Take-Two Interactive Says It Has More ‘Franchises Than We Can Even Deal With’

The company has doubled its developer count in the last few years.

At a recent business summit this week, Take-Two Interactive president Karl Slatoff was asked about the key differences between his company’s stable of games in this console generation compared to last generation. Karl stated that the key was that the company’s library of franchises is much larger than it was just a few years ago. Not only is the library large, but Slatoff said it is larger “than we can even deal with” at this stage.

“Our IP situation, right now–it’s better than it’s ever been in the company’s history,” Slatoff said at the event this week. “We’ve got a lot of IP. We’ve got more IP than we can even deal with at this point in time and we’re always looking at generating new IP. So that is a very different circumstance than we were in back right before the Xbox 360 and PS3 launched.” For those that might recognize the Take Two name but can’t quite pinpoint what they’ve worked on, their crowning jewel is Grand Theft Auto 5.

One of the reasons there are now so many games in the library is because the company has added staff at an impressive rate. Slatoff stated his firm has basically doubled the developer count over the last few years. While that’s all good news for the company and its investors, the question we really want to know is whether or not we’re ever going to see a finished product when it comes to Agent.

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