Ideal for fighting off groups of enemies at once, the kusarigama can also pull enemies from afar for some devastating finishers.
By learning songs in the open world, Atsu's shamisen can guide her to "certain types of things," per co-director Jason Connell.
Whether you're "just ripping through the story" or a "hardcore Platinum chaser," expect a similar playtime with Sucker Punch's latest.
However, the studio is "a one game at a time shop, and right now we are very focused on finishing Ghost of Yōtei," says Nate Fox.
Sucker Punch's Jason Connell assures there will be a wider variety of activities but says the team values the story "so much."
"While we really love Jin Sakai...we wanted to let players experience what it is to be a ghost in Feudal Japan," said co-director Nate Fox.
Sucker Punch's long-awaited sequel looks incredible in recent extensive gameplay. Here's everything new that you need to know.
As you meet important NPCs and allies, the Wolf Pack tab will track whenever they have upgrades, new gear, and more for Atsu.
Each weapon is suited for a different enemy type and has unique upgrades but be careful that you're not disarmed first in a fight.
As Atsu explores the land, she'll encounter clues in the form of cards, which can lead to battles and rewards or progress the narrative.
Sucker Punch will showcase new weapons, "special modes, and ways to "personalize" one's journey in nearly 20 minutes of new gameplay.
Check out how The Snake's armor, gold Sword Kit, and physical goodies for Sucker Punch's upcoming sequel look ahead of launch.
"The feeling of authenticity we strive to create has roots in those real-world experiences," said Sucker Punch's Nate Fox.
Dismemberment and decapitation figure into combat alongside blood-spatter effects and the occasional foul word in Sucker Punch's sequel.
The latest teaser for Ghost of Yōtei shows us protagonist Atsu taking a quick break next to a campfire along with her wolf companion.
"If you’re going to tell a ghost story, do it in a dramatic location," says Sucker Punch's Nate Fox, who praised Hokkaido's beauty.
Shuhei Yoshida spoke about how, despite the challenges western games face in Japan, Sucker Punch's games have been well received.
The open-world action-adventure title launches on October 2nd for PS5 and takes place over 300 years after Ghost of Tsushima.
Players will also be able to pursue protagonist Atsushi's six targets on her quest for revenge in whatever order they wish.
However, Sucker Punch's Jason Connell notes that playing with such a variety of weapons is "so new for the game’s feel."