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	<title>Ubi &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>&#8220;We&#8217;re extremely limited&#8221; by the Xbox 360 and the PS3, says Ubisoft</title>
		<link>https://gamingbolt.com/were-extremely-limited-by-the-xbox-360-and-the-ps3-says-ubisoft</link>
					<comments>https://gamingbolt.com/were-extremely-limited-by-the-xbox-360-and-the-ps3-says-ubisoft#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 07 Jul 2011 13:26:07 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35518</guid>

					<description><![CDATA[The Xbox 360 and the PS3 have &#8220;very small memories and computation times&#8221;, according to Ubisoft, and so, it can be pretty hard to make games on those systems with proper AI and good sound. &#8220;Our challenge with the PlayStation 3 and Xbox [360] is that we&#8217;re extremely limited in what we can do,&#8221; Yves [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/01/ubisoft-logo-pic.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-19193" title="ubisoft-logo-pic" src="https://gamingbolt.com/wp-content/uploads/2011/01/ubisoft-logo-pic.jpg" alt="" width="505" height="314" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/ubisoft-logo-pic.jpg 620w, https://gamingbolt.com/wp-content/uploads/2011/01/ubisoft-logo-pic-300x186.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>The Xbox 360 and the PS3 have &#8220;very small memories and computation times&#8221;, according to Ubisoft, and so, it can be pretty hard to make games on those systems with proper AI and good sound.</p>
<p>&#8220;Our challenge with the PlayStation 3 and Xbox [360] is that we&#8217;re extremely limited in what we can do,&#8221; Yves Jacquier, Ubisoft&#8217;s executive director of production services at Ubisoft Montreal, told <a href="http://www.gamesindustry.biz/articles/2011-07-06-ubisoft-ai-is-real-battleground-for-the-next-gen-consoles" target="_blank">Gamesindustry.biz</a>.</p>
<p>&#8220;It&#8217;s a challenge for the engineers to provide nice graphics and nice AI and nice sound with a very small amount of memory and computation time. AI has always been the real battleground.&#8221; Ubi also said they want to see improvements in these areas when they build games for the next MS and Sony systems.</p>
<p>&#8220;The challenge is that, if you see an AI coming, you&#8217;ve failed. And that&#8217;s a problem we have to overcome as we create the impression of flawless, seamless worlds.</p>
<p>&#8220;In general the industry expects that graphics will not be a strong feature any more&#8230; Obviously, graphics are better for marketing purposes because you can show things. AI you can&#8217;t show.</p>
<p>&#8220;We think that the next generation of consoles won&#8217;t have these limits any more. Games might have more realistic graphics and more on-screen, but what&#8217;s the value of making something more realistic and better animated if you have poor AI?&#8221;</p>
<p>2K thinks the next Xbox and PlayStation are in development. See the article <a href="https://gamingbolt.com/microsoft-and-sony-testing-the-water-with-next-gen-home-consoles" target="_blank">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35518</post-id>	</item>
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		<title>New Child of Eden trailer</title>
		<link>https://gamingbolt.com/new-child-of-eden-trailer</link>
					<comments>https://gamingbolt.com/new-child-of-eden-trailer#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 30 Mar 2011 11:20:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Child of Eden]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=26445</guid>

					<description><![CDATA[Ubisoft have released a new trailer for the upcoming Kinect title, Child of Eden, and it looks pretty good till now. The trailer shows some gameplay sections, nothing new. But the music is serious sh*t. Have a look above.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe title="YouTube video player" width="640" height="385" src="https://www.youtube.com/embed/gJhXJQ8Rq0A?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: justify;">Ubisoft have released a new trailer for the upcoming Kinect title, Child of Eden, and it looks pretty good till now. The trailer shows some gameplay sections, nothing new. But the music is serious sh*t.</p>
<p style="text-align: justify;">Have a look above.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">26445</post-id>	</item>
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		<title>Rocksmith, new music franchise by Ubisoft, announced</title>
		<link>https://gamingbolt.com/rocksmith-new-music-franchise-by-ubisoft-announced</link>
					<comments>https://gamingbolt.com/rocksmith-new-music-franchise-by-ubisoft-announced#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 17 Mar 2011 18:33:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Rocksmith]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=25177</guid>

					<description><![CDATA[Today, Ubisoft announced the development of Rocksmith, a new video game franchise that is set to revolutionize the music genre. Rocksmith is the first and only game where players can plug any real guitar with a standard quarter-inch input jack into an Xbox 360, a PlayStation3 or PC, and play through an in-depth library of music [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="640" height="390" src="https://www.youtube.com/embed/NeIQxLekfLw" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: justify;">Today, Ubisoft announced the development of Rocksmith, a new video game franchise that is set to revolutionize the music genre. Rocksmith is the first and only game where players can plug <em>any </em>real guitar with a standard quarter-inch input jack into an Xbox 360, a PlayStation3 or PC, and play through an in-depth library of music including everything from the latest hits to classic rock songs.</p>
<p style="text-align: justify;">Featuring gameplay that automatically adjusts to the player’s skill level and innovative game design that makes reading music visually fun and intuitive, Rocksmith engages experienced musicians and those who are picking up a guitar for the first time. The game includes a sizeable library of music from classic rock bands to current artists, such as The Animals, The Black Keys, David Bowie, Interpol, Nirvana, and The Rolling Stones.</p>
<p style="text-align: justify;">“Rocksmith is the most authentic and addictive music game ever created,” said Geoffroy Sardin, HQ Chief Marketing &amp; Sales Officer at Ubisoft EMEA.  “Whether a beginner or a seasoned guitarist, players can progress at their own speed and walk away from the game with the ability to play songs by memory.  Rocksmith is the only video game that gets players stage-ready.”</p>
<p style="text-align: justify;">Developed by Ubisoft, Rocksmith is slated to be released in the second half of calendar year 2011.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">25177</post-id>	</item>
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		<title>UbiShop PC Digital Sale &#8211; 33% Off Almost Everything</title>
		<link>https://gamingbolt.com/ubishop-pc-digital-sale-33-off-almost-everything</link>
					<comments>https://gamingbolt.com/ubishop-pc-digital-sale-33-off-almost-everything#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 16 Dec 2010 18:30:35 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=16721</guid>

					<description><![CDATA[A lot of top Ubisoft titles are being sold at a 33% discounted price at the UbiShop here. These titles include biggies like Assassin&#8217;s Creed II, Prince of Persia: The Forgotten Sands, Shaun White Snowboarding and a lot others. Check them out through the link above.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/05/ubisoft.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-8697" src="https://gamingbolt.com/wp-content/uploads/2010/05/ubisoft.jpg" alt="ubisoft logo" width="505" height="284" /></a></p>
<p style="text-align: justify">A lot of top Ubisoft titles are being sold at a 33% discounted price at the UbiShop <a href="http://shop.ubi.com/store/ubiemea/en_AU/home" target="_blank">here</a>. These titles include biggies like Assassin&#8217;s Creed II, Prince of Persia: The Forgotten Sands, Shaun White Snowboarding and a lot others.</p>
<p style="text-align: justify">Check them out through the link above.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">16721</post-id>	</item>
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		<title>Racket Sports Party &#8211;  Official Trailer</title>
		<link>https://gamingbolt.com/racket-sports-party-official-trailer</link>
					<comments>https://gamingbolt.com/racket-sports-party-official-trailer#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 20 Sep 2010 11:45:25 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Racket sports party]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=11312</guid>

					<description><![CDATA[Given above is the trailer for Ubisoft&#8217;s title for the Wii, Racket Sports Party. The trailer says that the game will comprise of five mini games- Tennis, Ping Pong, Badminton, Squash and Beach Tennis. You can play in real locations from around the world. Also, you can challenge your friends to play against you across [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><object width="640" height="385"><param name="movie" value="http://embedvideo.uk.ubi.com/u-player.swf?vidid=qaimd7nd"></param><param name="allowFullScreen" value="true"></param><embed src="http://embedvideo.uk.ubi.com/u-player.swf?vidid=qaimd7nd" type="application/x-shockwave-flash" allowfullscreen="true" width="640" height="385"></embed></object></p>
<p style="text-align: left">Given above is the trailer for Ubisoft&#8217;s title for the Wii, Racket Sports Party. The trailer says that the game will comprise of five mini games- Tennis, Ping Pong, Badminton, Squash and Beach Tennis. You can play in real locations from around the world. Also, you can challenge your friends to play against you across 6 modes, including the Career Mode and Party Mode. The game will also support Motion Plus.</p>
<p style="text-align: left">The game will release exclusively for the Wii in March 2o11.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">11312</post-id>	</item>
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		<title>Assassin&#8217;s Creed: Brotherhood PC Version Delayed</title>
		<link>https://gamingbolt.com/assassins-creed-brotherhood-pc-version-delayed</link>
					<comments>https://gamingbolt.com/assassins-creed-brotherhood-pc-version-delayed#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 11 Sep 2010 15:09:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[ac: brotherhood]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[Brotherhood]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=11092</guid>

					<description><![CDATA[Ubisoft has pushed back the release date of the PC version of their upcoming, highly anticipated title, Assassin&#8217;s Creed: Brotherhood, and now, instead of November 19th, when the console versions will be releasing, it will be releasing sometime in Q1 2011. When asked why the PC version of the game was delayed, Ubi replied by saying [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/09/brotherhood.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-11047" src="https://gamingbolt.com/wp-content/uploads/2010/09/brotherhood.jpg" alt="" width="505" height="310" /></a></p>
<p style="text-align: left;">Ubisoft has pushed back the release date of the PC version of their upcoming, highly anticipated title, Assassin&#8217;s Creed: Brotherhood, and now, instead of November 19th, when the console versions <em>will </em>be releasing, it will be releasing sometime in Q1 2011.</p>
<p style="text-align: left;">When asked why the PC version of the game was delayed, Ubi replied by saying &#8220;No comment.&#8221; How original! How come nobody ever thought of that retort? *universe implodes*</p>
<p style="text-align: left;">Well, at least the console versions are still releasing on November 19th, when they were supposed to. The game will be awesome. Probably the best in the series. Check out why in <a href="https://gamingbolt.com/a-look-at-assassins-creed-brotherhood" target="_blank" rel="noopener">our exclusive preview of the game</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">11092</post-id>	</item>
		<item>
		<title>A Look At Assassin&#8217;s Creed: Brotherhood</title>
		<link>https://gamingbolt.com/a-look-at-assassins-creed-brotherhood</link>
					<comments>https://gamingbolt.com/a-look-at-assassins-creed-brotherhood#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 10 Sep 2010 05:38:26 +0000</pubDate>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Website]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[Assassins creed II]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[Brotherhood]]></category>
		<category><![CDATA[Montreal]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[ubi montreal]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=11044</guid>

					<description><![CDATA[Assassin&#8217;s Creed is probably one of the biggest names in the industry, and for every different person, it evokes different feelings. Some call it repetitive, predictive, boring, and &#8220;vague.&#8221; Others act as if there&#8217;s no such thing better than being an Assassin, jumping on rooftops and murdering your targets. One thing is known: there is [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/09/assassins_creed_brotherhood_beta1274237708.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-11045" src="https://gamingbolt.com/wp-content/uploads/2010/09/assassins_creed_brotherhood_beta1274237708.jpg" alt="" width="625" height="385" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/assassins_creed_brotherhood_beta1274237708.jpg 625w, https://gamingbolt.com/wp-content/uploads/2010/09/assassins_creed_brotherhood_beta1274237708-300x184.jpg 300w" sizes="auto, (max-width: 625px) 100vw, 625px" /></a></p>
<p>Assassin&#8217;s Creed is probably one of the biggest names in the industry, and for every different person, it evokes different feelings. Some call it repetitive, predictive, boring, and &#8220;vague.&#8221; Others act as if there&#8217;s no such thing better than being an Assassin, jumping on rooftops and murdering your targets. One thing is known: there is nothing in between. Either you simply <em>love </em>Assassin&#8217;s Creed, or you hate it. I, for one, am so in love with Assassin&#8217;s Creed, I can&#8217;t miss a single game in the franchise.</p>
<p>When Assassin&#8217;s Creed was just out in the market, and the art of assassinating was something new for the world of gaming, I found the concept of the game strange. A game with Prince of Persia platforming and action adventure, with sandbox gameplay, set in medieval Italy? Not to mention the fact that many of the players and critics were calling the game repetitive and flawed. It definitely wasn&#8217;t worth my time. But then, I noticed something. The game tried to be different. It failed in many aspects, and it often seemed to stumble upon its flaws, but the overall atmosphere and level of addictiveness that the game was full to the brim of amused me to unimaginable extents, and I immediately fell in love with anything Assassin&#8217;s Creed. Before Assassin&#8217;s Creed II came out, I tried my hands on Altair&#8217;s Chronicles, and the mobile version of AC, and surprisingly, I liked them both a lot.</p>
<p>When Assassin&#8217;s Creed II <em>did </em>come out, however, I was blown away- clichéd, yes, I know, but that&#8217;s the only way I can describe my feelings for Assassin&#8217;s Creed II. The level of finesse and quality that Assassin&#8217;s Creed II boasted of, and the leap it had taken in all aspects of the word over its predecessor made me fall in love with it the minute I picked up my controller- for me, and many others, Assassin&#8217;s Creed II was a <a href="https://gamingbolt.com/assassins-creed-2-reviewed" target="_blank" rel="noopener">perfect game</a>.</p>
<p>With immense freedom, new mechanics like the ability to swim, row boats, heck, <em>FLY- </em>all of it came together in more ways than one, and ultimately delivered a nigh perfect experience, engraving the name of Ezio and the memories of his adventures in our very being forever.</p>
<p>And we though the game couldn&#8217;t be perfected. We were wrong, apparently.</p>
<p><iframe loading="lazy" title="Assassins Creed Brotherhood - GamesCom 2010 Demo [Europe]" width="500" height="281" src="https://www.youtube.com/embed/X3i-PNcOAKo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p style="text-align: left;">Just have a look at that video. It&#8217;s not as if Assassin&#8217;s Creed II had <em>any </em>flaws or bugs, and the structure in the game was very open and free-flowing. Compared to this game, though, even Assassin&#8217;s Creed II looks restricted. The free flowing combat, the all new combos, thrilling horseback swordfights, spectacular chase missions, cool explosions and exciting stealth kills- at the risk of sounding like a guy from an advertising campaign, Assassin&#8217;s Creed: Brotherhood will blow us all away with it&#8217;s immense depth and free-flowing gameplay.</p>
<h2>Combat, horseback assassinations and other new mechanics</h2>
<p>What was the biggest complaint with Assassin&#8217;s Creed? The combat. While counter-attacks looked exciting and offered for movie-like, cinematic action, they made the game repetitive. Counter-attacks being the most useful, all we did was wait till the enemy attacked, which made the combat feel sluggish and slow-paced. While Assassin&#8217;s Creed II added some of its own mechanics into the mix to make combat more interesting, it certainly didn&#8217;t fix the problem wholly.</p>
<div id="attachment_11046" style="width: 525px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/09/Counter-kills.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-11046" class="size-full wp-image-11046" src="https://gamingbolt.com/wp-content/uploads/2010/09/Counter-kills.jpg" alt="" width="515" height="289" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/Counter-kills.jpg 515w, https://gamingbolt.com/wp-content/uploads/2010/09/Counter-kills-300x168.jpg 300w" sizes="auto, (max-width: 515px) 100vw, 515px" /></a><p id="caption-attachment-11046" class="wp-caption-text">Things certainly got more interesting with counter-kills, but it made for a slow-paced, repetitive combat system.</p></div>
<p>With Assassin&#8217;s Creed: Brotherhood, that problem looks to have been fixed, completely and wholly. Not only have Ubi Montreal added a slew of new combos and modern day weapons, like a hidden pistol and such, they have also enhanced the game&#8217;s AI, which means the enemies will keep us on our toes, and their moves will be highly unpredictable, making the players&#8217; dependence on counter-attacks more or less useless. A combination move of the throwing axe, the sword, the hidden dagger, the pistol and your own melee attacks might do the trick though.</p>
<p>The combat, this time around, is not just on foot. Horse-to-horse combat is what will make Assassin&#8217;s Creed: Brotherhood&#8217;s combat so good. Jumping from your horse onto your foe&#8217;s stead, stabbing him, throwing him to the ground and riding away as an entire contingent of guards runs after you not only sounds exciting, it will be exciting when played as well. And knowing Ubi Montreal, and all that they have achieved with their past games, this will all be done very smoothly, without any hitches. Oh, and did I mention that horses can also be used <em>inside </em>city this time around, since Rome is SO FREAKING BIG?!</p>
<div id="attachment_11047" style="width: 650px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/09/brotherhood.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-11047" class="size-full wp-image-11047" src="https://gamingbolt.com/wp-content/uploads/2010/09/brotherhood.jpg" alt="" width="640" height="360" /></a><p id="caption-attachment-11047" class="wp-caption-text">Hah! Tuk tuk tuk tuk tuk tuk tuk tuk</p></div>
<p style="text-align: left;">But what actually adds depth to Brotherhood is its Role Playing mechanics- yes, you heard me right. Assassin&#8217;s Creed II had a lot of RPG mechanics, like buying new equipment, raising the skills of you character in different aspects and stuff like that. Assassin&#8217;s Creed: Brotherhood builds on that. You can save certain citizens from the cruel, tyrant guards of the city, and, Ezio being a Master Assassin now, can make those specific citizens join your order of assassins, or rather, your &#8220;Brotherhood.&#8221; Later, you can send these assassins on missions, gain skill points level them up, customize their looks, and when in need, you can call upon your idle followers for help.</p>
<p style="text-align: left;">These specific sequences are what are giving me the hots for Brotherhood. Surrounded by twenty guards who&#8217;re bent upon killing you? A press of your button, and your followers jump out of thin air, killing most of your foes, and giving you room to either run, or take part in the skirmish yourself.</p>
<p style="text-align: left;">Other than recruiting new members to your brotherhood and levelling them up, there&#8217;s a lot more to do in Brotherhood. Being set in Rome, we have been given to wondrous real-time locations, such as the Colosseum, Vatican City and the like, all rendered in stunning visuals, with immense detail and shocking accuracy. So, you can just spend hours and hours, wondering at the glorious historical monuments rendered beautifully before your very own eyes, exploring the depths of buldings you would not be allowed to enter in the real world, practically re-living the past through the eyes of an Assassin, actually making you feel as if you&#8217;re re-living your ancestors&#8217; memories through the Animus. Atmosphere is what has been the highlight in Assassin&#8217;s Creed games, and it is here where Brotherhood will probably strike gold- the city looks real, authentic, with great architectural creativity, and the typical aspects you would expect from a middle-age city- rivers, lakes, gardens, slums, rich districts, beautiful, epic environments.</p>
<p style="text-align: left;">And to think that Rome in Brotherhood will be <em>thrice </em>as big as Florence in Assassin&#8217;s Creed II simply blows me away- it isn&#8217;t as if there was lack of space in Florence, and the freedom it offered was spectacular. With five different districs, Rome will be heaven for all Assassin&#8217;s Creed lovers. Especially if you like leaps of faith.</p>
<h2>EPIC!</h2>
<div id="attachment_11048" style="width: 631px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/09/ACB-Ezio.png"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-11048" class="size-full wp-image-11048" src="https://gamingbolt.com/wp-content/uploads/2010/09/ACB-Ezio.png" alt="" width="621" height="258" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/ACB-Ezio.png 621w, https://gamingbolt.com/wp-content/uploads/2010/09/ACB-Ezio-300x124.png 300w" sizes="auto, (max-width: 621px) 100vw, 621px" /></a><p id="caption-attachment-11048" class="wp-caption-text">Stop pointing that at me</p></div>
<p>One thing is clear- this game is epic. It has marvellous set-pieces, grandiose environments, and is set in Rome brought down to the ground by corrupt tyrants of the Templar Order. And it is our duty as the Master Assassin to free Rome and all its districts from these wretched rules.  In Assassin&#8217;s Creed: Brotherhood, we actually have to <em>rebuild </em>Rome, and prevent it from falling into ruin, as the corrupted Templar rulers spend all their money on the development of the Vatican City, and ignore the rest of the districts.</p>
<p>For that, we have to destroy all the outposts of the city, each and every one guarded by hundreds of guards, and housing one single ruler, so that that specific portion of the city comes out of the influence of the Templar rule. Each assassination in these towers is followed by a cutscene of an explosion taking place in them, as Ezio jumps off the highest point of the skyscraper.</p>
<p style="text-align: center;">Update: This video is no longer available.<br />
<em>Thanks, Gamespot, for providing us this developer diary entry #2!</em></p>
<p style="text-align: left;">This will encourage shopkeepers to open stores, and commercialism will boom in the freed districts. Players themselves can invest in the city. Freeing these sections of the city unlocks rewards and more missions for the players to complete. It all will definitely add a lot of repeat value, variety and longevity to the game, increasing the campaign by at least 5 more hours. And trust me, knowing Assassin&#8217;s Creed games, that won&#8217;t be the end of it.</p>
<p style="text-align: left;">A multiplayer component has also been added to the mic this time around, <em>adding even more </em>to the depth, replayability and complexity of this game. Apart from the conventional co-op mode, we will also have a new mode called the &#8220;Wanted&#8221; mode. In this mode, eight players will be pit into a map (Rome and Castle Gandolfo have been confirmed till now), and each of them will have to assassinate one of the other. We have to move through the city to find and kill our target, making sure our &#8220;predator&#8221; doesn&#8217;t see us. If he does, our target will be alerted to our presence, triggering a chase sequence. Different killings will grant us points.</p>
<h2>The Plot&#8230;</h2>
<p><span style="text-decoration: underline;"><strong>(May Contain Spoilers)</strong></span></p>
<p>The game will begin shortly after the events of Assassin&#8217;s Creed II. It begins in the village of Monteriggioni, which gets assaulted by Borgia&#8217;s forces, which are led by Rodrigo&#8217;s son, Cesare Borgia. During the battle that ensues, Ezio&#8217;s uncle, Mario is killed, Cesare escapes with the Piece of Eden. And now, four years later, when Ezio is a Master Assassin, his quest if for revenge, and nothing else.</p>
<p>Not much has been revealed of the story yet, but we know for a fact that Assassin&#8217;s Creed games have been known to have great stories, so I guess we can expect the same from Brotherhood.</p>
<p>I have not even begun scratching the surface on what all can be done in Assassin&#8217;s Creed: Brotherhood and the amount of perfection, polish, finesse and freedom that it offers in every single aspect of the game. Just know this much: Assassin&#8217;s Creed: Brotherhood will be the biggest, grandest, the best game in the series so far, and more likely than not, it might never be replicated.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">11044</post-id>	</item>
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		<title>Kinect doesn&#8217;t tax the Xbox 360 all that much; uses &#8216;less than 1%&#8217; of the 360&#8217;s Processor</title>
		<link>https://gamingbolt.com/kinect-doesnt-tax-the-xbox-360-all-that-much-uses-less-than-1-of-the-360s-processor</link>
					<comments>https://gamingbolt.com/kinect-doesnt-tax-the-xbox-360-all-that-much-uses-less-than-1-of-the-360s-processor#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 03 Aug 2010 11:16:00 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Ubi]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/08/03/kinect-doesnt-tax-the-xbox-360-all-that-much-uses-less-than-1-of-the-360s-processor/</guid>

					<description><![CDATA[The initial reveal of Kinect&#8217;s launch lineup certainly wasn&#8217;t very impressive. While the games themselves were all but party games and minigames compilations, all very clearly Wii titles knock offs, they didn&#8217;t excel in the visual and graphical departments either. This has led many to speculate that the Kinect possibly uses up quite a lot [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>The initial reveal of Kinect&#8217;s launch lineup certainly wasn&#8217;t very impressive. While the games themselves were all but party games and minigames compilations, all very clearly Wii titles knock offs, they didn&#8217;t excel in the visual and graphical departments either. This has led many to speculate that the Kinect possibly uses up quite a lot of the 360&#8217;s power, leaving decreased space for graphic processing.</p>
<p>However, as per Ubisoft, this myth is bunk- Microsoft&#8217;s controller less motion sensing peripheral uses up less than 1% of the Xbox 360&#8217;s total power, says Ubi&#8217;s resident Kinect expert, Frederic Blais.</p>
<p>Speaking to Xbox World 360 Magazine, Blais said, &#8220;[The rumour that Kinect taxes the Xbox 360&#8217;s processor is] not true at all. I don&#8217;t really know how much I can talk about it but it&#8217;s less than 1%, or something like that.</p>
<p>&#8220;[The power requirements of Kinect are] so low we could apply Kinect to an action game and still put the same kind of action on screen.&#8221;</p>
<p>To that end, actually, Blais says that top of the line shooters are certainly possible on the Kinect. Whereas Microsoft themselves haven&#8217;t demonstrated any such offering in their first party lineup, Blais says it&#8217;s something Ubi&#8217;s closely looking at.</p>
<p>&#8220;I think that technology&#8217;s really cool when it&#8217;s faster than a controller, or you do something that you can&#8217;t do with a controller. These are the rules of Kinect design,&#8221; he said.</p>
<p>&#8220;Think about a hardcore game like Rainbow Six where you&#8217;re doing hand signs and stuff like that. It would be cool; it would be more immersive. We&#8217;ll have to see if hardcore gamers will be ready for that.&#8221;</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">10274</post-id>	</item>
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		<title>Assassin&#8217;s Creed: Brotherhood DLC Planned</title>
		<link>https://gamingbolt.com/assassins-creed-brotherhood-dlc-planned</link>
					<comments>https://gamingbolt.com/assassins-creed-brotherhood-dlc-planned#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 25 Jul 2010 17:12:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ac]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[Brotherhood]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/07/25/assassins-creed-brotherhood-dlc-planned/</guid>

					<description><![CDATA[At its ComicCon panel, Ubi confirmed that they have DLC planned for their upcoming megaton, Assassin&#8217;s Creed: Brotherhood&#8230; as if any confirmation was needed&#8230; hahaha, Ubi guys are dumbasses (which makes me think&#8230; what are game developers doing at COMICcon?). When asked about this, the Ubi guy said: “Yes, there are plans in the works.” Okay, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>At its ComicCon panel, Ubi confirmed that they have DLC planned for their upcoming megaton, Assassin&#8217;s Creed: Brotherhood&#8230; as if any confirmation was needed&#8230; hahaha, Ubi guys are dumbasses (which makes me think&#8230; what are game developers doing at <span style="text-decoration: underline"><strong><em>COMIC</em></strong></span>con?).</p>
<p>When asked about this, the Ubi guy said: “Yes, there are plans in the works.” Okay, thanks for so much info on this matter. Yep, that&#8217;s all they said.</p>
<p>Okay, no, they also said that the game will focus on Desmond and that his character will be given a new dimension. “[He will] take a very unexpected turn. Things will change quite a bit in the present day. He’ll also be changing his look.”</p>
<p>Assassin’s Creed: Brotherhood releases on November 16 on the PS3 and the Xbox 360, and on the PC on November 19th.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">10056</post-id>	</item>
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		<title>Ubisoft to release another Assassins Creed</title>
		<link>https://gamingbolt.com/ubisoft-to-release-another-assassins-creed</link>
					<comments>https://gamingbolt.com/ubisoft-to-release-another-assassins-creed#respond</comments>
		
		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Wed, 12 May 2010 20:52:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[Brotherhood]]></category>
		<category><![CDATA[Montreal]]></category>
		<category><![CDATA[Ubi]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=8372</guid>

					<description><![CDATA[Ubisoft has announced that it is to release Assassins Creed Brotherhood later this year. Declared to be in development by 4 studios, the company’s Singapore, Bucharest, Québec City and Annecy studios- all under command of Ubisoft&#8217;s Montreal. The game will see the protagonist from the last game, Ezio, become a leader of a Brotherhood in [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has announced that it is to release Assassins Creed Brotherhood later this year.</p>
<p>Declared to be in development by 4 studios, the company’s Singapore, Bucharest, Québec City and Annecy studios- all under command of Ubisoft&#8217;s Montreal. The game will see the protagonist from the last game, Ezio, become a leader of a Brotherhood in Rome, struggling against the Templar Order.</p>
<p>Brotherhood will be the first game in the the series to feature a fully-fledged multiplayer level- including many different modes. The multiplayer will see the player take control of a Templar, and use a variety of customizeable weaponry in what will inevitably be a fun, gory bloodbath.</p>
<p>And it&#8217;s all coming &#8216;holiday 2010&#8217;. For more, check out the single artwork and screenshot released for the upcoming game below.</p>

<a href='https://gamingbolt.com/ubisoft-to-release-another-assassins-creed/ac_brotherhood'><img loading="lazy" decoding="async" width="1024" height="1026" src="https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood-150x150.jpg 150w, https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood-299x300.jpg 299w, https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood-1022x1024.jpg 1022w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a>
<a href='https://gamingbolt.com/ubisoft-to-release-another-assassins-creed/ac_brotherhood_2'><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood_2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood_2.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2010/05/AC_Brotherhood_2-300x168.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a>

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