“We Don’t Discriminate Between Something That’s a AAA Or Something That’s An Indie,” Says PlayStation Exec

"It's just about great games," whether it's indie or an AAA title.


Sony is known for adopting small indie developers, and providing them with the necessary funds, resources and support to finish their game while sometimes expanding on its initial concept. At the same time, the PlayStation 4’s lineup isn’t empty on AAA titles as well, with first-party franchises getting new releases, such as Uncharted 4: A Thief’s End, or even third-party.

Inside PlayStation were lucky enough to sit down with PlayStation executive Jim Ryan, and ask him about his own person opinion regarding people judgement towards Sony’s relatively excessive attention to indies. He responded with: “At the end of the day, it’s just about great games. We don’t discriminate between something that’s a AAA or something that’s an indie. If something’s a great game, then it gets focus, attention, and love.”

No one can deny that Sony’s attention to indies have benefited them and their console, since if you take Hello Games and No Man’s Sky as an example, Sony managed to support them throughout the development process, turning their project into something much bigger than it was expected.

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