Watch Dogs Dev Responds To Comparisons With inFamous Second Son, Talks About Dynamic Fog & More

Creative director Jonathan Morin also provides new details on Watch Dogs.

Watch Dogs will be out in May but Ubisoft Montreal is mindful of the other big open world game that will be releasing earlier, namely Sucker Punch Productions’ inFamous: Second Son.

On being informed about a thread on NeoGAf titled ‘Dear Watch_Dogs: please take note’ which was packed with the latest batch of Second Son screens which outline the game’s open world aspects, Watch Dogs creative director Jonathan Morin responded on Twitter that, “Yeah it looks good, but what I want to know is how open and how alive it is as well. Will definitely play it.”

As to the visual quality, he added, “Yes I saw. Looks nice. I’m looking forward to play it. I’m curious to see how alive the world is, so if you see let me know…”

Morin also revealed a few new details about Watch Dogs, such as “dynamic fog which is tied to the various environment curves.”

What happens when another player comes into your game and starts hacking you? The player will lose and the hacker will gain “Notoriety which are tied to leaderboard & skills.”

Morin also revealed that there’s still some fine tuning and debugging to be done in the meantime. “Mostly just finishing the game over and over to see if we fine tune stuff. And making sure we continue to debug everything.”

The PC specs of the game are also still too early to confirm. “As I said specs are still being finalized… Should be communicated officially soon.”

Watch Dogs releases on May 27th worldwide while inFamous: Second releases on March 21st for the PS4.

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