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	<title>ui &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Xbox One Dashboard Losing The Snap Feature</title>
		<link>https://gamingbolt.com/xbox-one-dashboard-losing-the-snap-feature</link>
					<comments>https://gamingbolt.com/xbox-one-dashboard-losing-the-snap-feature#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Thu, 26 Jan 2017 14:35:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dashboard]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Snap Mode]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=288490</guid>

					<description><![CDATA[The loss of the feature is geared towards better overall performance]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/Xbox-One-Snap.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-175918" src="https://gamingbolt.com/wp-content/uploads/2013/10/Xbox-One-Snap.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/Xbox-One-Snap.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/Xbox-One-Snap-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Microsoft has been talking quite a bit lately about its&#8217; upcoming <a href="https://gamingbolt.com/xbox-one-dashboard-ui-receives-12-minute-live-demo">dashboard </a>UI update. One of the details about this refresh that just became available is that it will feature the removal of a function that is one of the more original functions on any console out right now.</p>
<p>Microsoft&#8217;s Mike Ybarra confirmed on <a href="https://twitter.com/XboxQwik/status/823937530676453376" target="_blank">Twitter </a>that the Xbox One dashboard will soon not have the Snap function any longer. Ybarra said the removal is so that the dashboard will, &#8220;improve multitasking, reduce memory use, improve overall speed, and free up resources going forward for bigger things.”</p>
<p>The <em>bigger</em> things have not been made clear yet but there has been some talk about a kind of picture in picture feature. This would be an interesting replacement for a function that allowed people to see their game play alongside a period of time when another app was running. We&#8217;ll just have to wait and see if picture in picture is indeed a new addition.</p>
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			<slash:comments>16</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">288490</post-id>	</item>
		<item>
		<title>Xbox One Software Update Prepares for Upcoming New Interface</title>
		<link>https://gamingbolt.com/xbox-one-software-update-prepares-for-upcoming-new-interface</link>
					<comments>https://gamingbolt.com/xbox-one-software-update-prepares-for-upcoming-new-interface#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 14 Aug 2015 15:43:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[windows 10]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=240116</guid>

					<description><![CDATA[It's not much longer until the next major update.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd.jpg" alt="xbox one amd" width="620" height="349" class="aligncenter size-full wp-image-170702" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>A new firmware update for the Xbox One is available which prepares your console for the UI update coming this fall. That&#8217;s the Windows 10 experience optimized for Xbox One and purports to increase the speed of the interface substantially along with adding a ton new features.</p>
<p>The new UI is still a ways off but the firmware update does bring in a fix for issues with Party Chat. So that&#8217;s something.</p>
<p>Other updates due to arrive in the fall for Xbox One include backwards compatibility for Xbox 360 titles, including the ability to access Xbox 360 Games With Gold titles on your Xbox One. That increases the range of free offerings on the console by a substantial margin.</p>
<p>For more information on the Xbox One fall update and how it will improve your experience, head <a href="https://gamingbolt.com/xbox-one-fall-update-will-make-user-interface-faster-to-use-tons-of-new-information-revealed">here</a>. Stay tuned for more information on the same in the meantime, including a release date for the new update.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">240116</post-id>	</item>
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		<title>PS4 UI Mock-up Screens Showcase Library, Games Folder and Necessary Features, Sony Should Take Note</title>
		<link>https://gamingbolt.com/ps4-ui-mock-up-screens-showcase-library-games-folder-and-necessary-features-sony-should-take-note</link>
					<comments>https://gamingbolt.com/ps4-ui-mock-up-screens-showcase-library-games-folder-and-necessary-features-sony-should-take-note#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 12 Apr 2014 09:07:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ui]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=192832</guid>

					<description><![CDATA[Check out one user's idea of different tweaks the PS4 UI could have.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd.jpg"><img decoding="async" class="aligncenter size-full wp-image-170701" alt="ps4 amd" src="https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The PlayStation 4 UI has received its fair share of compliments and complaints since launch. While it is a very large improvement over the PS3&#8217;s interface, some still feel that it could use a few more features. One <a href="http://www.reddit.com/r/PS4/comments/22swy8/some_suggestions_for_the_ui_that_i_mocked_up/">Reddit user</a> decided to create some mock-ups of what the PS4 UI could look like with a few changes. Check them out below.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-192841" alt="ps4 ui 2" src="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-2.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-2-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The most obvious change here is clumping together the games and apps you have in one Library and giving you the chance to hide the ones you don&#8217;t often use. You could always sort these out though, with options for displaying hidden apps and games.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-192843" alt="ps4 ui (3)" src="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-3.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-3-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The other net addition here is for a Games folder. You can also choose to move games to this folder or pin them to your home screen for easy access. This is a good way to get everything organized.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-21.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-192842" alt="ps4 ui (2)" src="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-21.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-21.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ps4-ui-21-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Finally, you have the Internet Browser section which consists of different Live Tile-like squares. Options for deleting apps that you don&#8217;t use would be available, along with Library tiles showing your more recent games. Other options include what you were viewing last on your browser, which PS Shows you were viewing last, etc.</p>
<p>What do you think of the above mock-ups and do you have any of your own changes to recommend? Let us know in the comments.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">192832</post-id>	</item>
		<item>
		<title>Xbox One: 1080p/60fps Not Happening Anytime Soon, Not Enough Power But Tools Will Improve</title>
		<link>https://gamingbolt.com/xbox-one-1080p60fps-not-happening-anytime-soon-not-enough-power-but-tools-will-improve</link>
					<comments>https://gamingbolt.com/xbox-one-1080p60fps-not-happening-anytime-soon-not-enough-power-but-tools-will-improve#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 30 Jan 2014 09:33:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1080p resolution]]></category>
		<category><![CDATA[60 fps]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=185644</guid>

					<description><![CDATA[Pete Dodd also talks about Microsoft fixing the UI tremendously before launch.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-170702" alt="xbox one amd" src="https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/08/xbox-one-amd-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Industry insider Pete Dodd revealed some interesting information via Twitter. After all the <a title="Xbox One Rumour Round-up: Halo 2 Anniversary, Halo 5 Releasing in 2015, $399 Xbox One and More" href="https://gamingbolt.com/xbox-one-rumour-round-up-halo-2-anniversary-halo-5-releasing-in-2015-399-xbox-one-and-more">leaks and rumours</a> regarding Xbox One exclusives like Halo 5 and Halo 2 Anniversary, Dodd said that we won&#8217;t be seeing games running at 60 FPS and 1080p resolution any time soon.</p>
<p>Dodd first talked about the UI and <a href="https://twitter.com/atPeteDodd/status/428784742025027585">stated</a> that, &#8220;I talked to so many devs who said the UI was a mess. They did a great job pulling it together.&#8221; This was the case <a href="https://twitter.com/atPeteDodd/status/428787167909781505">even though</a>, &#8220;It crashed a lot of debug units right up till launch. System launched&#8230;Stable UI.&#8221;</p>
<p>He also made sure to <a href="https://twitter.com/atPeteDodd/status/428788737321889792">clarify</a> that when it comes to graphics, &#8220;Cloud won&#8217;t help with rendering. Not for half a decade at minimum. As for 1080p/60fps &#8211; not anytime soon but tools will improve.&#8221; When <a href="https://twitter.com/atPeteDodd/status/428789993239097344">asked</a> if freeing up the GPU for more usage &#8211; as indicated by an <a title="Xbox One: 10% Reserved For GPU Getting Turned Into 2% Soon" href="https://gamingbolt.com/xbox-one-10-reserved-for-gpu-getting-turned-into-2-soon">8 percent gain</a> in usage for developers &#8211; helps, Dodd stated, &#8220;A little. Card is still weak. Worst decision they made making the box. Kinect is expensive so they went with a cheap gpu.&#8221;</p>
<p>Dodd <a href="https://twitter.com/atPeteDodd/status/428790310588522496">did say</a> that the problem isn&#8217;t the amount of RAM, as indicated by a user who believes the console should have had 12 GB DDR3 RAM to compete with the PS4&#8217;s 8 GB GDDR5 RAM. &#8220;The problem isn&#8217;t the amount, it&#8217;s the speed. Plenty of room to store 1080p textures, just not enough speed or power to output it.&#8221;</p>
<p>What are your thoughts on the same? Let us know in the comments below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">185644</post-id>	</item>
		<item>
		<title>&#8220;What&#8217;s New&#8221; Feature Enabled on PS4 PlayStation Network in Europe</title>
		<link>https://gamingbolt.com/whats-new-feature-enabled-on-ps4-playstation-network-in-europe</link>
					<comments>https://gamingbolt.com/whats-new-feature-enabled-on-ps4-playstation-network-in-europe#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 03 Dec 2013 05:38:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[What's New]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=180518</guid>

					<description><![CDATA[Now see what your friends up to on PSN.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/1384356921-42.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/11/1384356921-42.jpg" alt="ps4 ui" width="620" height="349" class="aligncenter size-full wp-image-178534" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/1384356921-42.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/11/1384356921-42-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/11/1384356921-42-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Sony announced that prior to the release of the PlayStation 4 in Europe it would be disabling certain features on the PlayStation Network in order to minimize the server load it would face. One of these features included &#8220;What&#8217;s New&#8221; that showcased different notifications including what your friends were doing, the Trophies they unlocked, etc.</p>
<p>That feature is now live on PSN in Europe, so European players can now benefit from seeing what their friends are currently busy with. Given that the PlayStation 4 was an enormous success in Europe, selling more than 250,000 units in the first 48 hours of its launch and thus becoming the fastest selling console in UK history, it seems this strategy paid off in the end.</p>
<p>The PS4 lifetime sales managed to outpace that of the Wii U, which has been on sale for a year. This meant that Knack outsold Super Mario 3D World, which caused former BigBig Studios employee Kenny Linder to <a href="https://gamingbolt.com/former-sony-uk-dev-on-knack-outselling-mario-releasing-it-the-same-day-as-ps4-in-ukeu-wasnt-wise">criticize</a> Nintendo for releasing it so close to the launch of the PS4 and Xbox One.</p>
<p><a href="https://twitter.com/PlayStationEU/status/407633957845741568">(Source)</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">180518</post-id>	</item>
		<item>
		<title>PS4 Hardware Issue: New Video Shows Overlapping of UI</title>
		<link>https://gamingbolt.com/ps4-hardware-issue-new-video-shows-overlapping-of-ui</link>
					<comments>https://gamingbolt.com/ps4-hardware-issue-new-video-shows-overlapping-of-ui#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 14 Nov 2013 10:18:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[HDMI]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ui]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=178560</guid>

					<description><![CDATA[GPU failure of some sort in PS4?]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/vCRxSh5zFcw" frameborder="0" allowfullscreen></iframe></p>
<p>The PlayStation 4 is less than a day away from launch in North America, but issues have been popping up left and right. One user reported his console being bricked, requiring a removal of the HDD and re-insertion to fix it. Now another user has uploaded a video which shows the UI overlapping within the interface. Check it out above.</p>
<p>While it&#8217;s advised to check your HDMI cable, what&#8217;s seen in this video seemingly goes beyond that. A leaderboard-type of screen can be seen overlapping on a Trophy screen. Would that be possible if it were an HDMI problem? It may also be a GPU issue, with the user stating that within one hour of receiving the console from Taco Bell, the GPU has failed. This follows other complaints from those who have received their consoles as prizes but are facing issues.</p>
<p>Hopefully Sony can look into these issues sooner rather than later. But it couldn&#8217;t have come at a worse time, as the PS4 will launch on November 15th in the United States. What are your thoughts on the same? Let us know below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">178560</post-id>	</item>
		<item>
		<title>OUYA Interface Updates Arriving by November End</title>
		<link>https://gamingbolt.com/ouya-interface-updates-arriving-by-november-end</link>
					<comments>https://gamingbolt.com/ouya-interface-updates-arriving-by-november-end#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 14 Nov 2013 07:55:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Ouya]]></category>
		<category><![CDATA[ui]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=178539</guid>

					<description><![CDATA[Some new features including queuing up games remotely and discovering things better online]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/Ouya-console.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/07/Ouya-console.jpg" alt="Ouya console" width="620" height="349" class="aligncenter size-full wp-image-165585" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/Ouya-console.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/Ouya-console-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
The OUYA hasn&#8217;t exactly seen the greatest amount of success since its release. Nonetheless, the crowd-funded console is still surging on. <a href="http://www.engadget.com/2013/11/12/ouya-redesigned-user-interface/">Engadget</a> has revealed that the device will see a new interface by November end, created by an all-new designer, to make finding games easier on the online store &#8211; a long-standing criticism for the interface since the console&#8217;s release.</p>
<p>There will also be changes in overall system menus, which will be smaller thus making game art more prominent, and accessing menus takes a simple button press. You&#8217;ll also be able to remotely queue games for download and there will be support for USB storage devices.</p>
<p>What about OUYA 2.0, which promised an overhaul of the interface and which was expected to release in 2014? This appears to be different from that so stay tuned for more details. Does this make the console more appealing to you or does the OUYA still have a ways to go? Let us know below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">178539</post-id>	</item>
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		<title>PS4 UI Videos Show DVR, Apps, PS Store, Friends and More In Action</title>
		<link>https://gamingbolt.com/ps4-ui-videos-show-dvr-apps-ps-store-friends-and-more-in-action</link>
					<comments>https://gamingbolt.com/ps4-ui-videos-show-dvr-apps-ps-store-friends-and-more-in-action#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 13 Nov 2013 15:57:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ui]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=178423</guid>

					<description><![CDATA[Check out how the interface for Sony's next-gen console fares.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/SONY_PS4_HANDS-ON-8712.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/10/SONY_PS4_HANDS-ON-8712.jpg" alt="SONY_PS4_HANDS-ON-8712" width="620" height="414" class="aligncenter size-full wp-image-177186" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/SONY_PS4_HANDS-ON-8712.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/10/SONY_PS4_HANDS-ON-8712-300x200.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
We&#8217;re less than two days from the launch of the PlayStation 4 but new information has been leaked in droves from users who have received their consoles early. For instance, two new videos have been released which showcases the PS4&#8217;s interface, from accessing the DVR and apps to PlayStation Store, managing friends and much more. Check them both out below.<br />
<iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/S0DbZhA0lao?feature=player_detailpage" frameborder="0" allowfullscreen></iframe><br />
<iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/EkRIUxGFsSU?feature=player_detailpage" frameborder="0" allowfullscreen></iframe><br />
A large number of new features have been implemented into the new interface, with a new presentation for notifications (such as when your battery gets low), being able to use your real on PSN, a revamp of how demos and videos are arranged, etc. It&#8217;s a pretty big overhaul but then, it is the next generation of consoles.</p>
<p>How did the hardware and launch line-up fare? Head <a href="https://gamingbolt.com/ps4-review">here</a> to find out multiple publications&#8217; opinions on the same, including the best launch title of the lot. The PlayStation 4 will be out in North America on Friday, with a European launch on November 29th. Stay tuned for more details.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">178423</post-id>	</item>
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		<title>Xbox One Dashboard UI Receives 12 Minute Live Demo</title>
		<link>https://gamingbolt.com/xbox-one-dashboard-ui-receives-12-minute-live-demo</link>
					<comments>https://gamingbolt.com/xbox-one-dashboard-ui-receives-12-minute-live-demo#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 08 Nov 2013 12:53:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dashboard]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Snap Mode]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=177982</guid>

					<description><![CDATA[And it's actually not bad.]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/xhe6jV-APwM?feature=player_embedded" frameborder="0" allowfullscreen></iframe><br />
Microsoft has released a new 12 minute live demo of the Xbox One&#8217; Dashboard and UI, which offers a chance to see how the apps work. Hosted by Mark Whitten and Yusuf Mehdi, we get to see how much time it takes to get from the interface right back into the Pause menu for the game on display i.e. Forza Motorsport 5. And it&#8217;s pretty instantaneous.</p>
<p>We also get to see how easily one can switch between users without much trouble, and how programs like Bing can easily be switched to in the middle of gameplay. Interestingly, it&#8217;s not as awkward as it sounded the first time around. Kinect works fairly well in voice recognition and executing commands quickly as well.</p>
<p>The Xbox One will be launching on November 22nd in 13 territories across the world. Will you be picking one up on launch day or will you hold off till later? Let us know below in the comments.</p>
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		<title>PS4 New Details: Library Mode, Fast and Fluid Interface, Game Menus and More</title>
		<link>https://gamingbolt.com/ps4-new-details-library-mode-fast-and-fluid-interface-game-menus-and-more</link>
					<comments>https://gamingbolt.com/ps4-new-details-library-mode-fast-and-fluid-interface-game-menus-and-more#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 04 Nov 2013 14:38:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ui]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=177567</guid>

					<description><![CDATA[New details for Sony's PS4 interface revealed.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-170701" alt="ps4 amd" src="https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/08/ps4-amd-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
A <a href="https://www.youtube.com/watch?v=v4DTs2OvuAM&amp;feature=youtu.be&amp;a">new video</a> showcasing the PS4&#8217;s UI has been posted on YouTube but more importantly, former Bigbig Studios employee &#8211; which was a part of Sony UK until it was closed down &#8211; and developer for an unannounced PlayStation 4 game Kenny Linder has offered up some new details on the console&#8217;s interface.</p>
<p>The interface revealed in the video has been <a href="http://www.neogaf.com/forum/showpost.php?p=88286653&amp;postcount=46">described</a> as &#8220;old firmware&#8221; by Linder. Since then, there have been <a href="http://www.neogaf.com/forum/showpost.php?p=88287423&amp;postcount=69">changes</a> as seen with the new Library option, added in version 1.5. As of now, Linder isn&#8217;t sure if this for games or images and videos, since the videos recorder don&#8217;t appear in the library folder. It has been described as being a dev kit occurrence where they possibly appear elsewhere, but regardless, Linder believes games will be in the Library menu due to the left-to-right list option shown in the video becoming hard to use after a while.</p>
<p>Linder also <a href="http://www.neogaf.com/forum/showpost.php?p=88289683&amp;postcount=117">confirmed</a> that the dev kit firmware is different from the retail version and that more info would be available in the coming weeks about what the Library has (and how you&#8217;ll be able to access multimedia and video recordings). At this point, it&#8217;s just unknown.</p>
<p>On the interface being described as light, Linder <a href="http://www.neogaf.com/forum/showpost.php?p=88287875&amp;postcount=79">pointed out</a> that firmware 1.5 is light but also very fast to use. You&#8217;ll be able to leave and re-enter your current game fluidly and apparently, in an instant.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/PS4-UI-Screenshot-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-177573" alt="PS4-UI-Screenshot-1" src="https://gamingbolt.com/wp-content/uploads/2013/11/PS4-UI-Screenshot-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/PS4-UI-Screenshot-1.jpg 960w, https://gamingbolt.com/wp-content/uploads/2013/11/PS4-UI-Screenshot-1-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
When a user mentioned a screen like the above, which showcases an option rich interface, it was <a href="http://www.neogaf.com/forum/showpost.php?p=88288717&amp;postcount=91">revealed</a> that this information comes up when you select one of the games from the left-to-right navigation menu. By pressing X or down, you&#8217;ll go to a lower level of the dynamic menu which showcases info about the game, its background and game music along with trophies, trailers and more. You can start the game from this menu. All the Options are located in the top row <a href="http://www.neogaf.com/forum/showpost.php?p=88290513&amp;postcount=123">according</a> to Linder.</p>
<p>The interface is <a href="http://www.neogaf.com/forum/showpost.php?p=88289167&amp;postcount=105">divided</a> into three levels: the top section is apparently the PS3 XMB where you can choose between Friends, Profile and Settings along with other options; the middle one has icons of different games, What&#8217;s New, the Library and Store; the bottom-most level is brought up when you select a game, which showcases the above information.</p>
<p>Jumping between is done via button presses and described as light and quick. Interestingly, it&#8217;s a lag-free experience when you&#8217;re in-between gameplay and runs at 60 FPS. The &#8220;relaxing music&#8221; has already been confirmed and as mentioned previously, can be turned off if you wish.</p>
<p>As for why there hasn&#8217;t been an official UI walkthrough video, with only 11 days till the PS4&#8217;s launch in North America, and requests for Linder to make his own with certain details blacked out, he <a href="http://www.neogaf.com/forum/showthread.php?p=88497809&amp;highlight=#post88497809" target="_blank">responded</a> that, &#8220;If I worked at Sony still I&#8217;d be pushing the crap out of them for SOMEONE to do a full tour of the OS but sadly that&#8217;s not the case. I think if I did that at work myself I would be in a shit storm from where I work now and Sony. Has anyone asked Holly at Access about an OS tour? Those guys seem pretty decent and would at least give an indication of when it might happen!&#8221;</p>
<p>The PlayStation 4 will be launching on November 15th in North America and November 29th in Europe. What are your thoughts on the current UI showcased in the dev kit and what the commercial retail release will contain? Let us know below.</p>
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