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	<title>unruly heroes &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Unruly Heroes Gets Challenge Update On All Platforms</title>
		<link>https://gamingbolt.com/unruly-heroes-gets-challenge-update-on-all-platforms</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Tue, 04 Jun 2019 18:24:20 +0000</pubDate>
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					<description><![CDATA[The brawler’s newest update finally comes to all platforms.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg"><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-393793" src="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg" alt="unruly heroes" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>We reported before that the inventive side scrolling beat em up, <em>Unruly Heroes</em>, <a href="https://gamingbolt.com/unruly-heroes-hits-ps4-on-may-28th">was coming to PS4 after being available on other platforms for some time</a>. It’s out now, and along with it came a new update that added several features to the game. Now, all the other platforms get in on the fun as well, as the Challenge Update is live across everything.</p>
<p><em>Unruly Heroes</em> is a co-op brawler that’s based on the Chinese epic, <em>Journey to the West</em>, where you can play with up to four players with characters from the novel. You can look at the trailer announcing the update below to get a look at the game’s fun and unique art style. The Challenge update adds two new difficulty levels (Easy and Hard), various stat tracking for speedruns, and the ability to modify controls.</p>
<p><em>Unruly Heroes</em> is available now for PlayStation 4, Xbox One, Switch, and PC. The Challenge Update is live now across all of those platforms.</p>
<p>https://youtu.be/9E04jV_x-L8</p>
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		<title>Unruly Heroes Hits PS4 on May 28th</title>
		<link>https://gamingbolt.com/unruly-heroes-hits-ps4-on-may-28th</link>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 09 May 2019 18:00:29 +0000</pubDate>
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					<description><![CDATA[The side scrolling action game comes to Sony’s console at the end of the month.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg"><img decoding="async" class="alignnone wp-image-393793" src="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg" alt="unruly heroes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Last month, it was reported that the indie action game, <em>Unruly Heroes</em>, <a href="https://gamingbolt.com/unruly-heroes-comes-to-ps4-in-spring-update-across-all-versions">would finally be coming to Sony’s PS4</a>. Now, it looks like we have an official date for it, as it’ll be releasing at the end of this month, along with a new challenge update.</p>
<p>The game was released earlier this year on other platforms, and is a 2D brawler based on the Chinese novel, <em>Journey to the West</em>. As you can see from the announce trailer below, it has a wildly inventive art style. It can be played solo or co-op with up to four players. It will come with the first major update to the game and will release complete with the update, which includes a new photo mode, new difficulty settings, more skins, move lists, and gameplay tweaks relating to the game’s controls. The update will be exclusive to the PS4 version for a time, but will come to the other platforms at a later date.</p>
<p><em>Unruly Heroes</em> is available now on Xbox One, Switch, and PC. It will launch on the PlayStation 4 on May 28<sup>th</sup> with the challenge update for $19.99 / £17.99 / €19.99. PlayStation Plus subscribers will get 20% off for the first week of launch.</p>
<p><iframe title="Unruly Heroes | Announce Trailer | PS4" width="500" height="281" src="https://www.youtube.com/embed/VoN8aR_7xjQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">398536</post-id>	</item>
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		<title>Unruly Heroes Comes to PS4 in Spring, Update Across All Versions</title>
		<link>https://gamingbolt.com/unruly-heroes-comes-to-ps4-in-spring-update-across-all-versions</link>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Tue, 09 Apr 2019 22:29:35 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=393752</guid>

					<description><![CDATA[The indie game will finally come to Sony’s platform with newest update. 
]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-393793" src="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg" alt="unruly heroes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/unruly-heroes-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Magic Design Studios will be bringing their indie 2D platformer, <em>Unruly Heroes</em>, to the PS4. No specific date was set, <a href="https://www.unrulyheroes.com/single-post/PS4-version-is-coming" target="_blank" rel="noopener noreferrer">but the studio said they are aiming for a Spring release</a>. The game is already available on Xbox One, Switch, and PC, releasing back in January of this year. <em>Unruly Heroes</em> features a distinct art style and takes heavy inspiration from one of the classical Chinese novels, <em>Journey to the West</em>. It features four different character (all from the novel) that you can between switch at any time or play in a co-op experience.</p>
<p>The PS4 version of the game will come just in time for the first major update to the game and that version will ship complete with the update, which includes a new photo mode, new difficulty settings, more skins, move lists, and gameplay tweaks relating to the game&#8217;s controls. Additionally, new level completion rankings, which entails a &#8220;more balanced&#8221; Emerald rank, as well as new diamond rankings for hard more.</p>
<p>The game is available now for Xbox One, Switch, and PC. </p>


<p></p>
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		<title>Unruly Heroes Interview &#8211; Aiming For An Epic Adventure And Unforgettable Experience</title>
		<link>https://gamingbolt.com/unruly-heroes-interview-aiming-for-an-epic-adventure-and-unforgettable-experience</link>
					<comments>https://gamingbolt.com/unruly-heroes-interview-aiming-for-an-epic-adventure-and-unforgettable-experience#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Wed, 01 Nov 2017 16:56:10 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=310391</guid>

					<description><![CDATA[Development team's Meredith Alfroy tell us about the universe of Unruly Heroes.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">2</span>D platformers are extremely common these days, with most small scale game development resulting in 2D sidescrollers. So it takes a lot for a game to stand out from the crowd- but that&#8217;s exactly what <em>Unruly Heroes</em> managed to do upon its unveiling. One of the reasons the game has excited crowds like it has has been because of its gorgeous and striking artstyle, which instantly catches the eye. But there is far more to the game than just the style- and that was what we decided to explore with Meredith Alfroy of Magic Design Studios, when we sat down for an exclusive chat with her about the game.</p>
<p style="text-align: left;"><strong>What can you tell us about the narrative in Unruly Heroes? </strong></p>
<p style="text-align: left;">The platforming format allows the player to discover gradually this fantastic universe through 4 different and rich environments and offers different kinds of gameplay for more surprises during the game. The player will meet different and colorful characters and places directly inspired from the Monkey King legend. It’s an immersive experience through visuals, animations and sounds.</p>
<p style="text-align: left;"><strong>Unruly Heroes has an incredible art style that reminds us of Rayman Origins. What engine did you use to deliver such visuals?</strong></p>
<p style="text-align: left;">Our game engine is based on Unity 3D. But we have developed a lot of different additional tools to address some specific needs. We wanted to push the quality even higher with much more living details and visual effects.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-310411" src="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-3.jpg" alt="Unruly Heroes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-3-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"The full story mode can be played in local co-op up to 4 players."</p></p>
<p style="text-align: left;"><strong>How much work went into perfecting the controls and ensuring responsive movement throughout the entire experience?</strong></p>
<p style="text-align: left;">We have been working on the project for more than one year now, one year and ½ to be precise. Before entering into the production phase, we wanted to have a robust production process to reach the expected quality for all the aspects of the game: rendering, animations and audio. But to be honest, concerning the controls, it is not over yet as we will keep improving our 3C until the end.</p>
<p style="text-align: left;"><strong>Tell us about the different characters in the game? What unique abilities do they possess and how does the gameplay change depending on the hero chosen?</strong></p>
<p style="text-align: left;">We plan to release additional information about our different characters and their specificities, but here are some personality traits: MonkeyKing: impatient and selfish, KiHon: carefree but fearful , SandMonk: very strong, but also very shy, Shifu the wise one.</p>
<p style="text-align: left;"><strong>Does the game have any unique co-op mechanics depending on the number of people playing? </strong></p>
<p style="text-align: left;">The full story mode can be played in local co-op up to 4 players. You can decide to play the full game with only one character or you can decide to switch to another one at any time if you decide to. Playing in coop will make you discover some interesting combinations that will bring you with new experiences</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-310410" src="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-2.jpg" alt="Unruly Heroes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"The adventure will take place in four different environments, each with its own identity, enemies and challenges with its deadly boss to defeat."</p></p>
<p style="text-align: left;"><strong>Boss design looks incredibly intriguing at this point. What famous villains will players face? Are there any larger than life bosses to expect?</strong></p>
<p style="text-align: left;">The player will meet terrible and impressive bosses. But the encounter could be a little bit unusual.</p>
<p style="text-align: left;"><strong>How many stages are there to explore overall? What different themes and challenges can players expect to encounter?</strong></p>
<p>The adventure will take place in four different environments, each with its own identity, enemies and challenges with its deadly boss to defeat. Each world will have its own structure in term of platforming, combat and puzzles. The heroes will travel through Canyon Crane, Underworld, Taoist Temple and the Flaming Mountain worlds. The player will face a lot of environmental enemies in addition of the common enemies. Moreover, the player will be able to take control of certain enemies giving him new moves, skills and powers.</p>
<p style="text-align: left;"><strong>Will there be any collectibles, mini-games or other activities to keep players pre-occupied throughout the main quest?</strong></p>
<p style="text-align: left;">Absolutely, collectibles will be an important part of the game and there’re other activities that we still evaluate.</p>
<p style="text-align: left;"><strong>How long is an average play-through of the game in terms of hours?</strong></p>
<p style="text-align: left;">The game is still being developed and we will soon organize playtests. So for now, we can’t give a specific or an average number of playing time. But it will be lot of hours of fun!</p>
<p style="text-align: left;"><strong>What kind of improvements have you done to the game’s engine?</strong></p>
<p style="text-align: left;">We have developed a lot of different additional tools to address some specific needs. The game is coming on the PS4 and Xbox One as well.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-310409" src="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-1.jpg" alt="Unruly Heroes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/10/Unruly-Heroes-1-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class="review-highlite" >"We have just started to evaluate the Switch version. But we won’t make any compromise on the quality."</p></p>
<p style="text-align: left;"><strong>What frame rate and resolution are you targeting for both? 1080p and 60fps? Can you tell us what frame rate and resolution will the PS4 Pro version run on? What kind of enhancements will it include?</strong></p>
<p style="text-align: left;">We are targeting 4K when the platform handles it. In term of frame rate, we will be at 60fps !</p>
<p style="text-align: left;"><strong>I am a bit concerned about the Switch version. Are there any compromises being dome compared to the PS4 and X1?</strong></p>
<p style="text-align: left;">We have just started to evaluate the Switch version. But we won’t make any compromise on the quality.</p>
<p style="text-align: left;"><strong>I am sure you must have heard about the Xbox One X’s announcement and how powerful it’s. It has a powerful GPU and a ton of memory, I am sure Unruly Heroes will run at 4K/60fps on this machine.</strong></p>
<p style="text-align: left;">Yes, for sure!</p>
<p><strong>When can we expect Unruly Heroes to release?</strong></p>
<p>We target for a release early 2018 on XboxOne, Switch, PS4 and PC.</p>
<p style="text-align: left;"><strong> Is there anything else you want to tell our readers before we let you go?</strong></p>
<p style="text-align: left;">We can’t wait to let you discover the universe of our Unruly Heroes 🙂 !</p>
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		<title>Unruly Heroes Will Run At 4k/60fps On Xbox One X, Dev Will Push The Game At Highest Quality On It</title>
		<link>https://gamingbolt.com/unruly-heroes-will-run-at-4k60fps-on-xbox-one-x-dev-will-push-the-game-at-highest-quality-on-it</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 05 Sep 2017 13:59:11 +0000</pubDate>
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					<description><![CDATA["We’ll adapt to the game console."]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/Xbox-One-X.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-298311" src="https://gamingbolt.com/wp-content/uploads/2017/06/Xbox-One-X.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/Xbox-One-X.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2017/06/Xbox-One-X-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/06/Xbox-One-X-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/06/Xbox-One-X-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><a href="https://gamingbolt.com/assassins-creed-origins-xbox-one-x-gameplay-footage-looks-stunning">The Xbox One X is extremely powerful</a>&#8211; and the good news for it is, developers are willing to actually work on pushing its hardware to get their games running and looking better on it. Developers, big and small- take Magic Design Studios, developer of <em>Unruly Heroes</em>. Speaking to GamingBolt in an exclusive interview, Meredith Alfroy of the studio confirmed the studio&#8217;s intention of pushing the system to reach 4K resolution at a blistering 60fps.</p>
<p>&#8220;Yes, [<em>Unruly Heroes</em> will run at 4K and 60fps on the Xbox One X] for sure&#8221;, she said. She also added that considerations of parity with other hardware &#8211; whether it be the Xbox One S or the PS4 and PS4 Pro &#8211; will not hold them back from leveraging the full extent of the Xbox One X&#8217;s power.</p>
<p>&#8220;We always want to push the game to the highest quality. So we won’t do some compromise at the cost of quality. We’ll adapt to the game console,&#8221; she said.</p>
<p>It&#8217;s good to see developers working to exploit the full extent of the hardware- parity concerns for holding games back never endear themselves to me, and I always feel that, while all games should be on all hardware that can run them, there is no reason for a game to <em>not</em> run better on hardware that can support it better, too. Hopefully, this isn&#8217;t just limited to smaller games, but extends to AAA games and developers as well.</p>
<p>Stay tuned for our full interview on <em>Unruly Heroes </em>in the coming days.</p>
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