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	<title>Wandersong &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Games That Provided Hours of Fun at a Constant Clip</title>
		<link>https://gamingbolt.com/15-games-that-provided-hours-of-fun-at-a-constant-clip</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 06 Dec 2024 18:45:03 +0000</pubDate>
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					<description><![CDATA[Tired of long-winded games that demand dozens of hours of playtime? These 15 titles get right into the action with little downtime.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>or all the talk about massive games full of dozens of hours of side content, titles that mostly avoid all of that deserve some appreciation. We&#8217;re talking about games that get straight to the action with any pretense or extensive exposition, providing hours of fun at a constant clip. Check out our 15 picks for these “all killer, no filler” titles.</p>
<p><strong>Cocoon</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-566777" src="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3.jpg" alt="cocoon 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/cocoon-3-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Akin to Inception but with more otherworldly bug-like&#8230;things, <em>Cocoon</em> eases you in delicately enough with its world hopping, power unlocking, and puzzles. However, beyond the halfway point, you&#8217;re suddenly dealing with earth-shattering bosses, ascending through multiple levels of worlds while carrying others on your back and leveraging portals to enter and exit. It&#8217;s an experience unlike any other, delivered in roughly five to six hours and leaving you with more than a few questions when it&#8217;s over.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">604371</post-id>	</item>
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		<title>Overcooked! 2, PES 2020, The Division, and More Coming to Xbox Game Pass This Month</title>
		<link>https://gamingbolt.com/overcooked-2-pes-2020-the-division-and-more-coming-to-xbox-game-pass-this-month</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 04 Dec 2019 16:06:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Demon&#039;s Tilt]]></category>
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		<category><![CDATA[The Division]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=424354</guid>

					<description><![CDATA[A solid selection of games is joining the service's library in the coming days.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Xbox-Game-Pass.jpg"><img decoding="async" class="aligncenter wp-image-401568" src="https://gamingbolt.com/wp-content/uploads/2019/05/Xbox-Game-Pass.jpg" alt="Xbox Game Pass" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Xbox-Game-Pass.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/Xbox-Game-Pass-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Xbox-Game-Pass-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Xbox-Game-Pass-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Xbox Game Pass&#8217; already impressive catalog of games is going to become <em>much </em>more exciting, considering the <a href="https://gamingbolt.com/the-witcher-3-tekken-7-my-friend-pedro-and-many-many-more-coming-to-xbox-game-pass">bevy of games</a> in line to join the service. The first of those games, which will be coming to Game Pass over the next few days, have been confirmed by Microsoft.</p>
<p>On December 5, side-scrolling action shooter <em>My Friend Pedro </em>and <em>Naruto to Boruto: Shinobi Striker </em>will join Game Pass. The next day, pinball title <em>Demon&#8217;s Tilt </em>and musical adventure game <a href="https://gamingbolt.com/wandersong-interview-a-game-of-music-and-colours"><em>Wandersong </em></a>will be added to the catalog. Finally, December 12 will see the release of <em><a href="https://gamingbolt.com/efootball-pes-2020-review-getting-stale">eFootball PES 2020</a>, Overcooked! 2, The Division </em>(the first one), and <em>Pathalogic 2</em>.</p>
<p>That&#8217;s a pretty solid selection of games. <em>PES 2020 </em>is a pretty recent release too, so anyone who&#8217;s been on the fence about giving it a go now has a good reason to. Meanwhile, <em>My Friend Pedro </em>and <em>Pathalogic 2 </em>are both great games, while <em>Overcooked! 2 </em>is excellent if you have someone to play with.</p>
<p>Of course, yesterday, we also saw the release of <em>Halo: Reach </em>via <em>The Master Chief Collection, </em>which is available through Game Pass as well.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019.jpg"><img decoding="async" class="aligncenter wp-image-424355" src="https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019.jpg" alt="xbox game pass" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/xbox-game-pass-december-2019-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">424354</post-id>	</item>
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		<title>Wandersong Interview &#8211; A Game of Music and Colours</title>
		<link>https://gamingbolt.com/wandersong-interview-a-game-of-music-and-colours</link>
					<comments>https://gamingbolt.com/wandersong-interview-a-game-of-music-and-colours#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 05 Feb 2019 14:27:11 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=384932</guid>

					<description><![CDATA[Wandersong developer Greg Lobanov speaks to GamingBolt about the game's recent PS4 launch.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">L</span>ast year, musical adventure&nbsp;<em>Wandersong&nbsp;</em>released on the Nintendo Switch and PC. Owing to its vibrant aesthetic, its effective storytelling, and so much more, audiences&nbsp;were captivated by the title- recently, the game launched on the PS4, opening the doors to an even larger install base to experience a truly unique and wonderful title. Excited as we were about the game&#8217;s most recent launch, we sent across a few of our questions about&nbsp;<em>Wandersong,&nbsp;</em>about its design philosophies, about the PS4 version, and much more to developer Greg Lobanov. Read the interview below.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-384938" src="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-4.jpg" alt="wandersong" width="620" height="325" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-4-300x157.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"It means the most to us to hear how the game has helped folks get through a hard time and stayed with them long after playing. It feels like we made something special that helped a lot of folks."</p>
<p><strong>To start off- <em>Wandersong</em> received very good reception from critics and fans alike when it released earlier last year. Congratulations on that, and how pleased were you with what you read and heard?</strong></p>
<p>Very very pleased! It means the most to us to hear how the game has helped folks get through a hard time and stayed with them long after playing. It feels like we made something special that helped a lot of folks.</p>
<p><strong><em>Wandersong</em> has been praised for its emotional unique aesthetic and the emotional journey it takes the players on- were there any particular games or other media that inspired you during development?</strong></p>
<p>I was really inspired by the storytelling of <em>Steven Universe, Over the Garden Wall, Homestuck,&nbsp;</em>and <em>Undertale</em>. The aesthetic was inspired by <em>Kirby&#8217;s Epic Yarn</em> and the webcomic <em>Cucumber Quest</em>, but I added a lot of my own style to it.</p>
<p><strong>The way Wandersong contrasts its bright tone and aesthetic with its conceptual setting is something else that has stood out to players- how important (and difficult) was it to get that balance right?</strong></p>
<p>Very important! I wanted the game to be optimistic and honest, which is a very hard balance&#8211;most people see those things as paradoxical. We always rode a thin line between joy and melancholy. The super saturated aesthetic and dark undertones were a huge part of that.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-384939" src="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-5.jpg" alt="wandersong" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-5.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-5-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"You play as a walking musical instrument, making up music anywhere and anytime, and exploring a vast world and seeing how things react to your music."</p>
<p><strong>For those of our readers who will be playing Wandersong on the PS4 for the first time, can you give us a brief explanation about what the game is all about?</strong></p>
<p>It&#8217;s a musical adventure game! The universe is coming to an end and you&#8217;re a bard doing your best to help people by singing. You play as a walking musical instrument, making up music anywhere and anytime, and exploring a vast world and seeing how things react to your music.</p>
<p><strong>Can players expect to see any new features in the PS4 version of <em>Wandersong</em>, or is it more of a direct port?</strong></p>
<p>The biggest new feature is the DualShock, which feels like it was made just for <em>Wandersong</em>. We made it light up in rainbow colors and make singing sounds when you play.</p>
<p><strong><em>Wandersong</em> is a game about music, and a game with a very vibrant and&nbsp;</strong><strong>colourful visual style, and in spite of that, it&#8217;s a game that makes concessions to both, deaf and colourblind players, which is a laudable and admirable thing. How hard was it to get that balance right though, and was it something you were adamant on doing?</strong></p>
<p>We were really adamant on this, because we want the game to be accessible and comforting to all kinds of people. To be honest it wasn&#8217;t that hard, either&#8211;just a philosophy that we approached the design with. We always indicate hints with color, sound, and direction so gamers of any ability can understand what to do. This clarity is great even if you are perfectly capable of seeing color and hearing.</p>
<p><strong>Do you have any plans for launching the game on Xbox One as well?</strong></p>
<p>Nothing to announce at the moment!</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-384937" src="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-3.jpg" alt="wandersong" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2019/02/wandersong-image-3-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We want the game to be accessible and comforting to all kinds of people."</p>
<p><strong>Are you taking advantage of the PS4 Pro’s extra power to deliver better visuals or performance? If yes, then in what ways?</strong></p>
<p>We were able to improve the anti-aliasing. But the look of the game is quite defined and simple, so not much has changed besides that, graphically.</p>
<p><strong>What is the resolution and frame rate of the PS4 Pro version?</strong></p>
<p>1080p, 60 fps.</p>
<p><strong>What about the base PS4?</strong></p>
<p>Same.</p>
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		<title>Musical Platformer Wandersong Arrives for PS4 on January 22nd</title>
		<link>https://gamingbolt.com/musical-platformer-wandersong-arrives-for-ps4-on-january-22nd</link>
					<comments>https://gamingbolt.com/musical-platformer-wandersong-arrives-for-ps4-on-january-22nd#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 17 Jan 2019 12:28:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Greg Lobanov]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=382377</guid>

					<description><![CDATA[Explore the world and attempt to halt its destruction with the power of music.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/Wandersong.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-382378" src="https://gamingbolt.com/wp-content/uploads/2019/01/Wandersong.jpg" alt="Wandersong" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/Wandersong.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/01/Wandersong-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/Wandersong-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/Wandersong-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Get ready to fill your heart with the sound of music &#8211; Greg Lobanov&#8217;s unorthodox platformer <em>Wandersong</em> is <a href="https://blog.us.playstation.com/2019/01/16/wandersong-launches-on-ps4-january-22/" target="_blank" rel="noopener noreferrer">coming to the PlayStation 4</a>. Currently available for PC and Nintendo Switch, the title will be available on January 22nd for PS4. Check out the launch trailer below.</p>
<p><em>Wandersong</em> sees the mysterious Eya preparing to reset the universe with her song. It&#8217;s business as usual for her, but an optimistic bard takes it upon himself to save the world. You&#8217;ll play as this bard and collect pieces of the Earthsong, using different melodies to interact with different parts of the world.</p>
<p>There&#8217;s plenty of running, jumping, and puzzle solving to be had in this adventure. <em>Wandersong&#8217;s</em> art-style also ensures that every musical note has a corresponding colour, sound, and direction. No punishment is given for being unable to progress &#8211; the player can simply keep trying until they get it right. The <a href="https://www.metacritic.com/game/switch/wandersong" target="_blank" rel="noopener noreferrer">critical reception</a> for <em>Wandersong</em> has been quite good, so it might be worth checking out for platforming fans on PS4.</p>
<p><iframe loading="lazy" title="Wandersong - Launch Trailer | PS4" width="500" height="281" src="https://www.youtube.com/embed/jNsDhcrS1t8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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