Which stands out for delivering the best combat, world design, quests and visuals? Check our ultimate comparison to find out.
You can also turn off fall damage, remap the right directional button to accommodate touchpad functions, and much more.
Venture into a new playthrough with all of your weapons, armor, and skills, and partake in even more challenging difficulties.
Ultimately, the complexity was reduced to bring down the overall development time, since it would involve "doubling your art".
Sony Interactive Entertainment has also scored a collective 19 nominations between Death Stranding 2 and Ghost of Yōtei.
Sucker Punch's critically-acclaimed open-world title records impressive numbers, especially compared to Ghost of Tsushima.
Sucker Punch's open-world epic has reportedly sold more in three weeks than Ubisoft's latest managed in about seven months.
Sucker Punch’s Adrian Bentley explains PS5 Pro upgrades and how the team builds and tests against the real loader for faster boots.
From "baking" distant mountains into textures to depth-award cloud maps, Sucker Punch outlines all the tricks to make its world shine.
Sucker Punch's open-world action-adventure is keeping pace with its 2020 hit, which is good news considering the circumstances.
Lead writer Ian Ryan spoke about having also considered offering multiple choices to players like preceding title Ghost of Tsushima.
While they didn't confirm a future expansion, co-director Jason Connel and writer Ian Ryan spoke about the story and its reception.
Numerous permanent blockers in story and side missions have been addressed with the new patch, alongside a placeholder asset.
Wondering what Ezo has to offer after mainlining the story? Fortunately, there's a wealth of different activities and tales to uncover.
In both unit sales and revenue, the long-anticipated sequel to Ghost of Tsushima is only slightly behind EA Sports FC 26.
In a recent interview, studio co-founder and boss Brian Fleming said that Sucker Punch Productions will remain a single-project studio.
In an interview, creative director Jason Connell spoke about the how player freedom was an important part of Ghost of Yōtei's design.
Despite falling short of Ghost of Tsushima's launch sales, Sucker Punch's latest allegedly generated about $100 million in revenue.
Massive maps, interesting activities, discoveries waiting to be made, and worlds that bring different time periods to life. But between Red Dead Redemption 2, Ghost of Yotei, and Horizon Forbidden Wes...
Here’s a guide on how to get a hold of every single one of the weapons at Atsu’s disposal in Ghost of Yotei.