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	Comments on: Thief 4: 10 Ways It Can Better Its Pedigree	</title>
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		<title>
		By: ToxicFox		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-206584</link>

		<dc:creator><![CDATA[ToxicFox]]></dc:creator>
		<pubDate>Sat, 09 Nov 2013 06:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-206584</guid>

					<description><![CDATA[All Propaganda. all of it. except of the linear bit. Simply any game could use more of that.]]></description>
			<content:encoded><![CDATA[<p>All Propaganda. all of it. except of the linear bit. Simply any game could use more of that.</p>
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		<title>
		By: Dissolution0fEternity		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-206417</link>

		<dc:creator><![CDATA[Dissolution0fEternity]]></dc:creator>
		<pubDate>Thu, 07 Nov 2013 09:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-206417</guid>

					<description><![CDATA[T3, one of the greatest games I ever played. Im not happy about this new reboot, especially no factions and supernatural elements. Now people associate this game with Dishonored, come on!.]]></description>
			<content:encoded><![CDATA[<p>T3, one of the greatest games I ever played. Im not happy about this new reboot, especially no factions and supernatural elements. Now people associate this game with Dishonored, come on!.</p>
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		<title>
		By: Alexander Anonymous		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-93352</link>

		<dc:creator><![CDATA[Alexander Anonymous]]></dc:creator>
		<pubDate>Mon, 15 Aug 2011 22:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-93352</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-88218&quot;&gt;David&lt;/a&gt;.

sucks that they said that theyre trying to make it an equivalent of an Assassin&#039;s creed game. Make it a Thief game! Thats why its called Thief! Not Thief&#039;s Creed!! lol.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-88218">David</a>.</p>
<p>sucks that they said that theyre trying to make it an equivalent of an Assassin&#8217;s creed game. Make it a Thief game! Thats why its called Thief! Not Thief&#8217;s Creed!! lol.</p>
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		<title>
		By: Alexander Anonymous		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-93351</link>

		<dc:creator><![CDATA[Alexander Anonymous]]></dc:creator>
		<pubDate>Mon, 15 Aug 2011 22:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-93351</guid>

					<description><![CDATA[I would have to strongly disagree with a few points in this article. Thief 4 should be only first person because that way its the most immersive and if you would have 3rd person, you would be able to see what Garrett can&#039;t see which makes the experience feel fake. There should be undead enemies no matter how annoying they are but in the mentality of Thief 1 and 2. In those games, they were extremely both creeepy and frightening and the first person view point made it scarier since you would never know exactly where the undead were. I agree with everything else though.]]></description>
			<content:encoded><![CDATA[<p>I would have to strongly disagree with a few points in this article. Thief 4 should be only first person because that way its the most immersive and if you would have 3rd person, you would be able to see what Garrett can&#8217;t see which makes the experience feel fake. There should be undead enemies no matter how annoying they are but in the mentality of Thief 1 and 2. In those games, they were extremely both creeepy and frightening and the first person view point made it scarier since you would never know exactly where the undead were. I agree with everything else though.</p>
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		<title>
		By: No Hope		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-91802</link>

		<dc:creator><![CDATA[No Hope]]></dc:creator>
		<pubDate>Sat, 06 Aug 2011 21:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-91802</guid>

					<description><![CDATA[One thing is 100% sure, Eidos Montreal will Screw it up big time. 

The rumor mill has it that Consoles will be a platform for Thief 4 as well as multiplayer. That alone will destroy it. See, the suits at EM are forced to make a profitable game. A PC only platform with no MMORPG does not equate to $$$$. 

A lot has changed since 1998, people. 

This is one game I am not anxious about.]]></description>
			<content:encoded><![CDATA[<p>One thing is 100% sure, Eidos Montreal will Screw it up big time. </p>
<p>The rumor mill has it that Consoles will be a platform for Thief 4 as well as multiplayer. That alone will destroy it. See, the suits at EM are forced to make a profitable game. A PC only platform with no MMORPG does not equate to $$$$. </p>
<p>A lot has changed since 1998, people. </p>
<p>This is one game I am not anxious about.</p>
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		<title>
		By: MainDroite		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-91559</link>

		<dc:creator><![CDATA[MainDroite]]></dc:creator>
		<pubDate>Fri, 05 Aug 2011 02:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-91559</guid>

					<description><![CDATA[Thief 1 and 2 was about a dark atmosphere in a strange city. It was about cool cutscenes, cool monologues from Garrett, an awesome level disparity, being short on water arrows when you sorely needed them... all of this combined to make a great game.

Thief 3 was about ugly, cartoony cutscenes, failed implementation of good ideas (think of the Keeper Assassin... anyone else was particularly dissapointed by these guys?), useless mini-games and spending your WHOLE GODDAMN LOOT on equipment, which you wind up hoarding anyway because Garrett&#039;s blackjack is a weapon of mass destruction. Except against those freaky undead guys in the asylum (which was my favourite level, by the way, so screw this idea of having no undeads).]]></description>
			<content:encoded><![CDATA[<p>Thief 1 and 2 was about a dark atmosphere in a strange city. It was about cool cutscenes, cool monologues from Garrett, an awesome level disparity, being short on water arrows when you sorely needed them&#8230; all of this combined to make a great game.</p>
<p>Thief 3 was about ugly, cartoony cutscenes, failed implementation of good ideas (think of the Keeper Assassin&#8230; anyone else was particularly dissapointed by these guys?), useless mini-games and spending your WHOLE GODDAMN LOOT on equipment, which you wind up hoarding anyway because Garrett&#8217;s blackjack is a weapon of mass destruction. Except against those freaky undead guys in the asylum (which was my favourite level, by the way, so screw this idea of having no undeads).</p>
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		<title>
		By: Jeff		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-90640</link>

		<dc:creator><![CDATA[Jeff]]></dc:creator>
		<pubDate>Thu, 28 Jul 2011 23:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-90640</guid>

					<description><![CDATA[I think the first the I played Thief 1 I was quite addicted. Thief 2 is cool also.
I never play thief 3 anymore because I can&#039;t stand the stupid character voices
and, the transitions between areas! Lastly, 1st person IS THE ONLY WAY TO PLAY! I disagree with everything you say in this STUPID ARTICLE!!!]]></description>
			<content:encoded><![CDATA[<p>I think the first the I played Thief 1 I was quite addicted. Thief 2 is cool also.<br />
I never play thief 3 anymore because I can&#8217;t stand the stupid character voices<br />
and, the transitions between areas! Lastly, 1st person IS THE ONLY WAY TO PLAY! I disagree with everything you say in this STUPID ARTICLE!!!</p>
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		<title>
		By: Enemig0		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-90367</link>

		<dc:creator><![CDATA[Enemig0]]></dc:creator>
		<pubDate>Tue, 26 Jul 2011 19:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-90367</guid>

					<description><![CDATA[I disagree with nearly everything in this stupid article. I&#039;m glad that people like Jack, David, esme and Plox with friends did some decent commenting. I sure hope the devs of the fourth game do NOT reason the same way as the author of this horrible article!!!]]></description>
			<content:encoded><![CDATA[<p>I disagree with nearly everything in this stupid article. I&#8217;m glad that people like Jack, David, esme and Plox with friends did some decent commenting. I sure hope the devs of the fourth game do NOT reason the same way as the author of this horrible article!!!</p>
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		<title>
		By: Jim		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-90236</link>

		<dc:creator><![CDATA[Jim]]></dc:creator>
		<pubDate>Mon, 25 Jul 2011 20:41:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-90236</guid>

					<description><![CDATA[I&#039;m sorry, i disagree with nearly everything you say, I loved the first thief and even all the freaky undead things, also loved the dark creepy atmosphere, it should stay in first person as the 3rd person thing was a console compromise , also maybe in the future a mod will be available to test multiplayer it might work eventually who knows]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m sorry, i disagree with nearly everything you say, I loved the first thief and even all the freaky undead things, also loved the dark creepy atmosphere, it should stay in first person as the 3rd person thing was a console compromise , also maybe in the future a mod will be available to test multiplayer it might work eventually who knows</p>
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		<title>
		By: Chuggs		</title>
		<link>https://gamingbolt.com/thief-4-10-ways-it-can-better-its-pedigree#comment-89692</link>

		<dc:creator><![CDATA[Chuggs]]></dc:creator>
		<pubDate>Fri, 22 Jul 2011 10:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=35853#comment-89692</guid>

					<description><![CDATA[double post]]></description>
			<content:encoded><![CDATA[<p>double post</p>
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