Archive For Sucker Punch Productions Tag

Ghost of Yōtei: Legends’ Raid Against Lord Saito Goes Live on April 10th

Ghost of Yōtei: Legends’ Raid Against Lord Saito Goes Live on April 10th

The four-player activity is "high-end content" and sees players tackling the leader of the demonic Yōtei Six for big rewards.

Ghost of Yōtei Studio Encouraged Developers to be Proud of Cutting Out Unnecessary Content

Ghost of Yōtei Studio Encouraged Developers to be Proud of Cutting Out Unnecessary Content

"We started doing weekly cuts and celebrated them," said co-director Jason Connell at GDC 2026 after noting how challenging it can be.

Ghost of Yōtei: Legends Review – In the Presence of a Legend

Ghost of Yōtei: Legends Review – In the Presence of a Legend

It doesn't reinvent the wheel or significantly diverge from its predecessor, but Sucker Punch's co-op mode is still a fun, addictive time.

Ghost of Yōtei’s Combat Designer Says Takezo the Unrivalled Was Intended to be a “Super Boss”

Ghost of Yōtei’s Combat Designer Says Takezo the Unrivalled Was Intended to be a “Super Boss”

Theodore Fishman spoke about how the concept of a "super boss" hadn't really been attempted at Sucker Punch Productions before.

Ghost of Yōtei: Legends Unlocks Quickplay for Survival Missions, Nerfs Archer’s Ultimate

Ghost of Yōtei: Legends Unlocks Quickplay for Survival Missions, Nerfs Archer’s Ultimate

On the bright side, Caltrops, ammo and Spirit drop rates have been adjusted. Challenge Cards are also now displayed on leaderboards.

Ghost of Yōtei’s World Feels Bigger Than Tsushima Thanks to Clever Tricks, Says Art Director

Ghost of Yōtei’s World Feels Bigger Than Tsushima Thanks to Clever Tricks, Says Art Director

Joanna Wang spoke about how the studio contrasted narrow spaces with wide open fields to offer contrasts, making the world feel bigger.

Ghost of Yōtei Developers Tried Breath of the Wild-Styled Rock Climbing in Early Prototypes

Ghost of Yōtei Developers Tried Breath of the Wild-Styled Rock Climbing in Early Prototypes

The system ultimately didn't make its way into the full release since it didn't fit the game's fantasy of a wandering ronin.

Ghost of Yōtei Was Planned for PC But Not Anymore, Saros to Also Remain PS5-Exclusive – Rumor

Ghost of Yōtei Was Planned for PC But Not Anymore, Saros to Also Remain PS5-Exclusive – Rumor

Adverse effects on the sales of the PS5, along with potential damage to the brand, reportedly contributed to the decision.

Ghost of Yōtei Legends Features 3 Modes and 4 Maps at Launch, Raid Coming in April

Ghost of Yōtei Legends Features 3 Modes and 4 Maps at Launch, Raid Coming in April

A massive Story mode with 12 missions, new class twists, Curses and Blessings on each Survival map, and the Legends Lobby await.

Ghost of Yōtei: Legends Launches on March 10th, First Gameplay Showcases Demonic Yōtei Six

Ghost of Yōtei: Legends Launches on March 10th, First Gameplay Showcases Demonic Yōtei Six

Team up with up to three other players and take on giant, monstrous versions of the Yōtei Six with multiple different classes.

Ghost of Yōtei Sales Are Outpacing Ghost of Tsushima in Their Launch Periods

Ghost of Yōtei Sales Are Outpacing Ghost of Tsushima in Their Launch Periods

Sony CFO Lin Tao noted that Sucker Punch's latest open-world game has contributed "significantly" to the company's financial quarter.

Battlefield 6 Was the Best-Selling Game in the US in 2025

Battlefield 6 Was the Best-Selling Game in the US in 2025

Zooming in at sales figures for just December, Call of Duty: Black Ops 7 took the crown, with Battlefield 6 instead being ranked at third.

Ghost of Yōtei Studio Co-Founder Brian Fleming is Stepping Down From Leadership Position

Ghost of Yōtei Studio Co-Founder Brian Fleming is Stepping Down From Leadership Position

Brian Fleming will be succeeded by long-time creative and technical leads Jason Connell and Adrian Bentley alongside Nate Fox.

Ghost of Yōtei vs Where Winds Meet and Assassin’s Creed Shadows – The Ultimate Showdown

Ghost of Yōtei vs Where Winds Meet and Assassin’s Creed Shadows – The Ultimate Showdown

Which stands out for delivering the best combat, world design, quests and visuals? Check our ultimate comparison to find out.

Ghost of Yōtei Gets Surprise VRR Support, Balanced Graphics Mode, and Auto-Loot in New Game+ Patch

Ghost of Yōtei Gets Surprise VRR Support, Balanced Graphics Mode, and Auto-Loot in New Game+ Patch

You can also turn off fall damage, remap the right directional button to accommodate touchpad functions, and much more.

Ghost of Yōtei Adds New Game Plus, Armor Sets and Charms on November 24th

Ghost of Yōtei Adds New Game Plus, Armor Sets and Charms on November 24th

Venture into a new playthrough with all of your weapons, armor, and skills, and partake in even more challenging difficulties.

Ghost of Yōtei’s Creative Director Wanted More Complex Flashback Mechanics to Help Storytelling

Ghost of Yōtei’s Creative Director Wanted More Complex Flashback Mechanics to Help Storytelling

Ultimately, the complexity was reduced to bring down the overall development time, since it would involve "doubling your art".

Clair Obscur: Expedition 33 Nominated in 12 Categories at The Game Awards, The Most in History

Clair Obscur: Expedition 33 Nominated in 12 Categories at The Game Awards, The Most in History

Sony Interactive Entertainment has also scored a collective 19 nominations between Death Stranding 2 and Ghost of Yōtei.

Ghost of Yōtei Sold 3.3 Million Units in Its First Month

Ghost of Yōtei Sold 3.3 Million Units in Its First Month

Sucker Punch's critically-acclaimed open-world title records impressive numbers, especially compared to Ghost of Tsushima.

Ghost of Yōtei Has Already Outsold Assassin’s Creed Shadows on PS5 – Rumor

Ghost of Yōtei Has Already Outsold Assassin’s Creed Shadows on PS5 – Rumor

Sucker Punch's open-world epic has reportedly sold more in three weeks than Ubisoft's latest managed in about seven months.