most troubling issues are the glitches that I ran into.</p>
<p>Some are relatively minor, like the time I saw some invisible cars in a parking lot, noticeable only through their hitboxes and their floating license plates. Much worse was the time the game hard crashed on me when I died at one point. Checkpoints are already hit or miss, but they have another issue; they only apply during your current session. If you leave the game mid-level, or in this case are forced to restart, you have to play the entire level over again, from the very beginning. Needless to say, I wasn’t thrilled.</p>
<p>This isn’t to say that Those Who Remain is a bad game. Quite the opposite, in fact. Despite its issues, I actually really enjoyed this game. I was interested in the story and characters, and my desire to see it through kept me playing. But I’m fully aware that the game’s appeal is limited in that regard. If, like me, you value story and atmosphere highly, Those Who Remain has a lot to offer.</p>
<p>But it comes with clunky gameplay, dated design, and some rare but sometimes major glitches. I was able to reasonably enjoy the game despite that, but your mileage may vary. If you’re interested in a game with a good story and frightening atmosphere, give it a shot. If you’re looking for something to deliver in the gameplay department, Those Who Remain is a hard pass.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on the Xbox One.</em></strong></span></p>
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		<title>Those Who Remain And Deliver Us The Moon Delayed Due To Coronavirus Concerns</title>
		<link>https://gamingbolt.com/those-who-remain-and-deliver-us-the-moon-delayed-due-to-coronavirus-concerns</link>
					<comments>https://gamingbolt.com/those-who-remain-and-deliver-us-the-moon-delayed-due-to-coronavirus-concerns#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Mon, 23 Mar 2020 12:35:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[camel 101]]></category>
		<category><![CDATA[Deliver Us The Moon]]></category>
		<category><![CDATA[KeokeN Interactive]]></category>
		<category><![CDATA[Those Who Remain]]></category>
		<category><![CDATA[Wired Productions]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=435954</guid>

					<description><![CDATA[The two thriller titles will have to wait.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/game-scaled.jpg"><img decoding="async" class="aligncenter size-large wp-image-443120" src="https://gamingbolt.com/wp-content/uploads/2020/05/game-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/game-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/game-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/game-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/game-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/05/game-2048x1152.jpg 2048w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The current pandemic of the coronavirus has had a major impact on just about everything across the globe. Conferences being delayed, many forced to self-isolate and stay home from work and stock markets crashing have made for a scary time. Of course, as with all industries, it&#8217;s also going to affect gaming. While no major delay has been announced due to the outbreak, yet, two midrange budgets felt the hit.</p>
<p>Wired Productions announced via their official Twitter that they had to push back the release of <em>Those Who Remain</em> as well as the console ports of <em>Deliver Us The Moon</em>. Both games are thrillers, <a href="https://gamingbolt.com/those-who-remain-releases-may-15th-on-ps4-xbox-one-and-pc-switch-version-to-come-later">with<em> Those Who Remain</em> just recently getting its release date</a>. <em>Those Who Remain</em> followed a man fighting unexpected horrors in a small town, and <em>Deliver Us The Moon</em> featured a lone astronaut sent to the moon on a critical mission to save humanity and things aren&#8217;t what they seem. The latter has been available on PC for some time, but was ramping up for console release.</p>
<p><em>Those Who Remain</em> will now  launch sometime in June of this year, with the console ports of <em>Deliver Us The Moon</em> pushed back to April 24th digitally on PS4 and Xbox One with the physical copies now launching in July to coincide with the Switch version. You can check out the full details below.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Important information about the release of Deliver Us The Moon and Those Who Remain. <a href="https://t.co/PuU1xASz2Z">pic.twitter.com/PuU1xASz2Z</a></p>
<p>&mdash; Wired Productions (@WiredP) <a href="https://twitter.com/WiredP/status/1240956193541160961?ref_src=twsrc%5Etfw">March 20, 2020</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Those Who Remain Releases May 15th On PS4, Xbox One, And PC; Switch Version To Come Later</title>
		<link>https://gamingbolt.com/those-who-remain-releases-may-15th-on-ps4-xbox-one-and-pc-switch-version-to-come-later</link>
					<comments>https://gamingbolt.com/those-who-remain-releases-may-15th-on-ps4-xbox-one-and-pc-switch-version-to-come-later#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Fri, 28 Feb 2020 12:47:01 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=433264</guid>

					<description><![CDATA[The horror game promises an intense ride.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/game-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-443120" src="https://gamingbolt.com/wp-content/uploads/2020/05/game-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/game-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/game-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/game-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/game-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/05/game-2048x1152.jpg 2048w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The next few months are looking to be a brutal one for the wallet with multiple high profile titles, from remakes to sequels, hitting one after another. But you always have to make time for those hidden gems from time to time, and one of those looks to be the horror title <em>Those Who Remain</em>. It&#8217;s been in the works for quite a good while, and now we have a solid release date.</p>
<p><em>Those Who Remain</em> follows Edward as he finds himself in the small town of Dormont. Things go awry, however, as horrors begin sweeping out of the darkness. You must survive the night, making choices along the way that will impact Edward&#8217;s fate with multiple outcomes, as you weave through the many terrors that he faces in his hope to escape.</p>
<p><em>The Who Remain</em> will launch on May 15th for PlayStation 4, Xbox One and PC. A Switch version is also in the works, but won&#8217;t come until later in the year. You can check out the release trailer below.</p>
<p><iframe loading="lazy" title="Those Who Remain - Release Date Trailer | PS4" width="500" height="281" src="https://www.youtube.com/embed/6VVBWHqwKng?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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