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	<title>Time Splitters 4 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Time Splitters 4: Crytek says &#8220;volume of responses not high&#8221; enough yet</title>
		<link>https://gamingbolt.com/time-splitters-4-crytek-says-volume-of-responses-not-high-enough-yet</link>
					<comments>https://gamingbolt.com/time-splitters-4-crytek-says-volume-of-responses-not-high-enough-yet#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 07 Aug 2012 17:50:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Time Splitters 4]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=101961</guid>

					<description><![CDATA[Cevat Yerli has revealed that fan demand for Time Splitters 4 is gaining traction but it&#8217;s not at a level they would seriously consider investing and taking the risk. Yerli himself is a huge Time Splitters fan and he had said earlier that while he wants to take the initiative, but the publishers don&#8217;t find [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter" src="https://gamingbolt.com/wp-content/uploads/2010/11/Timesplitters-1-QXLUIOB06E-1600x1200-1024x768.jpg" alt="" width="505" /></p>
<p style="text-align: justify;">Cevat Yerli has revealed that fan demand for Time Splitters 4 is gaining traction but it&#8217;s not at a level they would seriously consider investing and taking the risk. Yerli himself is a huge Time Splitters fan and he had said earlier that while he wants to take the initiative, but the publishers don&#8217;t find it interesting enough. They have to spend their own money in this volatile market.</p>
<p style="text-align: justify;">&#8220;When we looked at it – and again, I love Timesplitters, I’m a huge Timesplitters fan particularly of the multiplayer part. I love the idea, I love the brand, I love everything – but the publishers don’t. That’s reality. And I don’t want to spend our own money on the project in a retail business, &#8221; he <a href="https://gamingbolt.com/crytek-timesplitters-4-possible-on-gface-free-to-play-platform">said</a>.</p>
<p style="text-align: justify;">The <a href="http://www.facebook.com/Timesplitters4PLZ">Facebook</a> petition that was started for the game currently has 29,000 signatures, way short of the required 100,000.</p>
<p style="text-align: justify;">However, there is hope. Yerli mentioned that there could be some surprises coming soon, and while fans are vocal, it&#8217;s not at the level he wants.</p>
<p style="text-align: justify;">&#8220;I tested through my official blog to see how big the Timesplitters community is, and while the volume of responses was quite high, we feel it’s not high enough yet,&#8221; he told <a href="http://www.vg247.com/2012/08/07/crytek-interview-whats-next-for-games-development/">VG247</a>. &#8221; That being said, it did indeed trigger a deeper evaluation of what we do with Timesplitters, and I can only say this for now; we might have some surprises coming soon.&#8221;</p>
<p style="text-align: justify;">The last Timesplitters title was Timesplitters: Future Perfect, which came out as far back 2005, developed by Free Radical Design. The game introduced some great co-op features and missions twists (besides hilarious characters), but the mulitplayer was most loved. Let’s hope we see a sequel soon.</p>
<p style="text-align: justify;">Tell us what you think in the comments section below.</p>
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