Studio leadership reportedly cited "challenges in the market" and reviewed "the team needs for our next project" before the decision.
Daily active players also reportedly spiked to 327,000 on the release of the Complete Edition and the Echoes of Sekigahara expansion.
Seeing a softer side of Atsu in Echoes of Sekigahara and playing as Jin Sakai again in Most Wanted have been quite enthralling.
A ghost from the past and a new rogue-lite survival mode make Sucker Punch's latest offering an excellent reason to revisit Ezo.
Atsu’s past and present colliding might pave the way for some interesting alliances, while Jin makes a welcome return in the Most Wanted.
QSSR brings the advantages of PSSR to the base console, offering "notable improvements" to overall image detail and stability.
All three armor sets will drop in the new rogue-like Most Wanted Mode alongside the previously announced The Last of Us outfit.
Earned from the upcoming (and free) Most Wanted mode, the new armor set makes Atsu resemble a Clicker in all the best ways.
Atsu meets Nagato, a former ally from the Battle of Sekigahara, and begrudgingly teams up to rescue someone important to her.
As a playable hunter in the rogue-like survival mode, the Ghost of Tsushima brings unique skills and abilities to the forefront.
The new 30-second ad video is the closest that Sony has come to confirming that it is no longer bringing single-player games on PC.
Experience Atsu's past during the Battle of Sekigahara while exploring a new valley in the present, and unlock new weapons, armor and more.
The developer hasn't clarified whether regular updates, including bug fixes and balance changes, will continue for the co-op mode.
You can also retire perfect gear pieces by spending a bit of currency, using this as an achievement of sorts (and attracting fireflies).
It will become available "in a couple of weeks" instead, which could pose problems for those who don't want to scour Discord.
The four-player activity is "high-end content" and sees players tackling the leader of the demonic Yōtei Six for big rewards.
"We started doing weekly cuts and celebrated them," said co-director Jason Connell at GDC 2026 after noting how challenging it can be.
It doesn't reinvent the wheel or significantly diverge from its predecessor, but Sucker Punch's co-op mode is still a fun, addictive time.
Theodore Fishman spoke about how the concept of a "super boss" hadn't really been attempted at Sucker Punch Productions before.
On the bright side, Caltrops, ammo and Spirit drop rates have been adjusted. Challenge Cards are also now displayed on leaderboards.