Titanfall Dev Addresses Concerns of Weapons’ Random Inaccuracy And Bullet Prediction Path

'While it sucks to get killed "around a corner" IMHO it's better than the alternative.'

Posted By | On 02nd, Feb. 2014

Titanfall

Titanfall’s developer who goes by the user name scriptacus has revealed interesting information about the game on Respawn’s official forum.

He addressed concerns by gamers who were able to get a kill across the map in Call of Duty without aiming or spamming a gun from long distances [basically inaccuracy]. He stated that it depends on the type of the game: “Some games (BF for example) model bullet travel time and bullet drop. That means that at extremely long ranges the shooter can’t simply react to his targets movements and continue to score hits. Instead he has to predict. This makes sense for BF because they have huge maps. (maps that would take an AR-15 round a full 2 seconds to cross),” he said in this thread.

He further talked a bit about getting killed by a Wanted style bullets stating that it is better than a system which has no bullet path prediction at all.

“It sounds like what you want is a return to the days of Quake, with no prediction at all. The Wanted bullets are what happens in any game that uses prediction. Without it, you have to lead your targets based on your current ping, even when using a hitscan weapon. While it sucks to get killed “around a corner” IMHO it’s better than the alternative. Personally, guessing how far ahead of my target to fire based on current network conditions isn’t a skill I have any desire to reacquire and it detracts from the game play experience for me,” he stated.

Titanfall is due this March for the Xbox One, PC and Xbox 360. For more on the game, check out its hub page here.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sniper Elite 4 Enhanced is Now Available for Xbox Series X/S, PS5

Sniper Elite 4 Enhanced is Now Available for Xbox Series X/S, PS5

Rebellion's 2017 third person shooter receives 4K resolution and 60 FPS support with improved loading times on...

Death’s Door Trailer Highlights Critical Acclaim

Death’s Door Trailer Highlights Critical Acclaim

The isometric hack and slash title, Death's Door, has scored very well with critics. It's out now on Xbox One,...

Top Borderlands 3 Developers Have Left Gearbox – Report

Top Borderlands 3 Developers Have Left Gearbox – Report

A now-confirmed Axios report reveals that a number of top Borderlands 3 developers have recently left Gearbox ...

Human: Fall Flat Reaches 30 Million Sales, Reveals New Level

Human: Fall Flat Reaches 30 Million Sales, Reveals New Level

Developer No Brakes Games recently celebrated the 5th anniversary of Human Fall Flat and revealed that the gam...

PS4 Mining Farm Raided In Ukraine, Used To Mine Rare FIFA 21 FUT Cards

PS4 Mining Farm Raided In Ukraine, Used To Mine Rare FIFA 21 FUT Cards

An undercover mining operation was recently raided by the Ukranian police and was found out to be using 3800 P...

Jurassic World Evolution 2 Dev Diary Talks About New Biomes, Dinos, Gameplay Improvements, and More

Jurassic World Evolution 2 Dev Diary Talks About New Biomes, Dinos, Gameplay Improvements, and More

The developers at Frontier Developments provide new details about the upcoming dinosaur park management game.