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	<title>
	Comments on: Titanfall Dev Addresses Concerns of Weapons&#8217; Random Inaccuracy And Bullet Prediction Path	</title>
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	<link>https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 03 Feb 2014 13:02:00 +0000</lastBuildDate>
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		<title>
		By: extermin8or2		</title>
		<link>https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212539</link>

		<dc:creator><![CDATA[extermin8or2]]></dc:creator>
		<pubDate>Mon, 03 Feb 2014 13:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=185931#comment-212539</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212535&quot;&gt;Mike Jones&lt;/a&gt;.

It&#039;s wprking fine 90% pf the time on my ps4... oblybissues are the inexplicable lag clearly from the server as I hve 74mbs upload and 85mbs this evening ho]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212535">Mike Jones</a>.</p>
<p>It&#8217;s wprking fine 90% pf the time on my ps4&#8230; oblybissues are the inexplicable lag clearly from the server as I hve 74mbs upload and 85mbs this evening ho</p>
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		<title>
		By: Mike Jones		</title>
		<link>https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212535</link>

		<dc:creator><![CDATA[Mike Jones]]></dc:creator>
		<pubDate>Mon, 03 Feb 2014 12:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=185931#comment-212535</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212461&quot;&gt;extermin8or2&lt;/a&gt;.

yeah its not as if that game is completely broken right now... due to that system for bullets not registering correctly at all,or glitching out and getting you killed in 1 shot.....bigger and more complicated is not always the best option when it comes to online gaming :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212461">extermin8or2</a>.</p>
<p>yeah its not as if that game is completely broken right now&#8230; due to that system for bullets not registering correctly at all,or glitching out and getting you killed in 1 shot&#8230;..bigger and more complicated is not always the best option when it comes to online gaming 🙂</p>
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		<item>
		<title>
		By: Adamphetamine		</title>
		<link>https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212487</link>

		<dc:creator><![CDATA[Adamphetamine]]></dc:creator>
		<pubDate>Mon, 03 Feb 2014 03:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=185931#comment-212487</guid>

					<description><![CDATA[Seems like the perfect system to use]]></description>
			<content:encoded><![CDATA[<p>Seems like the perfect system to use</p>
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		<item>
		<title>
		By: extermin8or2		</title>
		<link>https://gamingbolt.com/titanfall-dev-addresses-concerns-of-weapons-random-inaccuracy-and-bullet-prediction-path#comment-212461</link>

		<dc:creator><![CDATA[extermin8or2]]></dc:creator>
		<pubDate>Sun, 02 Feb 2014 18:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=185931#comment-212461</guid>

					<description><![CDATA[The BF system for bullets works well and should be used in all games no matter the size of the map. Although I agree with his point about bullet path prediction.]]></description>
			<content:encoded><![CDATA[<p>The BF system for bullets works well and should be used in all games no matter the size of the map. Although I agree with his point about bullet path prediction.</p>
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