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	<title>Turok 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Insane Things Gamers Shot At Video Game Enemies</title>
		<link>https://gamingbolt.com/15-insane-things-gamers-shot-at-video-game-enemies</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Tue, 11 Mar 2025 12:56:03 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<category><![CDATA[Metal Gear Solid 5 The Phantom Pain]]></category>
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					<description><![CDATA[Viscerality is about more than just feel and sound; it's also about uniqueness.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>amers love a visceral weapon. Even when a particular shotgun or gunblade doesn’t do a ton of damage, we’ll gladly use it if it feels and sounds amazing to shoot. Some games go a little overboard with weapons. These 15 games serve up the wildest ammo and projectile concoctions we’ve ever seen, taking &#8216;overboard&#8217; to the next level. Interestingly enough, these projectiles are quite useful in combat in addition to their wacky novelty and humor.</p>
<h2 style="text-align: center;">1. Toilets &#8211; Half-Life 2</h2>
<p><em>Half-Life 2</em> helped revolutionize the way physics work in video games with its versatile use of the Havok engine. Filling up trash bins with cans is cool and all, but the gravity gun really took physics to the next level. Just about any physical object in the environment could be used as a projectile with the gravity gun&#8217;s pick up and punt functionality. While saws and explosive barrels prove the most deadly objects to use, we couldn’t help shooting toilets at foes. Our excuse for using a toilet was the “flushed” achievement, but the hilarity of it was often the real reason. To Judith Mossman&#8217;s disappointment, we couldn&#8217;t help but treat the gravity gun as a toy throughout <em>Half-Life 2</em>.</p>
<h2 style="text-align: center;">Land Shark &#8211; Armed and Dangerous</h2>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-611180" src="https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01-1024x576.jpg" alt="armed and dangerous 01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/armed-and-dangerous-01.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>This 2003 Lucasarts third-person shooter may have been a repetitive slog at times, but it had humor by the bucketloads. The <em>Monty Python</em> and <em>Star Wars</em> parodies were great fun, but the Land Shark gun takes the cake as the game’s craziest thing. Just shoot at an enemy and a live shark tunnels through the ground, popping up below your opponent to eat them alive. <em>Armed and Dangerous</em> may not be remembered for its level design or anything, but the Land Shark lives on as one of the wildest things shot at an enemy in games.</p>
<h2 style="text-align: center;">Pixels &#8211; Ratchet &amp; Clank 2016</h2>
<p>How could a <em>Ratchet &amp; Clank</em> game not make it on a list like this? While it was a given, what was difficult was deciding which weapons made earned a spot. I couldn’t resist the Pixelizer from the 2016 reboot. As the name suggests, this handy shotgun variant morphs enemies into a pile of 2D pixels. The icing on top is that they crumble apart like lego bricks when defeated by the shot.</p>
<h2 style="text-align: center;">Drill Bore &#8211; Turok 2</h2>
<p>It’s hard to beat the Cerebral Bore when it comes to game weapon brutality. A combination of a homing device, saw, and clamp, the Cerebral Bore tracks enemy brains and latches onto them, and well, you know the rest. <em>Turok 2</em> shows a surprising amount of blood and gore as the bore tunnels through enemies’ skulls. While it’s certainly a satisfying weapon to use, the Cerebral Bore is one of the game’s slower weapons due to the lock-on and scanning time.</p>
<h2 style="text-align: center;">Dubstep &#8216;wubs&#8217; &#8211; Saints Row 4</h2>
<p><img decoding="async" class="aligncenter wp-image-611181" src="https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun-1024x576.jpg" alt="saints row 4 dubstep gun" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/saints-row-4-dubstep-gun.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>“It&#8217;s a party in a gun! Make the world dance to your beat and fear the power of your wubs!” That’s the in-game description of the Dubstep Gun and it fits the bill. Not only does it look like a turntable, but it literally shoots streams of dubstep energy at opponents. What’s even more hilarious and neat is the specific music track changes depending on the outfit worn.</p>
<h2 style="text-align: center;">Argent Energy Plasma &#8211; Doom (2016)</h2>
<p style="text-align: left;">Every <em>Doom</em> player knows the destructive power of the BFG. It’s the most notorious weapon in the series for good reason. And it’s handy to boot, given that it’s one of two weapons in <em>Doom 2016</em> with its own dedicated button (instead of the weapon wheel). <em>Doom 2016</em>’s iteration of the BFG uses green plasma made from Argent Energy, dealing up to 6000 damage to an enemy. This thing can vaporize and kill any enemy in a single shot as long as it’s not one of the bosses. The splash damage is also pretty large, catching groups and stragglers in the explosion radius very easily. You know you’ve just acquired the best weapon when that BFG Division music starts playing.</p>
<h2 style="text-align: center;">Swords &#8211; Borderlands 2</h2>
<p>Among the thousands upon thousands of gun variants available throughout the <em>Borderlands</em> games, the Swordsplosion!!! gun takes the cake as most ridiculous. This E-tech shotgun is only available in the <em>Tiny Tina&#8217;s Assault on Dragon Keep</em> DLC from <em>Borderlands 2</em>. Not only does it shoot an exploding sword, but it spawns other smaller swords that explode, spawning even tinier swords. It’s perhaps the most bizarre take on the weapons I’ve seen and I love it.</p>
<h2 style="text-align: center;">Rainbows Farts &#8211; Red Faction: Armageddon</h2>
<p><img decoding="async" class="aligncenter wp-image-611182" src="https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn-1024x576.jpg" alt="red faction armageddon unicorn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/red-faction-armageddon-unicorn.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Instead of your conventional super weapon being rewarded upon completing the game, <em>Red Faction: Armageddon</em> gives players a unicorn gun that farts rainbows. It’s not just a silly novelty though, as the Mr Toots gun provides some of the most damage in the game with its long-range high-powered laser shot. Enemies having the priviledge to be destroyed by Mr Toots explode in a confetti rainbow shower to top it all off.</p>
<h2 style="text-align: center;">Skunks &#8211; Oddworld Stranger’s Wrath</h2>
<p>I’ve always appreciated <em>Stranger’s Wrath</em> for its unique take on the wild west bounty hunter schtick. It really feels like playing a sort of warped Jim Henson version of a classic Western. The third-person gunplay is pretty fun, but the live ammo is particularly charming. Each area has its own ecosystem of rodents and mammals that Stranger can pick up and use as Crossbow ammo, and those adorable but smelly Stunkz are my pick due to their cuteness and application. Shooting these skunks at enemies briefly immobilizes them, causing them to vomit uncontrollably.</p>
<h2 style="text-align: center;">Needles &#8211; Halo</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-611185" src="https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun-1024x576.jpg" alt="halo needler gun" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/halo-needler-gun.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the famous M16 pistol from <em>Halo 1</em> is undoubtedly the most effective weapon in the game, the Needler was the most innovative and intriguing. A Covenant creation, the Needler pins enemies with a barrage of energy needles that explode after a few seconds of insertion. They’re like an arrow with a timed explosive. Just shooting a few needles at enemies does peanut damage, but spam that sucker onto your opponent and you have a chained explosion that kills them within seconds.</p>
<h2 style="text-align: center;">Water &#8211; Metal Gear Solid V: The Phantom Pain</h2>
<p>The Water Pistol is one of many guns that can be developed on the Mother Base. And it’s far from the novelty item that it initially seems. Besides its utility distracting and potentially blinding enemies with splashes of water, it can short-circuit electronic equipment. But did you know the Water Pistol can even defeat a certain boss? That’s right, the Man on Fire can be defeated by spraying a ton of water from the Water Pistol directly on him. It takes about 80 or so hits, but once you take him down, it’ll be the ultimate humiliation.</p>
<h2 style="text-align: center;">Plungers &#8211; Luigi&#8217;s Mansion 3</h2>
<p>The original Poltergust 3000 from the first <em>Luigi’s Mansion</em> defined the game’s premise and concept with its Ghostbusters-like vacuum gameplay. Well, the Poltergust has gone through some impressive upgrades since Luigi’s first haunted house visit. <em>Luigi’s Mansion 3</em> introduces a bunch of new abilities and features for the Poltergust G-00. The funniest happens to be the Suction Shot, which involves plunging a ghost in the face and pulling it with a rope. The traditional use of Suction Shot is to break objects apart for easier suction, but we can’t stop shooting plungers directly at the enemies.</p>
<h2 style="text-align: center;">Thunderjaw &#8211; Ratchet &amp; Clank: Rift Apart</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-611184" src="https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno-1024x576.jpg" alt="ratchet and clank rift apart ryno" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/ratchet-and-clank-rift-apart-ryno.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Rift Apart</em> is the second and final <em>Ratchet &amp; Clank</em> game to make it on the list, and of course it&#8217;s the RYNO. The RYNO is a returning legacy weapon, but the 8th iteration goes a step further, summoning objects from various PlayStation games. To get this ultimate weapon, players must find every Spybot in the game. Your reward pays off though. I mean, who doesn’t want to smash enemies with Sully’s plane from <em>Uncharted</em>, <em>Jak &amp; Daxter</em>, or a freaking Thunderjaw from <em>Horizon: Zero Dawn</em>? Okay, technically, you’re dropping these objects from a portal and not shooting them, but you&#8217;re still shooting to open the portal, so it counts.</p>
<h2 style="text-align: center;">Junk &#8211; Fallout 3</h2>
<p>Like <em>Half-Life 2</em>’s Gravity Gun, the Rock-It Launcher shoots a variety of environmental objects at enemies. What makes this weapon unique is <em>Fallout 3</em>’s emphasis on junk items. There’s a ton of junk within the Capital Wasteland and most of it can be loaded into the Rock-It Launcher. It’s a tad disappointing that every junk item has the same damage output, but the variety of stuff you can shoot at opponents is impressive nonetheless.</p>
<h2 style="text-align: center;">Bullet Bill &#8211; Mario Kart</h2>
<p>Bullet Bill is the oldest object on this list, with its first appearance in world 5-1 of the first <em>Super Mario Bros.</em> Game from 1987. It wasn’t until <em>Mario Kart Wii</em> (and technically <em>Mario Kart DS</em>) when players could finally harness the dread power of Bullet Bill on unsuspecting friends. The kart turns into a giant Bullet Bill, auto-piloting through the course at top-speed catapulting others to the back of the line &#8211; that is, until they smash you with one later in the race.<i></i></p>
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		<title>13 Bosses You Actually Go Inside And Defeat</title>
		<link>https://gamingbolt.com/13-bosses-you-actually-go-inside-and-defeat</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 22 Nov 2019 07:12:40 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[batman arkham city]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[god of war 2]]></category>
		<category><![CDATA[God of War 3]]></category>
		<category><![CDATA[kid icarus: uprising]]></category>
		<category><![CDATA[Kingdom Hearts]]></category>
		<category><![CDATA[Lost Planet 2]]></category>
		<category><![CDATA[mario and luigi: bowser's inside story]]></category>
		<category><![CDATA[mario and luigi: partners in time]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[Turok 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=422871</guid>

					<description><![CDATA[The biggest of the bads.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s no boss too big for us to take down in video games, even if that means having to literally go inside them and wreck their innards for the victory. That, in fact, is something we&#8217;ve done quite a lot in several video games throughout the years. This is a list of 13 such boss encounters.</p>
<p><strong>CRONOS (GOD OF WAR 3)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/11/cronos-god-of-war-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-422875" src="https://gamingbolt.com/wp-content/uploads/2019/11/cronos-god-of-war-3.jpg" alt="cronos god of war 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/11/cronos-god-of-war-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/11/cronos-god-of-war-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/11/cronos-god-of-war-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/11/cronos-god-of-war-3-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The bigger they are, the harder they fall- this is something that&#8217;s doubly true for anyone squaring off against Kratos. Cronos is by far the biggest monstrosity Kratos has ever come up against, but he wrecked the Titan like it was nothing. As Cronos swallowed Kratos, he told him that it was going to be more unpleasant for him than for Kratos- little did he know just how right he was.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">422871</post-id>	</item>
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		<title>Turok 1 and 2 Remaster Launch on Xbox One on March 2</title>
		<link>https://gamingbolt.com/turok-1-and-2-remaster-launch-on-xbox-one-on-march-2</link>
					<comments>https://gamingbolt.com/turok-1-and-2-remaster-launch-on-xbox-one-on-march-2#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 23 Feb 2018 23:51:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[turok]]></category>
		<category><![CDATA[Turok 2]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=326233</guid>

					<description><![CDATA[They'll be $20 apiece.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/turok-remaster.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-252118" src="https://gamingbolt.com/wp-content/uploads/2015/12/turok-remaster.jpg" alt="turok remaster" width="620" height="344" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/turok-remaster.jpg 1080w, https://gamingbolt.com/wp-content/uploads/2015/12/turok-remaster-300x167.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/12/turok-remaster-768x427.jpg 768w, https://gamingbolt.com/wp-content/uploads/2015/12/turok-remaster-1024x569.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The modern remasters of the popular dinosaur hunting action games, <em>Turok </em>and <em>Turok 2</em>&#8211; both games originally came out on the Nintendo 64, and were popular with the shooter crowd on the console that was the home of shooters back in its time (surprisingly enough).</p>
<p>Both the games&#8217; remasters launched on PC a while ago; now it looks like console gamers will be able to relive the classics too, at least console gamers who are on the Xbox side of the fence. Both <em>Turok</em> and <em>Turok 2</em>&#8216;s remasters have popped up on the Xbox Marketplace, with their listings indicating that the games will be available next Friday- that&#8217;s March 2, for those of you who don&#8217;t want to pull up a calendar.</p>
<p>Both the games are actually available to pre-order right now, and will cost $20 each; which isn&#8217;t a bad ask per se (though I don&#8217;t think I like either game enough to spend that kind of money on it).</p>
<p>[via <a href="https://www.resetera.com/threads/turok-1-and-2-remaster-dated-for-xbox-one.25325/" target="_blank" rel="noopener">ResetEra</a>]</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">326233</post-id>	</item>
		<item>
		<title>Turok 2 Was in Development for Xbox 360 and PS3, Concept Art Revealed</title>
		<link>https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 17 Sep 2013 04:08:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cancelled]]></category>
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		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=172461</guid>

					<description><![CDATA[Another week, another cancelled project.]]></description>
										<content:encoded><![CDATA[<p>A ton of concept art has been leaked for the cancelled Turok 2, a sequel to the 2008 reboot that released for Xbox 360 and PlayStation 3. Check it all out below.<br />

<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-19'><img loading="lazy" decoding="async" width="993" height="649" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-19.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-19.jpg 993w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-19-300x196.jpg 300w" sizes="auto, (max-width: 993px) 100vw, 993px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-20'><img loading="lazy" decoding="async" width="963" height="473" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-20.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-20.jpg 963w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-20-300x147.jpg 300w" sizes="auto, (max-width: 963px) 100vw, 963px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-21'><img loading="lazy" decoding="async" width="895" height="505" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-21.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-21.jpg 895w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-21-300x169.jpg 300w" sizes="auto, (max-width: 895px) 100vw, 895px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-22'><img loading="lazy" decoding="async" width="576" height="768" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-22.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-22.jpg 576w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-22-225x300.jpg 225w" sizes="auto, (max-width: 576px) 100vw, 576px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-23'><img loading="lazy" decoding="async" width="497" height="687" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-23.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-23.jpg 497w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-23-217x300.jpg 217w" sizes="auto, (max-width: 497px) 100vw, 497px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-24'><img loading="lazy" decoding="async" width="1003" height="502" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-24.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-24.jpg 1003w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-24-300x150.jpg 300w" sizes="auto, (max-width: 1003px) 100vw, 1003px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-25'><img loading="lazy" decoding="async" width="997" height="440" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-25.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-25.jpg 997w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-25-300x132.jpg 300w" sizes="auto, (max-width: 997px) 100vw, 997px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-26'><img loading="lazy" decoding="async" width="488" height="658" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-26.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-26.jpg 488w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-26-222x300.jpg 222w" sizes="auto, (max-width: 488px) 100vw, 488px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-27'><img loading="lazy" decoding="async" width="450" height="632" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-27.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-27.jpg 450w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-27-213x300.jpg 213w" sizes="auto, (max-width: 450px) 100vw, 450px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-28'><img loading="lazy" decoding="async" width="450" height="632" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-28.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-28.jpg 450w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-28-213x300.jpg 213w" sizes="auto, (max-width: 450px) 100vw, 450px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-29'><img loading="lazy" decoding="async" width="360" height="703" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-29.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-29.jpg 360w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-29-153x300.jpg 153w" sizes="auto, (max-width: 360px) 100vw, 360px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-35'><img loading="lazy" decoding="async" width="999" height="362" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-35.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-35.jpg 999w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-35-300x108.jpg 300w" sizes="auto, (max-width: 999px) 100vw, 999px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-36'><img loading="lazy" decoding="async" width="1006" height="452" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-36.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-36.jpg 1006w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-36-300x134.jpg 300w" sizes="auto, (max-width: 1006px) 100vw, 1006px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-37'><img loading="lazy" decoding="async" width="1002" height="414" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-37.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-37.jpg 1002w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-37-300x123.jpg 300w" sizes="auto, (max-width: 1002px) 100vw, 1002px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-38'><img loading="lazy" decoding="async" width="954" height="403" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-38.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-38.jpg 954w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-38-300x126.jpg 300w" sizes="auto, (max-width: 954px) 100vw, 954px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-39'><img loading="lazy" decoding="async" width="469" height="687" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-39.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-39.jpg 469w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-39-204x300.jpg 204w" sizes="auto, (max-width: 469px) 100vw, 469px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-1'><img loading="lazy" decoding="async" width="995" height="468" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-1.jpg 995w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-1-300x141.jpg 300w" sizes="auto, (max-width: 995px) 100vw, 995px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-2'><img loading="lazy" decoding="async" width="974" height="721" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-2.jpg 974w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-2-300x222.jpg 300w" sizes="auto, (max-width: 974px) 100vw, 974px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-3'><img loading="lazy" decoding="async" width="1024" height="353" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-3.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-3-300x103.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-4'><img loading="lazy" decoding="async" width="397" height="709" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-4.jpg" class="attachment-full size-full" alt="" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-5'><img loading="lazy" decoding="async" width="326" height="512" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-5.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-5.jpg 326w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-5-191x300.jpg 191w" sizes="auto, (max-width: 326px) 100vw, 326px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-6'><img loading="lazy" decoding="async" width="990" height="513" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-6.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-6.jpg 990w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-6-300x155.jpg 300w" sizes="auto, (max-width: 990px) 100vw, 990px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-7'><img loading="lazy" decoding="async" width="744" height="991" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-7.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-7.jpg 744w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-7-225x300.jpg 225w" sizes="auto, (max-width: 744px) 100vw, 744px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-8'><img loading="lazy" decoding="async" width="851" height="409" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-8.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-8.jpg 851w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-8-300x144.jpg 300w" sizes="auto, (max-width: 851px) 100vw, 851px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-9'><img loading="lazy" decoding="async" width="937" height="484" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-9.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-9.jpg 937w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-9-300x154.jpg 300w" sizes="auto, (max-width: 937px) 100vw, 937px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-10'><img loading="lazy" decoding="async" width="1008" height="403" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-10.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-10.jpg 1008w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-10-300x119.jpg 300w" sizes="auto, (max-width: 1008px) 100vw, 1008px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-11'><img loading="lazy" decoding="async" width="449" height="687" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-11.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-11.jpg 449w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-11-196x300.jpg 196w" sizes="auto, (max-width: 449px) 100vw, 449px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-12'><img loading="lazy" decoding="async" width="418" height="636" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-12.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-12.jpg 418w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-12-197x300.jpg 197w" sizes="auto, (max-width: 418px) 100vw, 418px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-13'><img loading="lazy" decoding="async" width="1005" height="380" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-13.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-13.jpg 1005w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-13-300x113.jpg 300w" sizes="auto, (max-width: 1005px) 100vw, 1005px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-14'><img loading="lazy" decoding="async" width="742" height="282" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-14.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-14.jpg 742w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-14-300x114.jpg 300w" sizes="auto, (max-width: 742px) 100vw, 742px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-15'><img loading="lazy" decoding="async" width="932" height="434" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-15.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-15.jpg 932w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-15-300x139.jpg 300w" sizes="auto, (max-width: 932px) 100vw, 932px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-16'><img loading="lazy" decoding="async" width="886" height="466" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-16.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-16.jpg 886w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-16-300x157.jpg 300w" sizes="auto, (max-width: 886px) 100vw, 886px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-17'><img loading="lazy" decoding="async" width="534" height="631" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-17.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-17.jpg 534w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-17-253x300.jpg 253w" sizes="auto, (max-width: 534px) 100vw, 534px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-18'><img loading="lazy" decoding="async" width="450" height="742" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-18.jpg" class="attachment-full size-full" alt="" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-31'><img loading="lazy" decoding="async" width="667" height="768" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-31.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-31.jpg 667w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-31-260x300.jpg 260w" sizes="auto, (max-width: 667px) 100vw, 667px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-32'><img loading="lazy" decoding="async" width="961" height="338" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-32.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-32.jpg 961w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-32-300x105.jpg 300w" sizes="auto, (max-width: 961px) 100vw, 961px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-33'><img loading="lazy" decoding="async" width="1024" height="420" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-33.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-33.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-33-300x123.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-34'><img loading="lazy" decoding="async" width="897" height="542" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-34.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-34.jpg 897w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-34-300x181.jpg 300w" sizes="auto, (max-width: 897px) 100vw, 897px" /></a>
<a href='https://gamingbolt.com/turok-2-was-in-development-for-xbox-360-and-ps3-concept-art-revealed/turok-2-30'><img loading="lazy" decoding="async" width="827" height="617" src="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-30.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-30.jpg 827w, https://gamingbolt.com/wp-content/uploads/2013/09/Turok-2-30-300x223.jpg 300w" sizes="auto, (max-width: 827px) 100vw, 827px" /></a>
<br />
Some of the environments, including the tall spires separated by a bridge in shambles and a run down satellite, look fairly nice. The various enemy and dinosaur types (THREE kinds of raptors) also look great. With such expansive environments and enemy types, could it have been an open world title? We&#8217;ll never know for sure now.</p>
<p>Turok 2 was seemingly meant to carry on the story from Propaganda Games&#8217; reboot. The first game didn&#8217;t fare all that well commercially or critically, but seeing some of the concept art, it&#8217;s a shame that we never got to see the game take some kind of form before it was cancelled. What are your thoughts? Would you like to see Turok 2 revived for the next generation of consoles?</p>
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